/** @file Crypto.h @maintainer Morgan McGuire, matrix@graphics3d.com @created 2006-03-29 @edited 2006-04-06 */ #ifndef G3D_CRYPTO_H #define G3D_CRYPTO_H #include "G3D/platform.h" #include "G3D/g3dmath.h" #include namespace G3D { /** Cryptography and hashing helper functions */ class Crypto { public: /** Computes the CRC32 value of a byte array. CRC32 is designed to be a hash function that produces different values for similar strings. This implementation is compatible with PKZIP and GZIP. Based on http://www.gamedev.net/reference/programming/features/crc32/ */ static uint32 crc32(const void* bytes, size_t numBytes); /** Returns the nth prime less than 2000 in constant time. The first prime has index 0 and is the number 2. */ static int smallPrime(int n); /** Returns 1 + the largest value that can be passed to smallPrime. */ static int numSmallPrimes(); }; } #endif