[2] | 1 | /* |
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| 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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| 4 | * This program is free software; you can redistribute it and/or modify |
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| 5 | * it under the terms of the GNU General Public License as published by |
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| 6 | * the Free Software Foundation; either version 2 of the License, or |
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| 7 | * (at your option) any later version. |
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| 8 | * |
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| 9 | * This program is distributed in the hope that it will be useful, |
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 12 | * GNU General Public License for more details. |
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| 13 | * |
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| 14 | * You should have received a copy of the GNU General Public License |
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| 15 | * along with this program; if not, write to the Free Software |
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| 16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 17 | */ |
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| 18 | |
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| 19 | #include "Object.h" |
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| 20 | #include "Player.h" |
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| 21 | #include "BattleGround.h" |
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| 22 | #include "BattleGroundWS.h" |
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| 23 | #include "Creature.h" |
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| 24 | #include "GameObject.h" |
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| 25 | #include "Chat.h" |
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| 26 | #include "MapManager.h" |
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| 27 | #include "Language.h" |
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| 28 | |
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| 29 | BattleGroundWS::BattleGroundWS() |
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| 30 | { |
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| 31 | m_BgObjects.resize(BG_WS_OBJECT_MAX); |
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| 32 | m_BgCreatures.resize(BG_CREATURES_MAX_WS); |
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| 33 | } |
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| 34 | |
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| 35 | BattleGroundWS::~BattleGroundWS() |
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| 36 | { |
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| 37 | } |
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| 38 | |
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| 39 | void BattleGroundWS::Update(time_t diff) |
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| 40 | { |
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| 41 | BattleGround::Update(diff); |
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| 42 | |
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| 43 | // after bg start we get there (once) |
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| 44 | if (GetStatus() == STATUS_WAIT_JOIN && GetPlayersSize()) |
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| 45 | { |
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| 46 | ModifyStartDelayTime(diff); |
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| 47 | |
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| 48 | if(!(m_Events & 0x01)) |
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| 49 | { |
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| 50 | m_Events |= 0x01; |
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| 51 | |
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[9] | 52 | // setup here, only when at least one player has ported to the map |
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| 53 | if(!SetupBattleGround()) |
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| 54 | { |
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| 55 | EndNow(); |
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| 56 | return; |
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| 57 | } |
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| 58 | |
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[2] | 59 | for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_H_4; i++) |
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| 60 | { |
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| 61 | SpawnBGObject(i, RESPAWN_IMMEDIATELY); |
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| 62 | DoorClose(i); |
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| 63 | } |
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| 64 | for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++) |
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| 65 | SpawnBGObject(i, RESPAWN_ONE_DAY); |
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| 66 | |
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| 67 | SetStartDelayTime(START_DELAY0); |
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| 68 | } |
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| 69 | // After 1 minute, warning is signalled |
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| 70 | else if(GetStartDelayTime() <= START_DELAY1 && !(m_Events & 0x04)) |
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| 71 | { |
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| 72 | m_Events |= 0x04; |
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| 73 | SendMessageToAll(GetMangosString(LANG_BG_WS_ONE_MINUTE)); |
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| 74 | } |
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| 75 | // After 1,5 minute, warning is signalled |
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| 76 | else if(GetStartDelayTime() <= START_DELAY2 && !(m_Events & 0x08)) |
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| 77 | { |
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| 78 | m_Events |= 0x08; |
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| 79 | SendMessageToAll(GetMangosString(LANG_BG_WS_HALF_MINUTE)); |
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| 80 | } |
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| 81 | // After 2 minutes, gates OPEN ! x) |
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| 82 | else if(GetStartDelayTime() < 0 && !(m_Events & 0x10)) |
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| 83 | { |
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| 84 | m_Events |= 0x10; |
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| 85 | for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_A_4; i++) |
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| 86 | DoorOpen(i); |
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| 87 | for(uint32 i = BG_WS_OBJECT_DOOR_H_1; i <= BG_WS_OBJECT_DOOR_H_2; i++) |
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| 88 | DoorOpen(i); |
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| 89 | |
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| 90 | SpawnBGObject(BG_WS_OBJECT_DOOR_A_5, RESPAWN_ONE_DAY); |
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| 91 | SpawnBGObject(BG_WS_OBJECT_DOOR_A_6, RESPAWN_ONE_DAY); |
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| 92 | SpawnBGObject(BG_WS_OBJECT_DOOR_H_3, RESPAWN_ONE_DAY); |
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| 93 | SpawnBGObject(BG_WS_OBJECT_DOOR_H_4, RESPAWN_ONE_DAY); |
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| 94 | |
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| 95 | for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++) |
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| 96 | SpawnBGObject(i, RESPAWN_IMMEDIATELY); |
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| 97 | |
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| 98 | SendMessageToAll(GetMangosString(LANG_BG_WS_BEGIN)); |
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| 99 | |
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| 100 | PlaySoundToAll(SOUND_BG_START); |
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| 101 | SetStatus(STATUS_IN_PROGRESS); |
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| 102 | |
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| 103 | for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) |
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| 104 | if(Player* plr = objmgr.GetPlayer(itr->first)) |
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| 105 | plr->RemoveAurasDueToSpell(SPELL_PREPARATION); |
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| 106 | } |
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| 107 | } |
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| 108 | else if(GetStatus() == STATUS_IN_PROGRESS) |
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| 109 | { |
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| 110 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_WAIT_RESPAWN) |
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| 111 | { |
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| 112 | m_FlagsTimer[BG_TEAM_ALLIANCE] -= diff; |
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| 113 | |
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| 114 | if(m_FlagsTimer[BG_TEAM_ALLIANCE] < 0) |
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| 115 | { |
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| 116 | m_FlagsTimer[BG_TEAM_ALLIANCE] = 0; |
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| 117 | RespawnFlag(ALLIANCE, true); |
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| 118 | } |
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| 119 | } |
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| 120 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND) |
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| 121 | { |
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| 122 | m_FlagsDropTimer[BG_TEAM_ALLIANCE] -= diff; |
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| 123 | |
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| 124 | if(m_FlagsDropTimer[BG_TEAM_ALLIANCE] < 0) |
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| 125 | { |
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| 126 | m_FlagsDropTimer[BG_TEAM_ALLIANCE] = 0; |
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| 127 | RespawnFlagAfterDrop(ALLIANCE); |
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| 128 | } |
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| 129 | } |
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| 130 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_WAIT_RESPAWN) |
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| 131 | { |
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| 132 | m_FlagsTimer[BG_TEAM_HORDE] -= diff; |
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| 133 | |
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| 134 | if(m_FlagsTimer[BG_TEAM_HORDE] < 0) |
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| 135 | { |
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| 136 | m_FlagsTimer[BG_TEAM_HORDE] = 0; |
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| 137 | RespawnFlag(HORDE, true); |
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| 138 | } |
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| 139 | } |
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| 140 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND) |
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| 141 | { |
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| 142 | m_FlagsDropTimer[BG_TEAM_HORDE] -= diff; |
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| 143 | |
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| 144 | if(m_FlagsDropTimer[BG_TEAM_HORDE] < 0) |
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| 145 | { |
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| 146 | m_FlagsDropTimer[BG_TEAM_HORDE] = 0; |
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| 147 | RespawnFlagAfterDrop(HORDE); |
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| 148 | } |
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| 149 | } |
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| 150 | } |
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| 151 | } |
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| 152 | |
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| 153 | void BattleGroundWS::AddPlayer(Player *plr) |
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| 154 | { |
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| 155 | BattleGround::AddPlayer(plr); |
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| 156 | //create score and add it to map, default values are set in constructor |
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| 157 | BattleGroundWGScore* sc = new BattleGroundWGScore; |
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| 158 | |
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| 159 | m_PlayerScores[plr->GetGUID()] = sc; |
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| 160 | } |
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| 161 | |
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| 162 | void BattleGroundWS::RespawnFlag(uint32 Team, bool captured) |
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| 163 | { |
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| 164 | if(Team == ALLIANCE) |
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| 165 | { |
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| 166 | sLog.outDebug("Respawn Alliance flag"); |
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| 167 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE; |
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| 168 | } |
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| 169 | else |
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| 170 | { |
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| 171 | sLog.outDebug("Respawn Horde flag"); |
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| 172 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE; |
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| 173 | } |
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| 174 | |
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| 175 | if(captured) |
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| 176 | { |
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| 177 | //when map_update will be allowed for battlegrounds this code will be useless |
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| 178 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
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| 179 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
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| 180 | SendMessageToAll(GetMangosString(LANG_BG_WS_F_PLACED)); |
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| 181 | PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); // flag respawned sound... |
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| 182 | } |
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| 183 | } |
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| 184 | |
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| 185 | void BattleGroundWS::RespawnFlagAfterDrop(uint32 team) |
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| 186 | { |
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| 187 | if(GetStatus() != STATUS_IN_PROGRESS) |
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| 188 | return; |
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| 189 | |
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| 190 | RespawnFlag(team,false); |
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| 191 | if(team == ALLIANCE) |
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| 192 | { |
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| 193 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
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| 194 | SendMessageToAll(GetMangosString(LANG_BG_WS_ALLIANCE_FLAG_RESPAWNED)); |
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| 195 | } |
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| 196 | else |
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| 197 | { |
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| 198 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
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| 199 | SendMessageToAll(GetMangosString(LANG_BG_WS_HORDE_FLAG_RESPAWNED)); |
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| 200 | } |
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| 201 | |
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| 202 | PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); |
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| 203 | |
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| 204 | GameObject *obj = HashMapHolder<GameObject>::Find(GetDroppedFlagGUID(team)); |
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| 205 | if(obj) |
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| 206 | obj->Delete(); |
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| 207 | else |
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| 208 | sLog.outError("unknown droped flag bg, guid: %u",GetDroppedFlagGUID(team)); |
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| 209 | |
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| 210 | SetDroppedFlagGUID(0,team); |
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| 211 | } |
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| 212 | |
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| 213 | void BattleGroundWS::EventPlayerCapturedFlag(Player *Source) |
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| 214 | { |
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| 215 | if(GetStatus() != STATUS_IN_PROGRESS) |
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| 216 | return; |
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| 217 | |
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| 218 | uint8 type = 0; |
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| 219 | uint32 winner = 0; |
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| 220 | const char *message = ""; |
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| 221 | |
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| 222 | //TODO FIX reputation and honor gains for low level players! |
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| 223 | |
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| 224 | Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT); |
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| 225 | if(Source->GetTeam() == ALLIANCE) |
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| 226 | { |
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| 227 | if (!this->IsHordeFlagPickedup()) |
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| 228 | return; |
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| 229 | SetHordeFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time |
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| 230 | // horde flag in base (but not respawned yet) |
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| 231 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_WAIT_RESPAWN; |
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| 232 | // Drop Horde Flag from Player |
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| 233 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
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| 234 | message = GetMangosString(LANG_BG_WS_CAPTURED_HF); |
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| 235 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
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| 236 | if(GetTeamScore(ALLIANCE) < BG_WS_MAX_TEAM_SCORE) |
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| 237 | AddPoint(ALLIANCE, 1); |
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| 238 | PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE); |
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| 239 | RewardReputationToTeam(890, 35, ALLIANCE); // +35 reputation |
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| 240 | RewardHonorToTeam(40, ALLIANCE); // +40 bonushonor |
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| 241 | } |
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| 242 | else |
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| 243 | { |
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| 244 | if (!this->IsAllianceFlagPickedup()) |
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| 245 | return; |
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| 246 | SetAllianceFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time |
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| 247 | // alliance flag in base (but not respawned yet) |
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| 248 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_WAIT_RESPAWN; |
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| 249 | // Drop Alliance Flag from Player |
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| 250 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
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| 251 | message = GetMangosString(LANG_BG_WS_CAPTURED_AF); |
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| 252 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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| 253 | if(GetTeamScore(HORDE) < BG_WS_MAX_TEAM_SCORE) |
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| 254 | AddPoint(HORDE, 1); |
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| 255 | PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_HORDE); |
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| 256 | RewardReputationToTeam(889, 35, HORDE); // +35 reputation |
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| 257 | RewardHonorToTeam(40, HORDE); // +40 bonushonor |
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| 258 | } |
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| 259 | |
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| 260 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, BG_WS_FLAG_RESPAWN_TIME); |
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| 261 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, BG_WS_FLAG_RESPAWN_TIME); |
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| 262 | |
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| 263 | WorldPacket data; |
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| 264 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
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| 265 | SendPacketToAll(&data); |
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| 266 | |
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| 267 | UpdateFlagState(Source->GetTeam(), 1); // flag state none |
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| 268 | UpdateTeamScore(Source->GetTeam()); |
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| 269 | // only flag capture should be updated |
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| 270 | UpdatePlayerScore(Source, SCORE_FLAG_CAPTURES, 1); // +1 flag captures... |
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| 271 | |
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| 272 | if(GetTeamScore(ALLIANCE) == BG_WS_MAX_TEAM_SCORE) |
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| 273 | winner = ALLIANCE; |
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| 274 | |
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| 275 | if(GetTeamScore(HORDE) == BG_WS_MAX_TEAM_SCORE) |
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| 276 | winner = HORDE; |
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| 277 | |
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| 278 | if(winner) |
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| 279 | { |
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| 280 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 0); |
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| 281 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 0); |
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| 282 | UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, 1); |
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| 283 | UpdateWorldState(BG_WS_FLAG_STATE_HORDE, 1); |
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| 284 | |
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| 285 | EndBattleGround(winner); |
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| 286 | } |
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| 287 | else |
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| 288 | { |
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| 289 | m_FlagsTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_RESPAWN_TIME; |
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| 290 | } |
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| 291 | } |
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| 292 | |
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| 293 | void BattleGroundWS::EventPlayerDroppedFlag(Player *Source) |
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| 294 | { |
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[9] | 295 | if(GetStatus() != STATUS_IN_PROGRESS) |
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| 296 | { |
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| 297 | // if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages |
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| 298 | // just take off the aura |
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| 299 | if(Source->GetTeam() == ALLIANCE) |
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| 300 | { |
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| 301 | if(!this->IsHordeFlagPickedup()) |
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| 302 | return; |
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| 303 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
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| 304 | { |
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| 305 | SetHordeFlagPicker(0); |
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| 306 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
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| 307 | } |
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| 308 | } |
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| 309 | else |
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| 310 | { |
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| 311 | if(!this->IsAllianceFlagPickedup()) |
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| 312 | return; |
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| 313 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
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| 314 | { |
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| 315 | SetAllianceFlagPicker(0); |
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| 316 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
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| 317 | } |
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| 318 | } |
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| 319 | return; |
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| 320 | } |
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[2] | 321 | |
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| 322 | const char *message = ""; |
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| 323 | uint8 type = 0; |
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| 324 | bool set = false; |
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| 325 | |
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| 326 | if(Source->GetTeam() == ALLIANCE) |
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| 327 | { |
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| 328 | if(!this->IsHordeFlagPickedup()) |
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| 329 | return; |
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| 330 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
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| 331 | { |
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| 332 | SetHordeFlagPicker(0); |
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| 333 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
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| 334 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_GROUND; |
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| 335 | message = GetMangosString(LANG_BG_WS_DROPPED_HF); |
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| 336 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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| 337 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG_DROPPED, true); |
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| 338 | set = true; |
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| 339 | } |
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| 340 | } |
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| 341 | else |
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| 342 | { |
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| 343 | if(!this->IsAllianceFlagPickedup()) |
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| 344 | return; |
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| 345 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
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| 346 | { |
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| 347 | SetAllianceFlagPicker(0); |
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| 348 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
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| 349 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_GROUND; |
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| 350 | message = GetMangosString(LANG_BG_WS_DROPPED_AF); |
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| 351 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
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| 352 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG_DROPPED, true); |
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| 353 | set = true; |
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| 354 | } |
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| 355 | } |
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| 356 | |
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| 357 | if (set) |
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| 358 | { |
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| 359 | Source->CastSpell(Source, SPELL_RECENTLY_DROPPED_FLAG, true); |
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| 360 | UpdateFlagState(Source->GetTeam(), 1); |
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| 361 | |
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| 362 | WorldPacket data; |
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| 363 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
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| 364 | SendPacketToAll(&data); |
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| 365 | |
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| 366 | if(Source->GetTeam() == ALLIANCE) |
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| 367 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, uint32(-1)); |
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| 368 | else |
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| 369 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, uint32(-1)); |
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| 370 | |
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| 371 | m_FlagsDropTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_DROP_TIME; |
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| 372 | } |
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| 373 | } |
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| 374 | |
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| 375 | void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj) |
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| 376 | { |
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| 377 | if(GetStatus() != STATUS_IN_PROGRESS) |
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| 378 | return; |
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| 379 | |
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| 380 | const char *message; |
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| 381 | uint8 type = 0; |
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| 382 | |
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| 383 | //alliance flag picked up from base |
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| 384 | if(Source->GetTeam() == HORDE && this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE |
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| 385 | && this->m_BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID()) |
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| 386 | { |
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| 387 | message = GetMangosString(LANG_BG_WS_PICKEDUP_AF); |
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| 388 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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| 389 | PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP); |
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| 390 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY); |
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| 391 | SetAllianceFlagPicker(Source->GetGUID()); |
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| 392 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER; |
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| 393 | //update world state to show correct flag carrier |
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| 394 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER); |
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| 395 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1); |
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| 396 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true); |
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| 397 | } |
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| 398 | |
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| 399 | //horde flag picked up from base |
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| 400 | if (Source->GetTeam() == ALLIANCE && this->GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_BASE |
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| 401 | && this->m_BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID()) |
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| 402 | { |
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| 403 | message = GetMangosString(LANG_BG_WS_PICKEDUP_HF); |
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| 404 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
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| 405 | PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP); |
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| 406 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY); |
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| 407 | SetHordeFlagPicker(Source->GetGUID()); |
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| 408 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER; |
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| 409 | //update world state to show correct flag carrier |
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| 410 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER); |
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| 411 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1); |
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| 412 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true); |
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| 413 | } |
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| 414 | |
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| 415 | //Alliance flag on ground(not in base) (returned or picked up again from ground!) |
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| 416 | if(this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10)) |
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| 417 | { |
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| 418 | if(Source->GetTeam() == ALLIANCE) |
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| 419 | { |
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| 420 | message = GetMangosString(LANG_BG_WS_RETURNED_AF); |
---|
| 421 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
| 422 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_WAIT_RESPAWN); |
---|
| 423 | RespawnFlag(ALLIANCE, false); |
---|
| 424 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
---|
| 425 | PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED); |
---|
| 426 | UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1); |
---|
| 427 | } |
---|
| 428 | else |
---|
| 429 | { |
---|
| 430 | message = GetMangosString(LANG_BG_WS_PICKEDUP_AF); |
---|
| 431 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
| 432 | PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP); |
---|
| 433 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY); |
---|
| 434 | SetAllianceFlagPicker(Source->GetGUID()); |
---|
| 435 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true); |
---|
| 436 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
| 437 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
| 438 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1); |
---|
| 439 | } |
---|
| 440 | //called in HandleGameObjectUseOpcode: |
---|
| 441 | //target_obj->Delete(); |
---|
| 442 | } |
---|
| 443 | |
---|
| 444 | //Horde flag on ground(not in base) (returned or picked up again) |
---|
| 445 | if(this->GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10)) |
---|
| 446 | { |
---|
| 447 | if(Source->GetTeam() == HORDE) |
---|
| 448 | { |
---|
| 449 | message = GetMangosString(LANG_BG_WS_RETURNED_HF); |
---|
| 450 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
| 451 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_WAIT_RESPAWN); |
---|
| 452 | RespawnFlag(HORDE, false); |
---|
| 453 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
---|
| 454 | PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED); |
---|
| 455 | UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1); |
---|
| 456 | } |
---|
| 457 | else |
---|
| 458 | { |
---|
| 459 | message = GetMangosString(LANG_BG_WS_PICKEDUP_HF); |
---|
| 460 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
| 461 | PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP); |
---|
| 462 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY); |
---|
| 463 | SetHordeFlagPicker(Source->GetGUID()); |
---|
| 464 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true); |
---|
| 465 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
| 466 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
| 467 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1); |
---|
| 468 | } |
---|
| 469 | //called in HandleGameObjectUseOpcode: |
---|
| 470 | //target_obj->Delete(); |
---|
| 471 | } |
---|
| 472 | |
---|
| 473 | if (!type) |
---|
| 474 | return; |
---|
| 475 | |
---|
| 476 | WorldPacket data; |
---|
| 477 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
---|
| 478 | SendPacketToAll(&data); |
---|
| 479 | Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT); |
---|
| 480 | } |
---|
| 481 | |
---|
| 482 | void BattleGroundWS::RemovePlayer(Player *plr, uint64 guid) |
---|
| 483 | { |
---|
| 484 | // sometimes flag aura not removed :( |
---|
| 485 | if(IsAllianceFlagPickedup() && m_FlagKeepers[BG_TEAM_ALLIANCE] == guid) |
---|
| 486 | { |
---|
| 487 | if(!plr) |
---|
| 488 | { |
---|
| 489 | sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); |
---|
| 490 | this->SetAllianceFlagPicker(0); |
---|
| 491 | this->RespawnFlag(ALLIANCE, false); |
---|
| 492 | } |
---|
| 493 | else |
---|
| 494 | this->EventPlayerDroppedFlag(plr); |
---|
| 495 | } |
---|
| 496 | if(IsHordeFlagPickedup() && m_FlagKeepers[BG_TEAM_HORDE] == guid) |
---|
| 497 | { |
---|
| 498 | if(!plr) |
---|
| 499 | { |
---|
| 500 | sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); |
---|
| 501 | this->SetHordeFlagPicker(0); |
---|
| 502 | this->RespawnFlag(HORDE, false); |
---|
| 503 | } |
---|
| 504 | else |
---|
| 505 | this->EventPlayerDroppedFlag(plr); |
---|
| 506 | } |
---|
| 507 | } |
---|
| 508 | |
---|
| 509 | void BattleGroundWS::UpdateFlagState(uint32 team, uint32 value) |
---|
| 510 | { |
---|
| 511 | if(team == ALLIANCE) |
---|
| 512 | UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, value); |
---|
| 513 | else |
---|
| 514 | UpdateWorldState(BG_WS_FLAG_STATE_HORDE, value); |
---|
| 515 | } |
---|
| 516 | |
---|
| 517 | void BattleGroundWS::UpdateTeamScore(uint32 team) |
---|
| 518 | { |
---|
| 519 | if(team == ALLIANCE) |
---|
| 520 | UpdateWorldState(BG_WS_FLAG_CAPTURES_ALLIANCE, GetTeamScore(team)); |
---|
| 521 | else |
---|
| 522 | UpdateWorldState(BG_WS_FLAG_CAPTURES_HORDE, GetTeamScore(team)); |
---|
| 523 | } |
---|
| 524 | |
---|
| 525 | void BattleGroundWS::HandleAreaTrigger(Player *Source, uint32 Trigger) |
---|
| 526 | { |
---|
| 527 | // this is wrong way to implement these things. On official it done by gameobject spell cast. |
---|
| 528 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
| 529 | return; |
---|
| 530 | |
---|
| 531 | //uint32 SpellId = 0; |
---|
| 532 | //uint64 buff_guid = 0; |
---|
| 533 | switch(Trigger) |
---|
| 534 | { |
---|
| 535 | case 3686: // Alliance elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update(). |
---|
| 536 | //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_1]; |
---|
| 537 | break; |
---|
| 538 | case 3687: // Horde elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update(). |
---|
| 539 | //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_2]; |
---|
| 540 | break; |
---|
| 541 | case 3706: // Alliance elixir of regeneration spawn |
---|
| 542 | //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_1]; |
---|
| 543 | break; |
---|
| 544 | case 3708: // Horde elixir of regeneration spawn |
---|
| 545 | //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_2]; |
---|
| 546 | break; |
---|
| 547 | case 3707: // Alliance elixir of berserk spawn |
---|
| 548 | //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_1]; |
---|
| 549 | break; |
---|
| 550 | case 3709: // Horde elixir of berserk spawn |
---|
| 551 | //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_2]; |
---|
| 552 | break; |
---|
| 553 | case 3646: // Alliance Flag spawn |
---|
| 554 | if(m_FlagState[BG_TEAM_HORDE] && !m_FlagState[BG_TEAM_ALLIANCE]) |
---|
| 555 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
---|
| 556 | EventPlayerCapturedFlag(Source); |
---|
| 557 | break; |
---|
| 558 | case 3647: // Horde Flag spawn |
---|
| 559 | if(m_FlagState[BG_TEAM_ALLIANCE] && !m_FlagState[BG_TEAM_HORDE]) |
---|
| 560 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
---|
| 561 | EventPlayerCapturedFlag(Source); |
---|
| 562 | break; |
---|
| 563 | case 3649: // unk1 |
---|
| 564 | case 3688: // unk2 |
---|
| 565 | case 4628: // unk3 |
---|
| 566 | case 4629: // unk4 |
---|
| 567 | break; |
---|
| 568 | default: |
---|
| 569 | sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger); |
---|
| 570 | Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); |
---|
| 571 | break; |
---|
| 572 | } |
---|
| 573 | |
---|
| 574 | //if(buff_guid) |
---|
| 575 | // HandleTriggerBuff(buff_guid,Source); |
---|
| 576 | } |
---|
| 577 | |
---|
| 578 | bool BattleGroundWS::SetupBattleGround() |
---|
| 579 | { |
---|
| 580 | // flags |
---|
| 581 | if( !AddObject(BG_WS_OBJECT_A_FLAG, BG_OBJECT_A_FLAG_WS_ENTRY, 1540.423f, 1481.325f, 351.8284f, 3.089233f, 0, 0, 0.9996573f, 0.02617699f, BG_WS_FLAG_RESPAWN_TIME/1000) |
---|
| 582 | || !AddObject(BG_WS_OBJECT_H_FLAG, BG_OBJECT_H_FLAG_WS_ENTRY, 916.0226f, 1434.405f, 345.413f, 0.01745329f, 0, 0, 0.008726535f, 0.9999619f, BG_WS_FLAG_RESPAWN_TIME/1000) |
---|
| 583 | // buffs |
---|
| 584 | || !AddObject(BG_WS_OBJECT_SPEEDBUFF_1, BG_OBJECTID_SPEEDBUFF_ENTRY, 1449.93f, 1470.71f, 342.6346f, -1.64061f, 0, 0, 0.7313537f, -0.6819983f, BUFF_RESPAWN_TIME) |
---|
| 585 | || !AddObject(BG_WS_OBJECT_SPEEDBUFF_2, BG_OBJECTID_SPEEDBUFF_ENTRY, 1005.171f, 1447.946f, 335.9032f, 1.64061f, 0, 0, 0.7313537f, 0.6819984f, BUFF_RESPAWN_TIME) |
---|
| 586 | || !AddObject(BG_WS_OBJECT_REGENBUFF_1, BG_OBJECTID_REGENBUFF_ENTRY, 1317.506f, 1550.851f, 313.2344f, -0.2617996f, 0, 0, 0.1305263f, -0.9914448f, BUFF_RESPAWN_TIME) |
---|
| 587 | || !AddObject(BG_WS_OBJECT_REGENBUFF_2, BG_OBJECTID_REGENBUFF_ENTRY, 1110.451f, 1353.656f, 316.5181f, -0.6806787f, 0, 0, 0.333807f, -0.9426414f, BUFF_RESPAWN_TIME) |
---|
| 588 | || !AddObject(BG_WS_OBJECT_BERSERKBUFF_1, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1320.09f, 1378.79f, 314.7532f, 1.186824f, 0, 0, 0.5591929f, 0.8290376f, BUFF_RESPAWN_TIME) |
---|
| 589 | || !AddObject(BG_WS_OBJECT_BERSERKBUFF_2, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1139.688f, 1560.288f, 306.8432f, -2.443461f, 0, 0, 0.9396926f, -0.3420201f, BUFF_RESPAWN_TIME) |
---|
| 590 | // alliance gates |
---|
| 591 | || !AddObject(BG_WS_OBJECT_DOOR_A_1, BG_OBJECT_DOOR_A_1_WS_ENTRY, 1503.335f, 1493.466f, 352.1888f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
| 592 | || !AddObject(BG_WS_OBJECT_DOOR_A_2, BG_OBJECT_DOOR_A_2_WS_ENTRY, 1492.478f, 1457.912f, 342.9689f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
| 593 | || !AddObject(BG_WS_OBJECT_DOOR_A_3, BG_OBJECT_DOOR_A_3_WS_ENTRY, 1468.503f, 1494.357f, 351.8618f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
| 594 | || !AddObject(BG_WS_OBJECT_DOOR_A_4, BG_OBJECT_DOOR_A_4_WS_ENTRY, 1471.555f, 1458.778f, 362.6332f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
| 595 | || !AddObject(BG_WS_OBJECT_DOOR_A_5, BG_OBJECT_DOOR_A_5_WS_ENTRY, 1492.347f, 1458.34f, 342.3712f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY) |
---|
| 596 | || !AddObject(BG_WS_OBJECT_DOOR_A_6, BG_OBJECT_DOOR_A_6_WS_ENTRY, 1503.466f, 1493.367f, 351.7352f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY) |
---|
| 597 | // horde gates |
---|
| 598 | || !AddObject(BG_WS_OBJECT_DOOR_H_1, BG_OBJECT_DOOR_H_1_WS_ENTRY, 949.1663f, 1423.772f, 345.6241f, -0.5756807f, -0.01673368f, -0.004956111f, -0.2839723f, 0.9586737f, RESPAWN_IMMEDIATELY) |
---|
| 599 | || !AddObject(BG_WS_OBJECT_DOOR_H_2, BG_OBJECT_DOOR_H_2_WS_ENTRY, 953.0507f, 1459.842f, 340.6526f, -1.99662f, -0.1971825f, 0.1575096f, -0.8239487f, 0.5073641f, RESPAWN_IMMEDIATELY) |
---|
| 600 | || !AddObject(BG_WS_OBJECT_DOOR_H_3, BG_OBJECT_DOOR_H_3_WS_ENTRY, 949.9523f, 1422.751f, 344.9273f, 0.0f, 0, 0, 0, 1, RESPAWN_IMMEDIATELY) |
---|
| 601 | || !AddObject(BG_WS_OBJECT_DOOR_H_4, BG_OBJECT_DOOR_H_4_WS_ENTRY, 950.7952f, 1459.583f, 342.1523f, 0.05235988f, 0, 0, 0.02617695f, 0.9996573f, RESPAWN_IMMEDIATELY) |
---|
| 602 | ) |
---|
| 603 | { |
---|
| 604 | sLog.outErrorDb("BatteGroundWS: Failed to spawn some object BattleGround not created!"); |
---|
| 605 | return false; |
---|
| 606 | } |
---|
| 607 | |
---|
| 608 | WorldSafeLocsEntry const *sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_ALLIANCE); |
---|
| 609 | if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, ALLIANCE)) |
---|
| 610 | { |
---|
| 611 | sLog.outErrorDb("BatteGroundWS: Failed to spawn Alliance spirit guide! BattleGround not created!"); |
---|
| 612 | return false; |
---|
| 613 | } |
---|
| 614 | |
---|
| 615 | sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_HORDE); |
---|
| 616 | if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_HORDE, sg->x, sg->y, sg->z, 3.193953f, HORDE)) |
---|
| 617 | { |
---|
| 618 | sLog.outErrorDb("BatteGroundWS: Failed to spawn Horde spirit guide! BattleGround not created!"); |
---|
| 619 | return false; |
---|
| 620 | } |
---|
| 621 | |
---|
| 622 | sLog.outDebug("BatteGroundWS: BG objects and spirit guides spawned"); |
---|
| 623 | |
---|
| 624 | return true; |
---|
| 625 | } |
---|
| 626 | |
---|
| 627 | void BattleGroundWS::ResetBGSubclass() |
---|
| 628 | { |
---|
| 629 | m_FlagKeepers[BG_TEAM_ALLIANCE] = 0; |
---|
| 630 | m_FlagKeepers[BG_TEAM_HORDE] = 0; |
---|
| 631 | m_DroppedFlagGUID[BG_TEAM_ALLIANCE] = 0; |
---|
| 632 | m_DroppedFlagGUID[BG_TEAM_HORDE] = 0; |
---|
| 633 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
| 634 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
| 635 | m_TeamScores[BG_TEAM_ALLIANCE] = 0; |
---|
| 636 | m_TeamScores[BG_TEAM_HORDE] = 0; |
---|
| 637 | |
---|
| 638 | /* Spirit nodes is static at this BG and then not required deleting at BG reset. |
---|
| 639 | if(m_BgCreatures[WS_SPIRIT_MAIN_ALLIANCE]) |
---|
| 640 | DelCreature(WS_SPIRIT_MAIN_ALLIANCE); |
---|
| 641 | |
---|
| 642 | if(m_BgCreatures[WS_SPIRIT_MAIN_HORDE]) |
---|
| 643 | DelCreature(WS_SPIRIT_MAIN_HORDE); |
---|
| 644 | */ |
---|
| 645 | } |
---|
| 646 | |
---|
| 647 | void BattleGroundWS::HandleKillPlayer(Player *player, Player *killer) |
---|
| 648 | { |
---|
| 649 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
| 650 | return; |
---|
| 651 | |
---|
| 652 | EventPlayerDroppedFlag(player); |
---|
| 653 | |
---|
| 654 | BattleGround::HandleKillPlayer(player, killer); |
---|
| 655 | } |
---|
| 656 | |
---|
| 657 | void BattleGroundWS::UpdatePlayerScore(Player *Source, uint32 type, uint32 value) |
---|
| 658 | { |
---|
| 659 | |
---|
| 660 | std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID()); |
---|
| 661 | |
---|
| 662 | if(itr == m_PlayerScores.end()) // player not found |
---|
| 663 | return; |
---|
| 664 | |
---|
| 665 | switch(type) |
---|
| 666 | { |
---|
| 667 | case SCORE_FLAG_CAPTURES: // flags captured |
---|
| 668 | ((BattleGroundWGScore*)itr->second)->FlagCaptures += value; |
---|
| 669 | break; |
---|
| 670 | case SCORE_FLAG_RETURNS: // flags returned |
---|
| 671 | ((BattleGroundWGScore*)itr->second)->FlagReturns += value; |
---|
| 672 | break; |
---|
| 673 | default: |
---|
| 674 | BattleGround::UpdatePlayerScore(Source, type, value); |
---|
| 675 | break; |
---|
| 676 | } |
---|
| 677 | } |
---|
| 678 | |
---|
| 679 | void BattleGroundWS::FillInitialWorldStates(WorldPacket& data) |
---|
| 680 | { |
---|
| 681 | data << uint32(BG_WS_FLAG_CAPTURES_ALLIANCE) << uint32(GetTeamScore(ALLIANCE)); |
---|
| 682 | data << uint32(BG_WS_FLAG_CAPTURES_HORDE) << uint32(GetTeamScore(HORDE)); |
---|
| 683 | |
---|
| 684 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
| 685 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(-1); |
---|
| 686 | else if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
| 687 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(1); |
---|
| 688 | else |
---|
| 689 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(0); |
---|
| 690 | |
---|
| 691 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
| 692 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(-1); |
---|
| 693 | else if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
| 694 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(1); |
---|
| 695 | else |
---|
| 696 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(0); |
---|
| 697 | |
---|
| 698 | data << uint32(BG_WS_FLAG_CAPTURES_MAX) << uint32(BG_WS_MAX_TEAM_SCORE); |
---|
| 699 | |
---|
| 700 | if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
| 701 | data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(2); |
---|
| 702 | else |
---|
| 703 | data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(1); |
---|
| 704 | |
---|
| 705 | if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
| 706 | data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(2); |
---|
| 707 | else |
---|
| 708 | data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(1); |
---|
| 709 | |
---|
| 710 | } |
---|