/*
* Copyright (C) 2008 Trinity
*
* Thanks to the original authors: MaNGOS
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_BAG_H
#define TRINITY_BAG_H
// Maximum 36 Slots ( (CONTAINER_END - CONTAINER_FIELD_SLOT_1)/2
#define MAX_BAG_SIZE 36 // 2.0.12
#include "Object.h"
#include "ItemPrototype.h"
#include "Unit.h"
#include "Creature.h"
#include "Item.h"
class Bag : public Item
{
public:
Bag();
~Bag();
void AddToWorld();
void RemoveFromWorld();
bool Create(uint32 guidlow, uint32 itemid, Player const* owner);
void Clear();
void StoreItem( uint8 slot, Item *pItem, bool update );
void RemoveItem( uint8 slot, bool update );
Item* GetItemByPos( uint8 slot ) const;
uint32 GetItemCount( uint32 item, Item* eItem = NULL ) const;
uint8 GetSlotByItemGUID(uint64 guid) const;
bool IsEmpty() const;
uint32 GetFreeSlots() const;
// DB operations
// overwrite virtual Item::SaveToDB
void SaveToDB();
// overwrite virtual Item::LoadFromDB
bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result = NULL);
// overwrite virtual Item::DeleteFromDB
void DeleteFromDB();
void BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) const;
protected:
// Bag Storage space
Item* m_bagslot[MAX_BAG_SIZE];
};
inline Item* NewItemOrBag(ItemPrototype const * proto)
{
return (proto->InventoryType == INVTYPE_BAG) ? new Bag : new Item;
}
#endif