/*
* Copyright (C) 2005-2008 MaNGOS
*
* Copyright (C) 2008 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_IDLEMOVEMENTGENERATOR_H
#define TRINITY_IDLEMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
class TRINITY_DLL_SPEC IdleMovementGenerator : public MovementGenerator
{
public:
void Initialize(Unit &) { }
void Finalize(Unit &) { }
void Reset(Unit &);
bool Update(Unit &, const uint32 &) { return true; }
MovementGeneratorType GetMovementGeneratorType() { return IDLE_MOTION_TYPE; }
};
extern IdleMovementGenerator si_idleMovement;
class TRINITY_DLL_SPEC DistractMovementGenerator : public MovementGenerator
{
public:
explicit DistractMovementGenerator(uint32 timer) : m_timer(timer) {}
void Initialize(Unit& owner);
void Finalize(Unit& owner);
void Reset(Unit& owner) { Initialize(owner); }
bool Update(Unit& owner, const uint32& time_diff);
MovementGeneratorType GetMovementGeneratorType() { return DISTRACT_MOTION_TYPE; }
private:
uint32 m_timer;
};
#endif