/* * Copyright (C) 2005-2008 MaNGOS * * Copyright (C) 2008 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _CHANNEL_H #define _CHANNEL_H #include "Common.h" #include "WorldPacket.h" #include "WorldSession.h" #include "Opcodes.h" #include "Player.h" #include #include #include class Channel { enum ChatNotify { CHAT_JOINED_NOTICE = 0x00, //+ "%s joined channel."; CHAT_LEFT_NOTICE = 0x01, //+ "%s left channel."; //CHAT_SUSPENDED_NOTICE = 0x01, // "%s left channel."; CHAT_YOU_JOINED_NOTICE = 0x02, //+ "Joined Channel: [%s]"; -- You joined //CHAT_YOU_CHANGED_NOTICE = 0x02, // "Changed Channel: [%s]"; CHAT_YOU_LEFT_NOTICE = 0x03, //+ "Left Channel: [%s]"; -- You left CHAT_WRONG_PASSWORD_NOTICE = 0x04, //+ "Wrong password for %s."; CHAT_NOT_MEMBER_NOTICE = 0x05, //+ "Not on channel %s."; CHAT_NOT_MODERATOR_NOTICE = 0x06, //+ "Not a moderator of %s."; CHAT_PASSWORD_CHANGED_NOTICE = 0x07, //+ "[%s] Password changed by %s."; CHAT_OWNER_CHANGED_NOTICE = 0x08, //+ "[%s] Owner changed to %s."; CHAT_PLAYER_NOT_FOUND_NOTICE = 0x09, //+ "[%s] Player %s was not found."; CHAT_NOT_OWNER_NOTICE = 0x0A, //+ "[%s] You are not the channel owner."; CHAT_CHANNEL_OWNER_NOTICE = 0x0B, //+ "[%s] Channel owner is %s."; CHAT_MODE_CHANGE_NOTICE = 0x0C, //? CHAT_ANNOUNCEMENTS_ON_NOTICE = 0x0D, //+ "[%s] Channel announcements enabled by %s."; CHAT_ANNOUNCEMENTS_OFF_NOTICE = 0x0E, //+ "[%s] Channel announcements disabled by %s."; CHAT_MODERATION_ON_NOTICE = 0x0F, //+ "[%s] Channel moderation enabled by %s."; CHAT_MODERATION_OFF_NOTICE = 0x10, //+ "[%s] Channel moderation disabled by %s."; CHAT_MUTED_NOTICE = 0x11, //+ "[%s] You do not have permission to speak."; CHAT_PLAYER_KICKED_NOTICE = 0x12, //? "[%s] Player %s kicked by %s."; CHAT_BANNED_NOTICE = 0x13, //+ "[%s] You are banned from that channel."; CHAT_PLAYER_BANNED_NOTICE = 0x14, //? "[%s] Player %s banned by %s."; CHAT_PLAYER_UNBANNED_NOTICE = 0x15, //? "[%s] Player %s unbanned by %s."; CHAT_PLAYER_NOT_BANNED_NOTICE = 0x16, //+ "[%s] Player %s is not banned."; CHAT_PLAYER_ALREADY_MEMBER_NOTICE = 0x17, //+ "[%s] Player %s is already on the channel."; CHAT_INVITE_NOTICE = 0x18, //+ "%2$s has invited you to join the channel '%1$s'."; CHAT_INVITE_WRONG_FACTION_NOTICE = 0x19, //+ "Target is in the wrong alliance for %s."; CHAT_WRONG_FACTION_NOTICE = 0x1A, //+ "Wrong alliance for %s."; CHAT_INVALID_NAME_NOTICE = 0x1B, //+ "Invalid channel name"; CHAT_NOT_MODERATED_NOTICE = 0x1C, //+ "%s is not moderated"; CHAT_PLAYER_INVITED_NOTICE = 0x1D, //+ "[%s] You invited %s to join the channel"; CHAT_PLAYER_INVITE_BANNED_NOTICE = 0x1E, //+ "[%s] %s has been banned."; CHAT_THROTTLED_NOTICE = 0x1F, //+ "[%s] The number of messages that can be sent to this channel is limited, please wait to send another message."; CHAT_NOT_IN_AREA_NOTICE = 0x20, //+ "[%s] You are not in the correct area for this channel."; -- The user is trying to send a chat to a zone specific channel, and they're not physically in that zone. CHAT_NOT_IN_LFG_NOTICE = 0x21, //+ "[%s] You must be queued in looking for group before joining this channel."; -- The user must be in the looking for group system to join LFG chat channels. CHAT_VOICE_ON_NOTICE = 0x22, //+ "[%s] Channel voice enabled by %s."; CHAT_VOICE_OFF_NOTICE = 0x23, //+ "[%s] Channel voice disabled by %s."; }; enum ChannelFlags { CHANNEL_FLAG_NONE = 0x00, CHANNEL_FLAG_CUSTOM = 0x01, // 0x02 CHANNEL_FLAG_TRADE = 0x04, CHANNEL_FLAG_NOT_LFG = 0x08, CHANNEL_FLAG_GENERAL = 0x10, CHANNEL_FLAG_CITY = 0x20, CHANNEL_FLAG_LFG = 0x40, CHANNEL_FLAG_VOICE = 0x80 // General 0x18 = 0x10 | 0x08 // Trade 0x3C = 0x20 | 0x10 | 0x08 | 0x04 // LocalDefence 0x18 = 0x10 | 0x08 // GuildRecruitment 0x38 = 0x20 | 0x10 | 0x08 // LookingForGroup 0x50 = 0x40 | 0x10 }; enum ChannelDBCFlags { CHANNEL_DBC_FLAG_NONE = 0x00000, CHANNEL_DBC_FLAG_INITIAL = 0x00001, // General, Trade, LocalDefense, LFG CHANNEL_DBC_FLAG_ZONE_DEP = 0x00002, // General, Trade, LocalDefense, GuildRecruitment CHANNEL_DBC_FLAG_GLOBAL = 0x00004, // WorldDefense CHANNEL_DBC_FLAG_TRADE = 0x00008, // Trade CHANNEL_DBC_FLAG_CITY_ONLY = 0x00010, // Trade, GuildRecruitment CHANNEL_DBC_FLAG_CITY_ONLY2 = 0x00020, // Trade, GuildRecruitment CHANNEL_DBC_FLAG_DEFENSE = 0x10000, // LocalDefense, WorldDefense CHANNEL_DBC_FLAG_GUILD_REQ = 0x20000, // GuildRecruitment CHANNEL_DBC_FLAG_LFG = 0x40000 // LookingForGroup }; enum ChannelMemberFlags { MEMBER_FLAG_NONE = 0x00, MEMBER_FLAG_OWNER = 0x01, MEMBER_FLAG_MODERATOR = 0x02, MEMBER_FLAG_VOICED = 0x04, MEMBER_FLAG_MUTED = 0x08, MEMBER_FLAG_CUSTOM = 0x10, MEMBER_FLAG_MIC_MUTED = 0x20, // 0x40 // 0x80 }; struct PlayerInfo { uint64 player; uint8 flags; bool HasFlag(uint8 flag) { return flags & flag; } void SetFlag(uint8 flag) { if(!HasFlag(flag)) flags |= flag; } bool IsOwner() { return flags & MEMBER_FLAG_OWNER; } void SetOwner(bool state) { if(state) flags |= MEMBER_FLAG_OWNER; else flags &= ~MEMBER_FLAG_OWNER; } bool IsModerator() { return flags & MEMBER_FLAG_MODERATOR; } void SetModerator(bool state) { if(state) flags |= MEMBER_FLAG_MODERATOR; else flags &= ~MEMBER_FLAG_MODERATOR; } bool IsMuted() { return flags & MEMBER_FLAG_MUTED; } void SetMuted(bool state) { if(state) flags |= MEMBER_FLAG_MUTED; else flags &= ~MEMBER_FLAG_MUTED; } }; typedef std::map PlayerList; PlayerList players; typedef std::list BannedList; BannedList banned; bool m_announce; bool m_moderate; std::string m_name; std::string m_password; uint8 m_flags; uint32 m_channelId; uint64 m_ownerGUID; private: // initial packet data (notify type and channel name) void MakeNotifyPacket(WorldPacket *data, uint8 notify_type); // type specific packet data void MakeJoined(WorldPacket *data, uint64 guid); //+ 0x00 void MakeLeft(WorldPacket *data, uint64 guid); //+ 0x01 void MakeYouJoined(WorldPacket *data); //+ 0x02 void MakeYouLeft(WorldPacket *data); //+ 0x03 void MakeWrongPassword(WorldPacket *data); //? 0x04 void MakeNotMember(WorldPacket *data); //? 0x05 void MakeNotModerator(WorldPacket *data); //? 0x06 void MakePasswordChanged(WorldPacket *data, uint64 guid); //+ 0x07 void MakeOwnerChanged(WorldPacket *data, uint64 guid); //? 0x08 void MakePlayerNotFound(WorldPacket *data, std::string name); //+ 0x09 void MakeNotOwner(WorldPacket *data); //? 0x0A void MakeChannelOwner(WorldPacket *data); //? 0x0B void MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags); //+ 0x0C void MakeAnnouncementsOn(WorldPacket *data, uint64 guid); //+ 0x0D void MakeAnnouncementsOff(WorldPacket *data, uint64 guid); //+ 0x0E void MakeModerationOn(WorldPacket *data, uint64 guid); //+ 0x0F void MakeModerationOff(WorldPacket *data, uint64 guid); //+ 0x10 void MakeMuted(WorldPacket *data); //? 0x11 void MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good); //? 0x12 void MakeBanned(WorldPacket *data); //? 0x13 void MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good); //? 0x14 void MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good); //? 0x15 void MakePlayerNotBanned(WorldPacket *data, uint64 guid); //? 0x16 void MakePlayerAlreadyMember(WorldPacket *data, uint64 guid); //+ 0x17 void MakeInvite(WorldPacket *data, uint64 guid); //? 0x18 void MakeInviteWrongFaction(WorldPacket *data); //? 0x19 void MakeWrongFaction(WorldPacket *data); //? 0x1A void MakeInvalidName(WorldPacket *data); //? 0x1B void MakeNotModerated(WorldPacket *data); //? 0x1C void MakePlayerInvited(WorldPacket *data, uint64 guid); //+ 0x1D void MakePlayerInviteBanned(WorldPacket *data, uint64 guid); //? 0x1E void MakeThrottled(WorldPacket *data); //? 0x1F void MakeNotInArea(WorldPacket *data); //? 0x20 void MakeNotInLfg(WorldPacket *data); //? 0x21 void MakeVoiceOn(WorldPacket *data, uint64 guid); //+ 0x22 void MakeVoiceOff(WorldPacket *data, uint64 guid); //+ 0x23 void SendToAll(WorldPacket *data, uint64 p = 0); void SendToAllButOne(WorldPacket *data, uint64 who); void SendToOne(WorldPacket *data, uint64 who); bool IsOn(uint64 who) const { return players.count(who) > 0; } bool IsBanned(const uint64 guid) const { for(BannedList::const_iterator i = banned.begin(); i != banned.end(); ++i) if(*i == guid) return true; return false; } bool IsFirst() const { return !(players.size() > 1); } uint8 GetPlayerFlags(uint64 p) const { PlayerList::const_iterator p_itr = players.find(p); if(p_itr == players.end()) return 0; return p_itr->second.flags; } void SetModerator(uint64 p, bool set) { if(players[p].IsModerator() != set) { uint8 oldFlag = GetPlayerFlags(p); players[p].SetModerator(set); WorldPacket data; MakeModeChange(&data, p, oldFlag); SendToAll(&data); } } void SetMute(uint64 p, bool set) { if(players[p].IsMuted() != set) { uint8 oldFlag = GetPlayerFlags(p); players[p].SetMuted(set); WorldPacket data; MakeModeChange(&data, p, oldFlag); SendToAll(&data); } } public: Channel(std::string name, uint32 channel_id); std::string GetName() const { return m_name; } uint32 GetChannelId() const { return m_channelId; } bool IsConstant() const { return m_channelId != 0; } bool IsAnnounce() const { return m_announce; } bool IsLFG() const { return GetFlags() & CHANNEL_FLAG_LFG; } std::string GetPassword() const { return m_password; } void SetPassword(std::string npassword) { m_password = npassword; } void SetAnnounce(bool nannounce) { m_announce = nannounce; } uint32 GetNumPlayers() const { return players.size(); } uint8 GetFlags() const { return m_flags; } bool HasFlag(uint8 flag) { return m_flags & flag; } void Join(uint64 p, const char *pass); void Leave(uint64 p, bool send = true); void KickOrBan(uint64 good, const char *badname, bool ban); void Kick(uint64 good, const char *badname) { KickOrBan(good, badname, false); } void Ban(uint64 good, const char *badname) { KickOrBan(good, badname, true); } void UnBan(uint64 good, const char *badname); void Password(uint64 p, const char *pass); void SetMode(uint64 p, const char *p2n, bool mod, bool set); void SetOwner(uint64 p, bool exclaim = true); void SetOwner(uint64 p, const char *newname); void SendWhoOwner(uint64 p); void SetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, true); } void UnsetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, false); } void SetMute(uint64 p, const char *newname) { SetMode(p, newname, false, true); } void UnsetMute(uint64 p, const char *newname) { SetMode(p, newname, false, false); } void List(Player* p); void Announce(uint64 p); void Moderate(uint64 p); void Say(uint64 p, const char *what, uint32 lang); void Invite(uint64 p, const char *newp); void Voice(uint64 guid1, uint64 guid2); void DeVoice(uint64 guid1, uint64 guid2); void JoinNotify(uint64 guid); // invisible notify void LeaveNotify(uint64 guid); // invisible notify }; #endif