| 1 | /* |
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| 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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| 3 | * |
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| 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 19 | */ |
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| 20 | |
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| 21 | #ifndef TRINITYCORE_DYNAMICOBJECT_H |
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| 22 | #define TRINITYCORE_DYNAMICOBJECT_H |
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| 23 | |
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| 24 | #include "Object.h" |
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| 25 | |
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| 26 | class Unit; |
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| 27 | struct SpellEntry; |
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| 28 | |
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| 29 | class DynamicObject : public WorldObject |
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| 30 | { |
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| 31 | public: |
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| 32 | typedef std::set<Unit*> AffectedSet; |
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| 33 | explicit DynamicObject(); |
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| 34 | |
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| 35 | void AddToWorld(); |
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| 36 | void RemoveFromWorld(); |
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| 37 | |
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| 38 | bool Create(uint32 guidlow, Unit *caster, uint32 spellId, uint32 effIndex, float x, float y, float z, int32 duration, float radius); |
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| 39 | void Update(uint32 p_time); |
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| 40 | void Delete(); |
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| 41 | uint32 GetSpellId() const { return m_spellId; } |
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| 42 | uint32 GetEffIndex() const { return m_effIndex; } |
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| 43 | uint32 GetDuration() const { return m_aliveDuration; } |
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| 44 | uint64 GetCasterGUID() const { return m_casterGuid; } |
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| 45 | Unit* GetCaster() const; |
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| 46 | float GetRadius() const { return m_radius; } |
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| 47 | bool IsAffecting(Unit *unit) const { return m_affected.find(unit) != m_affected.end(); } |
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| 48 | void AddAffected(Unit *unit) { m_affected.insert(unit); } |
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| 49 | void RemoveAffected(Unit *unit) { m_affected.erase(unit); } |
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| 50 | void Delay(int32 delaytime); |
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| 51 | bool isVisibleForInState(Player const* u, bool inVisibleList) const; |
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| 52 | |
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| 53 | void Say(const char* text, uint32 language, uint64 TargetGuid) { MonsterSay(text,language,TargetGuid); } |
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| 54 | void Yell(const char* text, uint32 language, uint64 TargetGuid) { MonsterYell(text,language,TargetGuid); } |
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| 55 | void TextEmote(const char* text, uint64 TargetGuid) { MonsterTextEmote(text,TargetGuid); } |
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| 56 | void Whisper(const char* text, uint64 receiver) { MonsterWhisper(text,receiver); } |
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| 57 | void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId,language,TargetGuid); } |
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| 58 | void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); } |
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| 59 | void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); } |
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| 60 | void Whisper(int32 textId,uint64 receiver) { MonsterWhisper(textId,receiver); } |
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| 61 | |
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| 62 | GridReference<DynamicObject> &GetGridRef() { return m_gridRef; } |
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| 63 | protected: |
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| 64 | uint64 m_casterGuid; |
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| 65 | uint32 m_spellId; |
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| 66 | uint32 m_effIndex; |
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| 67 | int32 m_aliveDuration; |
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| 68 | time_t m_nextThinkTime; |
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| 69 | float m_radius; |
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| 70 | AffectedSet m_affected; |
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| 71 | private: |
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| 72 | GridReference<DynamicObject> m_gridRef; |
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| 73 | }; |
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| 74 | #endif |
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