| 1 | /* |
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| 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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| 3 | * |
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| 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 19 | */ |
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| 20 | |
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| 21 | #ifndef TRINITY_DESTINATION_HOLDER_H |
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| 22 | #define TRINITY_DESTINATION_HOLDER_H |
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| 23 | |
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| 24 | #include "Platform/Define.h" |
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| 25 | #include "Timer.h" |
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| 26 | |
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| 27 | class WorldObject; |
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| 28 | |
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| 29 | #define TRAVELLER_UPDATE_INTERVAL 300 |
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| 30 | |
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| 31 | template<typename TRAVELLER> |
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| 32 | class TRINITY_DLL_DECL DestinationHolder |
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| 33 | { |
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| 34 | TimeTrackerSmall i_tracker; |
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| 35 | uint32 i_totalTravelTime; |
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| 36 | uint32 i_timeElapsed; |
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| 37 | bool i_destSet; |
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| 38 | float i_fromX, i_fromY, i_fromZ; |
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| 39 | float i_destX, i_destY, i_destZ; |
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| 40 | |
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| 41 | public: |
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| 42 | DestinationHolder() : i_tracker(TRAVELLER_UPDATE_INTERVAL), i_totalTravelTime(0), i_timeElapsed(0), |
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| 43 | i_destSet(false), i_fromX(0), i_fromY(0), i_fromZ(0), i_destX(0), i_destY(0), i_destZ(0) {} |
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| 44 | |
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| 45 | uint32 SetDestination(TRAVELLER &traveller, float dest_x, float dest_y, float dest_z, bool sendMove = true); |
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| 46 | void GetDestination(float &x, float &y, float &z) const { x = i_destX; y = i_destY; z = i_destZ; } |
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| 47 | bool UpdateExpired(void) const { return i_tracker.Passed(); } |
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| 48 | void ResetUpdate(uint32 t = TRAVELLER_UPDATE_INTERVAL) { i_tracker.Reset(t); } |
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| 49 | uint32 GetTotalTravelTime(void) const { return i_totalTravelTime; } |
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| 50 | void IncreaseTravelTime(uint32 increment) { i_totalTravelTime += increment; } |
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| 51 | bool HasDestination(void) const { return i_destSet; } |
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| 52 | float GetDestinationDiff(float x, float y, float z) const; |
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| 53 | bool HasArrived(void) const { return (i_totalTravelTime == 0 || i_timeElapsed >= i_totalTravelTime); } |
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| 54 | bool UpdateTraveller(TRAVELLER &traveller, uint32 diff, bool force_update=false, bool micro_movement=false); |
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| 55 | uint32 StartTravel(TRAVELLER &traveller, bool sendMove = true); |
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| 56 | void GetLocationNow(uint32 mapid, float &x, float &y, float &z, bool is3D = false) const; |
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| 57 | void GetLocationNowNoMicroMovement(float &x, float &y, float &z) const; // For use without micro movement |
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| 58 | float GetDistance2dFromDestSq(const WorldObject &obj) const; |
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| 59 | |
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| 60 | private: |
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| 61 | void _findOffSetPoint(float x1, float y1, float x2, float y2, float offset, float &x, float &y); |
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| 62 | |
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| 63 | }; |
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| 64 | #endif |
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