[2] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[2] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[2] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[2] | 19 | */ |
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| 20 | |
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| 21 | #ifndef __BATTLEGROUNDWS_H |
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| 22 | #define __BATTLEGROUNDWS_H |
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| 23 | |
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| 24 | #include "BattleGround.h" |
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| 25 | |
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| 26 | #define BG_WS_MAX_TEAM_SCORE 3 |
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| 27 | #define BG_WS_FLAG_RESPAWN_TIME 23000 |
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| 28 | #define BG_WS_FLAG_DROP_TIME 10000 |
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| 29 | |
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| 30 | enum BG_WS_Sound |
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| 31 | { |
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| 32 | BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE = 8173, |
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| 33 | BG_WS_SOUND_FLAG_CAPTURED_HORDE = 8213, |
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| 34 | BG_WS_SOUND_FLAG_PLACED = 8232, |
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| 35 | BG_WS_SOUND_FLAG_RETURNED = 8192, |
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| 36 | BG_WS_SOUND_HORDE_FLAG_PICKED_UP = 8212, |
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| 37 | BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP = 8174, |
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| 38 | BG_WS_SOUND_FLAGS_RESPAWNED = 8232 |
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| 39 | }; |
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| 40 | |
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| 41 | enum BG_WS_SpellId |
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| 42 | { |
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| 43 | BG_WS_SPELL_WARSONG_FLAG = 23333, |
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| 44 | BG_WS_SPELL_WARSONG_FLAG_DROPPED = 23334, |
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| 45 | BG_WS_SPELL_SILVERWING_FLAG = 23335, |
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| 46 | BG_WS_SPELL_SILVERWING_FLAG_DROPPED = 23336 |
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| 47 | }; |
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| 48 | |
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| 49 | enum BG_WS_WorldStates |
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| 50 | { |
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| 51 | BG_WS_FLAG_UNK_ALLIANCE = 1545, |
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| 52 | BG_WS_FLAG_UNK_HORDE = 1546, |
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| 53 | // FLAG_UNK = 1547, |
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| 54 | BG_WS_FLAG_CAPTURES_ALLIANCE = 1581, |
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| 55 | BG_WS_FLAG_CAPTURES_HORDE = 1582, |
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| 56 | BG_WS_FLAG_CAPTURES_MAX = 1601, |
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| 57 | BG_WS_FLAG_STATE_HORDE = 2338, |
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| 58 | BG_WS_FLAG_STATE_ALLIANCE = 2339 |
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| 59 | }; |
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| 60 | |
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| 61 | enum BG_WS_ObjectTypes |
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| 62 | { |
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| 63 | BG_WS_OBJECT_DOOR_A_1 = 0, |
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| 64 | BG_WS_OBJECT_DOOR_A_2 = 1, |
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| 65 | BG_WS_OBJECT_DOOR_A_3 = 2, |
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| 66 | BG_WS_OBJECT_DOOR_A_4 = 3, |
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| 67 | BG_WS_OBJECT_DOOR_A_5 = 4, |
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| 68 | BG_WS_OBJECT_DOOR_A_6 = 5, |
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| 69 | BG_WS_OBJECT_DOOR_H_1 = 6, |
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| 70 | BG_WS_OBJECT_DOOR_H_2 = 7, |
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| 71 | BG_WS_OBJECT_DOOR_H_3 = 8, |
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| 72 | BG_WS_OBJECT_DOOR_H_4 = 9, |
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| 73 | BG_WS_OBJECT_A_FLAG = 10, |
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| 74 | BG_WS_OBJECT_H_FLAG = 11, |
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| 75 | BG_WS_OBJECT_SPEEDBUFF_1 = 12, |
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| 76 | BG_WS_OBJECT_SPEEDBUFF_2 = 13, |
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| 77 | BG_WS_OBJECT_REGENBUFF_1 = 14, |
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| 78 | BG_WS_OBJECT_REGENBUFF_2 = 15, |
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| 79 | BG_WS_OBJECT_BERSERKBUFF_1 = 16, |
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| 80 | BG_WS_OBJECT_BERSERKBUFF_2 = 17, |
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| 81 | BG_WS_OBJECT_MAX = 18 |
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| 82 | }; |
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| 83 | |
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| 84 | enum BG_WS_ObjectEntry |
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| 85 | { |
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| 86 | BG_OBJECT_DOOR_A_1_WS_ENTRY = 179918, |
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| 87 | BG_OBJECT_DOOR_A_2_WS_ENTRY = 179919, |
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| 88 | BG_OBJECT_DOOR_A_3_WS_ENTRY = 179920, |
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| 89 | BG_OBJECT_DOOR_A_4_WS_ENTRY = 179921, |
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| 90 | BG_OBJECT_DOOR_A_5_WS_ENTRY = 180322, |
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| 91 | BG_OBJECT_DOOR_A_6_WS_ENTRY = 180322, |
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| 92 | BG_OBJECT_DOOR_H_1_WS_ENTRY = 179916, |
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| 93 | BG_OBJECT_DOOR_H_2_WS_ENTRY = 179917, |
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| 94 | BG_OBJECT_DOOR_H_3_WS_ENTRY = 180322, |
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| 95 | BG_OBJECT_DOOR_H_4_WS_ENTRY = 180322, |
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| 96 | BG_OBJECT_A_FLAG_WS_ENTRY = 179830, |
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| 97 | BG_OBJECT_H_FLAG_WS_ENTRY = 179831 |
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| 98 | }; |
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| 99 | |
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| 100 | enum BG_WS_FlagState |
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| 101 | { |
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| 102 | BG_WS_FLAG_STATE_ON_BASE = 0, |
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| 103 | BG_WS_FLAG_STATE_WAIT_RESPAWN = 1, |
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| 104 | BG_WS_FLAG_STATE_ON_PLAYER = 2, |
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| 105 | BG_WS_FLAG_STATE_ON_GROUND = 3 |
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| 106 | }; |
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| 107 | |
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| 108 | enum BG_WS_Graveyards |
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| 109 | { |
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| 110 | WS_GRAVEYARD_MAIN_ALLIANCE = 771, |
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| 111 | WS_GRAVEYARD_MAIN_HORDE = 772 |
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| 112 | }; |
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| 113 | |
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| 114 | enum BG_WS_CreatureTypes |
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| 115 | { |
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| 116 | WS_SPIRIT_MAIN_ALLIANCE = 0, |
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| 117 | WS_SPIRIT_MAIN_HORDE = 1, |
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| 118 | |
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| 119 | BG_CREATURES_MAX_WS = 2 |
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| 120 | }; |
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| 121 | |
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| 122 | class BattleGroundWGScore : public BattleGroundScore |
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| 123 | { |
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| 124 | public: |
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| 125 | BattleGroundWGScore() : FlagCaptures(0), FlagReturns(0) {}; |
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| 126 | virtual ~BattleGroundWGScore() {}; |
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| 127 | uint32 FlagCaptures; |
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| 128 | uint32 FlagReturns; |
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| 129 | }; |
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| 130 | |
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| 131 | class BattleGroundWS : public BattleGround |
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| 132 | { |
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| 133 | friend class BattleGroundMgr; |
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| 134 | |
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| 135 | public: |
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| 136 | /* Construction */ |
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| 137 | BattleGroundWS(); |
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| 138 | ~BattleGroundWS(); |
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| 139 | void Update(time_t diff); |
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| 140 | |
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| 141 | /* inherited from BattlegroundClass */ |
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| 142 | virtual void AddPlayer(Player *plr); |
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| 143 | |
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| 144 | /* BG Flags */ |
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| 145 | uint64 GetAllianceFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_ALLIANCE]; } |
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| 146 | uint64 GetHordeFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_HORDE]; } |
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| 147 | void SetAllianceFlagPicker(uint64 guid) { m_FlagKeepers[BG_TEAM_ALLIANCE] = guid; } |
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| 148 | void SetHordeFlagPicker(uint64 guid) { m_FlagKeepers[BG_TEAM_HORDE] = guid; } |
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| 149 | bool IsAllianceFlagPickedup() const { return m_FlagKeepers[BG_TEAM_ALLIANCE] != 0; } |
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| 150 | bool IsHordeFlagPickedup() const { return m_FlagKeepers[BG_TEAM_HORDE] != 0; } |
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| 151 | void RespawnFlag(uint32 Team, bool captured); |
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| 152 | void RespawnFlagAfterDrop(uint32 Team); |
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| 153 | uint8 GetFlagState(uint32 team) { return m_FlagState[GetTeamIndexByTeamId(team)]; } |
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| 154 | |
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| 155 | /* Battleground Events */ |
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| 156 | virtual void EventPlayerDroppedFlag(Player *Source); |
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| 157 | virtual void EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj); |
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| 158 | virtual void EventPlayerCapturedFlag(Player *Source); |
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| 159 | |
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| 160 | void RemovePlayer(Player *plr, uint64 guid); |
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| 161 | void HandleAreaTrigger(Player *Source, uint32 Trigger); |
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| 162 | void HandleKillPlayer(Player *player, Player *killer); |
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| 163 | bool SetupBattleGround(); |
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| 164 | virtual void ResetBGSubclass(); |
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| 165 | |
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| 166 | void UpdateFlagState(uint32 team, uint32 value); |
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| 167 | void UpdateTeamScore(uint32 team); |
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| 168 | void UpdatePlayerScore(Player *Source, uint32 type, uint32 value); |
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| 169 | void SetDroppedFlagGUID(uint64 guid, uint32 TeamID) { m_DroppedFlagGUID[GetTeamIndexByTeamId(TeamID)] = guid;} |
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| 170 | uint64 GetDroppedFlagGUID(uint32 TeamID) { return m_DroppedFlagGUID[GetTeamIndexByTeamId(TeamID)];} |
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| 171 | virtual void FillInitialWorldStates(WorldPacket& data); |
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| 172 | |
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| 173 | /* Scorekeeping */ |
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| 174 | uint32 GetTeamScore(uint32 TeamID) const { return m_TeamScores[GetTeamIndexByTeamId(TeamID)]; } |
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| 175 | void AddPoint(uint32 TeamID, uint32 Points = 1) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] += Points; } |
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| 176 | void SetTeamPoint(uint32 TeamID, uint32 Points = 0) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] = Points; } |
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| 177 | void RemovePoint(uint32 TeamID, uint32 Points = 1) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] -= Points; } |
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| 178 | |
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| 179 | private: |
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| 180 | uint64 m_FlagKeepers[2]; // 0 - alliance, 1 - horde |
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| 181 | uint64 m_DroppedFlagGUID[2]; |
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| 182 | uint8 m_FlagState[2]; // for checking flag state |
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| 183 | uint32 m_TeamScores[2]; |
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| 184 | int32 m_FlagsTimer[2]; |
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| 185 | int32 m_FlagsDropTimer[2]; |
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| 186 | }; |
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| 187 | #endif |
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