[2] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[2] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[2] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[2] | 19 | */ |
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| 20 | |
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| 21 | #include "Common.h" |
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| 22 | #include "WorldPacket.h" |
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| 23 | #include "WorldSession.h" |
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| 24 | #include "World.h" |
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| 25 | #include "ObjectMgr.h" |
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| 26 | #include "Log.h" |
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| 27 | #include "Opcodes.h" |
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| 28 | #include "Guild.h" |
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| 29 | #include "MapManager.h" |
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| 30 | #include "GossipDef.h" |
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| 31 | #include "SocialMgr.h" |
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| 32 | |
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| 33 | void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) |
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| 34 | { |
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| 35 | CHECK_PACKET_SIZE(recvPacket, 4); |
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| 36 | |
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| 37 | uint32 guildId; |
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| 38 | Guild *guild; |
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| 39 | |
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| 40 | //sLog.outDebug("WORLD: Received CMSG_GUILD_QUERY"); |
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| 41 | |
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| 42 | recvPacket >> guildId; |
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| 43 | |
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| 44 | guild = objmgr.GetGuildById(guildId); |
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| 45 | if(!guild) |
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| 46 | { |
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| 47 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 48 | return; |
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| 49 | } |
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| 50 | |
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| 51 | guild->Query(this); |
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| 52 | } |
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| 53 | |
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| 54 | void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket) |
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| 55 | { |
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| 56 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 57 | |
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| 58 | std::string gname; |
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| 59 | |
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| 60 | //sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE"); |
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| 61 | |
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| 62 | recvPacket >> gname; |
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| 63 | |
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| 64 | if(GetPlayer()->GetGuildId()) |
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| 65 | return; |
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| 66 | |
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| 67 | Guild *guild = new Guild; |
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| 68 | if(!guild->create(GetPlayer()->GetGUID(),gname)) |
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| 69 | { |
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| 70 | delete guild; |
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| 71 | return; |
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| 72 | } |
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| 73 | |
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| 74 | objmgr.AddGuild(guild); |
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| 75 | } |
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| 76 | |
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| 77 | void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) |
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| 78 | { |
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| 79 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 80 | |
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| 81 | std::string Invitedname, plname; |
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| 82 | |
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| 83 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE"); |
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| 84 | |
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| 85 | Player * player = NULL; |
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| 86 | |
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| 87 | recvPacket >> Invitedname; |
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| 88 | |
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| 89 | if(normalizePlayerName(Invitedname)) |
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| 90 | player = ObjectAccessor::Instance().FindPlayerByName(Invitedname.c_str()); |
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| 91 | |
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| 92 | if(!player) |
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| 93 | { |
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| 94 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_PLAYER_NOT_FOUND); |
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| 95 | return; |
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| 96 | } |
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| 97 | |
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| 98 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 99 | if(!guild) |
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| 100 | { |
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| 101 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 102 | return; |
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| 103 | } |
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| 104 | |
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| 105 | // OK result but not send invite |
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| 106 | if(player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow())) |
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| 107 | return; |
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| 108 | |
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| 109 | // not let enemies sign guild charter |
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| 110 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam()) |
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| 111 | { |
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| 112 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_NOT_ALLIED); |
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| 113 | return; |
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| 114 | } |
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| 115 | |
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| 116 | if(player->GetGuildId()) |
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| 117 | { |
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| 118 | plname = player->GetName(); |
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| 119 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_IN_GUILD); |
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| 120 | return; |
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| 121 | } |
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| 122 | |
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| 123 | if(player->GetGuildIdInvited()) |
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| 124 | { |
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| 125 | plname = player->GetName(); |
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| 126 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_INVITED_TO_GUILD); |
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| 127 | return; |
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| 128 | } |
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| 129 | |
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| 130 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_INVITE)) |
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| 131 | { |
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| 132 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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| 133 | return; |
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| 134 | } |
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| 135 | |
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| 136 | sLog.outDebug("Player %s Invited %s to Join his Guild", GetPlayer()->GetName(), Invitedname.c_str()); |
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| 137 | |
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| 138 | player->SetGuildIdInvited(GetPlayer()->GetGuildId()); |
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| 139 | // Put record into guildlog |
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| 140 | guild->LogGuildEvent(GUILD_EVENT_LOG_INVITE_PLAYER, GetPlayer()->GetGUIDLow(), player->GetGUIDLow(), 0); |
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| 141 | |
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| 142 | WorldPacket data(SMSG_GUILD_INVITE, (8+10)); // guess size |
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| 143 | data << GetPlayer()->GetName(); |
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| 144 | data << guild->GetName(); |
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| 145 | player->GetSession()->SendPacket(&data); |
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| 146 | |
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| 147 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_INVITE)"); |
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| 148 | } |
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| 149 | |
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| 150 | void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) |
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| 151 | { |
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| 152 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 153 | |
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| 154 | std::string plName; |
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| 155 | |
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| 156 | //sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE"); |
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| 157 | |
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| 158 | recvPacket >> plName; |
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| 159 | |
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| 160 | if(!normalizePlayerName(plName)) |
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| 161 | return; |
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| 162 | |
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[177] | 163 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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[173] | 164 | if(!guild) |
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| 165 | { |
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| 166 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 167 | return; |
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| 168 | } |
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| 169 | |
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| 170 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_REMOVE)) |
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| 171 | { |
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| 172 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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| 173 | return; |
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| 174 | } |
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| 175 | |
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[177] | 176 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
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[2] | 177 | |
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| 178 | if(!plGuid) |
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| 179 | { |
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| 180 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
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| 181 | return; |
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| 182 | } |
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| 183 | |
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| 184 | if(plGuid == guild->GetLeader()) |
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| 185 | { |
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| 186 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
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| 187 | return; |
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| 188 | } |
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| 189 | |
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[177] | 190 | if(!guild->IsMember(GUID_LOPART(plGuid))) |
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[2] | 191 | { |
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| 192 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
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| 193 | return; |
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| 194 | } |
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| 195 | |
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| 196 | guild->DelMember(plGuid); |
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| 197 | // Put record into guildlog |
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| 198 | guild->LogGuildEvent(GUILD_EVENT_LOG_UNINVITE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), 0); |
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| 199 | |
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| 200 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
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| 201 | data << (uint8)GE_REMOVED; |
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| 202 | data << (uint8)2; // strings count |
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| 203 | data << plName; |
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| 204 | data << GetPlayer()->GetName(); |
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| 205 | guild->BroadcastPacket(&data); |
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| 206 | } |
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| 207 | |
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| 208 | void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) |
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| 209 | { |
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| 210 | Guild *guild; |
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| 211 | Player *player = GetPlayer(); |
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| 212 | |
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| 213 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT"); |
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| 214 | |
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| 215 | guild = objmgr.GetGuildById(player->GetGuildIdInvited()); |
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| 216 | if(!guild || player->GetGuildId()) |
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| 217 | return; |
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| 218 | |
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| 219 | // not let enemies sign guild charter |
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| 220 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != objmgr.GetPlayerTeamByGUID(guild->GetLeader())) |
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| 221 | return; |
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| 222 | |
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| 223 | if(!guild->AddMember(GetPlayer()->GetGUID(),guild->GetLowestRank())) |
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| 224 | return; |
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| 225 | // Put record into guildlog |
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| 226 | guild->LogGuildEvent(GUILD_EVENT_LOG_JOIN_GUILD, GetPlayer()->GetGUIDLow(), 0, 0); |
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| 227 | |
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| 228 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
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| 229 | data << (uint8)GE_JOINED; |
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| 230 | data << (uint8)1; |
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| 231 | data << player->GetName(); |
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| 232 | guild->BroadcastPacket(&data); |
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| 233 | |
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| 234 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
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| 235 | } |
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| 236 | |
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| 237 | void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) |
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| 238 | { |
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| 239 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DECLINE"); |
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| 240 | |
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| 241 | GetPlayer()->SetGuildIdInvited(0); |
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| 242 | GetPlayer()->SetInGuild(0); |
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| 243 | } |
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| 244 | |
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| 245 | void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/) |
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| 246 | { |
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| 247 | Guild *guild; |
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| 248 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO"); |
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| 249 | |
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| 250 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 251 | if(!guild) |
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| 252 | { |
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| 253 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 254 | return; |
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| 255 | } |
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| 256 | |
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| 257 | WorldPacket data(SMSG_GUILD_INFO, (5*4 + guild->GetName().size() + 1)); |
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| 258 | data << guild->GetName(); |
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| 259 | data << guild->GetCreatedDay(); |
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| 260 | data << guild->GetCreatedMonth(); |
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| 261 | data << guild->GetCreatedYear(); |
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| 262 | data << guild->GetMemberSize(); |
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| 263 | data << guild->GetMemberSize(); |
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| 264 | |
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| 265 | SendPacket(&data); |
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| 266 | } |
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| 267 | |
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| 268 | void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/) |
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| 269 | { |
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| 270 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER"); |
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| 271 | |
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| 272 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 273 | if(!guild) |
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| 274 | return; |
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| 275 | |
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| 276 | guild->Roster(this); |
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| 277 | } |
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| 278 | |
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| 279 | void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) |
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| 280 | { |
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| 281 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 282 | |
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| 283 | std::string plName; |
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| 284 | |
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| 285 | //sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE"); |
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| 286 | |
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| 287 | recvPacket >> plName; |
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| 288 | |
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| 289 | if(!normalizePlayerName(plName)) |
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| 290 | return; |
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[173] | 291 | |
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| 292 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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[2] | 293 | if(!guild) |
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| 294 | { |
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| 295 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 296 | return; |
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| 297 | } |
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[173] | 298 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_PROMOTE)) |
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[2] | 299 | { |
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[173] | 300 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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| 301 | return; |
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| 302 | } |
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| 303 | |
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| 304 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
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| 305 | |
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| 306 | if(!plGuid) |
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| 307 | { |
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[2] | 308 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
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| 309 | return; |
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| 310 | } |
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| 311 | else if(plGuid == GetPlayer()->GetGUID()) |
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| 312 | { |
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| 313 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
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| 314 | return; |
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| 315 | } |
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[173] | 316 | |
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| 317 | int32 plRankId = guild->GetRank(GUID_LOPART(plGuid)); |
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| 318 | if(plRankId == -1) |
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[2] | 319 | { |
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| 320 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
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| 321 | return; |
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| 322 | } |
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[173] | 323 | if(plRankId < 2 || (plRankId-1) < GetPlayer()->GetRank()) |
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[2] | 324 | return; |
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| 325 | |
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| 326 | uint32 newRankId = plRankId < guild->GetNrRanks() ? plRankId-1 : guild->GetNrRanks()-1; |
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| 327 | |
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| 328 | guild->ChangeRank(plGuid, newRankId); |
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| 329 | // Put record into guildlog |
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| 330 | guild->LogGuildEvent(GUILD_EVENT_LOG_PROMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), newRankId); |
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| 331 | |
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| 332 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
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| 333 | data << (uint8)GE_PROMOTION; |
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| 334 | data << (uint8)3; |
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| 335 | data << GetPlayer()->GetName(); |
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| 336 | data << plName; |
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| 337 | data << guild->GetRankName(newRankId); |
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| 338 | guild->BroadcastPacket(&data); |
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| 339 | } |
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| 340 | |
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| 341 | void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) |
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| 342 | { |
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| 343 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 344 | |
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| 345 | std::string plName; |
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| 346 | |
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| 347 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE"); |
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| 348 | |
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| 349 | recvPacket >> plName; |
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| 350 | |
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| 351 | if(!normalizePlayerName(plName)) |
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| 352 | return; |
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| 353 | |
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[173] | 354 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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[2] | 355 | |
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| 356 | if(!guild) |
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| 357 | { |
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| 358 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 359 | return; |
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| 360 | } |
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[173] | 361 | |
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| 362 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_DEMOTE)) |
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| 363 | { |
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| 364 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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| 365 | return; |
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| 366 | } |
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| 367 | |
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| 368 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
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[2] | 369 | |
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| 370 | if( !plGuid ) |
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| 371 | { |
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| 372 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
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| 373 | return; |
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| 374 | } |
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| 375 | |
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| 376 | if(plGuid == GetPlayer()->GetGUID()) |
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| 377 | { |
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| 378 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
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| 379 | return; |
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| 380 | } |
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| 381 | |
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[173] | 382 | int32 plRankId = guild->GetRank(GUID_LOPART(plGuid)); |
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| 383 | if(plRankId == -1) |
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[2] | 384 | { |
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| 385 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
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| 386 | return; |
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| 387 | } |
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| 388 | |
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| 389 | if((plRankId+1) >= guild->GetNrRanks() || plRankId <= this->GetPlayer()->GetRank()) |
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| 390 | return; |
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| 391 | |
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| 392 | guild->ChangeRank(plGuid, (plRankId+1)); |
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| 393 | // Put record into guildlog |
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| 394 | guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (plRankId+1)); |
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| 395 | |
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| 396 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
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| 397 | data << (uint8)GE_DEMOTION; |
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| 398 | data << (uint8)3; |
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| 399 | data << GetPlayer()->GetName(); |
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| 400 | data << plName; |
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| 401 | data << guild->GetRankName(plRankId+1); |
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| 402 | guild->BroadcastPacket(&data); |
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| 403 | } |
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| 404 | |
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| 405 | void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) |
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| 406 | { |
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| 407 | std::string plName; |
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| 408 | Guild *guild; |
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| 409 | |
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| 410 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE"); |
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| 411 | |
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| 412 | guild = objmgr.GetGuildById(_player->GetGuildId()); |
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| 413 | if(!guild) |
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| 414 | { |
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| 415 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 416 | return; |
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| 417 | } |
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| 418 | if(_player->GetGUID() == guild->GetLeader() && guild->GetMemberSize() > 1) |
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| 419 | { |
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| 420 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
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| 421 | return; |
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| 422 | } |
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| 423 | |
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| 424 | if(_player->GetGUID() == guild->GetLeader()) |
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| 425 | { |
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| 426 | guild->Disband(); |
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| 427 | return; |
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| 428 | } |
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| 429 | |
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| 430 | plName = _player->GetName(); |
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| 431 | |
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| 432 | guild->DelMember(_player->GetGUID()); |
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| 433 | // Put record into guildlog |
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| 434 | guild->LogGuildEvent(GUILD_EVENT_LOG_LEAVE_GUILD, _player->GetGUIDLow(), 0, 0); |
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| 435 | |
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| 436 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
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| 437 | data << (uint8)GE_LEFT; |
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| 438 | data << (uint8)1; |
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| 439 | data << plName; |
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| 440 | guild->BroadcastPacket(&data); |
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| 441 | |
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| 442 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
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| 443 | |
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| 444 | SendGuildCommandResult(GUILD_QUIT_S, guild->GetName(), GUILD_PLAYER_NO_MORE_IN_GUILD); |
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| 445 | } |
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| 446 | |
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| 447 | void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/) |
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| 448 | { |
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| 449 | std::string name; |
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| 450 | Guild *guild; |
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| 451 | |
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| 452 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND"); |
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| 453 | |
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| 454 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 455 | if(!guild) |
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| 456 | { |
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| 457 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 458 | return; |
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| 459 | } |
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| 460 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
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| 461 | { |
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| 462 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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| 463 | return; |
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| 464 | } |
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| 465 | |
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| 466 | guild->Disband(); |
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| 467 | |
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| 468 | //sLog.outDebug("WORLD: Guild Sucefully Disbanded"); |
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| 469 | } |
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| 470 | |
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| 471 | void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket) |
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| 472 | { |
---|
| 473 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 474 | |
---|
| 475 | std::string name; |
---|
| 476 | Player *oldLeader = GetPlayer(); |
---|
| 477 | Guild *guild; |
---|
| 478 | |
---|
| 479 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEADER"); |
---|
| 480 | |
---|
| 481 | recvPacket >> name; |
---|
| 482 | |
---|
| 483 | if(!normalizePlayerName(name)) |
---|
| 484 | return; |
---|
[173] | 485 | |
---|
| 486 | guild = objmgr.GetGuildById(oldLeader->GetGuildId()); |
---|
| 487 | |
---|
[177] | 488 | if (!guild) |
---|
[173] | 489 | { |
---|
| 490 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 491 | return; |
---|
| 492 | } |
---|
| 493 | |
---|
[177] | 494 | if( oldLeader->GetGUID() != guild->GetLeader()) |
---|
[173] | 495 | { |
---|
| 496 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 497 | return; |
---|
| 498 | } |
---|
[2] | 499 | |
---|
[177] | 500 | uint64 newLeaderGUID = objmgr.GetPlayerGUIDByName(name); |
---|
| 501 | if (!newLeaderGUID) |
---|
[2] | 502 | { |
---|
| 503 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_FOUND); |
---|
| 504 | return; |
---|
| 505 | } |
---|
[177] | 506 | if(!guild->IsMember(GUID_LOPART(newLeaderGUID))) |
---|
[2] | 507 | { |
---|
| 508 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
| 509 | return; |
---|
| 510 | } |
---|
| 511 | |
---|
| 512 | guild->SetLeader(newLeaderGUID); |
---|
| 513 | guild->ChangeRank(oldLeader->GetGUID(), GR_OFFICER); |
---|
| 514 | |
---|
| 515 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
---|
| 516 | data << (uint8)GE_LEADER_CHANGED; |
---|
| 517 | data << (uint8)2; |
---|
| 518 | data << oldLeader->GetName(); |
---|
| 519 | data << name.c_str(); |
---|
| 520 | guild->BroadcastPacket(&data); |
---|
| 521 | |
---|
| 522 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
| 523 | } |
---|
| 524 | |
---|
| 525 | void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket) |
---|
| 526 | { |
---|
| 527 | Guild *guild; |
---|
| 528 | std::string MOTD; |
---|
| 529 | |
---|
| 530 | //sLog.outDebug("WORLD: Received CMSG_GUILD_MOTD"); |
---|
| 531 | |
---|
| 532 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 533 | if(!guild) |
---|
| 534 | { |
---|
| 535 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 536 | return; |
---|
| 537 | } |
---|
| 538 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_SETMOTD)) |
---|
| 539 | { |
---|
| 540 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 541 | return; |
---|
| 542 | } |
---|
| 543 | |
---|
| 544 | if(!recvPacket.empty()) |
---|
| 545 | recvPacket >> MOTD; |
---|
| 546 | else |
---|
| 547 | MOTD = ""; |
---|
| 548 | |
---|
| 549 | guild->SetMOTD(MOTD); |
---|
| 550 | |
---|
| 551 | WorldPacket data(SMSG_GUILD_EVENT, (2+MOTD.size()+1)); |
---|
| 552 | data << (uint8)GE_MOTD; |
---|
| 553 | data << (uint8)1; |
---|
| 554 | data << MOTD; |
---|
| 555 | guild->BroadcastPacket(&data); |
---|
| 556 | |
---|
| 557 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
| 558 | } |
---|
| 559 | |
---|
| 560 | void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket) |
---|
| 561 | { |
---|
| 562 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 563 | |
---|
| 564 | std::string name,PNOTE; |
---|
| 565 | |
---|
| 566 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE"); |
---|
| 567 | |
---|
| 568 | recvPacket >> name; |
---|
| 569 | |
---|
| 570 | if(!normalizePlayerName(name)) |
---|
| 571 | return; |
---|
| 572 | |
---|
[177] | 573 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 574 | if (!guild) |
---|
[173] | 575 | { |
---|
| 576 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 577 | return; |
---|
| 578 | } |
---|
| 579 | |
---|
[177] | 580 | if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EPNOTE)) |
---|
[173] | 581 | { |
---|
| 582 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 583 | return; |
---|
| 584 | } |
---|
| 585 | |
---|
[177] | 586 | uint64 plGuid = objmgr.GetPlayerGUIDByName(name); |
---|
[2] | 587 | |
---|
[177] | 588 | if (!plGuid) |
---|
[2] | 589 | { |
---|
| 590 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_FOUND); |
---|
| 591 | return; |
---|
| 592 | } |
---|
[177] | 593 | |
---|
| 594 | if (!guild->IsMember(GUID_LOPART(plGuid))) |
---|
[2] | 595 | { |
---|
| 596 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
| 597 | return; |
---|
| 598 | } |
---|
| 599 | |
---|
| 600 | recvPacket >> PNOTE; |
---|
| 601 | guild->SetPNOTE(plGuid, PNOTE); |
---|
| 602 | |
---|
| 603 | guild->Roster(this); |
---|
| 604 | } |
---|
| 605 | |
---|
| 606 | void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) |
---|
| 607 | { |
---|
| 608 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 609 | |
---|
| 610 | std::string plName, OFFNOTE; |
---|
| 611 | |
---|
| 612 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE"); |
---|
| 613 | |
---|
| 614 | recvPacket >> plName; |
---|
| 615 | |
---|
| 616 | if(!normalizePlayerName(plName)) |
---|
| 617 | return; |
---|
| 618 | |
---|
[177] | 619 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 620 | if (!guild) |
---|
[173] | 621 | { |
---|
| 622 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 623 | return; |
---|
| 624 | } |
---|
[177] | 625 | if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EOFFNOTE)) |
---|
[173] | 626 | { |
---|
| 627 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 628 | return; |
---|
| 629 | } |
---|
| 630 | |
---|
[177] | 631 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
[2] | 632 | |
---|
[177] | 633 | if (!plGuid) |
---|
[2] | 634 | { |
---|
| 635 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
| 636 | return; |
---|
| 637 | } |
---|
[177] | 638 | |
---|
| 639 | if (!guild->IsMember(GUID_LOPART(plGuid))) |
---|
[2] | 640 | { |
---|
| 641 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
| 642 | return; |
---|
| 643 | } |
---|
| 644 | |
---|
| 645 | recvPacket >> OFFNOTE; |
---|
| 646 | guild->SetOFFNOTE(plGuid, OFFNOTE); |
---|
| 647 | |
---|
| 648 | guild->Roster(this); |
---|
| 649 | } |
---|
| 650 | |
---|
| 651 | void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) |
---|
| 652 | { |
---|
| 653 | CHECK_PACKET_SIZE(recvPacket, 4+4+1+4*13); |
---|
| 654 | //recvPacket.hexlike(); |
---|
| 655 | |
---|
| 656 | Guild *guild; |
---|
| 657 | std::string rankname; |
---|
| 658 | uint32 rankId; |
---|
| 659 | uint32 rights, MoneyPerDay; |
---|
| 660 | uint32 BankRights; |
---|
| 661 | uint32 BankSlotPerDay; |
---|
| 662 | |
---|
| 663 | //sLog.outDebug("WORLD: Received CMSG_GUILD_RANK"); |
---|
| 664 | |
---|
| 665 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 666 | if(!guild) |
---|
| 667 | { |
---|
| 668 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 669 | return; |
---|
| 670 | } |
---|
| 671 | |
---|
| 672 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
| 673 | { |
---|
| 674 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 675 | return; |
---|
| 676 | } |
---|
| 677 | |
---|
| 678 | recvPacket >> rankId; |
---|
| 679 | recvPacket >> rights; |
---|
| 680 | recvPacket >> rankname; |
---|
| 681 | recvPacket >> MoneyPerDay; |
---|
| 682 | |
---|
| 683 | for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
| 684 | { |
---|
| 685 | recvPacket >> BankRights; |
---|
| 686 | recvPacket >> BankSlotPerDay; |
---|
| 687 | guild->SetBankRightsAndSlots(rankId, uint8(i), uint16(BankRights & 0xFF), uint16(BankSlotPerDay), true); |
---|
| 688 | } |
---|
| 689 | sLog.outDebug("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights); |
---|
| 690 | |
---|
| 691 | guild->SetBankMoneyPerDay(rankId, MoneyPerDay); |
---|
| 692 | guild->SetRankName(rankId, rankname); |
---|
| 693 | |
---|
| 694 | if(rankId==GR_GUILDMASTER) // prevent loss leader rights |
---|
| 695 | rights |= GR_RIGHT_ALL; |
---|
| 696 | |
---|
| 697 | guild->SetRankRights(rankId, rights); |
---|
| 698 | |
---|
| 699 | guild->Query(this); |
---|
| 700 | guild->Roster(this); |
---|
| 701 | } |
---|
| 702 | |
---|
| 703 | void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) |
---|
| 704 | { |
---|
| 705 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 706 | |
---|
| 707 | Guild *guild; |
---|
| 708 | std::string rankname; |
---|
| 709 | |
---|
| 710 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ADD_RANK"); |
---|
| 711 | |
---|
| 712 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 713 | if(!guild) |
---|
| 714 | { |
---|
| 715 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 716 | return; |
---|
| 717 | } |
---|
| 718 | |
---|
| 719 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
| 720 | { |
---|
| 721 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 722 | return; |
---|
| 723 | } |
---|
| 724 | |
---|
| 725 | if(guild->GetNrRanks() >= GUILD_MAX_RANKS) // client not let create more 10 than ranks |
---|
| 726 | return; |
---|
| 727 | |
---|
| 728 | recvPacket >> rankname; |
---|
| 729 | |
---|
| 730 | guild->CreateRank(rankname, GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); |
---|
| 731 | |
---|
| 732 | guild->Query(this); |
---|
| 733 | guild->Roster(this); |
---|
| 734 | } |
---|
| 735 | |
---|
| 736 | void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/) |
---|
| 737 | { |
---|
| 738 | Guild *guild; |
---|
| 739 | std::string rankname; |
---|
| 740 | |
---|
| 741 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK"); |
---|
| 742 | |
---|
| 743 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 744 | if(!guild) |
---|
| 745 | { |
---|
| 746 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 747 | return; |
---|
| 748 | } |
---|
| 749 | |
---|
| 750 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
| 751 | { |
---|
| 752 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 753 | return; |
---|
| 754 | } |
---|
| 755 | |
---|
| 756 | guild->DelRank(); |
---|
| 757 | |
---|
| 758 | guild->Query(this); |
---|
| 759 | guild->Roster(this); |
---|
| 760 | } |
---|
| 761 | |
---|
| 762 | void WorldSession::SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult) |
---|
| 763 | { |
---|
| 764 | WorldPacket data(SMSG_GUILD_COMMAND_RESULT, (8+str.size()+1)); |
---|
| 765 | data << typecmd; |
---|
| 766 | data << str; |
---|
| 767 | data << cmdresult; |
---|
| 768 | SendPacket(&data); |
---|
| 769 | |
---|
| 770 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)"); |
---|
| 771 | } |
---|
| 772 | |
---|
| 773 | void WorldSession::HandleGuildChangeInfoOpcode(WorldPacket& recvPacket) |
---|
| 774 | { |
---|
| 775 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 776 | |
---|
| 777 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT"); |
---|
| 778 | |
---|
| 779 | std::string GINFO; |
---|
| 780 | |
---|
| 781 | recvPacket >> GINFO; |
---|
| 782 | |
---|
| 783 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 784 | if(!guild) |
---|
| 785 | { |
---|
| 786 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 787 | return; |
---|
| 788 | } |
---|
| 789 | |
---|
| 790 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_MODIFY_GUILD_INFO)) |
---|
| 791 | { |
---|
| 792 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PERMISSIONS); |
---|
| 793 | return; |
---|
| 794 | } |
---|
| 795 | |
---|
| 796 | guild->SetGINFO(GINFO); |
---|
| 797 | } |
---|
| 798 | |
---|
| 799 | void WorldSession::HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket) |
---|
| 800 | { |
---|
| 801 | CHECK_PACKET_SIZE(recvPacket, 8+4+4+4+4+4); |
---|
| 802 | |
---|
| 803 | //sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM"); |
---|
| 804 | |
---|
| 805 | uint64 vendorGuid; |
---|
| 806 | |
---|
| 807 | uint32 EmblemStyle; |
---|
| 808 | uint32 EmblemColor; |
---|
| 809 | uint32 BorderStyle; |
---|
| 810 | uint32 BorderColor; |
---|
| 811 | uint32 BackgroundColor; |
---|
| 812 | |
---|
| 813 | recvPacket >> vendorGuid; |
---|
| 814 | |
---|
| 815 | Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, vendorGuid,UNIT_NPC_FLAG_TABARDDESIGNER); |
---|
| 816 | if (!pCreature) |
---|
| 817 | { |
---|
| 818 | //"That's not an emblem vendor!" |
---|
| 819 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_INVALIDVENDOR); |
---|
| 820 | sLog.outDebug("WORLD: HandleGuildSaveEmblemOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(vendorGuid)); |
---|
| 821 | return; |
---|
| 822 | } |
---|
| 823 | |
---|
| 824 | // remove fake death |
---|
| 825 | if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) |
---|
| 826 | GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); |
---|
| 827 | |
---|
| 828 | recvPacket >> EmblemStyle; |
---|
| 829 | recvPacket >> EmblemColor; |
---|
| 830 | recvPacket >> BorderStyle; |
---|
| 831 | recvPacket >> BorderColor; |
---|
| 832 | recvPacket >> BackgroundColor; |
---|
| 833 | |
---|
| 834 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 835 | if(!guild) |
---|
| 836 | { |
---|
| 837 | //"You are not part of a guild!"; |
---|
| 838 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOGUILD); |
---|
| 839 | return; |
---|
| 840 | } |
---|
| 841 | |
---|
| 842 | if (guild->GetLeader() != GetPlayer()->GetGUID()) |
---|
| 843 | { |
---|
| 844 | //"Only guild leaders can create emblems." |
---|
| 845 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTGUILDMASTER); |
---|
| 846 | return; |
---|
| 847 | } |
---|
| 848 | |
---|
| 849 | if(GetPlayer()->GetMoney() < 10*GOLD) |
---|
| 850 | { |
---|
| 851 | //"You can't afford to do that." |
---|
| 852 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTENOUGHMONEY); |
---|
| 853 | return; |
---|
| 854 | } |
---|
| 855 | |
---|
| 856 | GetPlayer()->ModifyMoney(-10*GOLD); |
---|
| 857 | guild->SetEmblem(EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor); |
---|
| 858 | |
---|
| 859 | //"Guild Emblem saved." |
---|
| 860 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_SUCCESS); |
---|
| 861 | |
---|
| 862 | guild->Query(this); |
---|
| 863 | } |
---|
| 864 | |
---|
| 865 | void WorldSession::HandleGuildEventLogOpcode(WorldPacket& /* recvPacket */) |
---|
| 866 | { |
---|
| 867 | // empty |
---|
| 868 | sLog.outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)"); |
---|
| 869 | //recvPacket.hexlike(); |
---|
| 870 | |
---|
| 871 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 872 | if (GuildId == 0) |
---|
| 873 | return; |
---|
| 874 | |
---|
| 875 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 876 | if(!pGuild) |
---|
| 877 | return; |
---|
| 878 | |
---|
| 879 | pGuild->DisplayGuildEventlog(this); |
---|
| 880 | } |
---|
| 881 | |
---|
| 882 | /****** GUILD BANK *******/ |
---|
| 883 | |
---|
| 884 | void WorldSession::HandleGuildBankGetMoneyAmount( WorldPacket & /* recv_data */ ) |
---|
| 885 | { |
---|
| 886 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)"); |
---|
| 887 | //recv_data.hexlike(); |
---|
| 888 | |
---|
| 889 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 890 | if (GuildId == 0) |
---|
| 891 | return; |
---|
| 892 | |
---|
| 893 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 894 | if(!pGuild) |
---|
| 895 | return; |
---|
| 896 | |
---|
| 897 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
| 898 | } |
---|
| 899 | |
---|
| 900 | void WorldSession::HandleGuildBankGetRights( WorldPacket& /* recv_data */ ) |
---|
| 901 | { |
---|
| 902 | sLog.outDebug("WORLD: Received (MSG_GUILD_PERMISSIONS)"); |
---|
| 903 | |
---|
| 904 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 905 | if (GuildId == 0) |
---|
| 906 | return; |
---|
| 907 | |
---|
| 908 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 909 | if(!pGuild) |
---|
| 910 | return; |
---|
| 911 | |
---|
| 912 | uint32 rankId = GetPlayer()->GetRank(); |
---|
| 913 | |
---|
| 914 | WorldPacket data(MSG_GUILD_PERMISSIONS, 4*15+1); |
---|
| 915 | data << uint32(rankId); // guild rank id |
---|
| 916 | data << uint32(pGuild->GetRankRights(rankId)); // rank rights |
---|
| 917 | // money per day left |
---|
| 918 | data << uint32(pGuild->GetMemberMoneyWithdrawRem(GetPlayer()->GetGUIDLow())); |
---|
| 919 | data << uint8(pGuild->GetPurchasedTabs()); // tabs count |
---|
| 920 | for(int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
| 921 | { |
---|
| 922 | data << uint32(pGuild->GetBankRights(rankId, uint8(i))); |
---|
| 923 | data << uint32(pGuild->GetMemberSlotWithdrawRem(GetPlayer()->GetGUIDLow(), uint8(i))); |
---|
| 924 | } |
---|
| 925 | SendPacket(&data); |
---|
| 926 | sLog.outDebug("WORLD: Sent (MSG_GUILD_PERMISSIONS)"); |
---|
| 927 | } |
---|
| 928 | |
---|
| 929 | /* Called when clicking on Guild bank gameobject */ |
---|
| 930 | void WorldSession::HandleGuildBankQuery( WorldPacket & recv_data ) |
---|
| 931 | { |
---|
| 932 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)"); |
---|
| 933 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
| 934 | uint64 GoGuid; |
---|
| 935 | uint8 unk; |
---|
| 936 | recv_data >> GoGuid >> unk; |
---|
| 937 | |
---|
| 938 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 939 | return; |
---|
| 940 | |
---|
| 941 | if (uint32 GuildId = GetPlayer()->GetGuildId()) |
---|
| 942 | { |
---|
| 943 | if(Guild *pGuild = objmgr.GetGuildById(GuildId)) |
---|
| 944 | { |
---|
| 945 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 946 | return; |
---|
| 947 | } |
---|
| 948 | } |
---|
| 949 | |
---|
| 950 | SendGuildCommandResult(GUILD_BANK_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 951 | } |
---|
| 952 | |
---|
| 953 | /* Called when opening guild bank tab only (first one) */ |
---|
| 954 | void WorldSession::HandleGuildBankTabColon( WorldPacket & recv_data ) |
---|
| 955 | { |
---|
| 956 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)"); |
---|
| 957 | CHECK_PACKET_SIZE(recv_data,8+1+1); |
---|
| 958 | uint64 GoGuid; |
---|
| 959 | uint8 TabId,unk1; |
---|
| 960 | recv_data >> GoGuid >> TabId >> unk1; |
---|
| 961 | |
---|
| 962 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 963 | return; |
---|
| 964 | |
---|
| 965 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 966 | if (GuildId == 0) |
---|
| 967 | return; |
---|
| 968 | |
---|
| 969 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 970 | if(!pGuild) |
---|
| 971 | return; |
---|
| 972 | |
---|
| 973 | // Let's update the amount of gold the player can withdraw before displaying the content |
---|
| 974 | // This is usefull if money withdraw right has changed |
---|
| 975 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
| 976 | |
---|
| 977 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
| 978 | } |
---|
| 979 | |
---|
| 980 | void WorldSession::HandleGuildBankDeposit( WorldPacket & recv_data ) |
---|
| 981 | { |
---|
| 982 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)"); |
---|
| 983 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
| 984 | uint64 GoGuid; |
---|
| 985 | uint32 money; |
---|
| 986 | recv_data >> GoGuid >> money; |
---|
| 987 | |
---|
| 988 | if (!money) |
---|
| 989 | return; |
---|
| 990 | |
---|
| 991 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 992 | return; |
---|
| 993 | |
---|
| 994 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 995 | if (GuildId == 0) |
---|
| 996 | return; |
---|
| 997 | |
---|
| 998 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 999 | if(!pGuild) |
---|
| 1000 | return; |
---|
| 1001 | |
---|
| 1002 | if (GetPlayer()->GetMoney() < money) |
---|
| 1003 | return; |
---|
| 1004 | |
---|
| 1005 | CharacterDatabase.BeginTransaction(); |
---|
| 1006 | |
---|
| 1007 | pGuild->SetBankMoney(pGuild->GetGuildBankMoney()+money); |
---|
| 1008 | GetPlayer()->ModifyMoney(-int(money)); |
---|
| 1009 | GetPlayer()->SaveGoldToDB(); |
---|
| 1010 | |
---|
| 1011 | CharacterDatabase.CommitTransaction(); |
---|
| 1012 | |
---|
| 1013 | // logging money |
---|
| 1014 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1015 | { |
---|
| 1016 | sLog.outCommand("GM %s (Account: %u) deposit money (Amount: %u) to guild bank (Guild ID %u)", |
---|
| 1017 | _player->GetName(),_player->GetSession()->GetAccountId(),money,GuildId); |
---|
| 1018 | } |
---|
| 1019 | |
---|
| 1020 | // log |
---|
| 1021 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
| 1022 | |
---|
| 1023 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 1024 | pGuild->DisplayGuildBankContent(this, 0); |
---|
| 1025 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
| 1026 | } |
---|
| 1027 | |
---|
| 1028 | void WorldSession::HandleGuildBankWithdraw( WorldPacket & recv_data ) |
---|
| 1029 | { |
---|
| 1030 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)"); |
---|
| 1031 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
| 1032 | uint64 GoGuid; |
---|
| 1033 | uint32 money; |
---|
| 1034 | recv_data >> GoGuid >> money; |
---|
| 1035 | |
---|
| 1036 | if (!money) |
---|
| 1037 | return; |
---|
| 1038 | |
---|
| 1039 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1040 | return; |
---|
| 1041 | |
---|
| 1042 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1043 | if (GuildId == 0) |
---|
| 1044 | return; |
---|
| 1045 | |
---|
| 1046 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1047 | if(!pGuild) |
---|
| 1048 | return; |
---|
| 1049 | |
---|
| 1050 | if (pGuild->GetGuildBankMoney()<money) // not enough money in bank |
---|
| 1051 | return; |
---|
| 1052 | |
---|
| 1053 | if (!pGuild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_WITHDRAW_GOLD)) |
---|
| 1054 | return; |
---|
| 1055 | |
---|
| 1056 | CharacterDatabase.BeginTransaction(); |
---|
| 1057 | |
---|
| 1058 | if (!pGuild->MemberMoneyWithdraw(money, GetPlayer()->GetGUIDLow())) |
---|
| 1059 | { |
---|
| 1060 | CharacterDatabase.RollbackTransaction(); |
---|
| 1061 | return; |
---|
| 1062 | } |
---|
| 1063 | |
---|
| 1064 | GetPlayer()->ModifyMoney(money); |
---|
| 1065 | GetPlayer()->SaveGoldToDB(); |
---|
| 1066 | |
---|
| 1067 | CharacterDatabase.CommitTransaction(); |
---|
| 1068 | |
---|
| 1069 | // Log |
---|
| 1070 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
| 1071 | |
---|
| 1072 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
| 1073 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 1074 | pGuild->DisplayGuildBankContent(this, 0); |
---|
| 1075 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
| 1076 | } |
---|
| 1077 | |
---|
| 1078 | void WorldSession::HandleGuildBankDepositItem( WorldPacket & recv_data ) |
---|
| 1079 | { |
---|
| 1080 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)"); |
---|
| 1081 | //recv_data.hexlike(); |
---|
| 1082 | |
---|
| 1083 | uint64 GoGuid; |
---|
| 1084 | uint8 BankToBank; |
---|
| 1085 | |
---|
| 1086 | uint8 BankTab, BankTabSlot, AutoStore, AutoStoreCount, PlayerSlot, PlayerBag, SplitedAmount = 0; |
---|
| 1087 | uint8 BankTabDst, BankTabSlotDst, unk2, ToChar = 1; |
---|
| 1088 | uint32 ItemEntry, unk1; |
---|
| 1089 | bool BankToChar = false; |
---|
| 1090 | |
---|
| 1091 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
| 1092 | recv_data >> GoGuid >> BankToBank; |
---|
| 1093 | if (BankToBank) |
---|
| 1094 | { |
---|
| 1095 | // recheck |
---|
| 1096 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1+1+4+1+1); |
---|
| 1097 | recv_data >> BankTabDst; |
---|
| 1098 | recv_data >> BankTabSlotDst; |
---|
| 1099 | recv_data >> unk1; // always 0 |
---|
| 1100 | recv_data >> BankTab; |
---|
| 1101 | recv_data >> BankTabSlot; |
---|
| 1102 | recv_data >> ItemEntry; |
---|
| 1103 | recv_data >> unk2; // always 0 |
---|
| 1104 | recv_data >> SplitedAmount; |
---|
| 1105 | |
---|
| 1106 | if (BankTabSlotDst >= GUILD_BANK_MAX_SLOTS) |
---|
| 1107 | return; |
---|
| 1108 | if (BankTabDst == BankTab && BankTabSlotDst == BankTabSlot) |
---|
| 1109 | return; |
---|
| 1110 | } |
---|
| 1111 | else |
---|
| 1112 | { |
---|
| 1113 | // recheck |
---|
| 1114 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1); |
---|
| 1115 | recv_data >> BankTab; |
---|
| 1116 | recv_data >> BankTabSlot; |
---|
| 1117 | recv_data >> ItemEntry; |
---|
| 1118 | recv_data >> AutoStore; |
---|
| 1119 | if (AutoStore) |
---|
| 1120 | { |
---|
| 1121 | // recheck |
---|
| 1122 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1); |
---|
| 1123 | recv_data >> AutoStoreCount; |
---|
| 1124 | } |
---|
| 1125 | // recheck |
---|
| 1126 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
| 1127 | recv_data >> PlayerBag; |
---|
| 1128 | recv_data >> PlayerSlot; |
---|
| 1129 | if (!AutoStore) |
---|
| 1130 | { |
---|
| 1131 | // recheck |
---|
| 1132 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
| 1133 | recv_data >> ToChar; |
---|
| 1134 | recv_data >> SplitedAmount; |
---|
| 1135 | } |
---|
| 1136 | |
---|
| 1137 | if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) |
---|
| 1138 | return; |
---|
| 1139 | } |
---|
| 1140 | |
---|
| 1141 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1142 | return; |
---|
| 1143 | |
---|
| 1144 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1145 | if (GuildId == 0) |
---|
| 1146 | return; |
---|
| 1147 | |
---|
| 1148 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1149 | if(!pGuild) |
---|
| 1150 | return; |
---|
| 1151 | |
---|
| 1152 | Player *pl = GetPlayer(); |
---|
| 1153 | |
---|
| 1154 | // Bank <-> Bank |
---|
| 1155 | if (BankToBank) |
---|
| 1156 | { |
---|
| 1157 | // empty operation |
---|
| 1158 | if(BankTab==BankTabDst && BankTabSlot==BankTabSlotDst) |
---|
| 1159 | return; |
---|
| 1160 | |
---|
| 1161 | Item *pItemSrc = pGuild->GetItem(BankTab, BankTabSlot); |
---|
| 1162 | if (!pItemSrc) // may prevent crash |
---|
| 1163 | return; |
---|
| 1164 | |
---|
| 1165 | if(SplitedAmount > pItemSrc->GetCount()) |
---|
| 1166 | return; // cheating? |
---|
| 1167 | else if(SplitedAmount == pItemSrc->GetCount()) |
---|
| 1168 | SplitedAmount = 0; // no split |
---|
| 1169 | |
---|
| 1170 | Item *pItemDst = pGuild->GetItem(BankTabDst, BankTabSlotDst); |
---|
| 1171 | |
---|
| 1172 | if(BankTab!=BankTabDst) |
---|
| 1173 | { |
---|
| 1174 | // check dest pos rights (if different tabs) |
---|
| 1175 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTabDst, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
| 1176 | return; |
---|
| 1177 | |
---|
| 1178 | // check source pos rights (if different tabs) |
---|
| 1179 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1180 | if(remRight <= 0) |
---|
| 1181 | return; |
---|
| 1182 | } |
---|
| 1183 | |
---|
| 1184 | if (SplitedAmount) |
---|
| 1185 | { // Bank -> Bank item split (in empty or non empty slot |
---|
| 1186 | GuildItemPosCountVec dest; |
---|
| 1187 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,dest,SplitedAmount,pItemSrc,false); |
---|
| 1188 | if( msg != EQUIP_ERR_OK ) |
---|
| 1189 | { |
---|
| 1190 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
| 1191 | return; |
---|
| 1192 | } |
---|
| 1193 | |
---|
| 1194 | Item *pNewItem = pItemSrc->CloneItem( SplitedAmount ); |
---|
| 1195 | if( !pNewItem ) |
---|
| 1196 | { |
---|
| 1197 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemSrc, NULL ); |
---|
| 1198 | return; |
---|
| 1199 | } |
---|
| 1200 | |
---|
| 1201 | CharacterDatabase.BeginTransaction(); |
---|
| 1202 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), SplitedAmount, BankTabDst); |
---|
| 1203 | |
---|
| 1204 | pl->ItemRemovedQuestCheck( pItemSrc->GetEntry(), SplitedAmount ); |
---|
| 1205 | pItemSrc->SetCount( pItemSrc->GetCount() - SplitedAmount ); |
---|
| 1206 | pItemSrc->FSetState(ITEM_CHANGED); |
---|
| 1207 | pItemSrc->SaveToDB(); // not in inventory and can be save standalone |
---|
| 1208 | pGuild->StoreItem(BankTabDst,dest,pNewItem); |
---|
| 1209 | CharacterDatabase.CommitTransaction(); |
---|
| 1210 | } |
---|
| 1211 | else // non split |
---|
| 1212 | { |
---|
| 1213 | GuildItemPosCountVec gDest; |
---|
| 1214 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,false); |
---|
| 1215 | if( msg == EQUIP_ERR_OK ) // merge to |
---|
| 1216 | { |
---|
| 1217 | CharacterDatabase.BeginTransaction(); |
---|
| 1218 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
| 1219 | |
---|
| 1220 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1221 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
| 1222 | CharacterDatabase.CommitTransaction(); |
---|
| 1223 | } |
---|
| 1224 | else // swap |
---|
| 1225 | { |
---|
| 1226 | gDest.clear(); |
---|
| 1227 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,true); |
---|
| 1228 | if( msg != EQUIP_ERR_OK ) |
---|
| 1229 | { |
---|
| 1230 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
| 1231 | return; |
---|
| 1232 | } |
---|
| 1233 | |
---|
| 1234 | GuildItemPosCountVec gSrc; |
---|
| 1235 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gSrc,pItemDst->GetCount(),pItemDst,true); |
---|
| 1236 | if( msg != EQUIP_ERR_OK ) |
---|
| 1237 | { |
---|
| 1238 | pl->SendEquipError( msg, pItemDst, NULL ); |
---|
| 1239 | return; |
---|
| 1240 | } |
---|
| 1241 | |
---|
| 1242 | if(BankTab!=BankTabDst) |
---|
| 1243 | { |
---|
| 1244 | // check source pos rights (item swapped to src) |
---|
| 1245 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
| 1246 | return; |
---|
| 1247 | |
---|
| 1248 | // check dest pos rights (item swapped to src) |
---|
| 1249 | uint32 remRightDst = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTabDst); |
---|
| 1250 | if(remRightDst <= 0) |
---|
| 1251 | return; |
---|
| 1252 | } |
---|
| 1253 | |
---|
| 1254 | CharacterDatabase.BeginTransaction(); |
---|
| 1255 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
| 1256 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTabDst, pl->GetGUIDLow(), pItemDst->GetEntry(), pItemDst->GetCount(), BankTab); |
---|
| 1257 | |
---|
| 1258 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1259 | pGuild->RemoveItem(BankTabDst, BankTabSlotDst); |
---|
| 1260 | pGuild->StoreItem(BankTab, gSrc, pItemDst); |
---|
| 1261 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
| 1262 | CharacterDatabase.CommitTransaction(); |
---|
| 1263 | } |
---|
| 1264 | } |
---|
| 1265 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot,BankTab==BankTabDst ? BankTabSlotDst : -1); |
---|
| 1266 | if(BankTab!=BankTabDst) |
---|
| 1267 | pGuild->DisplayGuildBankContentUpdate(BankTabDst,BankTabSlotDst); |
---|
| 1268 | return; |
---|
| 1269 | } |
---|
| 1270 | |
---|
| 1271 | // Player <-> Bank |
---|
| 1272 | |
---|
| 1273 | // char->bank autostore click return BankTabSlot = 255 = NULL_SLOT |
---|
| 1274 | // do similar for bank->char |
---|
| 1275 | if(AutoStore && ToChar) |
---|
| 1276 | { |
---|
| 1277 | PlayerBag = NULL_BAG; |
---|
| 1278 | PlayerSlot = NULL_SLOT; |
---|
| 1279 | } |
---|
| 1280 | |
---|
| 1281 | // allow work with inventory only |
---|
| 1282 | if(!Player::IsInventoryPos(PlayerBag,PlayerSlot) && !(PlayerBag == NULL_BAG && PlayerSlot == NULL_SLOT) ) |
---|
| 1283 | { |
---|
| 1284 | _player->SendEquipError( EQUIP_ERR_NONE, NULL, NULL ); |
---|
| 1285 | return; |
---|
| 1286 | } |
---|
| 1287 | |
---|
| 1288 | Item *pItemBank = pGuild->GetItem(BankTab, BankTabSlot); |
---|
| 1289 | Item *pItemChar = GetPlayer()->GetItemByPos(PlayerBag, PlayerSlot); |
---|
| 1290 | if (!pItemChar && !pItemBank) // Nothing to do |
---|
| 1291 | return; |
---|
| 1292 | |
---|
| 1293 | if (!pItemChar && !ToChar) // Problem to get item from player |
---|
| 1294 | return; |
---|
| 1295 | |
---|
| 1296 | if (!pItemBank && ToChar) // Problem to get bank item |
---|
| 1297 | return; |
---|
| 1298 | |
---|
| 1299 | // BankToChar swap or char to bank remaining |
---|
| 1300 | |
---|
| 1301 | if (ToChar) // Bank -> Char cases |
---|
| 1302 | { |
---|
| 1303 | if(SplitedAmount > pItemBank->GetCount()) |
---|
| 1304 | return; // cheating? |
---|
| 1305 | else if(SplitedAmount == pItemBank->GetCount()) |
---|
| 1306 | SplitedAmount = 0; // no split |
---|
| 1307 | |
---|
| 1308 | if (SplitedAmount) |
---|
| 1309 | { // Bank -> Char split to slot (patly move) |
---|
| 1310 | Item *pNewItem = pItemBank->CloneItem( SplitedAmount ); |
---|
| 1311 | if( !pNewItem ) |
---|
| 1312 | { |
---|
| 1313 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemBank, NULL ); |
---|
| 1314 | return; |
---|
| 1315 | } |
---|
| 1316 | |
---|
| 1317 | ItemPosCountVec dest; |
---|
| 1318 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pNewItem, false); |
---|
| 1319 | if( msg != EQUIP_ERR_OK ) |
---|
| 1320 | { |
---|
| 1321 | pl->SendEquipError( msg, pNewItem, NULL ); |
---|
| 1322 | delete pNewItem; |
---|
| 1323 | return; |
---|
| 1324 | } |
---|
| 1325 | |
---|
| 1326 | // check source pos rights (item moved to inventory) |
---|
| 1327 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1328 | if(remRight <= 0) |
---|
| 1329 | { |
---|
| 1330 | delete pNewItem; |
---|
| 1331 | return; |
---|
| 1332 | } |
---|
| 1333 | |
---|
| 1334 | CharacterDatabase.BeginTransaction(); |
---|
| 1335 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), SplitedAmount); |
---|
| 1336 | |
---|
| 1337 | pItemBank->SetCount(pItemBank->GetCount()-SplitedAmount); |
---|
| 1338 | pItemBank->FSetState(ITEM_CHANGED); |
---|
| 1339 | pItemBank->SaveToDB(); // not in inventory and can be save standalone |
---|
| 1340 | pl->MoveItemToInventory(dest,pNewItem,true); |
---|
| 1341 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1342 | |
---|
| 1343 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
| 1344 | CharacterDatabase.CommitTransaction(); |
---|
| 1345 | } |
---|
| 1346 | else // Bank -> Char swap with slot (move) |
---|
| 1347 | { |
---|
| 1348 | ItemPosCountVec dest; |
---|
| 1349 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pItemBank, false); |
---|
| 1350 | if( msg == EQUIP_ERR_OK ) // merge case |
---|
| 1351 | { |
---|
| 1352 | // check source pos rights (item moved to inventory) |
---|
| 1353 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1354 | if(remRight <= 0) |
---|
| 1355 | return; |
---|
| 1356 | |
---|
| 1357 | CharacterDatabase.BeginTransaction(); |
---|
| 1358 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
| 1359 | |
---|
| 1360 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1361 | pl->MoveItemToInventory(dest,pItemBank,true); |
---|
| 1362 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1363 | |
---|
| 1364 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
| 1365 | CharacterDatabase.CommitTransaction(); |
---|
| 1366 | } |
---|
| 1367 | else // Bank <-> Char swap items |
---|
| 1368 | { |
---|
| 1369 | // check source pos rights (item swapped to bank) |
---|
| 1370 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
| 1371 | return; |
---|
| 1372 | |
---|
| 1373 | if(pItemChar) |
---|
| 1374 | { |
---|
| 1375 | if(!pItemChar->CanBeTraded()) |
---|
| 1376 | { |
---|
| 1377 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
| 1378 | return; |
---|
| 1379 | } |
---|
| 1380 | } |
---|
| 1381 | |
---|
| 1382 | ItemPosCountVec iDest; |
---|
| 1383 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
| 1384 | if( msg != EQUIP_ERR_OK ) |
---|
| 1385 | { |
---|
| 1386 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
| 1387 | return; |
---|
| 1388 | } |
---|
| 1389 | |
---|
| 1390 | GuildItemPosCountVec gDest; |
---|
| 1391 | if(pItemChar) |
---|
| 1392 | { |
---|
| 1393 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
| 1394 | if( msg != EQUIP_ERR_OK ) |
---|
| 1395 | { |
---|
| 1396 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
| 1397 | return; |
---|
| 1398 | } |
---|
| 1399 | } |
---|
| 1400 | |
---|
| 1401 | // check source pos rights (item moved to inventory) |
---|
| 1402 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1403 | if(remRight <= 0) |
---|
| 1404 | return; |
---|
| 1405 | |
---|
| 1406 | if(pItemChar) |
---|
| 1407 | { |
---|
| 1408 | // logging item move to bank |
---|
| 1409 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1410 | { |
---|
| 1411 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
| 1412 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
| 1413 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
| 1414 | GuildId); |
---|
| 1415 | } |
---|
| 1416 | } |
---|
| 1417 | |
---|
| 1418 | CharacterDatabase.BeginTransaction(); |
---|
| 1419 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
| 1420 | if(pItemChar) |
---|
| 1421 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
| 1422 | |
---|
| 1423 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1424 | if(pItemChar) |
---|
| 1425 | { |
---|
| 1426 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
| 1427 | pItemChar->DeleteFromInventoryDB(); |
---|
| 1428 | } |
---|
| 1429 | |
---|
| 1430 | if(pItemChar) |
---|
| 1431 | pGuild->StoreItem(BankTab, gDest, pItemChar); |
---|
| 1432 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
| 1433 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1434 | |
---|
| 1435 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
| 1436 | CharacterDatabase.CommitTransaction(); |
---|
| 1437 | } |
---|
| 1438 | } |
---|
| 1439 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot); |
---|
| 1440 | return; |
---|
| 1441 | } // End "To char" part |
---|
| 1442 | |
---|
| 1443 | // Char -> Bank cases |
---|
| 1444 | |
---|
| 1445 | if(!pItemChar->CanBeTraded()) |
---|
| 1446 | { |
---|
| 1447 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
| 1448 | return; |
---|
| 1449 | } |
---|
| 1450 | |
---|
| 1451 | // check source pos rights (item moved to bank) |
---|
| 1452 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
| 1453 | return; |
---|
| 1454 | |
---|
| 1455 | if(SplitedAmount > pItemChar->GetCount()) |
---|
| 1456 | return; // cheating? |
---|
| 1457 | else if(SplitedAmount == pItemChar->GetCount()) |
---|
| 1458 | SplitedAmount = 0; // no split |
---|
| 1459 | |
---|
| 1460 | if (SplitedAmount) |
---|
| 1461 | { // Char -> Bank split to empty or non-empty slot (partly move) |
---|
| 1462 | GuildItemPosCountVec dest; |
---|
| 1463 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,SplitedAmount,pItemChar,false); |
---|
| 1464 | if( msg != EQUIP_ERR_OK ) |
---|
| 1465 | { |
---|
| 1466 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
| 1467 | return; |
---|
| 1468 | } |
---|
| 1469 | |
---|
| 1470 | Item *pNewItem = pItemChar->CloneItem( SplitedAmount ); |
---|
| 1471 | if( !pNewItem ) |
---|
| 1472 | { |
---|
| 1473 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemChar, NULL ); |
---|
| 1474 | return; |
---|
| 1475 | } |
---|
| 1476 | |
---|
| 1477 | // logging item move to bank (before items merge |
---|
| 1478 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1479 | { |
---|
| 1480 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
| 1481 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
| 1482 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),SplitedAmount,GuildId); |
---|
| 1483 | } |
---|
| 1484 | |
---|
| 1485 | CharacterDatabase.BeginTransaction(); |
---|
| 1486 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), SplitedAmount); |
---|
| 1487 | |
---|
| 1488 | pl->ItemRemovedQuestCheck( pItemChar->GetEntry(), SplitedAmount ); |
---|
| 1489 | pItemChar->SetCount(pItemChar->GetCount()-SplitedAmount); |
---|
| 1490 | pItemChar->SetState(ITEM_CHANGED); |
---|
| 1491 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1492 | pGuild->StoreItem(BankTab, dest, pNewItem); |
---|
| 1493 | CharacterDatabase.CommitTransaction(); |
---|
| 1494 | |
---|
| 1495 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
| 1496 | } |
---|
| 1497 | else // Char -> Bank swap with empty or non-empty (move) |
---|
| 1498 | { |
---|
| 1499 | GuildItemPosCountVec dest; |
---|
| 1500 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,pItemChar->GetCount(),pItemChar,false); |
---|
| 1501 | if( msg == EQUIP_ERR_OK ) // merge |
---|
| 1502 | { |
---|
| 1503 | // logging item move to bank |
---|
| 1504 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1505 | { |
---|
| 1506 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
| 1507 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
| 1508 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
| 1509 | GuildId); |
---|
| 1510 | } |
---|
| 1511 | |
---|
| 1512 | CharacterDatabase.BeginTransaction(); |
---|
| 1513 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
| 1514 | |
---|
| 1515 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
| 1516 | pItemChar->DeleteFromInventoryDB(); |
---|
| 1517 | |
---|
| 1518 | pGuild->StoreItem(BankTab,dest,pItemChar); |
---|
| 1519 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1520 | CharacterDatabase.CommitTransaction(); |
---|
| 1521 | |
---|
| 1522 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
| 1523 | } |
---|
| 1524 | else // Char <-> Bank swap items (posible NULL bank item) |
---|
| 1525 | { |
---|
| 1526 | ItemPosCountVec iDest; |
---|
| 1527 | if(pItemBank) |
---|
| 1528 | { |
---|
| 1529 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
| 1530 | if( msg != EQUIP_ERR_OK ) |
---|
| 1531 | { |
---|
| 1532 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
| 1533 | return; |
---|
| 1534 | } |
---|
| 1535 | } |
---|
| 1536 | |
---|
| 1537 | GuildItemPosCountVec gDest; |
---|
| 1538 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
| 1539 | if( msg != EQUIP_ERR_OK ) |
---|
| 1540 | { |
---|
| 1541 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
| 1542 | return; |
---|
| 1543 | } |
---|
| 1544 | |
---|
| 1545 | if(pItemBank) |
---|
| 1546 | { |
---|
| 1547 | // check bank pos rights (item swapped with inventory) |
---|
| 1548 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1549 | if(remRight <= 0) |
---|
| 1550 | return; |
---|
| 1551 | } |
---|
| 1552 | |
---|
| 1553 | // logging item move to bank |
---|
| 1554 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1555 | { |
---|
| 1556 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
| 1557 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
| 1558 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
| 1559 | GuildId); |
---|
| 1560 | } |
---|
| 1561 | |
---|
| 1562 | CharacterDatabase.BeginTransaction(); |
---|
| 1563 | if(pItemBank) |
---|
| 1564 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
| 1565 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
| 1566 | |
---|
| 1567 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
| 1568 | pItemChar->DeleteFromInventoryDB(); |
---|
| 1569 | if(pItemBank) |
---|
| 1570 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1571 | |
---|
| 1572 | pGuild->StoreItem(BankTab,gDest,pItemChar); |
---|
| 1573 | if(pItemBank) |
---|
| 1574 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
| 1575 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1576 | if(pItemBank) |
---|
| 1577 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
| 1578 | CharacterDatabase.CommitTransaction(); |
---|
| 1579 | |
---|
| 1580 | pGuild->DisplayGuildBankContentUpdate(BankTab,gDest); |
---|
| 1581 | } |
---|
| 1582 | } |
---|
| 1583 | } |
---|
| 1584 | |
---|
| 1585 | void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data ) |
---|
| 1586 | { |
---|
| 1587 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)"); |
---|
| 1588 | CHECK_PACKET_SIZE(recv_data, 8+1); |
---|
| 1589 | //recv_data.hexlike(); |
---|
| 1590 | uint64 GoGuid; |
---|
| 1591 | uint8 TabId; |
---|
| 1592 | |
---|
| 1593 | recv_data >> GoGuid; |
---|
| 1594 | recv_data >> TabId; |
---|
| 1595 | |
---|
| 1596 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1597 | return; |
---|
| 1598 | |
---|
| 1599 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1600 | if (GuildId==0) |
---|
| 1601 | return; |
---|
| 1602 | |
---|
| 1603 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1604 | if(!pGuild) |
---|
| 1605 | return; |
---|
| 1606 | |
---|
| 1607 | uint32 TabCost = objmgr.GetGuildBankTabPrice(TabId) * GOLD; |
---|
| 1608 | if (!TabCost) |
---|
| 1609 | return; |
---|
| 1610 | |
---|
| 1611 | if (pGuild->GetPurchasedTabs() >= GUILD_BANK_MAX_TABS) |
---|
| 1612 | return; |
---|
| 1613 | |
---|
| 1614 | if (TabId != pGuild->GetPurchasedTabs()) // purchased_tabs = 0 when buying Tab 0, that is why this check can be made |
---|
| 1615 | { |
---|
| 1616 | sLog.outError("Error: trying to buy a tab non contigous to owned ones"); |
---|
| 1617 | return; |
---|
| 1618 | } |
---|
| 1619 | |
---|
| 1620 | if (GetPlayer()->GetMoney() < TabCost) // Should not happen, this is checked by client |
---|
| 1621 | return; |
---|
| 1622 | |
---|
| 1623 | // Go on with creating tab |
---|
| 1624 | pGuild->CreateNewBankTab(); |
---|
| 1625 | GetPlayer()->ModifyMoney(-int(TabCost)); |
---|
| 1626 | pGuild->SetBankMoneyPerDay(GetPlayer()->GetRank(), WITHDRAW_MONEY_UNLIMITED); |
---|
| 1627 | pGuild->SetBankRightsAndSlots(GetPlayer()->GetRank(), TabId, GUILD_BANK_RIGHT_FULL, WITHDRAW_SLOT_UNLIMITED, true); |
---|
| 1628 | pGuild->Roster(this); |
---|
| 1629 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 1630 | } |
---|
| 1631 | |
---|
| 1632 | void WorldSession::HandleGuildBankModifyTab( WorldPacket & recv_data ) |
---|
| 1633 | { |
---|
| 1634 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)"); |
---|
| 1635 | //recv_data.hexlike(); |
---|
| 1636 | CHECK_PACKET_SIZE(recv_data, 8+1+1+1); |
---|
| 1637 | uint64 GoGuid; |
---|
| 1638 | uint8 TabId; |
---|
| 1639 | std::string Name; |
---|
| 1640 | std::string IconIndex; |
---|
| 1641 | |
---|
| 1642 | recv_data >> GoGuid; |
---|
| 1643 | recv_data >> TabId; |
---|
| 1644 | recv_data >> Name; |
---|
| 1645 | recv_data >> IconIndex; |
---|
| 1646 | |
---|
| 1647 | if(Name.empty()) |
---|
| 1648 | return; |
---|
| 1649 | |
---|
| 1650 | if(IconIndex.empty()) |
---|
| 1651 | return; |
---|
| 1652 | |
---|
| 1653 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1654 | return; |
---|
| 1655 | |
---|
| 1656 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1657 | if (GuildId==0) |
---|
| 1658 | return; |
---|
| 1659 | |
---|
| 1660 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1661 | if(!pGuild) |
---|
| 1662 | return; |
---|
| 1663 | |
---|
| 1664 | pGuild->SetGuildBankTabInfo(TabId, Name, IconIndex); |
---|
| 1665 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 1666 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
| 1667 | } |
---|
| 1668 | |
---|
| 1669 | void WorldSession::HandleGuildBankLog( WorldPacket & recv_data ) |
---|
| 1670 | { |
---|
| 1671 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)"); |
---|
| 1672 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
| 1673 | |
---|
| 1674 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1675 | if (GuildId == 0) |
---|
| 1676 | return; |
---|
| 1677 | |
---|
| 1678 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1679 | if(!pGuild) |
---|
| 1680 | return; |
---|
| 1681 | |
---|
| 1682 | uint8 TabId; |
---|
| 1683 | recv_data >> TabId; |
---|
| 1684 | |
---|
| 1685 | pGuild->DisplayGuildBankLogs(this, TabId); |
---|
| 1686 | } |
---|
| 1687 | |
---|
| 1688 | void WorldSession::HandleGuildBankTabText(WorldPacket &recv_data) |
---|
| 1689 | { |
---|
| 1690 | sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT"); |
---|
| 1691 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
| 1692 | |
---|
| 1693 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1694 | if (GuildId == 0) |
---|
| 1695 | return; |
---|
| 1696 | |
---|
| 1697 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1698 | if(!pGuild) |
---|
| 1699 | return; |
---|
| 1700 | |
---|
| 1701 | uint8 TabId; |
---|
| 1702 | recv_data >> TabId; |
---|
| 1703 | |
---|
| 1704 | pGuild->SendGuildBankTabText(this, TabId); |
---|
| 1705 | } |
---|
| 1706 | |
---|
| 1707 | void WorldSession::HandleGuildBankSetTabText(WorldPacket &recv_data) |
---|
| 1708 | { |
---|
| 1709 | sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT"); |
---|
| 1710 | CHECK_PACKET_SIZE(recv_data, 1+1); |
---|
| 1711 | |
---|
| 1712 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1713 | if (GuildId == 0) |
---|
| 1714 | return; |
---|
| 1715 | |
---|
| 1716 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1717 | if(!pGuild) |
---|
| 1718 | return; |
---|
| 1719 | |
---|
| 1720 | uint8 TabId; |
---|
| 1721 | std::string Text; |
---|
| 1722 | recv_data >> TabId; |
---|
| 1723 | recv_data >> Text; |
---|
| 1724 | |
---|
| 1725 | pGuild->SetGuildBankTabText(TabId, Text); |
---|
| 1726 | } |
---|
| 1727 | |
---|
| 1728 | void WorldSession::SendSaveGuildEmblem( uint32 msg ) |
---|
| 1729 | { |
---|
| 1730 | WorldPacket data(MSG_SAVE_GUILD_EMBLEM, 4); |
---|
| 1731 | data << uint32(msg); // not part of guild |
---|
| 1732 | SendPacket( &data ); |
---|
| 1733 | } |
---|