/* * Copyright (C) 2008 Trinity * * Thanks to the original authors: MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "HostilRefManager.h" #include "ThreatManager.h" #include "Unit.h" #include "Database/DBCStructure.h" #include "SpellMgr.h" HostilRefManager::~HostilRefManager() { deleteReferences(); } //================================================= // send threat to all my hateres for the pVictim // The pVictim is hated than by them as well // use for buffs and healing threat functionality void HostilRefManager::threatAssist(Unit *pVictim, float pThreat, SpellEntry const *pThreatSpell, bool pSingleTarget) { HostilReference* ref; uint32 size = pSingleTarget ? 1 : getSize(); // if pSingleTarget do not devide threat ref = getFirst(); while(ref != NULL) { float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, pThreat, (pThreatSpell ? GetSpellSchoolMask(pThreatSpell) : SPELL_SCHOOL_MASK_NORMAL), pThreatSpell); if(pVictim == getOwner()) ref->addThreat(float (threat) / size); // It is faster to modify the threat durectly if possible else ref->getSource()->addThreat(pVictim, float (threat) / size); ref = ref->next(); } } //================================================= void HostilRefManager::addThreatPercent(int32 pValue) { HostilReference* ref; ref = getFirst(); while(ref != NULL) { ref->addThreatPercent(pValue); ref = ref->next(); } } //================================================= // The online / offline status is given to the method. The calculation has to be done before void HostilRefManager::setOnlineOfflineState(bool pIsOnline) { HostilReference* ref; ref = getFirst(); while(ref != NULL) { ref->setOnlineOfflineState(pIsOnline); ref = ref->next(); } } //================================================= // The online / offline status is calculated and set void HostilRefManager::updateThreatTables() { HostilReference* ref = getFirst(); while(ref) { ref->updateOnlineStatus(); ref = ref->next(); } } //================================================= // The references are not needed anymore // tell the source to remove them from the list and free the mem void HostilRefManager::deleteReferences() { HostilReference* ref = getFirst(); while(ref) { HostilReference* nextRef = ref->next(); ref->removeReference(); delete ref; ref = nextRef; } } //================================================= // delete one reference, defined by Unit void HostilRefManager::deleteReference(Unit *pCreature) { HostilReference* ref = getFirst(); while(ref) { HostilReference* nextRef = ref->next(); if(ref->getSource()->getOwner() == pCreature) { ref->removeReference(); delete ref; break; } ref = nextRef; } } //================================================= // set state for one reference, defined by Unit void HostilRefManager::setOnlineOfflineState(Unit *pCreature,bool pIsOnline) { HostilReference* ref = getFirst(); while(ref) { HostilReference* nextRef = ref->next(); if(ref->getSource()->getOwner() == pCreature) { ref->setOnlineOfflineState(pIsOnline); break; } ref = nextRef; } } //=================================================