[2] | 1 | /* |
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| 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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| 4 | * This program is free software; you can redistribute it and/or modify |
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| 5 | * it under the terms of the GNU General Public License as published by |
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| 6 | * the Free Software Foundation; either version 2 of the License, or |
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| 7 | * (at your option) any later version. |
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| 8 | * |
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| 9 | * This program is distributed in the hope that it will be useful, |
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 12 | * GNU General Public License for more details. |
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| 13 | * |
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| 14 | * You should have received a copy of the GNU General Public License |
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| 15 | * along with this program; if not, write to the Free Software |
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| 16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 17 | */ |
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| 18 | |
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| 19 | #include "Common.h" |
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| 20 | #include "GameObject.h" |
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| 21 | #include "UpdateMask.h" |
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| 22 | #include "Opcodes.h" |
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| 23 | #include "WorldPacket.h" |
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| 24 | #include "WorldSession.h" |
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| 25 | #include "World.h" |
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| 26 | #include "ObjectAccessor.h" |
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| 27 | #include "Database/DatabaseEnv.h" |
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| 28 | #include "SpellAuras.h" |
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| 29 | #include "MapManager.h" |
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| 30 | #include "GridNotifiers.h" |
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| 31 | #include "CellImpl.h" |
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| 32 | #include "GridNotifiersImpl.h" |
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| 33 | |
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| 34 | DynamicObject::DynamicObject() : WorldObject() |
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| 35 | { |
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| 36 | m_objectType |= TYPEMASK_DYNAMICOBJECT; |
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| 37 | m_objectTypeId = TYPEID_DYNAMICOBJECT; |
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| 38 | // 2.3.2 - 0x58 |
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| 39 | m_updateFlag = (UPDATEFLAG_LOWGUID | UPDATEFLAG_HIGHGUID | UPDATEFLAG_HASPOSITION); |
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| 40 | |
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| 41 | m_valuesCount = DYNAMICOBJECT_END; |
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| 42 | } |
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| 43 | |
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| 44 | void DynamicObject::AddToWorld() |
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| 45 | { |
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| 46 | ///- Register the dynamicObject for guid lookup |
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| 47 | if(!IsInWorld()) ObjectAccessor::Instance().AddObject(this); |
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| 48 | Object::AddToWorld(); |
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| 49 | } |
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| 50 | |
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| 51 | void DynamicObject::RemoveFromWorld() |
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| 52 | { |
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| 53 | ///- Remove the dynamicObject from the accessor |
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| 54 | if(IsInWorld()) ObjectAccessor::Instance().RemoveObject(this); |
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| 55 | Object::RemoveFromWorld(); |
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| 56 | } |
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| 57 | |
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| 58 | bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32 effIndex, float x, float y, float z, int32 duration, float radius ) |
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| 59 | { |
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| 60 | SetInstanceId(caster->GetInstanceId()); |
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| 61 | |
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| 62 | WorldObject::_Create(guidlow, HIGHGUID_DYNAMICOBJECT, caster->GetMapId()); |
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| 63 | Relocate(x,y,z,0); |
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| 64 | |
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| 65 | if(!IsPositionValid()) |
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| 66 | { |
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| 67 | sLog.outError("ERROR: DynamicObject (spell %u eff %u) not created. Suggested coordinates isn't valid (X: %f Y: %f)",spellId,effIndex,GetPositionX(),GetPositionY()); |
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| 68 | return false; |
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| 69 | } |
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| 70 | |
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| 71 | SetUInt32Value( OBJECT_FIELD_ENTRY, spellId ); |
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| 72 | SetFloatValue( OBJECT_FIELD_SCALE_X, 1 ); |
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| 73 | SetUInt64Value( DYNAMICOBJECT_CASTER, caster->GetGUID() ); |
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| 74 | SetUInt32Value( DYNAMICOBJECT_BYTES, 0x00000001 ); |
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| 75 | SetUInt32Value( DYNAMICOBJECT_SPELLID, spellId ); |
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| 76 | SetFloatValue( DYNAMICOBJECT_RADIUS, radius); |
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| 77 | SetFloatValue( DYNAMICOBJECT_POS_X, x ); |
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| 78 | SetFloatValue( DYNAMICOBJECT_POS_Y, y ); |
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| 79 | SetFloatValue( DYNAMICOBJECT_POS_Z, z ); |
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| 80 | SetUInt32Value( DYNAMICOBJECT_CASTTIME, getMSTime() ); // new 2.4.0 |
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| 81 | |
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| 82 | m_aliveDuration = duration; |
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| 83 | m_radius = radius; |
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| 84 | m_effIndex = effIndex; |
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| 85 | m_spellId = spellId; |
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| 86 | m_casterGuid = caster->GetGUID(); |
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| 87 | return true; |
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| 88 | } |
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| 89 | |
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| 90 | Unit* DynamicObject::GetCaster() const |
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| 91 | { |
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| 92 | // can be not found in some cases |
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| 93 | return ObjectAccessor::GetUnit(*this,m_casterGuid); |
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| 94 | } |
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| 95 | |
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| 96 | void DynamicObject::Update(uint32 p_time) |
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| 97 | { |
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| 98 | // caster can be not in world at time dynamic object update, but dynamic object not yet deleted in Unit destructor |
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| 99 | Unit* caster = GetCaster(); |
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| 100 | if(!caster) |
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| 101 | { |
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| 102 | Delete(); |
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| 103 | return; |
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| 104 | } |
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| 105 | |
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| 106 | bool deleteThis = false; |
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| 107 | |
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| 108 | if(m_aliveDuration > int32(p_time)) |
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| 109 | m_aliveDuration -= p_time; |
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| 110 | else |
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| 111 | deleteThis = true; |
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| 112 | |
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| 113 | // TODO: make a timer and update this in larger intervals |
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| 114 | CellPair p(MaNGOS::ComputeCellPair(GetPositionX(), GetPositionY())); |
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| 115 | Cell cell(p); |
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| 116 | cell.data.Part.reserved = ALL_DISTRICT; |
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| 117 | cell.SetNoCreate(); |
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| 118 | |
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| 119 | MaNGOS::DynamicObjectUpdater notifier(*this,caster); |
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| 120 | |
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| 121 | TypeContainerVisitor<MaNGOS::DynamicObjectUpdater, WorldTypeMapContainer > world_object_notifier(notifier); |
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| 122 | TypeContainerVisitor<MaNGOS::DynamicObjectUpdater, GridTypeMapContainer > grid_object_notifier(notifier); |
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| 123 | |
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| 124 | CellLock<GridReadGuard> cell_lock(cell, p); |
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| 125 | cell_lock->Visit(cell_lock, world_object_notifier, *MapManager::Instance().GetMap(GetMapId(), this)); |
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| 126 | cell_lock->Visit(cell_lock, grid_object_notifier, *MapManager::Instance().GetMap(GetMapId(), this)); |
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| 127 | |
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| 128 | if(deleteThis) |
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| 129 | { |
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| 130 | caster->RemoveDynObjectWithGUID(GetGUID()); |
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| 131 | Delete(); |
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| 132 | } |
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| 133 | } |
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| 134 | |
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| 135 | void DynamicObject::Delete() |
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| 136 | { |
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| 137 | SendObjectDeSpawnAnim(GetGUID()); |
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| 138 | AddObjectToRemoveList(); |
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| 139 | } |
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| 140 | |
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| 141 | void DynamicObject::Delay(int32 delaytime) |
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| 142 | { |
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| 143 | m_aliveDuration -= delaytime; |
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| 144 | for(AffectedSet::iterator iunit= m_affected.begin();iunit != m_affected.end();++iunit) |
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| 145 | if (*iunit) |
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| 146 | (*iunit)->DelayAura(m_spellId, m_effIndex, delaytime); |
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| 147 | } |
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| 148 | |
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| 149 | bool DynamicObject::isVisibleForInState(Player const* u, bool inVisibleList) const |
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| 150 | { |
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| 151 | return IsInWorld() && u->IsInWorld() && IsWithinDistInMap(u,World::GetMaxVisibleDistanceForObject()+(inVisibleList ? World::GetVisibleObjectGreyDistance() : 0.0f)); |
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| 152 | } |
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