[2] | 1 | /* |
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| 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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| 4 | * This program is free software; you can redistribute it and/or modify |
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| 5 | * it under the terms of the GNU General Public License as published by |
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| 6 | * the Free Software Foundation; either version 2 of the License, or |
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| 7 | * (at your option) any later version. |
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| 8 | * |
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| 9 | * This program is distributed in the hope that it will be useful, |
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 12 | * GNU General Public License for more details. |
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| 13 | * |
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| 14 | * You should have received a copy of the GNU General Public License |
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| 15 | * along with this program; if not, write to the Free Software |
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| 16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 17 | */ |
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| 18 | |
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| 19 | #include "Common.h" |
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| 20 | #include "WorldPacket.h" |
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| 21 | #include "WorldSession.h" |
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| 22 | #include "World.h" |
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| 23 | #include "ObjectMgr.h" |
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| 24 | #include "Log.h" |
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| 25 | #include "Opcodes.h" |
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| 26 | #include "Guild.h" |
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| 27 | #include "MapManager.h" |
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| 28 | #include "GossipDef.h" |
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| 29 | #include "SocialMgr.h" |
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| 30 | |
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| 31 | void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) |
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| 32 | { |
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| 33 | CHECK_PACKET_SIZE(recvPacket, 4); |
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| 34 | |
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| 35 | uint32 guildId; |
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| 36 | Guild *guild; |
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| 37 | |
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| 38 | //sLog.outDebug("WORLD: Received CMSG_GUILD_QUERY"); |
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| 39 | |
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| 40 | recvPacket >> guildId; |
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| 41 | |
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| 42 | guild = objmgr.GetGuildById(guildId); |
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| 43 | if(!guild) |
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| 44 | { |
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| 45 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 46 | return; |
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| 47 | } |
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| 48 | |
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| 49 | guild->Query(this); |
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| 50 | } |
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| 51 | |
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| 52 | void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket) |
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| 53 | { |
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| 54 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 55 | |
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| 56 | std::string gname; |
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| 57 | |
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| 58 | //sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE"); |
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| 59 | |
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| 60 | recvPacket >> gname; |
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| 61 | |
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| 62 | if(GetPlayer()->GetGuildId()) |
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| 63 | return; |
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| 64 | |
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| 65 | Guild *guild = new Guild; |
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| 66 | if(!guild->create(GetPlayer()->GetGUID(),gname)) |
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| 67 | { |
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| 68 | delete guild; |
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| 69 | return; |
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| 70 | } |
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| 71 | |
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| 72 | objmgr.AddGuild(guild); |
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| 73 | } |
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| 74 | |
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| 75 | void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) |
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| 76 | { |
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| 77 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 78 | |
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| 79 | std::string Invitedname, plname; |
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| 80 | |
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| 81 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE"); |
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| 82 | |
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| 83 | Player * player = NULL; |
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| 84 | |
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| 85 | recvPacket >> Invitedname; |
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| 86 | |
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| 87 | if(normalizePlayerName(Invitedname)) |
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| 88 | player = ObjectAccessor::Instance().FindPlayerByName(Invitedname.c_str()); |
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| 89 | |
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| 90 | if(!player) |
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| 91 | { |
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| 92 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_PLAYER_NOT_FOUND); |
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| 93 | return; |
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| 94 | } |
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| 95 | |
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| 96 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 97 | if(!guild) |
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| 98 | { |
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| 99 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 100 | return; |
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| 101 | } |
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| 102 | |
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| 103 | // OK result but not send invite |
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| 104 | if(player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow())) |
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| 105 | return; |
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| 106 | |
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| 107 | // not let enemies sign guild charter |
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| 108 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam()) |
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| 109 | { |
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| 110 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_NOT_ALLIED); |
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| 111 | return; |
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| 112 | } |
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| 113 | |
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| 114 | if(player->GetGuildId()) |
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| 115 | { |
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| 116 | plname = player->GetName(); |
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| 117 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_IN_GUILD); |
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| 118 | return; |
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| 119 | } |
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| 120 | |
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| 121 | if(player->GetGuildIdInvited()) |
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| 122 | { |
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| 123 | plname = player->GetName(); |
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| 124 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_INVITED_TO_GUILD); |
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| 125 | return; |
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| 126 | } |
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| 127 | |
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| 128 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_INVITE)) |
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| 129 | { |
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| 130 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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| 131 | return; |
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| 132 | } |
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| 133 | |
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| 134 | sLog.outDebug("Player %s Invited %s to Join his Guild", GetPlayer()->GetName(), Invitedname.c_str()); |
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| 135 | |
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| 136 | player->SetGuildIdInvited(GetPlayer()->GetGuildId()); |
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| 137 | // Put record into guildlog |
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| 138 | guild->LogGuildEvent(GUILD_EVENT_LOG_INVITE_PLAYER, GetPlayer()->GetGUIDLow(), player->GetGUIDLow(), 0); |
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| 139 | |
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| 140 | WorldPacket data(SMSG_GUILD_INVITE, (8+10)); // guess size |
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| 141 | data << GetPlayer()->GetName(); |
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| 142 | data << guild->GetName(); |
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| 143 | player->GetSession()->SendPacket(&data); |
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| 144 | |
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| 145 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_INVITE)"); |
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| 146 | } |
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| 147 | |
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| 148 | void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) |
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| 149 | { |
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| 150 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 151 | |
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| 152 | std::string plName; |
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| 153 | uint64 plGuid; |
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| 154 | uint32 plGuildId; |
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| 155 | Guild *guild; |
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| 156 | Player *player; |
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| 157 | |
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| 158 | //sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE"); |
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| 159 | |
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| 160 | recvPacket >> plName; |
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| 161 | |
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| 162 | if(!normalizePlayerName(plName)) |
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| 163 | return; |
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| 164 | |
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| 165 | player = ObjectAccessor::Instance().FindPlayerByName(plName.c_str()); |
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| 166 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 167 | |
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| 168 | if(player) |
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| 169 | { |
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| 170 | plGuid = player->GetGUID(); |
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| 171 | plGuildId = player->GetGuildId(); |
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| 172 | } |
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| 173 | else |
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| 174 | { |
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| 175 | plGuid = objmgr.GetPlayerGUIDByName(plName); |
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| 176 | plGuildId = Player::GetGuildIdFromDB(plGuid); |
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| 177 | } |
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| 178 | |
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| 179 | if(!guild) |
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| 180 | { |
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| 181 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 182 | return; |
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| 183 | } |
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| 184 | |
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| 185 | if(!plGuid) |
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| 186 | { |
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| 187 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
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| 188 | return; |
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| 189 | } |
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| 190 | |
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| 191 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_REMOVE)) |
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| 192 | { |
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| 193 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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| 194 | return; |
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| 195 | } |
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| 196 | |
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| 197 | if(plGuid == guild->GetLeader()) |
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| 198 | { |
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| 199 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
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| 200 | return; |
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| 201 | } |
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| 202 | |
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| 203 | if(GetPlayer()->GetGuildId() != plGuildId) |
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| 204 | { |
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| 205 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
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| 206 | return; |
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| 207 | } |
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| 208 | |
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| 209 | guild->DelMember(plGuid); |
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| 210 | // Put record into guildlog |
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| 211 | guild->LogGuildEvent(GUILD_EVENT_LOG_UNINVITE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), 0); |
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| 212 | |
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| 213 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
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| 214 | data << (uint8)GE_REMOVED; |
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| 215 | data << (uint8)2; // strings count |
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| 216 | data << plName; |
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| 217 | data << GetPlayer()->GetName(); |
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| 218 | guild->BroadcastPacket(&data); |
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| 219 | } |
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| 220 | |
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| 221 | void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) |
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| 222 | { |
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| 223 | Guild *guild; |
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| 224 | Player *player = GetPlayer(); |
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| 225 | |
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| 226 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT"); |
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| 227 | |
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| 228 | guild = objmgr.GetGuildById(player->GetGuildIdInvited()); |
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| 229 | if(!guild || player->GetGuildId()) |
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| 230 | return; |
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| 231 | |
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| 232 | // not let enemies sign guild charter |
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| 233 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != objmgr.GetPlayerTeamByGUID(guild->GetLeader())) |
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| 234 | return; |
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| 235 | |
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| 236 | if(!guild->AddMember(GetPlayer()->GetGUID(),guild->GetLowestRank())) |
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| 237 | return; |
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| 238 | // Put record into guildlog |
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| 239 | guild->LogGuildEvent(GUILD_EVENT_LOG_JOIN_GUILD, GetPlayer()->GetGUIDLow(), 0, 0); |
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| 240 | |
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| 241 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
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| 242 | data << (uint8)GE_JOINED; |
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| 243 | data << (uint8)1; |
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| 244 | data << player->GetName(); |
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| 245 | guild->BroadcastPacket(&data); |
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| 246 | |
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| 247 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
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| 248 | } |
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| 249 | |
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| 250 | void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) |
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| 251 | { |
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| 252 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DECLINE"); |
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| 253 | |
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| 254 | GetPlayer()->SetGuildIdInvited(0); |
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| 255 | GetPlayer()->SetInGuild(0); |
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| 256 | } |
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| 257 | |
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| 258 | void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/) |
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| 259 | { |
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| 260 | Guild *guild; |
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| 261 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO"); |
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| 262 | |
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| 263 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 264 | if(!guild) |
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| 265 | { |
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| 266 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 267 | return; |
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| 268 | } |
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| 269 | |
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| 270 | WorldPacket data(SMSG_GUILD_INFO, (5*4 + guild->GetName().size() + 1)); |
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| 271 | data << guild->GetName(); |
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| 272 | data << guild->GetCreatedDay(); |
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| 273 | data << guild->GetCreatedMonth(); |
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| 274 | data << guild->GetCreatedYear(); |
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| 275 | data << guild->GetMemberSize(); |
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| 276 | data << guild->GetMemberSize(); |
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| 277 | |
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| 278 | SendPacket(&data); |
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| 279 | } |
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| 280 | |
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| 281 | void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/) |
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| 282 | { |
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| 283 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER"); |
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| 284 | |
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| 285 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 286 | if(!guild) |
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| 287 | return; |
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| 288 | |
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| 289 | guild->Roster(this); |
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| 290 | } |
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| 291 | |
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| 292 | void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) |
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| 293 | { |
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| 294 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 295 | |
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| 296 | std::string plName; |
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| 297 | uint64 plGuid; |
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| 298 | uint32 plGuildId; |
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| 299 | uint32 plRankId; |
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| 300 | Player *player; |
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| 301 | Guild *guild; |
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| 302 | |
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| 303 | //sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE"); |
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| 304 | |
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| 305 | recvPacket >> plName; |
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| 306 | |
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| 307 | if(!normalizePlayerName(plName)) |
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| 308 | return; |
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| 309 | |
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| 310 | player = ObjectAccessor::Instance().FindPlayerByName(plName.c_str()); |
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| 311 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 312 | if(player) |
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| 313 | { |
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| 314 | plGuid = player->GetGUID(); |
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| 315 | plGuildId = player->GetGuildId(); |
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| 316 | plRankId = player->GetRank(); |
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| 317 | } |
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| 318 | else |
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| 319 | { |
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| 320 | plGuid = objmgr.GetPlayerGUIDByName(plName); |
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| 321 | plGuildId = Player::GetGuildIdFromDB(plGuid); |
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| 322 | plRankId = Player::GetRankFromDB(plGuid); |
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| 323 | } |
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| 324 | |
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| 325 | if(!guild) |
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| 326 | { |
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| 327 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 328 | return; |
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| 329 | } |
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| 330 | else if(!plGuid) |
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| 331 | { |
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| 332 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
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| 333 | return; |
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| 334 | } |
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| 335 | else if(plGuid == GetPlayer()->GetGUID()) |
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| 336 | { |
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| 337 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
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| 338 | return; |
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| 339 | } |
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| 340 | else if(GetPlayer()->GetGuildId() != plGuildId) |
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| 341 | { |
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| 342 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
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| 343 | return; |
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| 344 | } |
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| 345 | else if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_PROMOTE)) |
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| 346 | { |
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| 347 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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| 348 | return; |
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| 349 | } |
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| 350 | else if((plRankId-1) == 0 || (plRankId-1) < this->GetPlayer()->GetRank()) |
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| 351 | return; |
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| 352 | |
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| 353 | if(plRankId < 1) |
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| 354 | { |
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| 355 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_INTERNAL); |
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| 356 | return; |
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| 357 | } |
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| 358 | |
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| 359 | uint32 newRankId = plRankId < guild->GetNrRanks() ? plRankId-1 : guild->GetNrRanks()-1; |
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| 360 | |
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| 361 | guild->ChangeRank(plGuid, newRankId); |
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| 362 | // Put record into guildlog |
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| 363 | guild->LogGuildEvent(GUILD_EVENT_LOG_PROMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), newRankId); |
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| 364 | |
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| 365 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
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| 366 | data << (uint8)GE_PROMOTION; |
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| 367 | data << (uint8)3; |
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| 368 | data << GetPlayer()->GetName(); |
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| 369 | data << plName; |
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| 370 | data << guild->GetRankName(newRankId); |
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| 371 | guild->BroadcastPacket(&data); |
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| 372 | } |
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| 373 | |
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| 374 | void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) |
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| 375 | { |
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| 376 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 377 | |
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| 378 | std::string plName; |
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| 379 | uint64 plGuid; |
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| 380 | uint32 plGuildId; |
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| 381 | uint32 plRankId; |
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| 382 | Player *player; |
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| 383 | Guild *guild; |
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| 384 | |
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| 385 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE"); |
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| 386 | |
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| 387 | recvPacket >> plName; |
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| 388 | |
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| 389 | if(!normalizePlayerName(plName)) |
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| 390 | return; |
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| 391 | |
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| 392 | player = ObjectAccessor::Instance().FindPlayerByName(plName.c_str()); |
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| 393 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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| 394 | if(player) |
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| 395 | { |
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| 396 | plGuid = player->GetGUID(); |
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| 397 | plGuildId = player->GetGuildId(); |
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| 398 | plRankId = player->GetRank(); |
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| 399 | } |
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| 400 | else |
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| 401 | { |
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| 402 | plGuid = objmgr.GetPlayerGUIDByName(plName); |
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| 403 | plGuildId = Player::GetGuildIdFromDB(plGuid); |
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| 404 | plRankId = Player::GetRankFromDB(plGuid); |
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| 405 | } |
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| 406 | |
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| 407 | if(!guild) |
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| 408 | { |
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| 409 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 410 | return; |
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| 411 | } |
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| 412 | |
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| 413 | if( !plGuid ) |
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| 414 | { |
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| 415 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
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| 416 | return; |
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| 417 | } |
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| 418 | |
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| 419 | if(plGuid == GetPlayer()->GetGUID()) |
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| 420 | { |
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| 421 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
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| 422 | return; |
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| 423 | } |
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| 424 | |
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| 425 | if(GetPlayer()->GetGuildId() != plGuildId) |
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| 426 | { |
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| 427 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
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| 428 | return; |
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| 429 | } |
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| 430 | |
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| 431 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_DEMOTE)) |
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| 432 | { |
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| 433 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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| 434 | return; |
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| 435 | } |
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| 436 | |
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| 437 | if((plRankId+1) >= guild->GetNrRanks() || plRankId <= this->GetPlayer()->GetRank()) |
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| 438 | return; |
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| 439 | |
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| 440 | guild->ChangeRank(plGuid, (plRankId+1)); |
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| 441 | // Put record into guildlog |
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| 442 | guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (plRankId+1)); |
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| 443 | |
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| 444 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
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| 445 | data << (uint8)GE_DEMOTION; |
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| 446 | data << (uint8)3; |
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| 447 | data << GetPlayer()->GetName(); |
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| 448 | data << plName; |
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| 449 | data << guild->GetRankName(plRankId+1); |
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| 450 | guild->BroadcastPacket(&data); |
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| 451 | } |
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| 452 | |
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| 453 | void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) |
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| 454 | { |
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| 455 | std::string plName; |
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| 456 | Guild *guild; |
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| 457 | |
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| 458 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE"); |
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| 459 | |
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| 460 | guild = objmgr.GetGuildById(_player->GetGuildId()); |
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| 461 | if(!guild) |
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| 462 | { |
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| 463 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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| 464 | return; |
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| 465 | } |
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| 466 | if(_player->GetGUID() == guild->GetLeader() && guild->GetMemberSize() > 1) |
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| 467 | { |
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| 468 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
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| 469 | return; |
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| 470 | } |
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| 471 | |
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| 472 | if(_player->GetGUID() == guild->GetLeader()) |
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| 473 | { |
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| 474 | guild->Disband(); |
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| 475 | return; |
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| 476 | } |
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| 477 | |
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| 478 | plName = _player->GetName(); |
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| 479 | |
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| 480 | guild->DelMember(_player->GetGUID()); |
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| 481 | // Put record into guildlog |
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| 482 | guild->LogGuildEvent(GUILD_EVENT_LOG_LEAVE_GUILD, _player->GetGUIDLow(), 0, 0); |
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| 483 | |
---|
| 484 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
---|
| 485 | data << (uint8)GE_LEFT; |
---|
| 486 | data << (uint8)1; |
---|
| 487 | data << plName; |
---|
| 488 | guild->BroadcastPacket(&data); |
---|
| 489 | |
---|
| 490 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
| 491 | |
---|
| 492 | SendGuildCommandResult(GUILD_QUIT_S, guild->GetName(), GUILD_PLAYER_NO_MORE_IN_GUILD); |
---|
| 493 | } |
---|
| 494 | |
---|
| 495 | void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/) |
---|
| 496 | { |
---|
| 497 | std::string name; |
---|
| 498 | Guild *guild; |
---|
| 499 | |
---|
| 500 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND"); |
---|
| 501 | |
---|
| 502 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 503 | if(!guild) |
---|
| 504 | { |
---|
| 505 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 506 | return; |
---|
| 507 | } |
---|
| 508 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
| 509 | { |
---|
| 510 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 511 | return; |
---|
| 512 | } |
---|
| 513 | |
---|
| 514 | guild->Disband(); |
---|
| 515 | |
---|
| 516 | //sLog.outDebug("WORLD: Guild Sucefully Disbanded"); |
---|
| 517 | } |
---|
| 518 | |
---|
| 519 | void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket) |
---|
| 520 | { |
---|
| 521 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 522 | |
---|
| 523 | std::string name; |
---|
| 524 | Player *newLeader; |
---|
| 525 | uint64 newLeaderGUID; |
---|
| 526 | uint32 newLeaderGuild; |
---|
| 527 | Player *oldLeader = GetPlayer(); |
---|
| 528 | Guild *guild; |
---|
| 529 | |
---|
| 530 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEADER"); |
---|
| 531 | |
---|
| 532 | recvPacket >> name; |
---|
| 533 | |
---|
| 534 | if(!normalizePlayerName(name)) |
---|
| 535 | return; |
---|
| 536 | |
---|
| 537 | newLeader = ObjectAccessor::Instance().FindPlayerByName(name.c_str()); |
---|
| 538 | if(newLeader) |
---|
| 539 | { |
---|
| 540 | newLeaderGUID = newLeader->GetGUID(); |
---|
| 541 | newLeaderGuild = newLeader->GetGuildId(); |
---|
| 542 | } |
---|
| 543 | else |
---|
| 544 | { |
---|
| 545 | newLeaderGUID = objmgr.GetPlayerGUIDByName(name); |
---|
| 546 | newLeaderGuild = Player::GetGuildIdFromDB(newLeaderGUID); |
---|
| 547 | } |
---|
| 548 | guild = objmgr.GetGuildById(oldLeader->GetGuildId()); |
---|
| 549 | |
---|
| 550 | if(!guild) |
---|
| 551 | { |
---|
| 552 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 553 | return; |
---|
| 554 | } |
---|
| 555 | else if(!newLeaderGUID) |
---|
| 556 | { |
---|
| 557 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_FOUND); |
---|
| 558 | return; |
---|
| 559 | } |
---|
| 560 | if(oldLeader->GetGuildId() != newLeaderGuild) |
---|
| 561 | { |
---|
| 562 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
| 563 | return; |
---|
| 564 | } |
---|
| 565 | if(oldLeader->GetGUID() != guild->GetLeader()) |
---|
| 566 | { |
---|
| 567 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 568 | return; |
---|
| 569 | } |
---|
| 570 | |
---|
| 571 | guild->SetLeader(newLeaderGUID); |
---|
| 572 | guild->ChangeRank(oldLeader->GetGUID(), GR_OFFICER); |
---|
| 573 | |
---|
| 574 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
---|
| 575 | data << (uint8)GE_LEADER_CHANGED; |
---|
| 576 | data << (uint8)2; |
---|
| 577 | data << oldLeader->GetName(); |
---|
| 578 | data << name.c_str(); |
---|
| 579 | guild->BroadcastPacket(&data); |
---|
| 580 | |
---|
| 581 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
| 582 | } |
---|
| 583 | |
---|
| 584 | void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket) |
---|
| 585 | { |
---|
| 586 | Guild *guild; |
---|
| 587 | std::string MOTD; |
---|
| 588 | |
---|
| 589 | //sLog.outDebug("WORLD: Received CMSG_GUILD_MOTD"); |
---|
| 590 | |
---|
| 591 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 592 | if(!guild) |
---|
| 593 | { |
---|
| 594 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 595 | return; |
---|
| 596 | } |
---|
| 597 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_SETMOTD)) |
---|
| 598 | { |
---|
| 599 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 600 | return; |
---|
| 601 | } |
---|
| 602 | |
---|
| 603 | if(!recvPacket.empty()) |
---|
| 604 | recvPacket >> MOTD; |
---|
| 605 | else |
---|
| 606 | MOTD = ""; |
---|
| 607 | |
---|
| 608 | guild->SetMOTD(MOTD); |
---|
| 609 | |
---|
| 610 | WorldPacket data(SMSG_GUILD_EVENT, (2+MOTD.size()+1)); |
---|
| 611 | data << (uint8)GE_MOTD; |
---|
| 612 | data << (uint8)1; |
---|
| 613 | data << MOTD; |
---|
| 614 | guild->BroadcastPacket(&data); |
---|
| 615 | |
---|
| 616 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
| 617 | } |
---|
| 618 | |
---|
| 619 | void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket) |
---|
| 620 | { |
---|
| 621 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 622 | |
---|
| 623 | Guild *guild; |
---|
| 624 | Player *player; |
---|
| 625 | uint64 plGuid; |
---|
| 626 | uint32 plGuildId; |
---|
| 627 | std::string name,PNOTE; |
---|
| 628 | |
---|
| 629 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE"); |
---|
| 630 | |
---|
| 631 | recvPacket >> name; |
---|
| 632 | |
---|
| 633 | if(!normalizePlayerName(name)) |
---|
| 634 | return; |
---|
| 635 | |
---|
| 636 | player = ObjectAccessor::Instance().FindPlayerByName(name.c_str()); |
---|
| 637 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 638 | if(player) |
---|
| 639 | { |
---|
| 640 | plGuid = player->GetGUID(); |
---|
| 641 | plGuildId = player->GetGuildId(); |
---|
| 642 | } |
---|
| 643 | else |
---|
| 644 | { |
---|
| 645 | plGuid = objmgr.GetPlayerGUIDByName(name); |
---|
| 646 | plGuildId = Player::GetGuildIdFromDB(plGuid); |
---|
| 647 | } |
---|
| 648 | |
---|
| 649 | if(!guild) |
---|
| 650 | { |
---|
| 651 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 652 | return; |
---|
| 653 | } |
---|
| 654 | else if(!plGuid) |
---|
| 655 | { |
---|
| 656 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_FOUND); |
---|
| 657 | return; |
---|
| 658 | } |
---|
| 659 | else if(GetPlayer()->GetGuildId() != plGuildId) |
---|
| 660 | { |
---|
| 661 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
| 662 | return; |
---|
| 663 | } |
---|
| 664 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EPNOTE)) |
---|
| 665 | { |
---|
| 666 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 667 | return; |
---|
| 668 | } |
---|
| 669 | |
---|
| 670 | recvPacket >> PNOTE; |
---|
| 671 | guild->SetPNOTE(plGuid, PNOTE); |
---|
| 672 | |
---|
| 673 | guild->Roster(this); |
---|
| 674 | } |
---|
| 675 | |
---|
| 676 | void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) |
---|
| 677 | { |
---|
| 678 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 679 | |
---|
| 680 | Guild *guild; |
---|
| 681 | Player *player; |
---|
| 682 | uint64 plGuid; |
---|
| 683 | uint32 plGuildId; |
---|
| 684 | std::string plName, OFFNOTE; |
---|
| 685 | |
---|
| 686 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE"); |
---|
| 687 | |
---|
| 688 | recvPacket >> plName; |
---|
| 689 | |
---|
| 690 | if(!normalizePlayerName(plName)) |
---|
| 691 | return; |
---|
| 692 | |
---|
| 693 | player = ObjectAccessor::Instance().FindPlayerByName(plName.c_str()); |
---|
| 694 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 695 | if(player) |
---|
| 696 | { |
---|
| 697 | plGuid = player->GetGUID(); |
---|
| 698 | plGuildId = player->GetGuildId(); |
---|
| 699 | } |
---|
| 700 | else |
---|
| 701 | { |
---|
| 702 | plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
| 703 | plGuildId = Player::GetGuildIdFromDB(plGuid); |
---|
| 704 | } |
---|
| 705 | |
---|
| 706 | if(!guild) |
---|
| 707 | { |
---|
| 708 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 709 | return; |
---|
| 710 | } |
---|
| 711 | else if( !plGuid ) |
---|
| 712 | { |
---|
| 713 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
| 714 | return; |
---|
| 715 | } |
---|
| 716 | else if(GetPlayer()->GetGuildId() != plGuildId) |
---|
| 717 | { |
---|
| 718 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
| 719 | return; |
---|
| 720 | } |
---|
| 721 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EOFFNOTE)) |
---|
| 722 | { |
---|
| 723 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 724 | return; |
---|
| 725 | } |
---|
| 726 | |
---|
| 727 | recvPacket >> OFFNOTE; |
---|
| 728 | guild->SetOFFNOTE(plGuid, OFFNOTE); |
---|
| 729 | |
---|
| 730 | guild->Roster(this); |
---|
| 731 | } |
---|
| 732 | |
---|
| 733 | void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) |
---|
| 734 | { |
---|
| 735 | CHECK_PACKET_SIZE(recvPacket, 4+4+1+4*13); |
---|
| 736 | //recvPacket.hexlike(); |
---|
| 737 | |
---|
| 738 | Guild *guild; |
---|
| 739 | std::string rankname; |
---|
| 740 | uint32 rankId; |
---|
| 741 | uint32 rights, MoneyPerDay; |
---|
| 742 | uint32 BankRights; |
---|
| 743 | uint32 BankSlotPerDay; |
---|
| 744 | |
---|
| 745 | //sLog.outDebug("WORLD: Received CMSG_GUILD_RANK"); |
---|
| 746 | |
---|
| 747 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 748 | if(!guild) |
---|
| 749 | { |
---|
| 750 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 751 | return; |
---|
| 752 | } |
---|
| 753 | |
---|
| 754 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
| 755 | { |
---|
| 756 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 757 | return; |
---|
| 758 | } |
---|
| 759 | |
---|
| 760 | recvPacket >> rankId; |
---|
| 761 | recvPacket >> rights; |
---|
| 762 | recvPacket >> rankname; |
---|
| 763 | recvPacket >> MoneyPerDay; |
---|
| 764 | |
---|
| 765 | for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
| 766 | { |
---|
| 767 | recvPacket >> BankRights; |
---|
| 768 | recvPacket >> BankSlotPerDay; |
---|
| 769 | guild->SetBankRightsAndSlots(rankId, uint8(i), uint16(BankRights & 0xFF), uint16(BankSlotPerDay), true); |
---|
| 770 | } |
---|
| 771 | sLog.outDebug("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights); |
---|
| 772 | |
---|
| 773 | guild->SetBankMoneyPerDay(rankId, MoneyPerDay); |
---|
| 774 | guild->SetRankName(rankId, rankname); |
---|
| 775 | |
---|
| 776 | if(rankId==GR_GUILDMASTER) // prevent loss leader rights |
---|
| 777 | rights |= GR_RIGHT_ALL; |
---|
| 778 | |
---|
| 779 | guild->SetRankRights(rankId, rights); |
---|
| 780 | |
---|
| 781 | guild->Query(this); |
---|
| 782 | guild->Roster(this); |
---|
| 783 | } |
---|
| 784 | |
---|
| 785 | void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) |
---|
| 786 | { |
---|
| 787 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 788 | |
---|
| 789 | Guild *guild; |
---|
| 790 | std::string rankname; |
---|
| 791 | |
---|
| 792 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ADD_RANK"); |
---|
| 793 | |
---|
| 794 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 795 | if(!guild) |
---|
| 796 | { |
---|
| 797 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 798 | return; |
---|
| 799 | } |
---|
| 800 | |
---|
| 801 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
| 802 | { |
---|
| 803 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 804 | return; |
---|
| 805 | } |
---|
| 806 | |
---|
| 807 | if(guild->GetNrRanks() >= GUILD_MAX_RANKS) // client not let create more 10 than ranks |
---|
| 808 | return; |
---|
| 809 | |
---|
| 810 | recvPacket >> rankname; |
---|
| 811 | |
---|
| 812 | guild->CreateRank(rankname, GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); |
---|
| 813 | |
---|
| 814 | guild->Query(this); |
---|
| 815 | guild->Roster(this); |
---|
| 816 | } |
---|
| 817 | |
---|
| 818 | void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/) |
---|
| 819 | { |
---|
| 820 | Guild *guild; |
---|
| 821 | std::string rankname; |
---|
| 822 | |
---|
| 823 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK"); |
---|
| 824 | |
---|
| 825 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 826 | if(!guild) |
---|
| 827 | { |
---|
| 828 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 829 | return; |
---|
| 830 | } |
---|
| 831 | |
---|
| 832 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
| 833 | { |
---|
| 834 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
| 835 | return; |
---|
| 836 | } |
---|
| 837 | |
---|
| 838 | guild->DelRank(); |
---|
| 839 | |
---|
| 840 | guild->Query(this); |
---|
| 841 | guild->Roster(this); |
---|
| 842 | } |
---|
| 843 | |
---|
| 844 | void WorldSession::SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult) |
---|
| 845 | { |
---|
| 846 | WorldPacket data(SMSG_GUILD_COMMAND_RESULT, (8+str.size()+1)); |
---|
| 847 | data << typecmd; |
---|
| 848 | data << str; |
---|
| 849 | data << cmdresult; |
---|
| 850 | SendPacket(&data); |
---|
| 851 | |
---|
| 852 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)"); |
---|
| 853 | } |
---|
| 854 | |
---|
| 855 | void WorldSession::HandleGuildChangeInfoOpcode(WorldPacket& recvPacket) |
---|
| 856 | { |
---|
| 857 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
| 858 | |
---|
| 859 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT"); |
---|
| 860 | |
---|
| 861 | std::string GINFO; |
---|
| 862 | |
---|
| 863 | recvPacket >> GINFO; |
---|
| 864 | |
---|
| 865 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 866 | if(!guild) |
---|
| 867 | { |
---|
| 868 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 869 | return; |
---|
| 870 | } |
---|
| 871 | |
---|
| 872 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_MODIFY_GUILD_INFO)) |
---|
| 873 | { |
---|
| 874 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PERMISSIONS); |
---|
| 875 | return; |
---|
| 876 | } |
---|
| 877 | |
---|
| 878 | guild->SetGINFO(GINFO); |
---|
| 879 | } |
---|
| 880 | |
---|
| 881 | void WorldSession::HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket) |
---|
| 882 | { |
---|
| 883 | CHECK_PACKET_SIZE(recvPacket, 8+4+4+4+4+4); |
---|
| 884 | |
---|
| 885 | //sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM"); |
---|
| 886 | |
---|
| 887 | uint64 vendorGuid; |
---|
| 888 | |
---|
| 889 | uint32 EmblemStyle; |
---|
| 890 | uint32 EmblemColor; |
---|
| 891 | uint32 BorderStyle; |
---|
| 892 | uint32 BorderColor; |
---|
| 893 | uint32 BackgroundColor; |
---|
| 894 | |
---|
| 895 | recvPacket >> vendorGuid; |
---|
| 896 | |
---|
| 897 | Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, vendorGuid,UNIT_NPC_FLAG_TABARDDESIGNER); |
---|
| 898 | if (!pCreature) |
---|
| 899 | { |
---|
| 900 | //"That's not an emblem vendor!" |
---|
| 901 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_INVALIDVENDOR); |
---|
| 902 | sLog.outDebug("WORLD: HandleGuildSaveEmblemOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(vendorGuid)); |
---|
| 903 | return; |
---|
| 904 | } |
---|
| 905 | |
---|
| 906 | // remove fake death |
---|
| 907 | if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) |
---|
| 908 | GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); |
---|
| 909 | |
---|
| 910 | recvPacket >> EmblemStyle; |
---|
| 911 | recvPacket >> EmblemColor; |
---|
| 912 | recvPacket >> BorderStyle; |
---|
| 913 | recvPacket >> BorderColor; |
---|
| 914 | recvPacket >> BackgroundColor; |
---|
| 915 | |
---|
| 916 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
| 917 | if(!guild) |
---|
| 918 | { |
---|
| 919 | //"You are not part of a guild!"; |
---|
| 920 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOGUILD); |
---|
| 921 | return; |
---|
| 922 | } |
---|
| 923 | |
---|
| 924 | if (guild->GetLeader() != GetPlayer()->GetGUID()) |
---|
| 925 | { |
---|
| 926 | //"Only guild leaders can create emblems." |
---|
| 927 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTGUILDMASTER); |
---|
| 928 | return; |
---|
| 929 | } |
---|
| 930 | |
---|
| 931 | if(GetPlayer()->GetMoney() < 10*GOLD) |
---|
| 932 | { |
---|
| 933 | //"You can't afford to do that." |
---|
| 934 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTENOUGHMONEY); |
---|
| 935 | return; |
---|
| 936 | } |
---|
| 937 | |
---|
| 938 | GetPlayer()->ModifyMoney(-10*GOLD); |
---|
| 939 | guild->SetEmblem(EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor); |
---|
| 940 | |
---|
| 941 | //"Guild Emblem saved." |
---|
| 942 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_SUCCESS); |
---|
| 943 | |
---|
| 944 | guild->Query(this); |
---|
| 945 | } |
---|
| 946 | |
---|
| 947 | void WorldSession::HandleGuildEventLogOpcode(WorldPacket& /* recvPacket */) |
---|
| 948 | { |
---|
| 949 | // empty |
---|
| 950 | sLog.outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)"); |
---|
| 951 | //recvPacket.hexlike(); |
---|
| 952 | |
---|
| 953 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 954 | if (GuildId == 0) |
---|
| 955 | return; |
---|
| 956 | |
---|
| 957 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 958 | if(!pGuild) |
---|
| 959 | return; |
---|
| 960 | |
---|
| 961 | pGuild->DisplayGuildEventlog(this); |
---|
| 962 | } |
---|
| 963 | |
---|
| 964 | /****** GUILD BANK *******/ |
---|
| 965 | |
---|
| 966 | void WorldSession::HandleGuildBankGetMoneyAmount( WorldPacket & /* recv_data */ ) |
---|
| 967 | { |
---|
| 968 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)"); |
---|
| 969 | //recv_data.hexlike(); |
---|
| 970 | |
---|
| 971 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 972 | if (GuildId == 0) |
---|
| 973 | return; |
---|
| 974 | |
---|
| 975 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 976 | if(!pGuild) |
---|
| 977 | return; |
---|
| 978 | |
---|
| 979 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
| 980 | } |
---|
| 981 | |
---|
| 982 | void WorldSession::HandleGuildBankGetRights( WorldPacket& /* recv_data */ ) |
---|
| 983 | { |
---|
| 984 | sLog.outDebug("WORLD: Received (MSG_GUILD_PERMISSIONS)"); |
---|
| 985 | |
---|
| 986 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 987 | if (GuildId == 0) |
---|
| 988 | return; |
---|
| 989 | |
---|
| 990 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 991 | if(!pGuild) |
---|
| 992 | return; |
---|
| 993 | |
---|
| 994 | uint32 rankId = GetPlayer()->GetRank(); |
---|
| 995 | |
---|
| 996 | WorldPacket data(MSG_GUILD_PERMISSIONS, 4*15+1); |
---|
| 997 | data << uint32(rankId); // guild rank id |
---|
| 998 | data << uint32(pGuild->GetRankRights(rankId)); // rank rights |
---|
| 999 | // money per day left |
---|
| 1000 | data << uint32(pGuild->GetMemberMoneyWithdrawRem(GetPlayer()->GetGUIDLow())); |
---|
| 1001 | data << uint8(pGuild->GetPurchasedTabs()); // tabs count |
---|
| 1002 | for(int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
| 1003 | { |
---|
| 1004 | data << uint32(pGuild->GetBankRights(rankId, uint8(i))); |
---|
| 1005 | data << uint32(pGuild->GetMemberSlotWithdrawRem(GetPlayer()->GetGUIDLow(), uint8(i))); |
---|
| 1006 | } |
---|
| 1007 | SendPacket(&data); |
---|
| 1008 | sLog.outDebug("WORLD: Sent (MSG_GUILD_PERMISSIONS)"); |
---|
| 1009 | } |
---|
| 1010 | |
---|
| 1011 | /* Called when clicking on Guild bank gameobject */ |
---|
| 1012 | void WorldSession::HandleGuildBankQuery( WorldPacket & recv_data ) |
---|
| 1013 | { |
---|
| 1014 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)"); |
---|
| 1015 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
| 1016 | uint64 GoGuid; |
---|
| 1017 | uint8 unk; |
---|
| 1018 | recv_data >> GoGuid >> unk; |
---|
| 1019 | |
---|
| 1020 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1021 | return; |
---|
| 1022 | |
---|
| 1023 | if (uint32 GuildId = GetPlayer()->GetGuildId()) |
---|
| 1024 | { |
---|
| 1025 | if(Guild *pGuild = objmgr.GetGuildById(GuildId)) |
---|
| 1026 | { |
---|
| 1027 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 1028 | return; |
---|
| 1029 | } |
---|
| 1030 | } |
---|
| 1031 | |
---|
| 1032 | SendGuildCommandResult(GUILD_BANK_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
| 1033 | } |
---|
| 1034 | |
---|
| 1035 | /* Called when opening guild bank tab only (first one) */ |
---|
| 1036 | void WorldSession::HandleGuildBankTabColon( WorldPacket & recv_data ) |
---|
| 1037 | { |
---|
| 1038 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)"); |
---|
| 1039 | CHECK_PACKET_SIZE(recv_data,8+1+1); |
---|
| 1040 | uint64 GoGuid; |
---|
| 1041 | uint8 TabId,unk1; |
---|
| 1042 | recv_data >> GoGuid >> TabId >> unk1; |
---|
| 1043 | |
---|
| 1044 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1045 | return; |
---|
| 1046 | |
---|
| 1047 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1048 | if (GuildId == 0) |
---|
| 1049 | return; |
---|
| 1050 | |
---|
| 1051 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1052 | if(!pGuild) |
---|
| 1053 | return; |
---|
| 1054 | |
---|
| 1055 | // Let's update the amount of gold the player can withdraw before displaying the content |
---|
| 1056 | // This is usefull if money withdraw right has changed |
---|
| 1057 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
| 1058 | |
---|
| 1059 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
| 1060 | } |
---|
| 1061 | |
---|
| 1062 | void WorldSession::HandleGuildBankDeposit( WorldPacket & recv_data ) |
---|
| 1063 | { |
---|
| 1064 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)"); |
---|
| 1065 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
| 1066 | uint64 GoGuid; |
---|
| 1067 | uint32 money; |
---|
| 1068 | recv_data >> GoGuid >> money; |
---|
| 1069 | |
---|
| 1070 | if (!money) |
---|
| 1071 | return; |
---|
| 1072 | |
---|
| 1073 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1074 | return; |
---|
| 1075 | |
---|
| 1076 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1077 | if (GuildId == 0) |
---|
| 1078 | return; |
---|
| 1079 | |
---|
| 1080 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1081 | if(!pGuild) |
---|
| 1082 | return; |
---|
| 1083 | |
---|
| 1084 | if (GetPlayer()->GetMoney() < money) |
---|
| 1085 | return; |
---|
| 1086 | |
---|
| 1087 | CharacterDatabase.BeginTransaction(); |
---|
| 1088 | |
---|
| 1089 | pGuild->SetBankMoney(pGuild->GetGuildBankMoney()+money); |
---|
| 1090 | GetPlayer()->ModifyMoney(-int(money)); |
---|
| 1091 | GetPlayer()->SaveGoldToDB(); |
---|
| 1092 | |
---|
| 1093 | CharacterDatabase.CommitTransaction(); |
---|
| 1094 | |
---|
| 1095 | // logging money |
---|
| 1096 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1097 | { |
---|
| 1098 | sLog.outCommand("GM %s (Account: %u) deposit money (Amount: %u) to guild bank (Guild ID %u)", |
---|
| 1099 | _player->GetName(),_player->GetSession()->GetAccountId(),money,GuildId); |
---|
| 1100 | } |
---|
| 1101 | |
---|
| 1102 | // log |
---|
| 1103 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
| 1104 | |
---|
| 1105 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 1106 | pGuild->DisplayGuildBankContent(this, 0); |
---|
| 1107 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
| 1108 | } |
---|
| 1109 | |
---|
| 1110 | void WorldSession::HandleGuildBankWithdraw( WorldPacket & recv_data ) |
---|
| 1111 | { |
---|
| 1112 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)"); |
---|
| 1113 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
| 1114 | uint64 GoGuid; |
---|
| 1115 | uint32 money; |
---|
| 1116 | recv_data >> GoGuid >> money; |
---|
| 1117 | |
---|
| 1118 | if (!money) |
---|
| 1119 | return; |
---|
| 1120 | |
---|
| 1121 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1122 | return; |
---|
| 1123 | |
---|
| 1124 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1125 | if (GuildId == 0) |
---|
| 1126 | return; |
---|
| 1127 | |
---|
| 1128 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1129 | if(!pGuild) |
---|
| 1130 | return; |
---|
| 1131 | |
---|
| 1132 | if (pGuild->GetGuildBankMoney()<money) // not enough money in bank |
---|
| 1133 | return; |
---|
| 1134 | |
---|
| 1135 | if (!pGuild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_WITHDRAW_GOLD)) |
---|
| 1136 | return; |
---|
| 1137 | |
---|
| 1138 | CharacterDatabase.BeginTransaction(); |
---|
| 1139 | |
---|
| 1140 | if (!pGuild->MemberMoneyWithdraw(money, GetPlayer()->GetGUIDLow())) |
---|
| 1141 | { |
---|
| 1142 | CharacterDatabase.RollbackTransaction(); |
---|
| 1143 | return; |
---|
| 1144 | } |
---|
| 1145 | |
---|
| 1146 | GetPlayer()->ModifyMoney(money); |
---|
| 1147 | GetPlayer()->SaveGoldToDB(); |
---|
| 1148 | |
---|
| 1149 | CharacterDatabase.CommitTransaction(); |
---|
| 1150 | |
---|
| 1151 | // Log |
---|
| 1152 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
| 1153 | |
---|
| 1154 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
| 1155 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 1156 | pGuild->DisplayGuildBankContent(this, 0); |
---|
| 1157 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
| 1158 | } |
---|
| 1159 | |
---|
| 1160 | void WorldSession::HandleGuildBankDepositItem( WorldPacket & recv_data ) |
---|
| 1161 | { |
---|
| 1162 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)"); |
---|
| 1163 | //recv_data.hexlike(); |
---|
| 1164 | |
---|
| 1165 | uint64 GoGuid; |
---|
| 1166 | uint8 BankToBank; |
---|
| 1167 | |
---|
| 1168 | uint8 BankTab, BankTabSlot, AutoStore, AutoStoreCount, PlayerSlot, PlayerBag, SplitedAmount = 0; |
---|
| 1169 | uint8 BankTabDst, BankTabSlotDst, unk2, ToChar = 1; |
---|
| 1170 | uint32 ItemEntry, unk1; |
---|
| 1171 | bool BankToChar = false; |
---|
| 1172 | |
---|
| 1173 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
| 1174 | recv_data >> GoGuid >> BankToBank; |
---|
| 1175 | if (BankToBank) |
---|
| 1176 | { |
---|
| 1177 | // recheck |
---|
| 1178 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1+1+4+1+1); |
---|
| 1179 | recv_data >> BankTabDst; |
---|
| 1180 | recv_data >> BankTabSlotDst; |
---|
| 1181 | recv_data >> unk1; // always 0 |
---|
| 1182 | recv_data >> BankTab; |
---|
| 1183 | recv_data >> BankTabSlot; |
---|
| 1184 | recv_data >> ItemEntry; |
---|
| 1185 | recv_data >> unk2; // always 0 |
---|
| 1186 | recv_data >> SplitedAmount; |
---|
| 1187 | |
---|
| 1188 | if (BankTabSlotDst >= GUILD_BANK_MAX_SLOTS) |
---|
| 1189 | return; |
---|
| 1190 | if (BankTabDst == BankTab && BankTabSlotDst == BankTabSlot) |
---|
| 1191 | return; |
---|
| 1192 | } |
---|
| 1193 | else |
---|
| 1194 | { |
---|
| 1195 | // recheck |
---|
| 1196 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1); |
---|
| 1197 | recv_data >> BankTab; |
---|
| 1198 | recv_data >> BankTabSlot; |
---|
| 1199 | recv_data >> ItemEntry; |
---|
| 1200 | recv_data >> AutoStore; |
---|
| 1201 | if (AutoStore) |
---|
| 1202 | { |
---|
| 1203 | // recheck |
---|
| 1204 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1); |
---|
| 1205 | recv_data >> AutoStoreCount; |
---|
| 1206 | } |
---|
| 1207 | // recheck |
---|
| 1208 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
| 1209 | recv_data >> PlayerBag; |
---|
| 1210 | recv_data >> PlayerSlot; |
---|
| 1211 | if (!AutoStore) |
---|
| 1212 | { |
---|
| 1213 | // recheck |
---|
| 1214 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
| 1215 | recv_data >> ToChar; |
---|
| 1216 | recv_data >> SplitedAmount; |
---|
| 1217 | } |
---|
| 1218 | |
---|
| 1219 | if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) |
---|
| 1220 | return; |
---|
| 1221 | } |
---|
| 1222 | |
---|
| 1223 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1224 | return; |
---|
| 1225 | |
---|
| 1226 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1227 | if (GuildId == 0) |
---|
| 1228 | return; |
---|
| 1229 | |
---|
| 1230 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1231 | if(!pGuild) |
---|
| 1232 | return; |
---|
| 1233 | |
---|
| 1234 | Player *pl = GetPlayer(); |
---|
| 1235 | |
---|
| 1236 | // Bank <-> Bank |
---|
| 1237 | if (BankToBank) |
---|
| 1238 | { |
---|
| 1239 | // empty operation |
---|
| 1240 | if(BankTab==BankTabDst && BankTabSlot==BankTabSlotDst) |
---|
| 1241 | return; |
---|
| 1242 | |
---|
| 1243 | Item *pItemSrc = pGuild->GetItem(BankTab, BankTabSlot); |
---|
| 1244 | if (!pItemSrc) // may prevent crash |
---|
| 1245 | return; |
---|
| 1246 | |
---|
| 1247 | if(SplitedAmount > pItemSrc->GetCount()) |
---|
| 1248 | return; // cheating? |
---|
| 1249 | else if(SplitedAmount == pItemSrc->GetCount()) |
---|
| 1250 | SplitedAmount = 0; // no split |
---|
| 1251 | |
---|
| 1252 | Item *pItemDst = pGuild->GetItem(BankTabDst, BankTabSlotDst); |
---|
| 1253 | |
---|
| 1254 | if(BankTab!=BankTabDst) |
---|
| 1255 | { |
---|
| 1256 | // check dest pos rights (if different tabs) |
---|
| 1257 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTabDst, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
| 1258 | return; |
---|
| 1259 | |
---|
| 1260 | // check source pos rights (if different tabs) |
---|
| 1261 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1262 | if(remRight <= 0) |
---|
| 1263 | return; |
---|
| 1264 | } |
---|
| 1265 | |
---|
| 1266 | if (SplitedAmount) |
---|
| 1267 | { // Bank -> Bank item split (in empty or non empty slot |
---|
| 1268 | GuildItemPosCountVec dest; |
---|
| 1269 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,dest,SplitedAmount,pItemSrc,false); |
---|
| 1270 | if( msg != EQUIP_ERR_OK ) |
---|
| 1271 | { |
---|
| 1272 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
| 1273 | return; |
---|
| 1274 | } |
---|
| 1275 | |
---|
| 1276 | Item *pNewItem = pItemSrc->CloneItem( SplitedAmount ); |
---|
| 1277 | if( !pNewItem ) |
---|
| 1278 | { |
---|
| 1279 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemSrc, NULL ); |
---|
| 1280 | return; |
---|
| 1281 | } |
---|
| 1282 | |
---|
| 1283 | CharacterDatabase.BeginTransaction(); |
---|
| 1284 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), SplitedAmount, BankTabDst); |
---|
| 1285 | |
---|
| 1286 | pl->ItemRemovedQuestCheck( pItemSrc->GetEntry(), SplitedAmount ); |
---|
| 1287 | pItemSrc->SetCount( pItemSrc->GetCount() - SplitedAmount ); |
---|
| 1288 | pItemSrc->FSetState(ITEM_CHANGED); |
---|
| 1289 | pItemSrc->SaveToDB(); // not in inventory and can be save standalone |
---|
| 1290 | pGuild->StoreItem(BankTabDst,dest,pNewItem); |
---|
| 1291 | CharacterDatabase.CommitTransaction(); |
---|
| 1292 | } |
---|
| 1293 | else // non split |
---|
| 1294 | { |
---|
| 1295 | GuildItemPosCountVec gDest; |
---|
| 1296 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,false); |
---|
| 1297 | if( msg == EQUIP_ERR_OK ) // merge to |
---|
| 1298 | { |
---|
| 1299 | CharacterDatabase.BeginTransaction(); |
---|
| 1300 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
| 1301 | |
---|
| 1302 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1303 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
| 1304 | CharacterDatabase.CommitTransaction(); |
---|
| 1305 | } |
---|
| 1306 | else // swap |
---|
| 1307 | { |
---|
| 1308 | gDest.clear(); |
---|
| 1309 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,true); |
---|
| 1310 | if( msg != EQUIP_ERR_OK ) |
---|
| 1311 | { |
---|
| 1312 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
| 1313 | return; |
---|
| 1314 | } |
---|
| 1315 | |
---|
| 1316 | GuildItemPosCountVec gSrc; |
---|
| 1317 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gSrc,pItemDst->GetCount(),pItemDst,true); |
---|
| 1318 | if( msg != EQUIP_ERR_OK ) |
---|
| 1319 | { |
---|
| 1320 | pl->SendEquipError( msg, pItemDst, NULL ); |
---|
| 1321 | return; |
---|
| 1322 | } |
---|
| 1323 | |
---|
| 1324 | if(BankTab!=BankTabDst) |
---|
| 1325 | { |
---|
| 1326 | // check source pos rights (item swapped to src) |
---|
| 1327 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
| 1328 | return; |
---|
| 1329 | |
---|
| 1330 | // check dest pos rights (item swapped to src) |
---|
| 1331 | uint32 remRightDst = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTabDst); |
---|
| 1332 | if(remRightDst <= 0) |
---|
| 1333 | return; |
---|
| 1334 | } |
---|
| 1335 | |
---|
| 1336 | CharacterDatabase.BeginTransaction(); |
---|
| 1337 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
| 1338 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTabDst, pl->GetGUIDLow(), pItemDst->GetEntry(), pItemDst->GetCount(), BankTab); |
---|
| 1339 | |
---|
| 1340 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1341 | pGuild->RemoveItem(BankTabDst, BankTabSlotDst); |
---|
| 1342 | pGuild->StoreItem(BankTab, gSrc, pItemDst); |
---|
| 1343 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
| 1344 | CharacterDatabase.CommitTransaction(); |
---|
| 1345 | } |
---|
| 1346 | } |
---|
| 1347 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot,BankTab==BankTabDst ? BankTabSlotDst : -1); |
---|
| 1348 | if(BankTab!=BankTabDst) |
---|
| 1349 | pGuild->DisplayGuildBankContentUpdate(BankTabDst,BankTabSlotDst); |
---|
| 1350 | return; |
---|
| 1351 | } |
---|
| 1352 | |
---|
| 1353 | // Player <-> Bank |
---|
| 1354 | |
---|
| 1355 | // char->bank autostore click return BankTabSlot = 255 = NULL_SLOT |
---|
| 1356 | // do similar for bank->char |
---|
| 1357 | if(AutoStore && ToChar) |
---|
| 1358 | { |
---|
| 1359 | PlayerBag = NULL_BAG; |
---|
| 1360 | PlayerSlot = NULL_SLOT; |
---|
| 1361 | } |
---|
| 1362 | |
---|
| 1363 | // allow work with inventory only |
---|
| 1364 | if(!Player::IsInventoryPos(PlayerBag,PlayerSlot) && !(PlayerBag == NULL_BAG && PlayerSlot == NULL_SLOT) ) |
---|
| 1365 | { |
---|
| 1366 | _player->SendEquipError( EQUIP_ERR_NONE, NULL, NULL ); |
---|
| 1367 | return; |
---|
| 1368 | } |
---|
| 1369 | |
---|
| 1370 | Item *pItemBank = pGuild->GetItem(BankTab, BankTabSlot); |
---|
| 1371 | Item *pItemChar = GetPlayer()->GetItemByPos(PlayerBag, PlayerSlot); |
---|
| 1372 | if (!pItemChar && !pItemBank) // Nothing to do |
---|
| 1373 | return; |
---|
| 1374 | |
---|
| 1375 | if (!pItemChar && !ToChar) // Problem to get item from player |
---|
| 1376 | return; |
---|
| 1377 | |
---|
| 1378 | if (!pItemBank && ToChar) // Problem to get bank item |
---|
| 1379 | return; |
---|
| 1380 | |
---|
| 1381 | // BankToChar swap or char to bank remaining |
---|
| 1382 | |
---|
| 1383 | if (ToChar) // Bank -> Char cases |
---|
| 1384 | { |
---|
| 1385 | if(SplitedAmount > pItemBank->GetCount()) |
---|
| 1386 | return; // cheating? |
---|
| 1387 | else if(SplitedAmount == pItemBank->GetCount()) |
---|
| 1388 | SplitedAmount = 0; // no split |
---|
| 1389 | |
---|
| 1390 | if (SplitedAmount) |
---|
| 1391 | { // Bank -> Char split to slot (patly move) |
---|
| 1392 | Item *pNewItem = pItemBank->CloneItem( SplitedAmount ); |
---|
| 1393 | if( !pNewItem ) |
---|
| 1394 | { |
---|
| 1395 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemBank, NULL ); |
---|
| 1396 | return; |
---|
| 1397 | } |
---|
| 1398 | |
---|
| 1399 | ItemPosCountVec dest; |
---|
| 1400 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pNewItem, false); |
---|
| 1401 | if( msg != EQUIP_ERR_OK ) |
---|
| 1402 | { |
---|
| 1403 | pl->SendEquipError( msg, pNewItem, NULL ); |
---|
| 1404 | delete pNewItem; |
---|
| 1405 | return; |
---|
| 1406 | } |
---|
| 1407 | |
---|
| 1408 | // check source pos rights (item moved to inventory) |
---|
| 1409 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1410 | if(remRight <= 0) |
---|
| 1411 | { |
---|
| 1412 | delete pNewItem; |
---|
| 1413 | return; |
---|
| 1414 | } |
---|
| 1415 | |
---|
| 1416 | CharacterDatabase.BeginTransaction(); |
---|
| 1417 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), SplitedAmount); |
---|
| 1418 | |
---|
| 1419 | pItemBank->SetCount(pItemBank->GetCount()-SplitedAmount); |
---|
| 1420 | pItemBank->FSetState(ITEM_CHANGED); |
---|
| 1421 | pItemBank->SaveToDB(); // not in inventory and can be save standalone |
---|
| 1422 | pl->MoveItemToInventory(dest,pNewItem,true); |
---|
| 1423 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1424 | |
---|
| 1425 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
| 1426 | CharacterDatabase.CommitTransaction(); |
---|
| 1427 | } |
---|
| 1428 | else // Bank -> Char swap with slot (move) |
---|
| 1429 | { |
---|
| 1430 | ItemPosCountVec dest; |
---|
| 1431 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pItemBank, false); |
---|
| 1432 | if( msg == EQUIP_ERR_OK ) // merge case |
---|
| 1433 | { |
---|
| 1434 | // check source pos rights (item moved to inventory) |
---|
| 1435 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1436 | if(remRight <= 0) |
---|
| 1437 | return; |
---|
| 1438 | |
---|
| 1439 | CharacterDatabase.BeginTransaction(); |
---|
| 1440 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
| 1441 | |
---|
| 1442 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1443 | pl->MoveItemToInventory(dest,pItemBank,true); |
---|
| 1444 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1445 | |
---|
| 1446 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
| 1447 | CharacterDatabase.CommitTransaction(); |
---|
| 1448 | } |
---|
| 1449 | else // Bank <-> Char swap items |
---|
| 1450 | { |
---|
| 1451 | // check source pos rights (item swapped to bank) |
---|
| 1452 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
| 1453 | return; |
---|
| 1454 | |
---|
| 1455 | if(pItemChar) |
---|
| 1456 | { |
---|
| 1457 | if(!pItemChar->CanBeTraded()) |
---|
| 1458 | { |
---|
| 1459 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
| 1460 | return; |
---|
| 1461 | } |
---|
| 1462 | } |
---|
| 1463 | |
---|
| 1464 | ItemPosCountVec iDest; |
---|
| 1465 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
| 1466 | if( msg != EQUIP_ERR_OK ) |
---|
| 1467 | { |
---|
| 1468 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
| 1469 | return; |
---|
| 1470 | } |
---|
| 1471 | |
---|
| 1472 | GuildItemPosCountVec gDest; |
---|
| 1473 | if(pItemChar) |
---|
| 1474 | { |
---|
| 1475 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
| 1476 | if( msg != EQUIP_ERR_OK ) |
---|
| 1477 | { |
---|
| 1478 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
| 1479 | return; |
---|
| 1480 | } |
---|
| 1481 | } |
---|
| 1482 | |
---|
| 1483 | // check source pos rights (item moved to inventory) |
---|
| 1484 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1485 | if(remRight <= 0) |
---|
| 1486 | return; |
---|
| 1487 | |
---|
| 1488 | if(pItemChar) |
---|
| 1489 | { |
---|
| 1490 | // logging item move to bank |
---|
| 1491 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1492 | { |
---|
| 1493 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
| 1494 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
| 1495 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
| 1496 | GuildId); |
---|
| 1497 | } |
---|
| 1498 | } |
---|
| 1499 | |
---|
| 1500 | CharacterDatabase.BeginTransaction(); |
---|
| 1501 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
| 1502 | if(pItemChar) |
---|
| 1503 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
| 1504 | |
---|
| 1505 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1506 | if(pItemChar) |
---|
| 1507 | { |
---|
| 1508 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
| 1509 | pItemChar->DeleteFromInventoryDB(); |
---|
| 1510 | } |
---|
| 1511 | |
---|
| 1512 | if(pItemChar) |
---|
| 1513 | pGuild->StoreItem(BankTab, gDest, pItemChar); |
---|
| 1514 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
| 1515 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1516 | |
---|
| 1517 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
| 1518 | CharacterDatabase.CommitTransaction(); |
---|
| 1519 | } |
---|
| 1520 | } |
---|
| 1521 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot); |
---|
| 1522 | return; |
---|
| 1523 | } // End "To char" part |
---|
| 1524 | |
---|
| 1525 | // Char -> Bank cases |
---|
| 1526 | |
---|
| 1527 | if(!pItemChar->CanBeTraded()) |
---|
| 1528 | { |
---|
| 1529 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
| 1530 | return; |
---|
| 1531 | } |
---|
| 1532 | |
---|
| 1533 | // check source pos rights (item moved to bank) |
---|
| 1534 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
| 1535 | return; |
---|
| 1536 | |
---|
| 1537 | if(SplitedAmount > pItemChar->GetCount()) |
---|
| 1538 | return; // cheating? |
---|
| 1539 | else if(SplitedAmount == pItemChar->GetCount()) |
---|
| 1540 | SplitedAmount = 0; // no split |
---|
| 1541 | |
---|
| 1542 | if (SplitedAmount) |
---|
| 1543 | { // Char -> Bank split to empty or non-empty slot (partly move) |
---|
| 1544 | GuildItemPosCountVec dest; |
---|
| 1545 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,SplitedAmount,pItemChar,false); |
---|
| 1546 | if( msg != EQUIP_ERR_OK ) |
---|
| 1547 | { |
---|
| 1548 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
| 1549 | return; |
---|
| 1550 | } |
---|
| 1551 | |
---|
| 1552 | Item *pNewItem = pItemChar->CloneItem( SplitedAmount ); |
---|
| 1553 | if( !pNewItem ) |
---|
| 1554 | { |
---|
| 1555 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemChar, NULL ); |
---|
| 1556 | return; |
---|
| 1557 | } |
---|
| 1558 | |
---|
| 1559 | // logging item move to bank (before items merge |
---|
| 1560 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1561 | { |
---|
| 1562 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
| 1563 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
| 1564 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),SplitedAmount,GuildId); |
---|
| 1565 | } |
---|
| 1566 | |
---|
| 1567 | CharacterDatabase.BeginTransaction(); |
---|
| 1568 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), SplitedAmount); |
---|
| 1569 | |
---|
| 1570 | pl->ItemRemovedQuestCheck( pItemChar->GetEntry(), SplitedAmount ); |
---|
| 1571 | pItemChar->SetCount(pItemChar->GetCount()-SplitedAmount); |
---|
| 1572 | pItemChar->SetState(ITEM_CHANGED); |
---|
| 1573 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1574 | pGuild->StoreItem(BankTab, dest, pNewItem); |
---|
| 1575 | CharacterDatabase.CommitTransaction(); |
---|
| 1576 | |
---|
| 1577 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
| 1578 | } |
---|
| 1579 | else // Char -> Bank swap with empty or non-empty (move) |
---|
| 1580 | { |
---|
| 1581 | GuildItemPosCountVec dest; |
---|
| 1582 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,pItemChar->GetCount(),pItemChar,false); |
---|
| 1583 | if( msg == EQUIP_ERR_OK ) // merge |
---|
| 1584 | { |
---|
| 1585 | // logging item move to bank |
---|
| 1586 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1587 | { |
---|
| 1588 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
| 1589 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
| 1590 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
| 1591 | GuildId); |
---|
| 1592 | } |
---|
| 1593 | |
---|
| 1594 | CharacterDatabase.BeginTransaction(); |
---|
| 1595 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
| 1596 | |
---|
| 1597 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
| 1598 | pItemChar->DeleteFromInventoryDB(); |
---|
| 1599 | |
---|
| 1600 | pGuild->StoreItem(BankTab,dest,pItemChar); |
---|
| 1601 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1602 | CharacterDatabase.CommitTransaction(); |
---|
| 1603 | |
---|
| 1604 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
| 1605 | } |
---|
| 1606 | else // Char <-> Bank swap items (posible NULL bank item) |
---|
| 1607 | { |
---|
| 1608 | ItemPosCountVec iDest; |
---|
| 1609 | if(pItemBank) |
---|
| 1610 | { |
---|
| 1611 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
| 1612 | if( msg != EQUIP_ERR_OK ) |
---|
| 1613 | { |
---|
| 1614 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
| 1615 | return; |
---|
| 1616 | } |
---|
| 1617 | } |
---|
| 1618 | |
---|
| 1619 | GuildItemPosCountVec gDest; |
---|
| 1620 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
| 1621 | if( msg != EQUIP_ERR_OK ) |
---|
| 1622 | { |
---|
| 1623 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
| 1624 | return; |
---|
| 1625 | } |
---|
| 1626 | |
---|
| 1627 | if(pItemBank) |
---|
| 1628 | { |
---|
| 1629 | // check bank pos rights (item swapped with inventory) |
---|
| 1630 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
| 1631 | if(remRight <= 0) |
---|
| 1632 | return; |
---|
| 1633 | } |
---|
| 1634 | |
---|
| 1635 | // logging item move to bank |
---|
| 1636 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
| 1637 | { |
---|
| 1638 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
| 1639 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
| 1640 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
| 1641 | GuildId); |
---|
| 1642 | } |
---|
| 1643 | |
---|
| 1644 | CharacterDatabase.BeginTransaction(); |
---|
| 1645 | if(pItemBank) |
---|
| 1646 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
| 1647 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
| 1648 | |
---|
| 1649 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
| 1650 | pItemChar->DeleteFromInventoryDB(); |
---|
| 1651 | if(pItemBank) |
---|
| 1652 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
| 1653 | |
---|
| 1654 | pGuild->StoreItem(BankTab,gDest,pItemChar); |
---|
| 1655 | if(pItemBank) |
---|
| 1656 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
| 1657 | pl->SaveInventoryAndGoldToDB(); |
---|
| 1658 | if(pItemBank) |
---|
| 1659 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
| 1660 | CharacterDatabase.CommitTransaction(); |
---|
| 1661 | |
---|
| 1662 | pGuild->DisplayGuildBankContentUpdate(BankTab,gDest); |
---|
| 1663 | } |
---|
| 1664 | } |
---|
| 1665 | } |
---|
| 1666 | |
---|
| 1667 | void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data ) |
---|
| 1668 | { |
---|
| 1669 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)"); |
---|
| 1670 | CHECK_PACKET_SIZE(recv_data, 8+1); |
---|
| 1671 | //recv_data.hexlike(); |
---|
| 1672 | uint64 GoGuid; |
---|
| 1673 | uint8 TabId; |
---|
| 1674 | |
---|
| 1675 | recv_data >> GoGuid; |
---|
| 1676 | recv_data >> TabId; |
---|
| 1677 | |
---|
| 1678 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1679 | return; |
---|
| 1680 | |
---|
| 1681 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1682 | if (GuildId==0) |
---|
| 1683 | return; |
---|
| 1684 | |
---|
| 1685 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1686 | if(!pGuild) |
---|
| 1687 | return; |
---|
| 1688 | |
---|
| 1689 | uint32 TabCost = objmgr.GetGuildBankTabPrice(TabId) * GOLD; |
---|
| 1690 | if (!TabCost) |
---|
| 1691 | return; |
---|
| 1692 | |
---|
| 1693 | if (pGuild->GetPurchasedTabs() >= GUILD_BANK_MAX_TABS) |
---|
| 1694 | return; |
---|
| 1695 | |
---|
| 1696 | if (TabId != pGuild->GetPurchasedTabs()) // purchased_tabs = 0 when buying Tab 0, that is why this check can be made |
---|
| 1697 | { |
---|
| 1698 | sLog.outError("Error: trying to buy a tab non contigous to owned ones"); |
---|
| 1699 | return; |
---|
| 1700 | } |
---|
| 1701 | |
---|
| 1702 | if (GetPlayer()->GetMoney() < TabCost) // Should not happen, this is checked by client |
---|
| 1703 | return; |
---|
| 1704 | |
---|
| 1705 | // Go on with creating tab |
---|
| 1706 | pGuild->CreateNewBankTab(); |
---|
| 1707 | GetPlayer()->ModifyMoney(-int(TabCost)); |
---|
| 1708 | pGuild->SetBankMoneyPerDay(GetPlayer()->GetRank(), WITHDRAW_MONEY_UNLIMITED); |
---|
| 1709 | pGuild->SetBankRightsAndSlots(GetPlayer()->GetRank(), TabId, GUILD_BANK_RIGHT_FULL, WITHDRAW_SLOT_UNLIMITED, true); |
---|
| 1710 | pGuild->Roster(this); |
---|
| 1711 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 1712 | } |
---|
| 1713 | |
---|
| 1714 | void WorldSession::HandleGuildBankModifyTab( WorldPacket & recv_data ) |
---|
| 1715 | { |
---|
| 1716 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)"); |
---|
| 1717 | //recv_data.hexlike(); |
---|
| 1718 | CHECK_PACKET_SIZE(recv_data, 8+1+1+1); |
---|
| 1719 | uint64 GoGuid; |
---|
| 1720 | uint8 TabId; |
---|
| 1721 | std::string Name; |
---|
| 1722 | std::string IconIndex; |
---|
| 1723 | |
---|
| 1724 | recv_data >> GoGuid; |
---|
| 1725 | recv_data >> TabId; |
---|
| 1726 | recv_data >> Name; |
---|
| 1727 | recv_data >> IconIndex; |
---|
| 1728 | |
---|
| 1729 | if(Name.empty()) |
---|
| 1730 | return; |
---|
| 1731 | |
---|
| 1732 | if(IconIndex.empty()) |
---|
| 1733 | return; |
---|
| 1734 | |
---|
| 1735 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
| 1736 | return; |
---|
| 1737 | |
---|
| 1738 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1739 | if (GuildId==0) |
---|
| 1740 | return; |
---|
| 1741 | |
---|
| 1742 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1743 | if(!pGuild) |
---|
| 1744 | return; |
---|
| 1745 | |
---|
| 1746 | pGuild->SetGuildBankTabInfo(TabId, Name, IconIndex); |
---|
| 1747 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
| 1748 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
| 1749 | } |
---|
| 1750 | |
---|
| 1751 | void WorldSession::HandleGuildBankLog( WorldPacket & recv_data ) |
---|
| 1752 | { |
---|
| 1753 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)"); |
---|
| 1754 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
| 1755 | |
---|
| 1756 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1757 | if (GuildId == 0) |
---|
| 1758 | return; |
---|
| 1759 | |
---|
| 1760 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1761 | if(!pGuild) |
---|
| 1762 | return; |
---|
| 1763 | |
---|
| 1764 | uint8 TabId; |
---|
| 1765 | recv_data >> TabId; |
---|
| 1766 | |
---|
| 1767 | pGuild->DisplayGuildBankLogs(this, TabId); |
---|
| 1768 | } |
---|
| 1769 | |
---|
| 1770 | void WorldSession::HandleGuildBankTabText(WorldPacket &recv_data) |
---|
| 1771 | { |
---|
| 1772 | sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT"); |
---|
| 1773 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
| 1774 | |
---|
| 1775 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1776 | if (GuildId == 0) |
---|
| 1777 | return; |
---|
| 1778 | |
---|
| 1779 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1780 | if(!pGuild) |
---|
| 1781 | return; |
---|
| 1782 | |
---|
| 1783 | uint8 TabId; |
---|
| 1784 | recv_data >> TabId; |
---|
| 1785 | |
---|
| 1786 | pGuild->SendGuildBankTabText(this, TabId); |
---|
| 1787 | } |
---|
| 1788 | |
---|
| 1789 | void WorldSession::HandleGuildBankSetTabText(WorldPacket &recv_data) |
---|
| 1790 | { |
---|
| 1791 | sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT"); |
---|
| 1792 | CHECK_PACKET_SIZE(recv_data, 1+1); |
---|
| 1793 | |
---|
| 1794 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
| 1795 | if (GuildId == 0) |
---|
| 1796 | return; |
---|
| 1797 | |
---|
| 1798 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
| 1799 | if(!pGuild) |
---|
| 1800 | return; |
---|
| 1801 | |
---|
| 1802 | uint8 TabId; |
---|
| 1803 | std::string Text; |
---|
| 1804 | recv_data >> TabId; |
---|
| 1805 | recv_data >> Text; |
---|
| 1806 | |
---|
| 1807 | pGuild->SetGuildBankTabText(TabId, Text); |
---|
| 1808 | } |
---|
| 1809 | |
---|
| 1810 | void WorldSession::SendSaveGuildEmblem( uint32 msg ) |
---|
| 1811 | { |
---|
| 1812 | WorldPacket data(MSG_SAVE_GUILD_EMBLEM, 4); |
---|
| 1813 | data << uint32(msg); // not part of guild |
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| 1814 | SendPacket( &data ); |
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| 1815 | } |
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