/*
* Copyright (C) 2008 Trinity
*
* Thanks to the original authors: MaNGOS
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ObjectMgr.h" // for normalizePlayerName
#include "ChannelMgr.h"
#include "Policies/SingletonImp.h"
INSTANTIATE_SINGLETON_1( AllianceChannelMgr );
INSTANTIATE_SINGLETON_1( HordeChannelMgr );
void WorldSession::HandleChannelJoin(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 4+1+1+1);
uint32 channel_id;
uint8 unknown1, unknown2;
std::string channelname, pass;
recvPacket >> channel_id >> unknown1 >> unknown2;
recvPacket >> channelname;
if(channelname.empty())
return;
// recheck
CHECK_PACKET_SIZE(recvPacket, 4+1+1+(channelname.size()+1)+1);
recvPacket >> pass;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetJoinChannel(channelname, channel_id))
chn->Join(_player->GetGUID(), pass.c_str());
}
void WorldSession::HandleChannelLeave(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 4+1);
uint32 unk;
std::string channelname;
recvPacket >> unk; // channel id?
recvPacket >> channelname;
if(channelname.empty())
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
{
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->Leave(_player->GetGUID(), true);
cMgr->LeftChannel(channelname);
}
}
void WorldSession::HandleChannelList(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1);
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->List(_player);
}
void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, pass;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> pass;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->Password(_player->GetGUID(), pass.c_str());
}
void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, newp;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> newp;
if(!normalizePlayerName(newp))
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->SetOwner(_player->GetGUID(), newp.c_str());
}
void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1);
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->SendWhoOwner(_player->GetGUID());
}
void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> otp;
if(!normalizePlayerName(otp))
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->SetModerator(_player->GetGUID(), otp.c_str());
}
void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> otp;
if(!normalizePlayerName(otp))
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->UnsetModerator(_player->GetGUID(), otp.c_str());
}
void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> otp;
if(!normalizePlayerName(otp))
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->SetMute(_player->GetGUID(), otp.c_str());
}
void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> otp;
if(!normalizePlayerName(otp))
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->UnsetMute(_player->GetGUID(), otp.c_str());
}
void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> otp;
if(!normalizePlayerName(otp))
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->Invite(_player->GetGUID(), otp.c_str());
}
void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> otp;
if(!normalizePlayerName(otp))
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->Kick(_player->GetGUID(), otp.c_str());
}
void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> otp;
if(!normalizePlayerName(otp))
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->Ban(_player->GetGUID(), otp.c_str());
}
void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
// recheck
CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
recvPacket >> otp;
if(!normalizePlayerName(otp))
return;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->UnBan(_player->GetGUID(), otp.c_str());
}
void WorldSession::HandleChannelAnnounce(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1);
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->Announce(_player->GetGUID());
}
void WorldSession::HandleChannelModerate(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1);
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->Moderate(_player->GetGUID());
}
void WorldSession::HandleChannelRosterQuery(WorldPacket &recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1);
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->List(_player);
}
void WorldSession::HandleChannelInfoQuery(WorldPacket &recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1);
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
{
if(Channel *chn = cMgr->GetChannel(channelname, _player))
{
WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, chn->GetName().size()+1+1+4);
data << chn->GetName();
data << uint8(chn->GetFlags());
data << uint32(chn->GetNumPlayers());
SendPacket(&data);
}
}
}
void WorldSession::HandleChannelJoinNotify(WorldPacket &recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
CHECK_PACKET_SIZE(recvPacket, 1);
std::string channelname;
recvPacket >> channelname;
/*if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if(Channel *chn = cMgr->GetChannel(channelname, _player))
chn->JoinNotify(_player->GetGUID());*/
}