/* * Copyright (C) 2005-2008 MaNGOS * * Copyright (C) 2008 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _AUCTION_HOUSE_H #define _AUCTION_HOUSE_H #include "SharedDefines.h" #define MIN_AUCTION_TIME (12*HOUR) enum AuctionError { AUCTION_OK = 0, AUCTION_INTERNAL_ERROR = 2, AUCTION_NOT_ENOUGHT_MONEY = 3, AUCTION_ITEM_NOT_FOUND = 4, CANNOT_BID_YOUR_AUCTION_ERROR = 10 }; enum AuctionAction { AUCTION_SELL_ITEM = 0, AUCTION_CANCEL = 1, AUCTION_PLACE_BID = 2 }; struct AuctionEntry { uint32 Id; uint32 auctioneer; uint32 item_guidlow; uint32 item_template; uint32 owner; uint32 startbid; //maybe useless uint32 bid; uint32 buyout; time_t time; uint32 bidder; uint32 deposit; //deposit can be calculated only when creating auction uint32 location; }; //this class is used as auctionhouse instance class AuctionHouseObject { public: AuctionHouseObject() {} ~AuctionHouseObject() { for (AuctionEntryMap::iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr) delete itr->second; } typedef std::map AuctionEntryMap; uint32 Getcount() { return AuctionsMap.size(); } AuctionEntryMap::iterator GetAuctionsBegin() {return AuctionsMap.begin();} AuctionEntryMap::iterator GetAuctionsEnd() {return AuctionsMap.end();} void AddAuction(AuctionEntry *ah) { ASSERT( ah ); AuctionsMap[ah->Id] = ah; } AuctionEntry* GetAuction(uint32 id) const { AuctionEntryMap::const_iterator itr = AuctionsMap.find( id ); if( itr != AuctionsMap.end() ) return itr->second; return NULL; } bool RemoveAuction(uint32 id) { AuctionEntryMap::iterator i = AuctionsMap.find(id); if (i == AuctionsMap.end()) { return false; } AuctionsMap.erase(i); return true; } private: AuctionEntryMap AuctionsMap; }; #endif