/* * Copyright (C) 2005-2008 MaNGOS * * Copyright (C) 2008 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef TRINITY_IDLEMOVEMENTGENERATOR_H #define TRINITY_IDLEMOVEMENTGENERATOR_H #include "MovementGenerator.h" class TRINITY_DLL_SPEC IdleMovementGenerator : public MovementGenerator { public: void Initialize(Unit &) { } void Finalize(Unit &) { } void Reset(Unit &); bool Update(Unit &, const uint32 &) { return true; } MovementGeneratorType GetMovementGeneratorType() { return IDLE_MOTION_TYPE; } }; extern IdleMovementGenerator si_idleMovement; class TRINITY_DLL_SPEC DistractMovementGenerator : public MovementGenerator { public: explicit DistractMovementGenerator(uint32 timer) : m_timer(timer) {} void Initialize(Unit& owner); void Finalize(Unit& owner); void Reset(Unit& owner) { Initialize(owner); } bool Update(Unit& owner, const uint32& time_diff); MovementGeneratorType GetMovementGeneratorType() { return DISTRACT_MOTION_TYPE; } private: uint32 m_timer; }; #endif