/* * Copyright (C) 2005-2008 MaNGOS * * Copyright (C) 2008 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Channel.h" #include "ObjectMgr.h" #include "World.h" #include "SocialMgr.h" Channel::Channel(std::string name, uint32 channel_id) : m_name(name), m_announce(true), m_moderate(false), m_channelId(channel_id), m_ownerGUID(0), m_password(""), m_flags(0) { // set special flags if built-in channel ChatChannelsEntry const* ch = GetChannelEntryFor(channel_id); if(ch) // it's built-in channel { channel_id = ch->ChannelID; // built-in channel m_announce = false; // no join/leave announces m_flags |= CHANNEL_FLAG_GENERAL; // for all built-in channels if(ch->flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel m_flags |= CHANNEL_FLAG_TRADE; if(ch->flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels m_flags |= CHANNEL_FLAG_CITY; if(ch->flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel m_flags |= CHANNEL_FLAG_LFG; else // for all other channels m_flags |= CHANNEL_FLAG_NOT_LFG; } else // it's custom channel { m_flags |= CHANNEL_FLAG_CUSTOM; } } void Channel::Join(uint64 p, const char *pass) { WorldPacket data; if(IsOn(p)) { if(!IsConstant()) // non send error message for built-in channels { MakePlayerAlreadyMember(&data, p); SendToOne(&data, p); } return; } if(IsBanned(p)) { MakeBanned(&data); SendToOne(&data, p); return; } if(m_password.length() > 0 && strcmp(pass, m_password.c_str())) { MakeWrongPassword(&data); SendToOne(&data, p); return; } Player *plr = objmgr.GetPlayer(p); if(plr) { if(HasFlag(CHANNEL_FLAG_LFG) && sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && (plr->GetGroup() || plr->m_lookingForGroup.Empty()) ) { MakeNotInLfg(&data); SendToOne(&data, p); return; } if(plr->GetGuildId() && (GetFlags() == 0x38)) return; plr->JoinedChannel(this); } if(m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL) )) { MakeJoined(&data, p); SendToAll(&data); } data.clear(); PlayerInfo pinfo; pinfo.player = p; pinfo.flags = 0; players[p] = pinfo; MakeYouJoined(&data); SendToOne(&data, p); JoinNotify(p); } void Channel::Leave(uint64 p, bool send) { if(!IsOn(p)) { if(send) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } } else { Player *plr = objmgr.GetPlayer(p); if(send) { WorldPacket data; MakeYouLeft(&data); SendToOne(&data, p); if(plr) plr->LeftChannel(this); data.clear(); } bool changeowner = players[p].IsOwner(); players.erase(p); if(m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL) )) { WorldPacket data; MakeLeft(&data, p); SendToAll(&data); } LeaveNotify(p); if(changeowner) { uint64 newowner = !players.empty() ? players.begin()->second.player : 0; SetOwner(newowner); } } } void Channel::KickOrBan(uint64 good, const char *badname, bool ban) { uint32 sec = 0; Player *gplr = objmgr.GetPlayer(good); if(gplr) sec = gplr->GetSession()->GetSecurity(); if(!IsOn(good)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, good); } else if(!players[good].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, good); } else { Player *bad = objmgr.GetPlayer(badname); if(bad == NULL || !IsOn(bad->GetGUID())) { WorldPacket data; MakePlayerNotFound(&data, badname); SendToOne(&data, good); } else if(sec < SEC_GAMEMASTER && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID) { WorldPacket data; MakeNotOwner(&data); SendToOne(&data, good); } else { bool changeowner = (m_ownerGUID == bad->GetGUID()); WorldPacket data; if(ban && !IsBanned(bad->GetGUID())) { banned.push_back(bad->GetGUID()); MakePlayerBanned(&data, bad->GetGUID(), good); } else MakePlayerKicked(&data, bad->GetGUID(), good); SendToAll(&data); players.erase(bad->GetGUID()); bad->LeftChannel(this); if(changeowner) { uint64 newowner = !players.empty() ? good : false; SetOwner(newowner); } } } } void Channel::UnBan(uint64 good, const char *badname) { uint32 sec = 0; Player *gplr = objmgr.GetPlayer(good); if(gplr) sec = gplr->GetSession()->GetSecurity(); if(!IsOn(good)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, good); } else if(!players[good].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, good); } else { Player *bad = objmgr.GetPlayer(badname); if(bad == NULL || !IsBanned(bad->GetGUID())) { WorldPacket data; MakePlayerNotFound(&data, badname); SendToOne(&data, good); } else { banned.remove(bad->GetGUID()); WorldPacket data; MakePlayerUnbanned(&data, bad->GetGUID(), good); SendToAll(&data); } } } void Channel::Password(uint64 p, const char *pass) { uint32 sec = 0; Player *plr = objmgr.GetPlayer(p); if(plr) sec = plr->GetSession()->GetSecurity(); if(!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if(!players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { m_password = pass; WorldPacket data; MakePasswordChanged(&data, p); SendToAll(&data); } } void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set) { uint32 sec = 0; Player *plr = objmgr.GetPlayer(p); if(plr) sec = plr->GetSession()->GetSecurity(); if(!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if(!players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { Player *newp = objmgr.GetPlayer(p2n); if(!newp) { WorldPacket data; MakePlayerNotFound(&data, p2n); SendToOne(&data, p); return; } PlayerInfo inf = players[newp->GetGUID()]; if(p == m_ownerGUID && newp->GetGUID() == m_ownerGUID && mod) return; if(!IsOn(newp->GetGUID())) { WorldPacket data; MakePlayerNotFound(&data, p2n); SendToOne(&data, p); return; } // allow make moderator from another team only if both is GMs // at this moment this only way to show channel post for GM from another team if( (plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) && plr->GetTeam() != newp->GetTeam() && !sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL) ) { WorldPacket data; MakePlayerNotFound(&data, p2n); SendToOne(&data, p); return; } if(m_ownerGUID == newp->GetGUID() && m_ownerGUID != p) { WorldPacket data; MakeNotOwner(&data); SendToOne(&data, p); return; } if(mod) SetModerator(newp->GetGUID(), set); else SetMute(newp->GetGUID(), set); } } void Channel::SetOwner(uint64 p, const char *newname) { uint32 sec = 0; Player *plr = objmgr.GetPlayer(p); if(plr) sec = plr->GetSession()->GetSecurity(); if(!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); return; } if(sec < SEC_GAMEMASTER && p != m_ownerGUID) { WorldPacket data; MakeNotOwner(&data); SendToOne(&data, p); return; } Player *newp = objmgr.GetPlayer(newname); if(newp == NULL || !IsOn(newp->GetGUID())) { WorldPacket data; MakePlayerNotFound(&data, newname); SendToOne(&data, p); return; } if(newp->GetTeam() != plr->GetTeam() && !sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) { WorldPacket data; MakePlayerNotFound(&data, newname); SendToOne(&data, p); return; } players[newp->GetGUID()].SetModerator(true); SetOwner(newp->GetGUID()); } void Channel::SendWhoOwner(uint64 p) { if(!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else { WorldPacket data; MakeChannelOwner(&data); SendToOne(&data, p); } } void Channel::List(Player* player) { uint64 p = player->GetGUID(); if(!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else { WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+players.size()*(8+1)); data << uint8(1); // channel type? data << GetName(); // channel name data << uint8(GetFlags()); // channel flags? size_t pos = data.wpos(); data << uint32(0); // size of list, placeholder bool gmInWhoList = sWorld.getConfig(CONFIG_GM_IN_WHO_LIST) || player->GetSession()->GetSecurity() > SEC_PLAYER; uint32 count = 0; for(PlayerList::iterator i = players.begin(); i != players.end(); ++i) { Player *plr = objmgr.GetPlayer(i->first); // PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters // MODERATOR, GAME MASTER, ADMINISTRATOR can see all if( plr && ( plr->GetSession()->GetSecurity() == SEC_PLAYER || gmInWhoList && plr->IsVisibleGloballyFor(player) ) ) { data << uint64(i->first); data << uint8(i->second.flags); // flags seems to be changed... ++count; } } data.put(pos,count); SendToOne(&data, p); } } void Channel::Announce(uint64 p) { uint32 sec = 0; Player *plr = objmgr.GetPlayer(p); if(plr) sec = plr->GetSession()->GetSecurity(); if(!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if(!players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { m_announce = !m_announce; WorldPacket data; if(m_announce) MakeAnnouncementsOn(&data, p); else MakeAnnouncementsOff(&data, p); SendToAll(&data); } } void Channel::Moderate(uint64 p) { uint32 sec = 0; Player *plr = objmgr.GetPlayer(p); if(plr) sec = plr->GetSession()->GetSecurity(); if(!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if(!players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { m_moderate = !m_moderate; WorldPacket data; if(m_moderate) MakeModerationOn(&data, p); else MakeModerationOff(&data, p); SendToAll(&data); } } void Channel::Say(uint64 p, const char *what, uint32 lang) { if(!what) return; if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) lang = LANG_UNIVERSAL; uint32 sec = 0; Player *plr = objmgr.GetPlayer(p); if(plr) sec = plr->GetSession()->GetSecurity(); if(!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); } else if(players[p].IsMuted()) { WorldPacket data; MakeMuted(&data); SendToOne(&data, p); } else if(m_moderate && !players[p].IsModerator() && sec < SEC_GAMEMASTER) { WorldPacket data; MakeNotModerator(&data); SendToOne(&data, p); } else { uint32 messageLength = strlen(what) + 1; WorldPacket data(SMSG_MESSAGECHAT, 1+4+8+4+m_name.size()+1+8+4+messageLength+1); data << (uint8)CHAT_MSG_CHANNEL; data << (uint32)lang; data << p; // 2.1.0 data << uint32(0); // 2.1.0 data << m_name; data << p; data << messageLength; data << what; data << uint8(plr ? plr->chatTag() : 0); SendToAll(&data, !players[p].IsModerator() ? p : false); } } void Channel::Invite(uint64 p, const char *newname) { if(!IsOn(p)) { WorldPacket data; MakeNotMember(&data); SendToOne(&data, p); return; } Player *newp = objmgr.GetPlayer(newname); if(!newp) { WorldPacket data; MakePlayerNotFound(&data, newname); SendToOne(&data, p); return; } Player *plr = objmgr.GetPlayer(p); if (!plr) return; if (newp->GetTeam() != plr->GetTeam() && !sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) { WorldPacket data; MakeInviteWrongFaction(&data); SendToOne(&data, p); return; } if(IsOn(newp->GetGUID())) { WorldPacket data; MakePlayerAlreadyMember(&data, newp->GetGUID()); SendToOne(&data, p); return; } WorldPacket data; if(!newp->GetSocial()->HasIgnore(GUID_LOPART(p))) { MakeInvite(&data, p); SendToOne(&data, newp->GetGUID()); data.clear(); } MakePlayerInvited(&data, newp->GetGUID()); SendToOne(&data, p); } void Channel::SetOwner(uint64 guid, bool exclaim) { if(m_ownerGUID) { // [] will re-add player after it possible removed PlayerList::iterator p_itr = players.find(m_ownerGUID); if(p_itr != players.end()) p_itr->second.SetOwner(false); } m_ownerGUID = guid; if(m_ownerGUID) { uint8 oldFlag = GetPlayerFlags(m_ownerGUID); players[m_ownerGUID].SetOwner(true); WorldPacket data; MakeModeChange(&data, m_ownerGUID, oldFlag); SendToAll(&data); if(exclaim) { MakeOwnerChanged(&data, m_ownerGUID); SendToAll(&data); } } } void Channel::SendToAll(WorldPacket *data, uint64 p) { for(PlayerList::iterator i = players.begin(); i != players.end(); ++i) { Player *plr = objmgr.GetPlayer(i->first); if(plr) { if(!p || !plr->GetSocial()->HasIgnore(GUID_LOPART(p))) plr->GetSession()->SendPacket(data); } } } void Channel::SendToAllButOne(WorldPacket *data, uint64 who) { for(PlayerList::iterator i = players.begin(); i != players.end(); ++i) { if(i->first != who) { Player *plr = objmgr.GetPlayer(i->first); if(plr) plr->GetSession()->SendPacket(data); } } } void Channel::SendToOne(WorldPacket *data, uint64 who) { Player *plr = objmgr.GetPlayer(who); if(plr) plr->GetSession()->SendPacket(data); } void Channel::Voice(uint64 guid1, uint64 guid2) { } void Channel::DeVoice(uint64 guid1, uint64 guid2) { } // done void Channel::MakeNotifyPacket(WorldPacket *data, uint8 notify_type) { data->Initialize(SMSG_CHANNEL_NOTIFY, 1+m_name.size()+1); *data << uint8(notify_type); *data << m_name; } // done 0x00 void Channel::MakeJoined(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_JOINED_NOTICE); *data << uint64(guid); } // done 0x01 void Channel::MakeLeft(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_LEFT_NOTICE); *data << uint64(guid); } // done 0x02 void Channel::MakeYouJoined(WorldPacket *data) { MakeNotifyPacket(data, CHAT_YOU_JOINED_NOTICE); *data << uint8(GetFlags()); *data << uint32(GetChannelId()); *data << uint32(0); } // done 0x03 void Channel::MakeYouLeft(WorldPacket *data) { MakeNotifyPacket(data, CHAT_YOU_LEFT_NOTICE); *data << uint32(GetChannelId()); *data << uint8(0); // can be 0x00 and 0x01 } // done 0x04 void Channel::MakeWrongPassword(WorldPacket *data) { MakeNotifyPacket(data, CHAT_WRONG_PASSWORD_NOTICE); } // done 0x05 void Channel::MakeNotMember(WorldPacket *data) { MakeNotifyPacket(data, CHAT_NOT_MEMBER_NOTICE); } // done 0x06 void Channel::MakeNotModerator(WorldPacket *data) { MakeNotifyPacket(data, CHAT_NOT_MODERATOR_NOTICE); } // done 0x07 void Channel::MakePasswordChanged(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_PASSWORD_CHANGED_NOTICE); *data << uint64(guid); } // done 0x08 void Channel::MakeOwnerChanged(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_OWNER_CHANGED_NOTICE); *data << uint64(guid); } // done 0x09 void Channel::MakePlayerNotFound(WorldPacket *data, std::string name) { MakeNotifyPacket(data, CHAT_PLAYER_NOT_FOUND_NOTICE); *data << name; } // done 0x0A void Channel::MakeNotOwner(WorldPacket *data) { MakeNotifyPacket(data, CHAT_NOT_OWNER_NOTICE); } // done 0x0B void Channel::MakeChannelOwner(WorldPacket *data) { std::string name = ""; if(!objmgr.GetPlayerNameByGUID(m_ownerGUID, name) || name.empty()) name = "PLAYER_NOT_FOUND"; MakeNotifyPacket(data, CHAT_CHANNEL_OWNER_NOTICE); *data << ((IsConstant() || !m_ownerGUID) ? "Nobody" : name); } // done 0x0C void Channel::MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags) { MakeNotifyPacket(data, CHAT_MODE_CHANGE_NOTICE); *data << uint64(guid); *data << uint8(oldflags); *data << uint8(GetPlayerFlags(guid)); } // done 0x0D void Channel::MakeAnnouncementsOn(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_ON_NOTICE); *data << uint64(guid); } // done 0x0E void Channel::MakeAnnouncementsOff(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_OFF_NOTICE); *data << uint64(guid); } // done 0x0F void Channel::MakeModerationOn(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_MODERATION_ON_NOTICE); *data << uint64(guid); } // done 0x10 void Channel::MakeModerationOff(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_MODERATION_OFF_NOTICE); *data << uint64(guid); } // done 0x11 void Channel::MakeMuted(WorldPacket *data) { MakeNotifyPacket(data, CHAT_MUTED_NOTICE); } // done 0x12 void Channel::MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good) { MakeNotifyPacket(data, CHAT_PLAYER_KICKED_NOTICE); *data << uint64(bad); *data << uint64(good); } // done 0x13 void Channel::MakeBanned(WorldPacket *data) { MakeNotifyPacket(data, CHAT_BANNED_NOTICE); } // done 0x14 void Channel::MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good) { MakeNotifyPacket(data, CHAT_PLAYER_BANNED_NOTICE); *data << uint64(bad); *data << uint64(good); } // done 0x15 void Channel::MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good) { MakeNotifyPacket(data, CHAT_PLAYER_UNBANNED_NOTICE); *data << uint64(bad); *data << uint64(good); } // done 0x16 void Channel::MakePlayerNotBanned(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_PLAYER_NOT_BANNED_NOTICE); *data << uint64(guid); } // done 0x17 void Channel::MakePlayerAlreadyMember(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_PLAYER_ALREADY_MEMBER_NOTICE); *data << uint64(guid); } // done 0x18 void Channel::MakeInvite(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_INVITE_NOTICE); *data << uint64(guid); } // done 0x19 void Channel::MakeInviteWrongFaction(WorldPacket *data) { MakeNotifyPacket(data, CHAT_INVITE_WRONG_FACTION_NOTICE); } // done 0x1A void Channel::MakeWrongFaction(WorldPacket *data) { MakeNotifyPacket(data, CHAT_WRONG_FACTION_NOTICE); } // done 0x1B void Channel::MakeInvalidName(WorldPacket *data) { MakeNotifyPacket(data, CHAT_INVALID_NAME_NOTICE); } // done 0x1C void Channel::MakeNotModerated(WorldPacket *data) { MakeNotifyPacket(data, CHAT_NOT_MODERATED_NOTICE); } // done 0x1D void Channel::MakePlayerInvited(WorldPacket *data, uint64 guid) { std::string name; if(!objmgr.GetPlayerNameByGUID(guid, name) || name.empty()) return; // player name not found MakeNotifyPacket(data, CHAT_PLAYER_INVITED_NOTICE); *data << name; } // done 0x1E void Channel::MakePlayerInviteBanned(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_PLAYER_INVITE_BANNED_NOTICE); *data << uint64(guid); } // done 0x1F void Channel::MakeThrottled(WorldPacket *data) { MakeNotifyPacket(data, CHAT_THROTTLED_NOTICE); } // done 0x20 void Channel::MakeNotInArea(WorldPacket *data) { MakeNotifyPacket(data, CHAT_NOT_IN_AREA_NOTICE); } // done 0x21 void Channel::MakeNotInLfg(WorldPacket *data) { MakeNotifyPacket(data, CHAT_NOT_IN_LFG_NOTICE); } // done 0x22 void Channel::MakeVoiceOn(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_VOICE_ON_NOTICE); *data << uint64(guid); } // done 0x23 void Channel::MakeVoiceOff(WorldPacket *data, uint64 guid) { MakeNotifyPacket(data, CHAT_VOICE_OFF_NOTICE); *data << uint64(guid); } void Channel::JoinNotify(uint64 guid) { WorldPacket data; if(IsConstant()) data.Initialize(SMSG_USERLIST_ADD, 8+1+1+4+GetName().size()+1); else data.Initialize(SMSG_USERLIST_UPDATE, 8+1+1+4+GetName().size()+1); data << uint64(guid); data << uint8(GetPlayerFlags(guid)); data << uint8(GetFlags()); data << uint32(GetNumPlayers()); data << GetName(); SendToAll(&data); } void Channel::LeaveNotify(uint64 guid) { WorldPacket data(SMSG_USERLIST_REMOVE, 8+1+4+GetName().size()+1); data << uint64(guid); data << uint8(GetFlags()); data << uint32(GetNumPlayers()); data << GetName(); SendToAll(&data); }