/* * Copyright (C) 2005-2008 MaNGOS * * Copyright (C) 2008 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GROUPREFERENCE_H #define _GROUPREFERENCE_H #include "Utilities/LinkedReference/Reference.h" class Group; class Player; class TRINITY_DLL_SPEC GroupReference : public Reference { protected: uint8 iSubGroup; void targetObjectBuildLink(); void targetObjectDestroyLink(); void sourceObjectDestroyLink(); public: GroupReference() : Reference(), iSubGroup(0) {} ~GroupReference() { unlink(); } GroupReference *next() { return (GroupReference*)Reference::next(); } uint8 getSubGroup() const { return iSubGroup; } void setSubGroup(uint8 pSubGroup) { iSubGroup = pSubGroup; } }; #endif