[2] | 1 | /* |
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[44] | 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[2] | 3 | * |
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[44] | 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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[2] | 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[2] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[2] | 19 | */ |
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| 20 | |
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[44] | 21 | #ifndef TRINITY_CELL_H |
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| 22 | #define TRINITY_CELL_H |
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[2] | 23 | |
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| 24 | #include "GameSystem/TypeContainer.h" |
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| 25 | #include "GameSystem/TypeContainerVisitor.h" |
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| 26 | #include "GridDefines.h" |
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| 27 | #include <cmath> |
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| 28 | |
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| 29 | class Map; |
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| 30 | |
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| 31 | enum District |
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| 32 | { |
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| 33 | UPPER_DISTRICT = 1, |
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| 34 | LOWER_DISTRICT = 1 << 1, |
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| 35 | LEFT_DISTRICT = 1 << 2, |
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| 36 | RIGHT_DISTRICT = 1 << 3, |
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| 37 | CENTER_DISTRICT = 1 << 4, |
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| 38 | UPPER_LEFT_DISTRICT = (UPPER_DISTRICT | LEFT_DISTRICT), |
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| 39 | UPPER_RIGHT_DISTRICT = (UPPER_DISTRICT | RIGHT_DISTRICT), |
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| 40 | LOWER_LEFT_DISTRICT = (LOWER_DISTRICT | LEFT_DISTRICT), |
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| 41 | LOWER_RIGHT_DISTRICT = (LOWER_DISTRICT | RIGHT_DISTRICT), |
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| 42 | ALL_DISTRICT = (UPPER_DISTRICT | LOWER_DISTRICT | LEFT_DISTRICT | RIGHT_DISTRICT | CENTER_DISTRICT) |
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| 43 | }; |
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| 44 | |
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| 45 | template<class T> struct CellLock; |
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| 46 | |
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[44] | 47 | struct TRINITY_DLL_DECL Cell |
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[2] | 48 | { |
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| 49 | Cell() { data.All = 0; } |
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| 50 | Cell(const Cell &cell) { data.All = cell.data.All; } |
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| 51 | explicit Cell(CellPair const& p); |
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| 52 | |
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| 53 | void operator|=(Cell &cell) |
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| 54 | { |
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| 55 | data.Part.reserved = 0; |
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| 56 | cell.data.Part.reserved = 0; |
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| 57 | uint32 x, y, old_x, old_y; |
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| 58 | Compute(x, y); |
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| 59 | cell.Compute(old_x, old_y); |
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| 60 | |
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| 61 | if( std::abs(int(x-old_x)) > 1 || std::abs(int(y-old_y)) > 1) |
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| 62 | { |
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| 63 | data.Part.reserved = ALL_DISTRICT; |
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| 64 | cell.data.Part.reserved = ALL_DISTRICT; |
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| 65 | return; |
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| 66 | } |
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| 67 | |
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| 68 | if( x < old_x ) |
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| 69 | { |
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| 70 | data.Part.reserved |= LEFT_DISTRICT; |
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| 71 | cell.data.Part.reserved |= RIGHT_DISTRICT; |
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| 72 | } |
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| 73 | else if( old_x < x ) |
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| 74 | { |
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| 75 | data.Part.reserved |= RIGHT_DISTRICT; |
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| 76 | cell.data.Part.reserved |= LEFT_DISTRICT; |
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| 77 | } |
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| 78 | if( y < old_y ) |
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| 79 | { |
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| 80 | data.Part.reserved |= UPPER_DISTRICT; |
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| 81 | cell.data.Part.reserved |= LOWER_DISTRICT; |
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| 82 | } |
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| 83 | else if( old_y < y ) |
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| 84 | { |
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| 85 | data.Part.reserved |= LOWER_DISTRICT; |
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| 86 | cell.data.Part.reserved |= UPPER_DISTRICT; |
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| 87 | } |
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| 88 | } |
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| 89 | |
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| 90 | void Compute(uint32 &x, uint32 &y) const |
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| 91 | { |
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| 92 | x = data.Part.grid_x*MAX_NUMBER_OF_CELLS + data.Part.cell_x; |
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| 93 | y = data.Part.grid_y*MAX_NUMBER_OF_CELLS + data.Part.cell_y; |
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| 94 | } |
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| 95 | |
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| 96 | inline bool DiffCell(const Cell &cell) const |
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| 97 | { |
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| 98 | return( data.Part.cell_x != cell.data.Part.cell_x || |
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| 99 | data.Part.cell_y != cell.data.Part.cell_y ); |
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| 100 | } |
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| 101 | |
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| 102 | inline bool DiffGrid(const Cell &cell) const |
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| 103 | { |
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| 104 | return( data.Part.grid_x != cell.data.Part.grid_x || |
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| 105 | data.Part.grid_y != cell.data.Part.grid_y ); |
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| 106 | } |
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| 107 | |
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| 108 | uint32 CellX() const { return data.Part.cell_x; } |
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| 109 | uint32 CellY() const { return data.Part.cell_y; } |
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| 110 | uint32 GridX() const { return data.Part.grid_x; } |
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| 111 | uint32 GridY() const { return data.Part.grid_y; } |
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| 112 | bool NoCreate() const { return data.Part.nocreate; } |
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| 113 | void SetNoCreate() { data.Part.nocreate = 1; } |
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| 114 | |
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| 115 | CellPair cellPair() const |
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| 116 | { |
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| 117 | return CellPair( |
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| 118 | data.Part.grid_x*MAX_NUMBER_OF_CELLS+data.Part.cell_x, |
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| 119 | data.Part.grid_y*MAX_NUMBER_OF_CELLS+data.Part.cell_y); |
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| 120 | } |
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| 121 | |
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| 122 | Cell& operator=(const Cell &cell) |
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| 123 | { |
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| 124 | this->data.All = cell.data.All; |
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| 125 | return *this; |
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| 126 | } |
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| 127 | |
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| 128 | bool operator==(const Cell &cell) const { return (data.All == cell.data.All); } |
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| 129 | bool operator!=(const Cell &cell) const { return !operator==(cell); } |
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| 130 | union |
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| 131 | { |
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| 132 | struct |
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| 133 | { |
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| 134 | unsigned grid_x : 6; |
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| 135 | unsigned grid_y : 6; |
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| 136 | unsigned cell_x : 4; |
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| 137 | unsigned cell_y : 4; |
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| 138 | unsigned nocreate : 1; |
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| 139 | unsigned reserved : 11; |
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| 140 | } Part; |
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| 141 | uint32 All; |
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| 142 | } data; |
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| 143 | |
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| 144 | template<class LOCK_TYPE, class T, class CONTAINER> void Visit(const CellLock<LOCK_TYPE> &, TypeContainerVisitor<T, CONTAINER> &visitor, Map &) const; |
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| 145 | }; |
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| 146 | |
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| 147 | template<class T> |
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[44] | 148 | struct TRINITY_DLL_DECL CellLock |
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[2] | 149 | { |
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| 150 | const Cell& i_cell; |
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| 151 | const CellPair &i_cellPair; |
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| 152 | CellLock(const Cell &c, const CellPair &p) : i_cell(c), i_cellPair(p) {} |
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| 153 | CellLock(const CellLock<T> &cell) : i_cell(cell.i_cell), i_cellPair(cell.i_cellPair) {} |
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| 154 | const Cell* operator->(void) const { return &i_cell; } |
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| 155 | const Cell* operator->(void) { return &i_cell; } |
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| 156 | operator const Cell &(void) const { return i_cell; } |
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| 157 | CellLock<T>& operator=(const CellLock<T> &cell) |
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| 158 | { |
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| 159 | this->~CellLock(); |
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| 160 | new (this) CellLock<T>(cell); |
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| 161 | return *this; |
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| 162 | } |
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| 163 | }; |
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| 164 | #endif |
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