/* * Copyright (C) 2005-2008 MaNGOS * * Copyright (C) 2008 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Common.h" #include "Database/DatabaseEnv.h" #include "Database/SQLStorage.h" #include "GMTicketMgr.h" #include "ObjectMgr.h" #include "ProgressBar.h" #include "Policies/SingletonImp.h" #include "Player.h" #include "ObjectDefines.h" INSTANTIATE_SINGLETON_1(GMTicketMgr); void GMTicketMgr::LoadGMTickets() { m_GMTicketMap.clear(); // For reload case QueryResult *result = CharacterDatabase.Query( // 0 1 2 "SELECT guid, ticket_text,UNIX_TIMESTAMP(ticket_lastchange) FROM character_ticket"); if( !result ) { barGoLink bar( 1 ); bar.step(); sLog.outString(); sLog.outString(">> Loaded `character_ticket`, table is empty."); return; } barGoLink bar( result->GetRowCount() ); uint32 count = 0; do { bar.step(); Field* fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); m_GMTicketMap[guid] = GMTicket(guid, fields[1].GetCppString(), time_t(fields[2].GetUInt64())); ++count; } while (result->NextRow()); delete result; sLog.outString(); sLog.outString( ">> Loaded %d GM tickets", count ); } void GMTicketMgr::DeleteAll() { for(GMTicketMap::iterator itr = m_GMTicketMap.begin(); itr != m_GMTicketMap.end(); ++itr) { if(Player* owner = objmgr.GetPlayer(MAKE_NEW_GUID(itr->first,0,HIGHGUID_PLAYER))) owner->GetSession()->SendGMTicketGetTicket(0x0A,0); } CharacterDatabase.PExecute("DELETE FROM character_ticket"); m_GMTicketMap.clear(); }