[2] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[2] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[2] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[2] | 19 | */ |
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| 20 | |
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| 21 | #include "Object.h" |
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| 22 | #include "Player.h" |
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| 23 | #include "BattleGround.h" |
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| 24 | #include "BattleGroundWS.h" |
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| 25 | #include "Creature.h" |
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| 26 | #include "GameObject.h" |
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| 27 | #include "Chat.h" |
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| 28 | #include "MapManager.h" |
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| 29 | #include "Language.h" |
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[34] | 30 | #include "World.h" |
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[2] | 31 | |
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[50] | 32 | // these variables aren't used outside of this file, so declare them only here |
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| 33 | enum BG_WSG_Rewards |
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| 34 | { |
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| 35 | BG_WSG_WIN = 0, |
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| 36 | BG_WSG_FLAG_CAP, |
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| 37 | BG_WSG_MAP_COMPLETE, |
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| 38 | BG_WSG_REWARD_NUM |
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| 39 | }; |
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| 40 | |
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| 41 | uint32 BG_WSG_Honor[BG_HONOR_MODE_NUM][BG_WSG_REWARD_NUM] = { |
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| 42 | {20,40,40}, // normal honor |
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| 43 | {60,40,80} // holiday |
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| 44 | }; |
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| 45 | |
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| 46 | uint32 BG_WSG_Reputation[BG_HONOR_MODE_NUM][BG_WSG_REWARD_NUM] = { |
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| 47 | {0,35,0}, // normal honor |
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| 48 | {0,45,0} // holiday |
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| 49 | }; |
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| 50 | |
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[2] | 51 | BattleGroundWS::BattleGroundWS() |
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| 52 | { |
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| 53 | m_BgObjects.resize(BG_WS_OBJECT_MAX); |
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| 54 | m_BgCreatures.resize(BG_CREATURES_MAX_WS); |
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| 55 | } |
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| 56 | |
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| 57 | BattleGroundWS::~BattleGroundWS() |
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| 58 | { |
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| 59 | } |
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| 60 | |
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| 61 | void BattleGroundWS::Update(time_t diff) |
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| 62 | { |
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| 63 | BattleGround::Update(diff); |
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| 64 | |
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| 65 | // after bg start we get there (once) |
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| 66 | if (GetStatus() == STATUS_WAIT_JOIN && GetPlayersSize()) |
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| 67 | { |
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| 68 | ModifyStartDelayTime(diff); |
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| 69 | |
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| 70 | if(!(m_Events & 0x01)) |
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| 71 | { |
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| 72 | m_Events |= 0x01; |
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| 73 | |
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[9] | 74 | // setup here, only when at least one player has ported to the map |
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| 75 | if(!SetupBattleGround()) |
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| 76 | { |
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| 77 | EndNow(); |
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| 78 | return; |
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| 79 | } |
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| 80 | |
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[2] | 81 | for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_H_4; i++) |
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| 82 | { |
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| 83 | SpawnBGObject(i, RESPAWN_IMMEDIATELY); |
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| 84 | DoorClose(i); |
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| 85 | } |
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| 86 | for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++) |
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| 87 | SpawnBGObject(i, RESPAWN_ONE_DAY); |
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| 88 | |
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| 89 | SetStartDelayTime(START_DELAY0); |
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| 90 | } |
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| 91 | // After 1 minute, warning is signalled |
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| 92 | else if(GetStartDelayTime() <= START_DELAY1 && !(m_Events & 0x04)) |
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| 93 | { |
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| 94 | m_Events |= 0x04; |
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[44] | 95 | SendMessageToAll(GetTrinityString(LANG_BG_WS_ONE_MINUTE)); |
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[2] | 96 | } |
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| 97 | // After 1,5 minute, warning is signalled |
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| 98 | else if(GetStartDelayTime() <= START_DELAY2 && !(m_Events & 0x08)) |
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| 99 | { |
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| 100 | m_Events |= 0x08; |
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[44] | 101 | SendMessageToAll(GetTrinityString(LANG_BG_WS_HALF_MINUTE)); |
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[2] | 102 | } |
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| 103 | // After 2 minutes, gates OPEN ! x) |
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| 104 | else if(GetStartDelayTime() < 0 && !(m_Events & 0x10)) |
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| 105 | { |
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| 106 | m_Events |= 0x10; |
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| 107 | for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_A_4; i++) |
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| 108 | DoorOpen(i); |
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| 109 | for(uint32 i = BG_WS_OBJECT_DOOR_H_1; i <= BG_WS_OBJECT_DOOR_H_2; i++) |
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| 110 | DoorOpen(i); |
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| 111 | |
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| 112 | SpawnBGObject(BG_WS_OBJECT_DOOR_A_5, RESPAWN_ONE_DAY); |
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| 113 | SpawnBGObject(BG_WS_OBJECT_DOOR_A_6, RESPAWN_ONE_DAY); |
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| 114 | SpawnBGObject(BG_WS_OBJECT_DOOR_H_3, RESPAWN_ONE_DAY); |
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| 115 | SpawnBGObject(BG_WS_OBJECT_DOOR_H_4, RESPAWN_ONE_DAY); |
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| 116 | |
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| 117 | for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++) |
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| 118 | SpawnBGObject(i, RESPAWN_IMMEDIATELY); |
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| 119 | |
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[44] | 120 | SendMessageToAll(GetTrinityString(LANG_BG_WS_BEGIN)); |
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[2] | 121 | |
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[44] | 122 | PlaySoundToAll(SOUND_BG_START); |
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[34] | 123 | if(sWorld.getConfig(CONFIG_BG_START_MUSIC)) |
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| 124 | PlaySoundToAll(SOUND_BG_START_L70ETC); //MUSIC - Custom config |
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[2] | 125 | SetStatus(STATUS_IN_PROGRESS); |
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| 126 | |
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| 127 | for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) |
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| 128 | if(Player* plr = objmgr.GetPlayer(itr->first)) |
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| 129 | plr->RemoveAurasDueToSpell(SPELL_PREPARATION); |
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| 130 | } |
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| 131 | } |
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| 132 | else if(GetStatus() == STATUS_IN_PROGRESS) |
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| 133 | { |
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| 134 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_WAIT_RESPAWN) |
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| 135 | { |
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| 136 | m_FlagsTimer[BG_TEAM_ALLIANCE] -= diff; |
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| 137 | |
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| 138 | if(m_FlagsTimer[BG_TEAM_ALLIANCE] < 0) |
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| 139 | { |
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| 140 | m_FlagsTimer[BG_TEAM_ALLIANCE] = 0; |
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| 141 | RespawnFlag(ALLIANCE, true); |
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| 142 | } |
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| 143 | } |
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| 144 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND) |
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| 145 | { |
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| 146 | m_FlagsDropTimer[BG_TEAM_ALLIANCE] -= diff; |
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| 147 | |
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| 148 | if(m_FlagsDropTimer[BG_TEAM_ALLIANCE] < 0) |
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| 149 | { |
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| 150 | m_FlagsDropTimer[BG_TEAM_ALLIANCE] = 0; |
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| 151 | RespawnFlagAfterDrop(ALLIANCE); |
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| 152 | } |
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| 153 | } |
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| 154 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_WAIT_RESPAWN) |
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| 155 | { |
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| 156 | m_FlagsTimer[BG_TEAM_HORDE] -= diff; |
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| 157 | |
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| 158 | if(m_FlagsTimer[BG_TEAM_HORDE] < 0) |
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| 159 | { |
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| 160 | m_FlagsTimer[BG_TEAM_HORDE] = 0; |
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| 161 | RespawnFlag(HORDE, true); |
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| 162 | } |
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| 163 | } |
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| 164 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND) |
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| 165 | { |
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| 166 | m_FlagsDropTimer[BG_TEAM_HORDE] -= diff; |
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| 167 | |
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| 168 | if(m_FlagsDropTimer[BG_TEAM_HORDE] < 0) |
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| 169 | { |
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| 170 | m_FlagsDropTimer[BG_TEAM_HORDE] = 0; |
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| 171 | RespawnFlagAfterDrop(HORDE); |
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| 172 | } |
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| 173 | } |
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| 174 | } |
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| 175 | } |
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| 176 | |
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| 177 | void BattleGroundWS::AddPlayer(Player *plr) |
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| 178 | { |
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| 179 | BattleGround::AddPlayer(plr); |
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| 180 | //create score and add it to map, default values are set in constructor |
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| 181 | BattleGroundWGScore* sc = new BattleGroundWGScore; |
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| 182 | |
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| 183 | m_PlayerScores[plr->GetGUID()] = sc; |
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| 184 | } |
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| 185 | |
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| 186 | void BattleGroundWS::RespawnFlag(uint32 Team, bool captured) |
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| 187 | { |
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| 188 | if(Team == ALLIANCE) |
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| 189 | { |
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| 190 | sLog.outDebug("Respawn Alliance flag"); |
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| 191 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE; |
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| 192 | } |
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| 193 | else |
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| 194 | { |
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| 195 | sLog.outDebug("Respawn Horde flag"); |
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| 196 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE; |
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| 197 | } |
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| 198 | |
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| 199 | if(captured) |
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| 200 | { |
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| 201 | //when map_update will be allowed for battlegrounds this code will be useless |
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| 202 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
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| 203 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
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[44] | 204 | SendMessageToAll(GetTrinityString(LANG_BG_WS_F_PLACED)); |
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[2] | 205 | PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); // flag respawned sound... |
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| 206 | } |
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| 207 | } |
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| 208 | |
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| 209 | void BattleGroundWS::RespawnFlagAfterDrop(uint32 team) |
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| 210 | { |
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| 211 | if(GetStatus() != STATUS_IN_PROGRESS) |
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| 212 | return; |
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| 213 | |
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| 214 | RespawnFlag(team,false); |
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| 215 | if(team == ALLIANCE) |
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| 216 | { |
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| 217 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
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[44] | 218 | SendMessageToAll(GetTrinityString(LANG_BG_WS_ALLIANCE_FLAG_RESPAWNED)); |
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[2] | 219 | } |
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| 220 | else |
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| 221 | { |
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| 222 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
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[44] | 223 | SendMessageToAll(GetTrinityString(LANG_BG_WS_HORDE_FLAG_RESPAWNED)); |
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[2] | 224 | } |
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| 225 | |
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| 226 | PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); |
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| 227 | |
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| 228 | GameObject *obj = HashMapHolder<GameObject>::Find(GetDroppedFlagGUID(team)); |
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| 229 | if(obj) |
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| 230 | obj->Delete(); |
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| 231 | else |
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[230] | 232 | sLog.outError("unknown droped flag bg, guid: %u",GUID_LOPART(GetDroppedFlagGUID(team))); |
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[2] | 233 | |
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| 234 | SetDroppedFlagGUID(0,team); |
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| 235 | } |
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| 236 | |
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| 237 | void BattleGroundWS::EventPlayerCapturedFlag(Player *Source) |
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| 238 | { |
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| 239 | if(GetStatus() != STATUS_IN_PROGRESS) |
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| 240 | return; |
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| 241 | |
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| 242 | uint8 type = 0; |
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| 243 | uint32 winner = 0; |
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| 244 | const char *message = ""; |
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| 245 | |
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| 246 | //TODO FIX reputation and honor gains for low level players! |
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| 247 | |
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| 248 | Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT); |
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| 249 | if(Source->GetTeam() == ALLIANCE) |
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| 250 | { |
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| 251 | if (!this->IsHordeFlagPickedup()) |
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| 252 | return; |
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| 253 | SetHordeFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time |
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| 254 | // horde flag in base (but not respawned yet) |
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| 255 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_WAIT_RESPAWN; |
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| 256 | // Drop Horde Flag from Player |
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| 257 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
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[44] | 258 | message = GetTrinityString(LANG_BG_WS_CAPTURED_HF); |
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[2] | 259 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
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| 260 | if(GetTeamScore(ALLIANCE) < BG_WS_MAX_TEAM_SCORE) |
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| 261 | AddPoint(ALLIANCE, 1); |
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| 262 | PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE); |
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[50] | 263 | RewardReputationToTeam(890, BG_WSG_Reputation[m_HonorMode][BG_WSG_FLAG_CAP], ALLIANCE); // +35 reputation |
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| 264 | RewardHonorToTeam(BG_WSG_Honor[m_HonorMode][BG_WSG_FLAG_CAP], ALLIANCE); // +40 bonushonor |
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[2] | 265 | } |
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| 266 | else |
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| 267 | { |
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| 268 | if (!this->IsAllianceFlagPickedup()) |
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| 269 | return; |
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| 270 | SetAllianceFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time |
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| 271 | // alliance flag in base (but not respawned yet) |
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| 272 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_WAIT_RESPAWN; |
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| 273 | // Drop Alliance Flag from Player |
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| 274 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
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[44] | 275 | message = GetTrinityString(LANG_BG_WS_CAPTURED_AF); |
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[2] | 276 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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| 277 | if(GetTeamScore(HORDE) < BG_WS_MAX_TEAM_SCORE) |
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| 278 | AddPoint(HORDE, 1); |
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| 279 | PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_HORDE); |
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[50] | 280 | RewardReputationToTeam(889, BG_WSG_Reputation[m_HonorMode][BG_WSG_FLAG_CAP], HORDE); // +35 reputation |
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| 281 | RewardHonorToTeam(BG_WSG_Honor[m_HonorMode][BG_WSG_FLAG_CAP], HORDE); // +40 bonushonor |
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[2] | 282 | } |
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| 283 | |
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| 284 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, BG_WS_FLAG_RESPAWN_TIME); |
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| 285 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, BG_WS_FLAG_RESPAWN_TIME); |
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| 286 | |
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| 287 | WorldPacket data; |
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| 288 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
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| 289 | SendPacketToAll(&data); |
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| 290 | |
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| 291 | UpdateFlagState(Source->GetTeam(), 1); // flag state none |
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| 292 | UpdateTeamScore(Source->GetTeam()); |
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| 293 | // only flag capture should be updated |
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| 294 | UpdatePlayerScore(Source, SCORE_FLAG_CAPTURES, 1); // +1 flag captures... |
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| 295 | |
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| 296 | if(GetTeamScore(ALLIANCE) == BG_WS_MAX_TEAM_SCORE) |
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| 297 | winner = ALLIANCE; |
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| 298 | |
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| 299 | if(GetTeamScore(HORDE) == BG_WS_MAX_TEAM_SCORE) |
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| 300 | winner = HORDE; |
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| 301 | |
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| 302 | if(winner) |
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| 303 | { |
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| 304 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 0); |
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| 305 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 0); |
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| 306 | UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, 1); |
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| 307 | UpdateWorldState(BG_WS_FLAG_STATE_HORDE, 1); |
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| 308 | |
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[50] | 309 | RewardHonorToTeam(BG_WSG_Honor[m_HonorMode][BG_WSG_WIN], winner); |
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[2] | 310 | EndBattleGround(winner); |
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| 311 | } |
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| 312 | else |
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| 313 | { |
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| 314 | m_FlagsTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_RESPAWN_TIME; |
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| 315 | } |
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| 316 | } |
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| 317 | |
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| 318 | void BattleGroundWS::EventPlayerDroppedFlag(Player *Source) |
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| 319 | { |
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[9] | 320 | if(GetStatus() != STATUS_IN_PROGRESS) |
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| 321 | { |
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| 322 | // if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages |
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| 323 | // just take off the aura |
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| 324 | if(Source->GetTeam() == ALLIANCE) |
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| 325 | { |
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| 326 | if(!this->IsHordeFlagPickedup()) |
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| 327 | return; |
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| 328 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
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| 329 | { |
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| 330 | SetHordeFlagPicker(0); |
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| 331 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
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| 332 | } |
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| 333 | } |
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| 334 | else |
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| 335 | { |
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| 336 | if(!this->IsAllianceFlagPickedup()) |
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| 337 | return; |
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| 338 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
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| 339 | { |
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| 340 | SetAllianceFlagPicker(0); |
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| 341 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
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| 342 | } |
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| 343 | } |
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| 344 | return; |
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| 345 | } |
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[2] | 346 | |
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| 347 | const char *message = ""; |
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| 348 | uint8 type = 0; |
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| 349 | bool set = false; |
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| 350 | |
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| 351 | if(Source->GetTeam() == ALLIANCE) |
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| 352 | { |
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| 353 | if(!this->IsHordeFlagPickedup()) |
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| 354 | return; |
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| 355 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
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| 356 | { |
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| 357 | SetHordeFlagPicker(0); |
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| 358 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
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| 359 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_GROUND; |
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[44] | 360 | message = GetTrinityString(LANG_BG_WS_DROPPED_HF); |
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[2] | 361 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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| 362 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG_DROPPED, true); |
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| 363 | set = true; |
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| 364 | } |
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| 365 | } |
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| 366 | else |
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| 367 | { |
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| 368 | if(!this->IsAllianceFlagPickedup()) |
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| 369 | return; |
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| 370 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
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| 371 | { |
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| 372 | SetAllianceFlagPicker(0); |
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| 373 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
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| 374 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_GROUND; |
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[44] | 375 | message = GetTrinityString(LANG_BG_WS_DROPPED_AF); |
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[2] | 376 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
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| 377 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG_DROPPED, true); |
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| 378 | set = true; |
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| 379 | } |
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| 380 | } |
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| 381 | |
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| 382 | if (set) |
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| 383 | { |
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| 384 | Source->CastSpell(Source, SPELL_RECENTLY_DROPPED_FLAG, true); |
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| 385 | UpdateFlagState(Source->GetTeam(), 1); |
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| 386 | |
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| 387 | WorldPacket data; |
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| 388 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
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| 389 | SendPacketToAll(&data); |
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| 390 | |
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| 391 | if(Source->GetTeam() == ALLIANCE) |
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| 392 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, uint32(-1)); |
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| 393 | else |
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| 394 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, uint32(-1)); |
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| 395 | |
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| 396 | m_FlagsDropTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_DROP_TIME; |
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| 397 | } |
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| 398 | } |
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| 399 | |
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| 400 | void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj) |
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| 401 | { |
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| 402 | if(GetStatus() != STATUS_IN_PROGRESS) |
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| 403 | return; |
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| 404 | |
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| 405 | const char *message; |
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| 406 | uint8 type = 0; |
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| 407 | |
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| 408 | //alliance flag picked up from base |
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| 409 | if(Source->GetTeam() == HORDE && this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE |
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| 410 | && this->m_BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID()) |
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| 411 | { |
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[44] | 412 | message = GetTrinityString(LANG_BG_WS_PICKEDUP_AF); |
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[2] | 413 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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| 414 | PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP); |
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| 415 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY); |
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| 416 | SetAllianceFlagPicker(Source->GetGUID()); |
---|
| 417 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
| 418 | //update world state to show correct flag carrier |
---|
| 419 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
| 420 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1); |
---|
| 421 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true); |
---|
| 422 | } |
---|
| 423 | |
---|
| 424 | //horde flag picked up from base |
---|
| 425 | if (Source->GetTeam() == ALLIANCE && this->GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_BASE |
---|
| 426 | && this->m_BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID()) |
---|
| 427 | { |
---|
[44] | 428 | message = GetTrinityString(LANG_BG_WS_PICKEDUP_HF); |
---|
[2] | 429 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
| 430 | PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP); |
---|
| 431 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY); |
---|
| 432 | SetHordeFlagPicker(Source->GetGUID()); |
---|
| 433 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
| 434 | //update world state to show correct flag carrier |
---|
| 435 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
| 436 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1); |
---|
| 437 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true); |
---|
| 438 | } |
---|
| 439 | |
---|
| 440 | //Alliance flag on ground(not in base) (returned or picked up again from ground!) |
---|
| 441 | if(this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10)) |
---|
| 442 | { |
---|
| 443 | if(Source->GetTeam() == ALLIANCE) |
---|
| 444 | { |
---|
[44] | 445 | message = GetTrinityString(LANG_BG_WS_RETURNED_AF); |
---|
[2] | 446 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
| 447 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_WAIT_RESPAWN); |
---|
| 448 | RespawnFlag(ALLIANCE, false); |
---|
| 449 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
---|
| 450 | PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED); |
---|
| 451 | UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1); |
---|
| 452 | } |
---|
| 453 | else |
---|
| 454 | { |
---|
[44] | 455 | message = GetTrinityString(LANG_BG_WS_PICKEDUP_AF); |
---|
[2] | 456 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
| 457 | PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP); |
---|
| 458 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY); |
---|
| 459 | SetAllianceFlagPicker(Source->GetGUID()); |
---|
| 460 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true); |
---|
| 461 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
| 462 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
| 463 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1); |
---|
| 464 | } |
---|
| 465 | //called in HandleGameObjectUseOpcode: |
---|
| 466 | //target_obj->Delete(); |
---|
| 467 | } |
---|
| 468 | |
---|
| 469 | //Horde flag on ground(not in base) (returned or picked up again) |
---|
| 470 | if(this->GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10)) |
---|
| 471 | { |
---|
| 472 | if(Source->GetTeam() == HORDE) |
---|
| 473 | { |
---|
[44] | 474 | message = GetTrinityString(LANG_BG_WS_RETURNED_HF); |
---|
[2] | 475 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
| 476 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_WAIT_RESPAWN); |
---|
| 477 | RespawnFlag(HORDE, false); |
---|
| 478 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
---|
| 479 | PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED); |
---|
| 480 | UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1); |
---|
| 481 | } |
---|
| 482 | else |
---|
| 483 | { |
---|
[44] | 484 | message = GetTrinityString(LANG_BG_WS_PICKEDUP_HF); |
---|
[2] | 485 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
| 486 | PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP); |
---|
| 487 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY); |
---|
| 488 | SetHordeFlagPicker(Source->GetGUID()); |
---|
| 489 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true); |
---|
| 490 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
| 491 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
| 492 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1); |
---|
| 493 | } |
---|
| 494 | //called in HandleGameObjectUseOpcode: |
---|
| 495 | //target_obj->Delete(); |
---|
| 496 | } |
---|
| 497 | |
---|
| 498 | if (!type) |
---|
| 499 | return; |
---|
| 500 | |
---|
| 501 | WorldPacket data; |
---|
| 502 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
---|
| 503 | SendPacketToAll(&data); |
---|
| 504 | Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT); |
---|
| 505 | } |
---|
| 506 | |
---|
| 507 | void BattleGroundWS::RemovePlayer(Player *plr, uint64 guid) |
---|
| 508 | { |
---|
| 509 | // sometimes flag aura not removed :( |
---|
| 510 | if(IsAllianceFlagPickedup() && m_FlagKeepers[BG_TEAM_ALLIANCE] == guid) |
---|
| 511 | { |
---|
| 512 | if(!plr) |
---|
| 513 | { |
---|
| 514 | sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); |
---|
| 515 | this->SetAllianceFlagPicker(0); |
---|
| 516 | this->RespawnFlag(ALLIANCE, false); |
---|
| 517 | } |
---|
| 518 | else |
---|
| 519 | this->EventPlayerDroppedFlag(plr); |
---|
| 520 | } |
---|
| 521 | if(IsHordeFlagPickedup() && m_FlagKeepers[BG_TEAM_HORDE] == guid) |
---|
| 522 | { |
---|
| 523 | if(!plr) |
---|
| 524 | { |
---|
| 525 | sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); |
---|
| 526 | this->SetHordeFlagPicker(0); |
---|
| 527 | this->RespawnFlag(HORDE, false); |
---|
| 528 | } |
---|
| 529 | else |
---|
| 530 | this->EventPlayerDroppedFlag(plr); |
---|
| 531 | } |
---|
| 532 | } |
---|
| 533 | |
---|
| 534 | void BattleGroundWS::UpdateFlagState(uint32 team, uint32 value) |
---|
| 535 | { |
---|
| 536 | if(team == ALLIANCE) |
---|
| 537 | UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, value); |
---|
| 538 | else |
---|
| 539 | UpdateWorldState(BG_WS_FLAG_STATE_HORDE, value); |
---|
| 540 | } |
---|
| 541 | |
---|
| 542 | void BattleGroundWS::UpdateTeamScore(uint32 team) |
---|
| 543 | { |
---|
| 544 | if(team == ALLIANCE) |
---|
| 545 | UpdateWorldState(BG_WS_FLAG_CAPTURES_ALLIANCE, GetTeamScore(team)); |
---|
| 546 | else |
---|
| 547 | UpdateWorldState(BG_WS_FLAG_CAPTURES_HORDE, GetTeamScore(team)); |
---|
| 548 | } |
---|
| 549 | |
---|
| 550 | void BattleGroundWS::HandleAreaTrigger(Player *Source, uint32 Trigger) |
---|
| 551 | { |
---|
| 552 | // this is wrong way to implement these things. On official it done by gameobject spell cast. |
---|
| 553 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
| 554 | return; |
---|
| 555 | |
---|
| 556 | //uint32 SpellId = 0; |
---|
| 557 | //uint64 buff_guid = 0; |
---|
| 558 | switch(Trigger) |
---|
| 559 | { |
---|
| 560 | case 3686: // Alliance elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update(). |
---|
| 561 | //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_1]; |
---|
| 562 | break; |
---|
| 563 | case 3687: // Horde elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update(). |
---|
| 564 | //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_2]; |
---|
| 565 | break; |
---|
| 566 | case 3706: // Alliance elixir of regeneration spawn |
---|
| 567 | //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_1]; |
---|
| 568 | break; |
---|
| 569 | case 3708: // Horde elixir of regeneration spawn |
---|
| 570 | //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_2]; |
---|
| 571 | break; |
---|
| 572 | case 3707: // Alliance elixir of berserk spawn |
---|
| 573 | //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_1]; |
---|
| 574 | break; |
---|
| 575 | case 3709: // Horde elixir of berserk spawn |
---|
| 576 | //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_2]; |
---|
| 577 | break; |
---|
| 578 | case 3646: // Alliance Flag spawn |
---|
| 579 | if(m_FlagState[BG_TEAM_HORDE] && !m_FlagState[BG_TEAM_ALLIANCE]) |
---|
| 580 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
---|
| 581 | EventPlayerCapturedFlag(Source); |
---|
| 582 | break; |
---|
| 583 | case 3647: // Horde Flag spawn |
---|
| 584 | if(m_FlagState[BG_TEAM_ALLIANCE] && !m_FlagState[BG_TEAM_HORDE]) |
---|
| 585 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
---|
| 586 | EventPlayerCapturedFlag(Source); |
---|
| 587 | break; |
---|
| 588 | case 3649: // unk1 |
---|
| 589 | case 3688: // unk2 |
---|
| 590 | case 4628: // unk3 |
---|
| 591 | case 4629: // unk4 |
---|
| 592 | break; |
---|
| 593 | default: |
---|
| 594 | sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger); |
---|
| 595 | Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); |
---|
| 596 | break; |
---|
| 597 | } |
---|
| 598 | |
---|
| 599 | //if(buff_guid) |
---|
| 600 | // HandleTriggerBuff(buff_guid,Source); |
---|
| 601 | } |
---|
| 602 | |
---|
| 603 | bool BattleGroundWS::SetupBattleGround() |
---|
| 604 | { |
---|
| 605 | // flags |
---|
| 606 | if( !AddObject(BG_WS_OBJECT_A_FLAG, BG_OBJECT_A_FLAG_WS_ENTRY, 1540.423f, 1481.325f, 351.8284f, 3.089233f, 0, 0, 0.9996573f, 0.02617699f, BG_WS_FLAG_RESPAWN_TIME/1000) |
---|
| 607 | || !AddObject(BG_WS_OBJECT_H_FLAG, BG_OBJECT_H_FLAG_WS_ENTRY, 916.0226f, 1434.405f, 345.413f, 0.01745329f, 0, 0, 0.008726535f, 0.9999619f, BG_WS_FLAG_RESPAWN_TIME/1000) |
---|
| 608 | // buffs |
---|
| 609 | || !AddObject(BG_WS_OBJECT_SPEEDBUFF_1, BG_OBJECTID_SPEEDBUFF_ENTRY, 1449.93f, 1470.71f, 342.6346f, -1.64061f, 0, 0, 0.7313537f, -0.6819983f, BUFF_RESPAWN_TIME) |
---|
| 610 | || !AddObject(BG_WS_OBJECT_SPEEDBUFF_2, BG_OBJECTID_SPEEDBUFF_ENTRY, 1005.171f, 1447.946f, 335.9032f, 1.64061f, 0, 0, 0.7313537f, 0.6819984f, BUFF_RESPAWN_TIME) |
---|
| 611 | || !AddObject(BG_WS_OBJECT_REGENBUFF_1, BG_OBJECTID_REGENBUFF_ENTRY, 1317.506f, 1550.851f, 313.2344f, -0.2617996f, 0, 0, 0.1305263f, -0.9914448f, BUFF_RESPAWN_TIME) |
---|
| 612 | || !AddObject(BG_WS_OBJECT_REGENBUFF_2, BG_OBJECTID_REGENBUFF_ENTRY, 1110.451f, 1353.656f, 316.5181f, -0.6806787f, 0, 0, 0.333807f, -0.9426414f, BUFF_RESPAWN_TIME) |
---|
| 613 | || !AddObject(BG_WS_OBJECT_BERSERKBUFF_1, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1320.09f, 1378.79f, 314.7532f, 1.186824f, 0, 0, 0.5591929f, 0.8290376f, BUFF_RESPAWN_TIME) |
---|
| 614 | || !AddObject(BG_WS_OBJECT_BERSERKBUFF_2, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1139.688f, 1560.288f, 306.8432f, -2.443461f, 0, 0, 0.9396926f, -0.3420201f, BUFF_RESPAWN_TIME) |
---|
| 615 | // alliance gates |
---|
| 616 | || !AddObject(BG_WS_OBJECT_DOOR_A_1, BG_OBJECT_DOOR_A_1_WS_ENTRY, 1503.335f, 1493.466f, 352.1888f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
| 617 | || !AddObject(BG_WS_OBJECT_DOOR_A_2, BG_OBJECT_DOOR_A_2_WS_ENTRY, 1492.478f, 1457.912f, 342.9689f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
| 618 | || !AddObject(BG_WS_OBJECT_DOOR_A_3, BG_OBJECT_DOOR_A_3_WS_ENTRY, 1468.503f, 1494.357f, 351.8618f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
| 619 | || !AddObject(BG_WS_OBJECT_DOOR_A_4, BG_OBJECT_DOOR_A_4_WS_ENTRY, 1471.555f, 1458.778f, 362.6332f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
| 620 | || !AddObject(BG_WS_OBJECT_DOOR_A_5, BG_OBJECT_DOOR_A_5_WS_ENTRY, 1492.347f, 1458.34f, 342.3712f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY) |
---|
| 621 | || !AddObject(BG_WS_OBJECT_DOOR_A_6, BG_OBJECT_DOOR_A_6_WS_ENTRY, 1503.466f, 1493.367f, 351.7352f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY) |
---|
| 622 | // horde gates |
---|
| 623 | || !AddObject(BG_WS_OBJECT_DOOR_H_1, BG_OBJECT_DOOR_H_1_WS_ENTRY, 949.1663f, 1423.772f, 345.6241f, -0.5756807f, -0.01673368f, -0.004956111f, -0.2839723f, 0.9586737f, RESPAWN_IMMEDIATELY) |
---|
| 624 | || !AddObject(BG_WS_OBJECT_DOOR_H_2, BG_OBJECT_DOOR_H_2_WS_ENTRY, 953.0507f, 1459.842f, 340.6526f, -1.99662f, -0.1971825f, 0.1575096f, -0.8239487f, 0.5073641f, RESPAWN_IMMEDIATELY) |
---|
| 625 | || !AddObject(BG_WS_OBJECT_DOOR_H_3, BG_OBJECT_DOOR_H_3_WS_ENTRY, 949.9523f, 1422.751f, 344.9273f, 0.0f, 0, 0, 0, 1, RESPAWN_IMMEDIATELY) |
---|
| 626 | || !AddObject(BG_WS_OBJECT_DOOR_H_4, BG_OBJECT_DOOR_H_4_WS_ENTRY, 950.7952f, 1459.583f, 342.1523f, 0.05235988f, 0, 0, 0.02617695f, 0.9996573f, RESPAWN_IMMEDIATELY) |
---|
| 627 | ) |
---|
| 628 | { |
---|
| 629 | sLog.outErrorDb("BatteGroundWS: Failed to spawn some object BattleGround not created!"); |
---|
| 630 | return false; |
---|
| 631 | } |
---|
| 632 | |
---|
| 633 | WorldSafeLocsEntry const *sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_ALLIANCE); |
---|
| 634 | if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, ALLIANCE)) |
---|
| 635 | { |
---|
| 636 | sLog.outErrorDb("BatteGroundWS: Failed to spawn Alliance spirit guide! BattleGround not created!"); |
---|
| 637 | return false; |
---|
| 638 | } |
---|
| 639 | |
---|
| 640 | sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_HORDE); |
---|
| 641 | if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_HORDE, sg->x, sg->y, sg->z, 3.193953f, HORDE)) |
---|
| 642 | { |
---|
| 643 | sLog.outErrorDb("BatteGroundWS: Failed to spawn Horde spirit guide! BattleGround not created!"); |
---|
| 644 | return false; |
---|
| 645 | } |
---|
| 646 | |
---|
| 647 | sLog.outDebug("BatteGroundWS: BG objects and spirit guides spawned"); |
---|
| 648 | |
---|
| 649 | return true; |
---|
| 650 | } |
---|
| 651 | |
---|
| 652 | void BattleGroundWS::ResetBGSubclass() |
---|
| 653 | { |
---|
| 654 | m_FlagKeepers[BG_TEAM_ALLIANCE] = 0; |
---|
| 655 | m_FlagKeepers[BG_TEAM_HORDE] = 0; |
---|
| 656 | m_DroppedFlagGUID[BG_TEAM_ALLIANCE] = 0; |
---|
| 657 | m_DroppedFlagGUID[BG_TEAM_HORDE] = 0; |
---|
| 658 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
| 659 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
| 660 | m_TeamScores[BG_TEAM_ALLIANCE] = 0; |
---|
| 661 | m_TeamScores[BG_TEAM_HORDE] = 0; |
---|
| 662 | |
---|
| 663 | /* Spirit nodes is static at this BG and then not required deleting at BG reset. |
---|
| 664 | if(m_BgCreatures[WS_SPIRIT_MAIN_ALLIANCE]) |
---|
| 665 | DelCreature(WS_SPIRIT_MAIN_ALLIANCE); |
---|
| 666 | |
---|
| 667 | if(m_BgCreatures[WS_SPIRIT_MAIN_HORDE]) |
---|
| 668 | DelCreature(WS_SPIRIT_MAIN_HORDE); |
---|
| 669 | */ |
---|
| 670 | } |
---|
| 671 | |
---|
| 672 | void BattleGroundWS::HandleKillPlayer(Player *player, Player *killer) |
---|
| 673 | { |
---|
| 674 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
| 675 | return; |
---|
| 676 | |
---|
| 677 | EventPlayerDroppedFlag(player); |
---|
| 678 | |
---|
| 679 | BattleGround::HandleKillPlayer(player, killer); |
---|
| 680 | } |
---|
| 681 | |
---|
| 682 | void BattleGroundWS::UpdatePlayerScore(Player *Source, uint32 type, uint32 value) |
---|
| 683 | { |
---|
| 684 | |
---|
| 685 | std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID()); |
---|
| 686 | |
---|
| 687 | if(itr == m_PlayerScores.end()) // player not found |
---|
| 688 | return; |
---|
| 689 | |
---|
| 690 | switch(type) |
---|
| 691 | { |
---|
| 692 | case SCORE_FLAG_CAPTURES: // flags captured |
---|
| 693 | ((BattleGroundWGScore*)itr->second)->FlagCaptures += value; |
---|
| 694 | break; |
---|
| 695 | case SCORE_FLAG_RETURNS: // flags returned |
---|
| 696 | ((BattleGroundWGScore*)itr->second)->FlagReturns += value; |
---|
| 697 | break; |
---|
| 698 | default: |
---|
| 699 | BattleGround::UpdatePlayerScore(Source, type, value); |
---|
| 700 | break; |
---|
| 701 | } |
---|
| 702 | } |
---|
| 703 | |
---|
| 704 | void BattleGroundWS::FillInitialWorldStates(WorldPacket& data) |
---|
| 705 | { |
---|
| 706 | data << uint32(BG_WS_FLAG_CAPTURES_ALLIANCE) << uint32(GetTeamScore(ALLIANCE)); |
---|
| 707 | data << uint32(BG_WS_FLAG_CAPTURES_HORDE) << uint32(GetTeamScore(HORDE)); |
---|
| 708 | |
---|
| 709 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
| 710 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(-1); |
---|
| 711 | else if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
| 712 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(1); |
---|
| 713 | else |
---|
| 714 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(0); |
---|
| 715 | |
---|
| 716 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
| 717 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(-1); |
---|
| 718 | else if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
| 719 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(1); |
---|
| 720 | else |
---|
| 721 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(0); |
---|
| 722 | |
---|
| 723 | data << uint32(BG_WS_FLAG_CAPTURES_MAX) << uint32(BG_WS_MAX_TEAM_SCORE); |
---|
| 724 | |
---|
| 725 | if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
[49] | 726 | data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(2); |
---|
[2] | 727 | else |
---|
[49] | 728 | data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(1); |
---|
[2] | 729 | |
---|
| 730 | if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
[49] | 731 | data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(2); |
---|
[2] | 732 | else |
---|
[49] | 733 | data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(1); |
---|
[2] | 734 | |
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| 735 | } |
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