/* * Copyright (C) 2008 Trinity * * Thanks to the original authors: MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef TRINITYCORE_ARENATEAM_H #define TRINITYCORE_ARENATEAM_H enum ArenaTeamCommandTypes { ERR_ARENA_TEAM_CREATE_S = 0x00, ERR_ARENA_TEAM_INVITE_SS = 0x01, //ERR_ARENA_TEAM_QUIT_S = 0x02, ERR_ARENA_TEAM_QUIT_S = 0x03, ERR_ARENA_TEAM_FOUNDER_S = 0x0C // need check, probably wrong... }; enum ArenaTeamCommandErrors { //ARENA_TEAM_PLAYER_NO_MORE_IN_ARENA_TEAM = 0x00, ERR_ARENA_TEAM_INTERNAL = 0x01, ERR_ALREADY_IN_ARENA_TEAM = 0x02, ERR_ALREADY_IN_ARENA_TEAM_S = 0x03, ERR_INVITED_TO_ARENA_TEAM = 0x04, ERR_ALREADY_INVITED_TO_ARENA_TEAM_S = 0x05, ERR_ARENA_TEAM_NAME_INVALID = 0x06, ERR_ARENA_TEAM_NAME_EXISTS_S = 0x07, ERR_ARENA_TEAM_LEADER_LEAVE_S = 0x08, ERR_ARENA_TEAM_PERMISSIONS = 0x08, ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM = 0x09, ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM_SS = 0x0A, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S = 0x0B, ERR_ARENA_TEAM_NOT_ALLIED = 0x0C }; enum ArenaTeamEvents { ERR_ARENA_TEAM_JOIN_SS = 3, // player name + arena team name ERR_ARENA_TEAM_LEAVE_SS = 4, // player name + arena team name ERR_ARENA_TEAM_REMOVE_SSS = 5, // player name + arena team name + captain name ERR_ARENA_TEAM_LEADER_IS_SS = 6, // player name + arena team name ERR_ARENA_TEAM_LEADER_CHANGED_SSS = 7, // old captain + new captain + arena team name ERR_ARENA_TEAM_DISBANDED_S = 8 // captain name + arena team name }; /* need info how to send these ones: ERR_ARENA_TEAM_YOU_JOIN_S - client show it automatically when accept invite ERR_ARENA_TEAM_TARGET_TOO_LOW_S ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S ERR_ARENA_TEAM_LEVEL_TOO_LOW_I */ enum ArenaTeamStatTypes { STAT_TYPE_RATING = 0, STAT_TYPE_GAMES = 1, STAT_TYPE_WINS = 2, STAT_TYPE_PLAYED = 3, STAT_TYPE_WINS2 = 4, STAT_TYPE_RANK = 5 }; enum ArenaTeamTypes { ARENA_TEAM_2v2 = 2, ARENA_TEAM_3v3 = 3, ARENA_TEAM_5v5 = 5 }; struct ArenaTeamMember { uint64 guid; std::string name; //uint32 unk2; //uint8 unk1; uint8 Class; uint32 played_week; uint32 wons_week; uint32 played_season; uint32 wons_season; }; struct ArenaTeamStats { uint32 rating; uint32 games; uint32 wins; uint32 played; uint32 wins2; uint32 rank; }; #define MAX_ARENA_SLOT 3 // 0..2 slots class ArenaTeam { public: ArenaTeam(); ~ArenaTeam(); bool create(uint64 CaptainGuid, uint32 type, std::string ArenaTeamName); void Disband(WorldSession *session); typedef std::list MemberList; uint32 GetId() const { return Id; } uint32 GetType() const { return Type; } uint8 GetSlot() const; static uint8 GetSlotByType(uint32 type); const uint64& GetCaptain() const { return CaptainGuid; } std::string GetName() const { return Name; } ArenaTeamStats GetStats() const { return stats; } void SetStats(uint32 stat_type, uint32 value); uint32 GetRating() const { return stats.rating; } uint32 GetEmblemStyle() const { return EmblemStyle; } uint32 GetEmblemColor() const { return EmblemColor; } uint32 GetBorderStyle() const { return BorderStyle; } uint32 GetBorderColor() const { return BorderColor; } uint32 GetBackgroundColor() const { return BackgroundColor; } void SetCaptain(uint64 guid); bool AddMember(uint64 PlayerGuid); void DelMember(uint64 guid); void SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor); uint32 GetMembersSize() const { return members.size(); } MemberList::iterator membersbegin(){ return members.begin(); } MemberList::iterator membersEnd(){ return members.end(); } bool HaveMember(uint64 guid) const; bool LoadArenaTeamFromDB(uint32 ArenaTeamId); void LoadMembersFromDB(uint32 ArenaTeamId); void LoadStatsFromDB(uint32 ArenaTeamId); void LoadPlayerStats(ArenaTeamMember* member); void SaveToDB(); void BroadcastPacket(WorldPacket *packet); void Roster(WorldSession *session); void Query(WorldSession *session); void Stats(WorldSession *session); void InspectStats(WorldSession *session, uint64 guid); uint32 GetPoints(uint32 MemberRating); float GetChanceAgainst(uint32 rating); int32 WonAgainstChance(float chance); void MemberWon(Player * plr, uint32 againstrating); int32 LostAgainstChance(float chance); void MemberLost(Player * plr, uint32 againstrating); void UpdateArenaPointsHelper(); void FinishWeek(); void NotifyStatsChanged(); protected: uint32 Id; uint32 Type; std::string Name; uint64 CaptainGuid; uint32 BackgroundColor; // ARGB format uint32 EmblemStyle; // icon id uint32 EmblemColor; // ARGB format uint32 BorderStyle; // border image id uint32 BorderColor; // ARGB format MemberList members; ArenaTeamStats stats; }; #endif