[263] | 1 | /* |
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| 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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| 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 19 | */ |
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| 20 | |
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| 21 | #include "Common.h" |
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| 22 | #include "Database/DatabaseEnv.h" |
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| 23 | #include "WorldPacket.h" |
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| 24 | #include "WorldSession.h" |
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| 25 | #include "World.h" |
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| 26 | #include "ObjectMgr.h" |
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| 27 | #include "Player.h" |
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| 28 | #include "Item.h" |
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| 29 | #include "GameObject.h" |
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| 30 | #include "Opcodes.h" |
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| 31 | #include "Chat.h" |
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| 32 | #include "ObjectAccessor.h" |
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| 33 | #include "MapManager.h" |
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| 34 | #include "Language.h" |
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| 35 | #include "World.h" |
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| 36 | #include "GameEvent.h" |
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| 37 | #include "SpellMgr.h" |
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| 38 | #include "AccountMgr.h" |
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| 39 | #include "GMTicketMgr.h" |
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| 40 | #include "WaypointManager.h" |
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| 41 | #include "Util.h" |
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| 42 | #include <cctype> |
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| 43 | #include <iostream> |
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| 44 | #include <fstream> |
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| 45 | #include <map> |
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| 46 | #include "GlobalEvents.h" |
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| 47 | |
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| 48 | #include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand |
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| 49 | |
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| 50 | static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] = |
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| 51 | { |
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| 52 | LANG_REP_HATED, LANG_REP_HOSTILE, LANG_REP_UNFRIENDLY, LANG_REP_NEUTRAL, |
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| 53 | LANG_REP_FRIENDLY, LANG_REP_HONORED, LANG_REP_REVERED, LANG_REP_EXALTED |
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| 54 | }; |
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| 55 | |
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| 56 | //mute player for some times |
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| 57 | bool ChatHandler::HandleMuteCommand(const char* args) |
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| 58 | { |
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| 59 | if (!*args) |
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| 60 | return false; |
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| 61 | |
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| 62 | char *charname = strtok((char*)args, " "); |
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| 63 | if (!charname) |
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| 64 | return false; |
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| 65 | |
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| 66 | std::string cname = charname; |
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| 67 | |
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| 68 | char *timetonotspeak = strtok(NULL, " "); |
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| 69 | if(!timetonotspeak) |
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| 70 | return false; |
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| 71 | |
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| 72 | uint32 notspeaktime = (uint32) atoi(timetonotspeak); |
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| 73 | |
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| 74 | if(!normalizePlayerName(cname)) |
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| 75 | { |
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| 76 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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| 77 | SetSentErrorMessage(true); |
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| 78 | return false; |
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| 79 | } |
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| 80 | |
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| 81 | uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str()); |
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| 82 | if(!guid) |
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| 83 | { |
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| 84 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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| 85 | SetSentErrorMessage(true); |
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| 86 | return false; |
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| 87 | } |
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| 88 | |
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| 89 | Player *chr = objmgr.GetPlayer(guid); |
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| 90 | |
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| 91 | // check security |
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| 92 | uint32 account_id = 0; |
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| 93 | uint32 security = 0; |
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| 94 | |
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| 95 | if (chr) |
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| 96 | { |
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| 97 | account_id = chr->GetSession()->GetAccountId(); |
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| 98 | security = chr->GetSession()->GetSecurity(); |
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| 99 | } |
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| 100 | else |
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| 101 | { |
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| 102 | account_id = objmgr.GetPlayerAccountIdByGUID(guid); |
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| 103 | security = accmgr.GetSecurity(account_id); |
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| 104 | } |
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| 105 | |
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| 106 | if(m_session && security >= m_session->GetSecurity()) |
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| 107 | { |
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| 108 | SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); |
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| 109 | SetSentErrorMessage(true); |
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| 110 | return false; |
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| 111 | } |
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| 112 | |
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| 113 | time_t mutetime = time(NULL) + notspeaktime*60; |
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| 114 | |
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| 115 | if (chr) |
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| 116 | chr->GetSession()->m_muteTime = mutetime; |
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| 117 | |
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| 118 | loginDatabase.PExecute("UPDATE account SET mutetime = " I64FMTD " WHERE id = '%u'",uint64(mutetime), account_id ); |
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| 119 | |
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| 120 | if(chr) |
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| 121 | ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime); |
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| 122 | |
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| 123 | PSendSysMessage(LANG_YOU_DISABLE_CHAT, cname.c_str(), notspeaktime); |
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| 124 | |
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| 125 | return true; |
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| 126 | } |
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| 127 | |
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| 128 | //unmute player |
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| 129 | bool ChatHandler::HandleUnmuteCommand(const char* args) |
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| 130 | { |
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| 131 | if (!*args) |
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| 132 | return false; |
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| 133 | |
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| 134 | char *charname = strtok((char*)args, " "); |
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| 135 | if (!charname) |
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| 136 | return false; |
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| 137 | |
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| 138 | std::string cname = charname; |
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| 139 | |
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| 140 | if(!normalizePlayerName(cname)) |
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| 141 | { |
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| 142 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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| 143 | SetSentErrorMessage(true); |
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| 144 | return false; |
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| 145 | } |
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| 146 | |
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| 147 | uint64 guid = objmgr.GetPlayerGUIDByName(cname.c_str()); |
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| 148 | if(!guid) |
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| 149 | { |
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| 150 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
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| 151 | SetSentErrorMessage(true); |
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| 152 | return false; |
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| 153 | } |
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| 154 | |
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| 155 | Player *chr = objmgr.GetPlayer(guid); |
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| 156 | |
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| 157 | // check security |
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| 158 | uint32 account_id = 0; |
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| 159 | uint32 security = 0; |
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| 160 | |
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| 161 | if (chr) |
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| 162 | { |
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| 163 | account_id = chr->GetSession()->GetAccountId(); |
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| 164 | security = chr->GetSession()->GetSecurity(); |
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| 165 | } |
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| 166 | else |
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| 167 | { |
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| 168 | account_id = objmgr.GetPlayerAccountIdByGUID(guid); |
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| 169 | security = accmgr.GetSecurity(account_id); |
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| 170 | } |
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| 171 | |
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| 172 | if(m_session && security >= m_session->GetSecurity()) |
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| 173 | { |
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| 174 | SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); |
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| 175 | SetSentErrorMessage(true); |
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| 176 | return false; |
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| 177 | } |
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| 178 | |
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| 179 | if (chr) |
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| 180 | { |
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| 181 | if(chr->CanSpeak()) |
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| 182 | { |
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| 183 | SendSysMessage(LANG_CHAT_ALREADY_ENABLED); |
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| 184 | SetSentErrorMessage(true); |
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| 185 | return false; |
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| 186 | } |
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| 187 | |
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| 188 | chr->GetSession()->m_muteTime = 0; |
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| 189 | } |
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| 190 | |
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| 191 | loginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id ); |
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| 192 | |
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| 193 | if(chr) |
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| 194 | ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_ENABLED); |
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| 195 | |
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| 196 | PSendSysMessage(LANG_YOU_ENABLE_CHAT, cname.c_str()); |
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| 197 | return true; |
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| 198 | } |
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| 199 | |
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| 200 | bool ChatHandler::HandleTargetObjectCommand(const char* args) |
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| 201 | { |
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| 202 | Player* pl = m_session->GetPlayer(); |
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| 203 | QueryResult *result; |
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| 204 | GameEvent::ActiveEvents const& activeEventsList = gameeventmgr.GetActiveEventList(); |
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| 205 | if(*args) |
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| 206 | { |
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| 207 | int32 id = atoi((char*)args); |
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| 208 | if(id) |
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| 209 | result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1", |
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| 210 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id); |
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| 211 | else |
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| 212 | { |
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| 213 | std::string name = args; |
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| 214 | WorldDatabase.escape_string(name); |
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| 215 | result = WorldDatabase.PQuery( |
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| 216 | "SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ " |
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| 217 | "FROM gameobject,gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'")" ORDER BY order_ ASC LIMIT 1", |
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| 218 | pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),name.c_str()); |
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| 219 | } |
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| 220 | } |
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| 221 | else |
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| 222 | { |
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| 223 | std::ostringstream eventFilter; |
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| 224 | eventFilter << " AND (event IS NULL "; |
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| 225 | bool initString = true; |
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| 226 | |
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| 227 | for (GameEvent::ActiveEvents::const_iterator itr = activeEventsList.begin(); itr != activeEventsList.end(); ++itr) |
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| 228 | { |
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| 229 | if (initString) |
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| 230 | { |
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| 231 | eventFilter << "OR event IN (" <<*itr; |
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| 232 | initString =false; |
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| 233 | } |
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| 234 | else |
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| 235 | eventFilter << "," << *itr; |
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| 236 | } |
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| 237 | |
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| 238 | if (!initString) |
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| 239 | eventFilter << "))"; |
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| 240 | else |
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| 241 | eventFilter << ")"; |
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| 242 | |
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| 243 | result = WorldDatabase.PQuery("SELECT gameobject.guid, id, position_x, position_y, position_z, orientation, map, " |
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| 244 | "(POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ FROM gameobject " |
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| 245 | "LEFT OUTER JOIN game_event_gameobject on gameobject.guid=game_event_gameobject.guid WHERE map = '%i' %s ORDER BY order_ ASC LIMIT 1", |
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| 246 | m_session->GetPlayer()->GetPositionX(), m_session->GetPlayer()->GetPositionY(), m_session->GetPlayer()->GetPositionZ(), m_session->GetPlayer()->GetMapId(),eventFilter.str().c_str()); |
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| 247 | } |
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| 248 | |
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| 249 | if (!result) |
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| 250 | { |
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| 251 | SendSysMessage(LANG_COMMAND_TARGETOBJNOTFOUND); |
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| 252 | return true; |
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| 253 | } |
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| 254 | |
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| 255 | Field *fields = result->Fetch(); |
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| 256 | uint32 lowguid = fields[0].GetUInt32(); |
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| 257 | uint32 id = fields[1].GetUInt32(); |
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| 258 | float x = fields[2].GetFloat(); |
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| 259 | float y = fields[3].GetFloat(); |
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| 260 | float z = fields[4].GetFloat(); |
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| 261 | float o = fields[5].GetFloat(); |
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| 262 | int mapid = fields[6].GetUInt16(); |
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| 263 | delete result; |
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| 264 | |
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| 265 | GameObjectInfo const* goI = objmgr.GetGameObjectInfo(id); |
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| 266 | |
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| 267 | if (!goI) |
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| 268 | { |
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| 269 | PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); |
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| 270 | return false; |
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| 271 | } |
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| 272 | |
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| 273 | GameObject* target = ObjectAccessor::GetGameObject(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,id,HIGHGUID_GAMEOBJECT)); |
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| 274 | |
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| 275 | PSendSysMessage(LANG_GAMEOBJECT_DETAIL, lowguid, goI->name, lowguid, id, x, y, z, mapid, o); |
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| 276 | |
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| 277 | if(target) |
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| 278 | { |
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| 279 | int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL); |
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| 280 | if(curRespawnDelay < 0) |
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| 281 | curRespawnDelay = 0; |
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| 282 | |
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| 283 | std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true); |
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| 284 | std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true); |
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| 285 | |
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| 286 | PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(),curRespawnDelayStr.c_str()); |
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| 287 | } |
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| 288 | return true; |
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| 289 | } |
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| 290 | |
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| 291 | //teleport to gameobject |
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| 292 | bool ChatHandler::HandleGoObjectCommand(const char* args) |
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| 293 | { |
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| 294 | if(!*args) |
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| 295 | return false; |
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| 296 | |
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| 297 | Player* _player = m_session->GetPlayer(); |
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| 298 | |
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| 299 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
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| 300 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
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| 301 | if(!cId) |
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| 302 | return false; |
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| 303 | |
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| 304 | int32 guid = atoi(cId); |
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| 305 | if(!guid) |
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| 306 | return false; |
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| 307 | |
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| 308 | float x, y, z, ort; |
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| 309 | int mapid; |
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| 310 | |
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| 311 | // by DB guid |
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| 312 | if (GameObjectData const* go_data = objmgr.GetGOData(guid)) |
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| 313 | { |
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| 314 | x = go_data->posX; |
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| 315 | y = go_data->posY; |
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| 316 | z = go_data->posZ; |
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| 317 | ort = go_data->orientation; |
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| 318 | mapid = go_data->mapid; |
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| 319 | } |
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| 320 | else |
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| 321 | { |
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| 322 | SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND); |
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| 323 | SetSentErrorMessage(true); |
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| 324 | return false; |
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| 325 | } |
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| 326 | |
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| 327 | if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) |
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| 328 | { |
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| 329 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); |
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| 330 | SetSentErrorMessage(true); |
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| 331 | return false; |
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| 332 | } |
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| 333 | |
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| 334 | // stop flight if need |
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| 335 | if(_player->isInFlight()) |
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| 336 | { |
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| 337 | _player->GetMotionMaster()->MovementExpired(); |
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| 338 | _player->m_taxi.ClearTaxiDestinations(); |
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| 339 | } |
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| 340 | // save only in non-flight case |
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| 341 | else |
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| 342 | _player->SaveRecallPosition(); |
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| 343 | |
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| 344 | _player->TeleportTo(mapid, x, y, z, ort); |
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| 345 | return true; |
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| 346 | } |
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| 347 | |
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| 348 | bool ChatHandler::HandleGoTriggerCommand(const char* args) |
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| 349 | { |
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| 350 | Player* _player = m_session->GetPlayer(); |
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| 351 | |
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| 352 | if (!*args) |
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| 353 | return false; |
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| 354 | |
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| 355 | char *atId = strtok((char*)args, " "); |
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| 356 | if (!atId) |
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| 357 | return false; |
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| 358 | |
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| 359 | int32 i_atId = atoi(atId); |
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| 360 | |
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| 361 | if(!i_atId) |
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| 362 | return false; |
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| 363 | |
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| 364 | AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(i_atId); |
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| 365 | if (!at) |
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| 366 | { |
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| 367 | PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND,i_atId); |
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| 368 | SetSentErrorMessage(true); |
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| 369 | return false; |
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| 370 | } |
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| 371 | |
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| 372 | if(!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z)) |
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| 373 | { |
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| 374 | PSendSysMessage(LANG_INVALID_TARGET_COORD,at->x,at->y,at->mapid); |
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| 375 | SetSentErrorMessage(true); |
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| 376 | return false; |
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| 377 | } |
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| 378 | |
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| 379 | // stop flight if need |
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| 380 | if(_player->isInFlight()) |
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| 381 | { |
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| 382 | _player->GetMotionMaster()->MovementExpired(); |
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| 383 | _player->m_taxi.ClearTaxiDestinations(); |
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| 384 | } |
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| 385 | // save only in non-flight case |
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| 386 | else |
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| 387 | _player->SaveRecallPosition(); |
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| 388 | |
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| 389 | _player->TeleportTo(at->mapid, at->x, at->y, at->z, _player->GetOrientation()); |
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| 390 | return true; |
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| 391 | } |
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| 392 | |
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| 393 | bool ChatHandler::HandleGoGraveyardCommand(const char* args) |
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| 394 | { |
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| 395 | Player* _player = m_session->GetPlayer(); |
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| 396 | |
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| 397 | if (!*args) |
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| 398 | return false; |
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| 399 | |
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| 400 | char *gyId = strtok((char*)args, " "); |
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| 401 | if (!gyId) |
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| 402 | return false; |
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| 403 | |
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| 404 | int32 i_gyId = atoi(gyId); |
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| 405 | |
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| 406 | if(!i_gyId) |
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| 407 | return false; |
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| 408 | |
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| 409 | WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(i_gyId); |
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| 410 | if (!gy) |
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| 411 | { |
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| 412 | PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST,i_gyId); |
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| 413 | SetSentErrorMessage(true); |
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| 414 | return false; |
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| 415 | } |
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| 416 | |
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| 417 | if(!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z)) |
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| 418 | { |
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| 419 | PSendSysMessage(LANG_INVALID_TARGET_COORD,gy->x,gy->y,gy->map_id); |
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| 420 | SetSentErrorMessage(true); |
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| 421 | return false; |
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| 422 | } |
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| 423 | |
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| 424 | // stop flight if need |
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| 425 | if(_player->isInFlight()) |
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| 426 | { |
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| 427 | _player->GetMotionMaster()->MovementExpired(); |
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| 428 | _player->m_taxi.ClearTaxiDestinations(); |
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| 429 | } |
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| 430 | // save only in non-flight case |
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| 431 | else |
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| 432 | _player->SaveRecallPosition(); |
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| 433 | |
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| 434 | _player->TeleportTo(gy->map_id, gy->x, gy->y, gy->z, _player->GetOrientation()); |
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| 435 | return true; |
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| 436 | } |
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| 437 | |
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| 438 | /** \brief Teleport the GM to the specified creature |
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| 439 | * |
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| 440 | * .gocreature <GUID> --> TP using creature.guid |
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| 441 | * .gocreature azuregos --> TP player to the mob with this name |
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| 442 | * Warning: If there is more than one mob with this name |
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| 443 | * you will be teleported to the first one that is found. |
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| 444 | * .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry |
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| 445 | * Warning: If there is more than one mob with this "id" |
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| 446 | * you will be teleported to the first one that is found. |
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| 447 | */ |
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| 448 | //teleport to creature |
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| 449 | bool ChatHandler::HandleGoCreatureCommand(const char* args) |
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| 450 | { |
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| 451 | if(!*args) |
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| 452 | return false; |
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| 453 | Player* _player = m_session->GetPlayer(); |
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| 454 | |
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| 455 | // "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r |
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| 456 | char* pParam1 = extractKeyFromLink((char*)args,"Hcreature"); |
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| 457 | if (!pParam1) |
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| 458 | return false; |
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| 459 | |
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| 460 | std::ostringstream whereClause; |
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| 461 | |
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| 462 | // User wants to teleport to the NPC's template entry |
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| 463 | if( strcmp(pParam1, "id") == 0 ) |
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| 464 | { |
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| 465 | //sLog.outError("DEBUG: ID found"); |
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| 466 | |
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| 467 | // Get the "creature_template.entry" |
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| 468 | // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r |
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| 469 | char* tail = strtok(NULL,""); |
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| 470 | if(!tail) |
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| 471 | return false; |
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| 472 | char* cId = extractKeyFromLink(tail,"Hcreature_entry"); |
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| 473 | if(!cId) |
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| 474 | return false; |
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| 475 | |
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| 476 | int32 tEntry = atoi(cId); |
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| 477 | //sLog.outError("DEBUG: ID value: %d", tEntry); |
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| 478 | if(!tEntry) |
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| 479 | return false; |
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| 480 | |
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| 481 | whereClause << "WHERE id = '" << tEntry << "'"; |
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| 482 | } |
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| 483 | else |
---|
| 484 | { |
---|
| 485 | //sLog.outError("DEBUG: ID *not found*"); |
---|
| 486 | |
---|
| 487 | int32 guid = atoi(pParam1); |
---|
| 488 | |
---|
| 489 | // Number is invalid - maybe the user specified the mob's name |
---|
| 490 | if(!guid) |
---|
| 491 | { |
---|
| 492 | std::string name = pParam1; |
---|
| 493 | WorldDatabase.escape_string(name); |
---|
| 494 | whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name "_LIKE_" '" << name << "'"; |
---|
| 495 | } |
---|
| 496 | else |
---|
| 497 | { |
---|
| 498 | whereClause << "WHERE guid = '" << guid << "'"; |
---|
| 499 | } |
---|
| 500 | } |
---|
| 501 | //sLog.outError("DEBUG: %s", whereClause.c_str()); |
---|
| 502 | |
---|
| 503 | QueryResult *result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map FROM creature %s", whereClause.str().c_str() ); |
---|
| 504 | if (!result) |
---|
| 505 | { |
---|
| 506 | SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND); |
---|
| 507 | SetSentErrorMessage(true); |
---|
| 508 | return false; |
---|
| 509 | } |
---|
| 510 | if( result->GetRowCount() > 1 ) |
---|
| 511 | { |
---|
| 512 | SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE); |
---|
| 513 | } |
---|
| 514 | |
---|
| 515 | Field *fields = result->Fetch(); |
---|
| 516 | float x = fields[0].GetFloat(); |
---|
| 517 | float y = fields[1].GetFloat(); |
---|
| 518 | float z = fields[2].GetFloat(); |
---|
| 519 | float ort = fields[3].GetFloat(); |
---|
| 520 | int mapid = fields[4].GetUInt16(); |
---|
| 521 | |
---|
| 522 | delete result; |
---|
| 523 | |
---|
| 524 | if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) |
---|
| 525 | { |
---|
| 526 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); |
---|
| 527 | SetSentErrorMessage(true); |
---|
| 528 | return false; |
---|
| 529 | } |
---|
| 530 | |
---|
| 531 | // stop flight if need |
---|
| 532 | if(_player->isInFlight()) |
---|
| 533 | { |
---|
| 534 | _player->GetMotionMaster()->MovementExpired(); |
---|
| 535 | _player->m_taxi.ClearTaxiDestinations(); |
---|
| 536 | } |
---|
| 537 | // save only in non-flight case |
---|
| 538 | else |
---|
| 539 | _player->SaveRecallPosition(); |
---|
| 540 | |
---|
| 541 | _player->TeleportTo(mapid, x, y, z, ort); |
---|
| 542 | return true; |
---|
| 543 | } |
---|
| 544 | |
---|
| 545 | bool ChatHandler::HandleGUIDCommand(const char* /*args*/) |
---|
| 546 | { |
---|
| 547 | uint64 guid = m_session->GetPlayer()->GetSelection(); |
---|
| 548 | |
---|
| 549 | if (guid == 0) |
---|
| 550 | { |
---|
| 551 | SendSysMessage(LANG_NO_SELECTION); |
---|
| 552 | SetSentErrorMessage(true); |
---|
| 553 | return false; |
---|
| 554 | } |
---|
| 555 | |
---|
| 556 | PSendSysMessage(LANG_OBJECT_GUID, GUID_LOPART(guid), GUID_HIPART(guid)); |
---|
| 557 | return true; |
---|
| 558 | } |
---|
| 559 | |
---|
| 560 | bool ChatHandler::HandleLookupFactionCommand(const char* args) |
---|
| 561 | { |
---|
| 562 | if (!*args) |
---|
| 563 | return false; |
---|
| 564 | |
---|
| 565 | // Can be NULL at console call |
---|
| 566 | Player *target = getSelectedPlayer (); |
---|
| 567 | |
---|
| 568 | std::string namepart = args; |
---|
| 569 | std::wstring wnamepart; |
---|
| 570 | |
---|
| 571 | if (!Utf8toWStr (namepart,wnamepart)) |
---|
| 572 | return false; |
---|
| 573 | |
---|
| 574 | // converting string that we try to find to lower case |
---|
| 575 | wstrToLower (wnamepart); |
---|
| 576 | |
---|
| 577 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
| 578 | |
---|
| 579 | for (uint32 id = 0; id < sFactionStore.GetNumRows(); ++id) |
---|
| 580 | { |
---|
| 581 | FactionEntry const *factionEntry = sFactionStore.LookupEntry (id); |
---|
| 582 | if (factionEntry) |
---|
| 583 | { |
---|
| 584 | FactionState const* repState = NULL; |
---|
| 585 | if(target) |
---|
| 586 | { |
---|
| 587 | FactionStateList::const_iterator repItr = target->m_factions.find (factionEntry->reputationListID); |
---|
| 588 | if(repItr != target->m_factions.end()) |
---|
| 589 | repState = &repItr->second; |
---|
| 590 | } |
---|
| 591 | |
---|
| 592 | int loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale(); |
---|
| 593 | std::string name = factionEntry->name[loc]; |
---|
| 594 | if(name.empty()) |
---|
| 595 | continue; |
---|
| 596 | |
---|
| 597 | if (!Utf8FitTo(name, wnamepart)) |
---|
| 598 | { |
---|
| 599 | loc = 0; |
---|
| 600 | for(; loc < MAX_LOCALE; ++loc) |
---|
| 601 | { |
---|
| 602 | if(m_session && loc==m_session->GetSessionDbcLocale()) |
---|
| 603 | continue; |
---|
| 604 | |
---|
| 605 | name = factionEntry->name[loc]; |
---|
| 606 | if(name.empty()) |
---|
| 607 | continue; |
---|
| 608 | |
---|
| 609 | if (Utf8FitTo(name, wnamepart)) |
---|
| 610 | break; |
---|
| 611 | } |
---|
| 612 | } |
---|
| 613 | |
---|
| 614 | if(loc < MAX_LOCALE) |
---|
| 615 | { |
---|
| 616 | // send faction in "id - [faction] rank reputation [visible] [at war] [own team] [unknown] [invisible] [inactive]" format |
---|
| 617 | // or "id - [faction] [no reputation]" format |
---|
| 618 | std::ostringstream ss; |
---|
| 619 | if (m_session) |
---|
| 620 | ss << id << " - |cffffffff|Hfaction:" << id << "|h[" << name << " " << localeNames[loc] << "]|h|r"; |
---|
| 621 | else |
---|
| 622 | ss << id << " - " << name << " " << localeNames[loc]; |
---|
| 623 | |
---|
| 624 | if (repState) // and then target!=NULL also |
---|
| 625 | { |
---|
| 626 | ReputationRank rank = target->GetReputationRank(factionEntry); |
---|
| 627 | std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]); |
---|
| 628 | |
---|
| 629 | ss << " " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")"; |
---|
| 630 | |
---|
| 631 | if(repState->Flags & FACTION_FLAG_VISIBLE) |
---|
| 632 | ss << GetTrinityString(LANG_FACTION_VISIBLE); |
---|
| 633 | if(repState->Flags & FACTION_FLAG_AT_WAR) |
---|
| 634 | ss << GetTrinityString(LANG_FACTION_ATWAR); |
---|
| 635 | if(repState->Flags & FACTION_FLAG_PEACE_FORCED) |
---|
| 636 | ss << GetTrinityString(LANG_FACTION_PEACE_FORCED); |
---|
| 637 | if(repState->Flags & FACTION_FLAG_HIDDEN) |
---|
| 638 | ss << GetTrinityString(LANG_FACTION_HIDDEN); |
---|
| 639 | if(repState->Flags & FACTION_FLAG_INVISIBLE_FORCED) |
---|
| 640 | ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); |
---|
| 641 | if(repState->Flags & FACTION_FLAG_INACTIVE) |
---|
| 642 | ss << GetTrinityString(LANG_FACTION_INACTIVE); |
---|
| 643 | } |
---|
| 644 | else |
---|
| 645 | ss << GetTrinityString(LANG_FACTION_NOREPUTATION); |
---|
| 646 | |
---|
| 647 | SendSysMessage(ss.str().c_str()); |
---|
| 648 | counter++; |
---|
| 649 | } |
---|
| 650 | } |
---|
| 651 | } |
---|
| 652 | |
---|
| 653 | if (counter == 0) // if counter == 0 then we found nth |
---|
| 654 | SendSysMessage(LANG_COMMAND_FACTION_NOTFOUND); |
---|
| 655 | return true; |
---|
| 656 | } |
---|
| 657 | |
---|
| 658 | bool ChatHandler::HandleModifyRepCommand(const char * args) |
---|
| 659 | { |
---|
| 660 | if (!*args) return false; |
---|
| 661 | |
---|
| 662 | Player* target = NULL; |
---|
| 663 | target = getSelectedPlayer(); |
---|
| 664 | |
---|
| 665 | if(!target) |
---|
| 666 | { |
---|
| 667 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 668 | SetSentErrorMessage(true); |
---|
| 669 | return false; |
---|
| 670 | } |
---|
| 671 | |
---|
| 672 | char* factionTxt = extractKeyFromLink((char*)args,"Hfaction"); |
---|
| 673 | if(!factionTxt) |
---|
| 674 | return false; |
---|
| 675 | |
---|
| 676 | uint32 factionId = atoi(factionTxt); |
---|
| 677 | |
---|
| 678 | int32 amount = 0; |
---|
| 679 | char *rankTxt = strtok(NULL, " "); |
---|
| 680 | if (!factionTxt || !rankTxt) |
---|
| 681 | return false; |
---|
| 682 | |
---|
| 683 | amount = atoi(rankTxt); |
---|
| 684 | if ((amount == 0) && (rankTxt[0] != '-') && !isdigit(rankTxt[0])) |
---|
| 685 | { |
---|
| 686 | std::string rankStr = rankTxt; |
---|
| 687 | std::wstring wrankStr; |
---|
| 688 | if(!Utf8toWStr(rankStr,wrankStr)) |
---|
| 689 | return false; |
---|
| 690 | wstrToLower( wrankStr ); |
---|
| 691 | |
---|
| 692 | int r = 0; |
---|
| 693 | amount = -42000; |
---|
| 694 | for (; r < MAX_REPUTATION_RANK; ++r) |
---|
| 695 | { |
---|
| 696 | std::string rank = GetTrinityString(ReputationRankStrIndex[r]); |
---|
| 697 | if(rank.empty()) |
---|
| 698 | continue; |
---|
| 699 | |
---|
| 700 | std::wstring wrank; |
---|
| 701 | if(!Utf8toWStr(rank,wrank)) |
---|
| 702 | continue; |
---|
| 703 | |
---|
| 704 | wstrToLower(wrank); |
---|
| 705 | |
---|
| 706 | if(wrank.substr(0,wrankStr.size())==wrankStr) |
---|
| 707 | { |
---|
| 708 | char *deltaTxt = strtok(NULL, " "); |
---|
| 709 | if (deltaTxt) |
---|
| 710 | { |
---|
| 711 | int32 delta = atoi(deltaTxt); |
---|
| 712 | if ((delta < 0) || (delta > Player::ReputationRank_Length[r] -1)) |
---|
| 713 | { |
---|
| 714 | PSendSysMessage(LANG_COMMAND_FACTION_DELTA, (Player::ReputationRank_Length[r]-1)); |
---|
| 715 | SetSentErrorMessage(true); |
---|
| 716 | return false; |
---|
| 717 | } |
---|
| 718 | amount += delta; |
---|
| 719 | } |
---|
| 720 | break; |
---|
| 721 | } |
---|
| 722 | amount += Player::ReputationRank_Length[r]; |
---|
| 723 | } |
---|
| 724 | if (r >= MAX_REPUTATION_RANK) |
---|
| 725 | { |
---|
| 726 | PSendSysMessage(LANG_COMMAND_FACTION_INVPARAM, rankTxt); |
---|
| 727 | SetSentErrorMessage(true); |
---|
| 728 | return false; |
---|
| 729 | } |
---|
| 730 | } |
---|
| 731 | |
---|
| 732 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(factionId); |
---|
| 733 | |
---|
| 734 | if (!factionEntry) |
---|
| 735 | { |
---|
| 736 | PSendSysMessage(LANG_COMMAND_FACTION_UNKNOWN, factionId); |
---|
| 737 | SetSentErrorMessage(true); |
---|
| 738 | return false; |
---|
| 739 | } |
---|
| 740 | |
---|
| 741 | if (factionEntry->reputationListID < 0) |
---|
| 742 | { |
---|
| 743 | PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->name[m_session->GetSessionDbcLocale()], factionId); |
---|
| 744 | SetSentErrorMessage(true); |
---|
| 745 | return false; |
---|
| 746 | } |
---|
| 747 | |
---|
| 748 | target->SetFactionReputation(factionEntry,amount); |
---|
| 749 | PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[m_session->GetSessionDbcLocale()], factionId, target->GetName(), target->GetReputation(factionId)); |
---|
| 750 | return true; |
---|
| 751 | } |
---|
| 752 | |
---|
| 753 | bool ChatHandler::HandleNameCommand(const char* args) |
---|
| 754 | { |
---|
| 755 | /* Temp. disabled |
---|
| 756 | if(!*args) |
---|
| 757 | return false; |
---|
| 758 | |
---|
| 759 | if(strlen((char*)args)>75) |
---|
| 760 | { |
---|
| 761 | PSendSysMessage(LANG_TOO_LONG_NAME, strlen((char*)args)-75); |
---|
| 762 | return true; |
---|
| 763 | } |
---|
| 764 | |
---|
| 765 | for (uint8 i = 0; i < strlen(args); i++) |
---|
| 766 | { |
---|
| 767 | if(!isalpha(args[i]) && args[i]!=' ') |
---|
| 768 | { |
---|
| 769 | SendSysMessage(LANG_CHARS_ONLY); |
---|
| 770 | return false; |
---|
| 771 | } |
---|
| 772 | } |
---|
| 773 | |
---|
| 774 | uint64 guid; |
---|
| 775 | guid = m_session->GetPlayer()->GetSelection(); |
---|
| 776 | if (guid == 0) |
---|
| 777 | { |
---|
| 778 | SendSysMessage(LANG_NO_SELECTION); |
---|
| 779 | return true; |
---|
| 780 | } |
---|
| 781 | |
---|
| 782 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
| 783 | |
---|
| 784 | if(!pCreature) |
---|
| 785 | { |
---|
| 786 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
| 787 | return true; |
---|
| 788 | } |
---|
| 789 | |
---|
| 790 | pCreature->SetName(args); |
---|
| 791 | uint32 idname = objmgr.AddCreatureTemplate(pCreature->GetName()); |
---|
| 792 | pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); |
---|
| 793 | |
---|
| 794 | pCreature->SaveToDB(); |
---|
| 795 | */ |
---|
| 796 | |
---|
| 797 | return true; |
---|
| 798 | } |
---|
| 799 | |
---|
| 800 | bool ChatHandler::HandleSubNameCommand(const char* /*args*/) |
---|
| 801 | { |
---|
| 802 | /* Temp. disabled |
---|
| 803 | |
---|
| 804 | if(!*args) |
---|
| 805 | args = ""; |
---|
| 806 | |
---|
| 807 | if(strlen((char*)args)>75) |
---|
| 808 | { |
---|
| 809 | |
---|
| 810 | PSendSysMessage(LANG_TOO_LONG_SUBNAME, strlen((char*)args)-75); |
---|
| 811 | return true; |
---|
| 812 | } |
---|
| 813 | |
---|
| 814 | for (uint8 i = 0; i < strlen(args); i++) |
---|
| 815 | { |
---|
| 816 | if(!isalpha(args[i]) && args[i]!=' ') |
---|
| 817 | { |
---|
| 818 | SendSysMessage(LANG_CHARS_ONLY); |
---|
| 819 | return false; |
---|
| 820 | } |
---|
| 821 | } |
---|
| 822 | uint64 guid; |
---|
| 823 | guid = m_session->GetPlayer()->GetSelection(); |
---|
| 824 | if (guid == 0) |
---|
| 825 | { |
---|
| 826 | SendSysMessage(LANG_NO_SELECTION); |
---|
| 827 | return true; |
---|
| 828 | } |
---|
| 829 | |
---|
| 830 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
| 831 | |
---|
| 832 | if(!pCreature) |
---|
| 833 | { |
---|
| 834 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
| 835 | return true; |
---|
| 836 | } |
---|
| 837 | |
---|
| 838 | uint32 idname = objmgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID)); |
---|
| 839 | pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); |
---|
| 840 | |
---|
| 841 | pCreature->SaveToDB(); |
---|
| 842 | */ |
---|
| 843 | return true; |
---|
| 844 | } |
---|
| 845 | |
---|
| 846 | //move item to other slot |
---|
| 847 | bool ChatHandler::HandleItemMoveCommand(const char* args) |
---|
| 848 | { |
---|
| 849 | if(!*args) |
---|
| 850 | return false; |
---|
| 851 | uint8 srcslot, dstslot; |
---|
| 852 | |
---|
| 853 | char* pParam1 = strtok((char*)args, " "); |
---|
| 854 | if (!pParam1) |
---|
| 855 | return false; |
---|
| 856 | |
---|
| 857 | char* pParam2 = strtok(NULL, " "); |
---|
| 858 | if (!pParam2) |
---|
| 859 | return false; |
---|
| 860 | |
---|
| 861 | srcslot = (uint8)atoi(pParam1); |
---|
| 862 | dstslot = (uint8)atoi(pParam2); |
---|
| 863 | |
---|
| 864 | if(srcslot==dstslot) |
---|
| 865 | return true; |
---|
| 866 | |
---|
| 867 | if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,srcslot)) |
---|
| 868 | return false; |
---|
| 869 | |
---|
| 870 | if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,dstslot)) |
---|
| 871 | return false; |
---|
| 872 | |
---|
| 873 | uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcslot); |
---|
| 874 | uint16 dst = ((INVENTORY_SLOT_BAG_0 << 8) | dstslot); |
---|
| 875 | |
---|
| 876 | m_session->GetPlayer()->SwapItem( src, dst ); |
---|
| 877 | |
---|
| 878 | return true; |
---|
| 879 | } |
---|
| 880 | |
---|
| 881 | //add spawn of creature |
---|
| 882 | bool ChatHandler::HandleNpcAddCommand(const char* args) |
---|
| 883 | { |
---|
| 884 | if(!*args) |
---|
| 885 | return false; |
---|
| 886 | char* charID = strtok((char*)args, " "); |
---|
| 887 | if (!charID) |
---|
| 888 | return false; |
---|
| 889 | |
---|
| 890 | char* team = strtok(NULL, " "); |
---|
| 891 | int32 teamval = 0; |
---|
| 892 | if (team) { teamval = atoi(team); } |
---|
| 893 | if (teamval < 0) { teamval = 0; } |
---|
| 894 | |
---|
| 895 | uint32 id = atoi(charID); |
---|
| 896 | |
---|
| 897 | Player *chr = m_session->GetPlayer(); |
---|
| 898 | float x = chr->GetPositionX(); |
---|
| 899 | float y = chr->GetPositionY(); |
---|
| 900 | float z = chr->GetPositionZ(); |
---|
| 901 | float o = chr->GetOrientation(); |
---|
| 902 | Map *map = chr->GetMap(); |
---|
| 903 | |
---|
| 904 | Creature* pCreature = new Creature; |
---|
| 905 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, (uint32)teamval)) |
---|
| 906 | { |
---|
| 907 | delete pCreature; |
---|
| 908 | return false; |
---|
| 909 | } |
---|
| 910 | |
---|
| 911 | pCreature->Relocate(x,y,z,o); |
---|
| 912 | |
---|
| 913 | if(!pCreature->IsPositionValid()) |
---|
| 914 | { |
---|
| 915 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
| 916 | delete pCreature; |
---|
| 917 | return false; |
---|
| 918 | } |
---|
| 919 | |
---|
| 920 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
| 921 | |
---|
| 922 | uint32 db_guid = pCreature->GetDBTableGUIDLow(); |
---|
| 923 | |
---|
| 924 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
| 925 | pCreature->LoadFromDB(db_guid, map); |
---|
| 926 | |
---|
| 927 | map->Add(pCreature); |
---|
| 928 | objmgr.AddCreatureToGrid(db_guid, objmgr.GetCreatureData(db_guid)); |
---|
| 929 | return true; |
---|
| 930 | } |
---|
| 931 | |
---|
| 932 | bool ChatHandler::HandleNpcDeleteCommand(const char* args) |
---|
| 933 | { |
---|
| 934 | Creature* unit = NULL; |
---|
| 935 | |
---|
| 936 | if(*args) |
---|
| 937 | { |
---|
| 938 | // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r |
---|
| 939 | char* cId = extractKeyFromLink((char*)args,"Hcreature"); |
---|
| 940 | if(!cId) |
---|
| 941 | return false; |
---|
| 942 | |
---|
| 943 | uint32 lowguid = atoi(cId); |
---|
| 944 | if(!lowguid) |
---|
| 945 | return false; |
---|
| 946 | |
---|
| 947 | if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid)) |
---|
| 948 | unit = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, cr_data->id, HIGHGUID_UNIT)); |
---|
| 949 | } |
---|
| 950 | else |
---|
| 951 | unit = getSelectedCreature(); |
---|
| 952 | |
---|
| 953 | if(!unit || unit->isPet() || unit->isTotem()) |
---|
| 954 | { |
---|
| 955 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
| 956 | SetSentErrorMessage(true); |
---|
| 957 | return false; |
---|
| 958 | } |
---|
| 959 | |
---|
| 960 | // Delete the creature |
---|
| 961 | unit->CombatStop(); |
---|
| 962 | unit->DeleteFromDB(); |
---|
| 963 | unit->CleanupsBeforeDelete(); |
---|
| 964 | unit->AddObjectToRemoveList(); |
---|
| 965 | |
---|
| 966 | SendSysMessage(LANG_COMMAND_DELCREATMESSAGE); |
---|
| 967 | |
---|
| 968 | return true; |
---|
| 969 | } |
---|
| 970 | |
---|
| 971 | //delete object by selection or guid |
---|
| 972 | bool ChatHandler::HandleDelObjectCommand(const char* args) |
---|
| 973 | { |
---|
| 974 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
---|
| 975 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
| 976 | if(!cId) |
---|
| 977 | return false; |
---|
| 978 | |
---|
| 979 | uint32 lowguid = atoi(cId); |
---|
| 980 | if(!lowguid) |
---|
| 981 | return false; |
---|
| 982 | |
---|
| 983 | GameObject* obj = NULL; |
---|
| 984 | |
---|
| 985 | // by DB guid |
---|
| 986 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
| 987 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
| 988 | |
---|
| 989 | if(!obj) |
---|
| 990 | { |
---|
| 991 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
| 992 | SetSentErrorMessage(true); |
---|
| 993 | return false; |
---|
| 994 | } |
---|
| 995 | |
---|
| 996 | uint64 owner_guid = obj->GetOwnerGUID(); |
---|
| 997 | if(owner_guid) |
---|
| 998 | { |
---|
| 999 | Unit* owner = ObjectAccessor::GetUnit(*m_session->GetPlayer(),owner_guid); |
---|
| 1000 | if(!owner && !IS_PLAYER_GUID(owner_guid)) |
---|
| 1001 | { |
---|
| 1002 | PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, GUID_LOPART(owner_guid), obj->GetGUIDLow()); |
---|
| 1003 | SetSentErrorMessage(true); |
---|
| 1004 | return false; |
---|
| 1005 | } |
---|
| 1006 | |
---|
| 1007 | owner->RemoveGameObject(obj,false); |
---|
| 1008 | } |
---|
| 1009 | |
---|
| 1010 | obj->SetRespawnTime(0); // not save respawn time |
---|
| 1011 | obj->Delete(); |
---|
| 1012 | obj->DeleteFromDB(); |
---|
| 1013 | |
---|
| 1014 | PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, obj->GetGUIDLow()); |
---|
| 1015 | |
---|
| 1016 | return true; |
---|
| 1017 | } |
---|
| 1018 | |
---|
| 1019 | //turn selected object |
---|
| 1020 | bool ChatHandler::HandleTurnObjectCommand(const char* args) |
---|
| 1021 | { |
---|
| 1022 | // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r |
---|
| 1023 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
| 1024 | if(!cId) |
---|
| 1025 | return false; |
---|
| 1026 | |
---|
| 1027 | uint32 lowguid = atoi(cId); |
---|
| 1028 | if(!lowguid) |
---|
| 1029 | return false; |
---|
| 1030 | |
---|
| 1031 | GameObject* obj = NULL; |
---|
| 1032 | |
---|
| 1033 | // by DB guid |
---|
| 1034 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
| 1035 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
| 1036 | |
---|
| 1037 | if(!obj) |
---|
| 1038 | { |
---|
| 1039 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
| 1040 | SetSentErrorMessage(true); |
---|
| 1041 | return false; |
---|
| 1042 | } |
---|
| 1043 | |
---|
| 1044 | char* po = strtok(NULL, " "); |
---|
| 1045 | float o; |
---|
| 1046 | |
---|
| 1047 | if (po) |
---|
| 1048 | { |
---|
| 1049 | o = (float)atof(po); |
---|
| 1050 | } |
---|
| 1051 | else |
---|
| 1052 | { |
---|
| 1053 | Player *chr = m_session->GetPlayer(); |
---|
| 1054 | o = chr->GetOrientation(); |
---|
| 1055 | } |
---|
| 1056 | |
---|
| 1057 | float rot2 = sin(o/2); |
---|
| 1058 | float rot3 = cos(o/2); |
---|
| 1059 | |
---|
| 1060 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
| 1061 | map->Remove(obj,false); |
---|
| 1062 | |
---|
| 1063 | obj->Relocate(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), o); |
---|
| 1064 | |
---|
| 1065 | obj->SetFloatValue(GAMEOBJECT_FACING, o); |
---|
| 1066 | obj->SetFloatValue(GAMEOBJECT_ROTATION+2, rot2); |
---|
| 1067 | obj->SetFloatValue(GAMEOBJECT_ROTATION+3, rot3); |
---|
| 1068 | |
---|
| 1069 | map->Add(obj); |
---|
| 1070 | |
---|
| 1071 | obj->SaveToDB(); |
---|
| 1072 | obj->Refresh(); |
---|
| 1073 | |
---|
| 1074 | PSendSysMessage(LANG_COMMAND_TURNOBJMESSAGE, obj->GetGUIDLow(), o); |
---|
| 1075 | |
---|
| 1076 | return true; |
---|
| 1077 | } |
---|
| 1078 | |
---|
| 1079 | //move selected creature |
---|
| 1080 | bool ChatHandler::HandleNpcMoveCommand(const char* args) |
---|
| 1081 | { |
---|
| 1082 | uint32 lowguid = 0; |
---|
| 1083 | |
---|
| 1084 | Creature* pCreature = getSelectedCreature(); |
---|
| 1085 | |
---|
| 1086 | if(!pCreature) |
---|
| 1087 | { |
---|
| 1088 | // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r |
---|
| 1089 | char* cId = extractKeyFromLink((char*)args,"Hcreature"); |
---|
| 1090 | if(!cId) |
---|
| 1091 | return false; |
---|
| 1092 | |
---|
| 1093 | uint32 lowguid = atoi(cId); |
---|
| 1094 | |
---|
| 1095 | /* FIXME: impossibel without entry |
---|
| 1096 | if(lowguid) |
---|
| 1097 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
| 1098 | */ |
---|
| 1099 | |
---|
| 1100 | // Attempting creature load from DB data |
---|
| 1101 | if(!pCreature) |
---|
| 1102 | { |
---|
| 1103 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 1104 | if(!data) |
---|
| 1105 | { |
---|
| 1106 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
| 1107 | SetSentErrorMessage(true); |
---|
| 1108 | return false; |
---|
| 1109 | } |
---|
| 1110 | |
---|
| 1111 | uint32 map_id = data->mapid; |
---|
| 1112 | |
---|
| 1113 | if(m_session->GetPlayer()->GetMapId()!=map_id) |
---|
| 1114 | { |
---|
| 1115 | PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid); |
---|
| 1116 | SetSentErrorMessage(true); |
---|
| 1117 | return false; |
---|
| 1118 | } |
---|
| 1119 | } |
---|
| 1120 | else |
---|
| 1121 | { |
---|
| 1122 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
| 1123 | } |
---|
| 1124 | } |
---|
| 1125 | else |
---|
| 1126 | { |
---|
| 1127 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
| 1128 | } |
---|
| 1129 | |
---|
| 1130 | float x = m_session->GetPlayer()->GetPositionX(); |
---|
| 1131 | float y = m_session->GetPlayer()->GetPositionY(); |
---|
| 1132 | float z = m_session->GetPlayer()->GetPositionZ(); |
---|
| 1133 | float o = m_session->GetPlayer()->GetOrientation(); |
---|
| 1134 | |
---|
| 1135 | if (pCreature) |
---|
| 1136 | { |
---|
| 1137 | if(CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow())) |
---|
| 1138 | { |
---|
| 1139 | const_cast<CreatureData*>(data)->posX = x; |
---|
| 1140 | const_cast<CreatureData*>(data)->posY = y; |
---|
| 1141 | const_cast<CreatureData*>(data)->posZ = z; |
---|
| 1142 | const_cast<CreatureData*>(data)->orientation = o; |
---|
| 1143 | } |
---|
| 1144 | MapManager::Instance().GetMap(pCreature->GetMapId(),pCreature)->CreatureRelocation(pCreature,x, y, z,o); |
---|
| 1145 | pCreature->GetMotionMaster()->Initialize(); |
---|
| 1146 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
| 1147 | { |
---|
| 1148 | pCreature->setDeathState(JUST_DIED); |
---|
| 1149 | pCreature->Respawn(); |
---|
| 1150 | } |
---|
| 1151 | } |
---|
| 1152 | |
---|
| 1153 | WorldDatabase.PExecuteLog("UPDATE creature SET position_x = '%f', position_y = '%f', position_z = '%f', orientation = '%f' WHERE guid = '%u'", x, y, z, o, lowguid); |
---|
| 1154 | PSendSysMessage(LANG_COMMAND_CREATUREMOVED); |
---|
| 1155 | return true; |
---|
| 1156 | } |
---|
| 1157 | |
---|
| 1158 | //move selected object |
---|
| 1159 | bool ChatHandler::HandleMoveObjectCommand(const char* args) |
---|
| 1160 | { |
---|
| 1161 | // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r |
---|
| 1162 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
| 1163 | if(!cId) |
---|
| 1164 | return false; |
---|
| 1165 | |
---|
| 1166 | uint32 lowguid = atoi(cId); |
---|
| 1167 | if(!lowguid) |
---|
| 1168 | return false; |
---|
| 1169 | |
---|
| 1170 | GameObject* obj = NULL; |
---|
| 1171 | |
---|
| 1172 | // by DB guid |
---|
| 1173 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
| 1174 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
| 1175 | |
---|
| 1176 | if(!obj) |
---|
| 1177 | { |
---|
| 1178 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
| 1179 | SetSentErrorMessage(true); |
---|
| 1180 | return false; |
---|
| 1181 | } |
---|
| 1182 | |
---|
| 1183 | char* px = strtok(NULL, " "); |
---|
| 1184 | char* py = strtok(NULL, " "); |
---|
| 1185 | char* pz = strtok(NULL, " "); |
---|
| 1186 | |
---|
| 1187 | if (!px) |
---|
| 1188 | { |
---|
| 1189 | Player *chr = m_session->GetPlayer(); |
---|
| 1190 | |
---|
| 1191 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
| 1192 | map->Remove(obj,false); |
---|
| 1193 | |
---|
| 1194 | obj->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), obj->GetOrientation()); |
---|
| 1195 | obj->SetFloatValue(GAMEOBJECT_POS_X, chr->GetPositionX()); |
---|
| 1196 | obj->SetFloatValue(GAMEOBJECT_POS_Y, chr->GetPositionY()); |
---|
| 1197 | obj->SetFloatValue(GAMEOBJECT_POS_Z, chr->GetPositionZ()); |
---|
| 1198 | |
---|
| 1199 | map->Add(obj); |
---|
| 1200 | } |
---|
| 1201 | else |
---|
| 1202 | { |
---|
| 1203 | if(!py || !pz) |
---|
| 1204 | return false; |
---|
| 1205 | |
---|
| 1206 | float x = (float)atof(px); |
---|
| 1207 | float y = (float)atof(py); |
---|
| 1208 | float z = (float)atof(pz); |
---|
| 1209 | |
---|
| 1210 | if(!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z)) |
---|
| 1211 | { |
---|
| 1212 | PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,obj->GetMapId()); |
---|
| 1213 | SetSentErrorMessage(true); |
---|
| 1214 | return false; |
---|
| 1215 | } |
---|
| 1216 | |
---|
| 1217 | Map* map = MapManager::Instance().GetMap(obj->GetMapId(),obj); |
---|
| 1218 | map->Remove(obj,false); |
---|
| 1219 | |
---|
| 1220 | obj->Relocate(x, y, z, obj->GetOrientation()); |
---|
| 1221 | obj->SetFloatValue(GAMEOBJECT_POS_X, x); |
---|
| 1222 | obj->SetFloatValue(GAMEOBJECT_POS_Y, y); |
---|
| 1223 | obj->SetFloatValue(GAMEOBJECT_POS_Z, z); |
---|
| 1224 | |
---|
| 1225 | map->Add(obj); |
---|
| 1226 | } |
---|
| 1227 | |
---|
| 1228 | obj->SaveToDB(); |
---|
| 1229 | obj->Refresh(); |
---|
| 1230 | |
---|
| 1231 | PSendSysMessage(LANG_COMMAND_MOVEOBJMESSAGE, obj->GetGUIDLow()); |
---|
| 1232 | |
---|
| 1233 | return true; |
---|
| 1234 | } |
---|
| 1235 | |
---|
| 1236 | //demorph player or unit |
---|
| 1237 | bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) |
---|
| 1238 | { |
---|
| 1239 | Unit *target = getSelectedUnit(); |
---|
| 1240 | if(!target) |
---|
| 1241 | target = m_session->GetPlayer(); |
---|
| 1242 | |
---|
| 1243 | target->DeMorph(); |
---|
| 1244 | |
---|
| 1245 | return true; |
---|
| 1246 | } |
---|
| 1247 | |
---|
| 1248 | //add item in vendorlist |
---|
| 1249 | bool ChatHandler::HandleAddVendorItemCommand(const char* args) |
---|
| 1250 | { |
---|
| 1251 | if (!*args) |
---|
| 1252 | return false; |
---|
| 1253 | |
---|
| 1254 | char* pitem = extractKeyFromLink((char*)args,"Hitem"); |
---|
| 1255 | if (!pitem) |
---|
| 1256 | { |
---|
| 1257 | SendSysMessage(LANG_COMMAND_NEEDITEMSEND); |
---|
| 1258 | SetSentErrorMessage(true); |
---|
| 1259 | return false; |
---|
| 1260 | } |
---|
| 1261 | |
---|
| 1262 | uint32 itemId = atol(pitem); |
---|
| 1263 | |
---|
| 1264 | char* fmaxcount = strtok(NULL, " "); //add maxcount, default: 0 |
---|
| 1265 | uint32 maxcount = 0; |
---|
| 1266 | if (fmaxcount) |
---|
| 1267 | maxcount = atol(fmaxcount); |
---|
| 1268 | |
---|
| 1269 | char* fincrtime = strtok(NULL, " "); //add incrtime, default: 0 |
---|
| 1270 | uint32 incrtime = 0; |
---|
| 1271 | if (fincrtime) |
---|
| 1272 | incrtime = atol(fincrtime); |
---|
| 1273 | |
---|
| 1274 | char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0 |
---|
| 1275 | uint32 extendedcost = fextendedcost ? atol(fextendedcost) : 0; |
---|
| 1276 | |
---|
| 1277 | Creature* vendor = getSelectedCreature(); |
---|
| 1278 | |
---|
| 1279 | uint32 vendor_entry = vendor ? vendor->GetEntry() : 0; |
---|
| 1280 | |
---|
| 1281 | if(!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer())) |
---|
| 1282 | { |
---|
| 1283 | SetSentErrorMessage(true); |
---|
| 1284 | return false; |
---|
| 1285 | } |
---|
| 1286 | |
---|
| 1287 | objmgr.AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost); |
---|
| 1288 | |
---|
| 1289 | ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); |
---|
| 1290 | |
---|
| 1291 | PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,pProto->Name1,maxcount,incrtime,extendedcost); |
---|
| 1292 | return true; |
---|
| 1293 | } |
---|
| 1294 | |
---|
| 1295 | //del item from vendor list |
---|
| 1296 | bool ChatHandler::HandleDelVendorItemCommand(const char* args) |
---|
| 1297 | { |
---|
| 1298 | if (!*args) |
---|
| 1299 | return false; |
---|
| 1300 | |
---|
| 1301 | Creature* vendor = getSelectedCreature(); |
---|
| 1302 | if (!vendor || !vendor->isVendor()) |
---|
| 1303 | { |
---|
| 1304 | SendSysMessage(LANG_COMMAND_VENDORSELECTION); |
---|
| 1305 | SetSentErrorMessage(true); |
---|
| 1306 | return false; |
---|
| 1307 | } |
---|
| 1308 | |
---|
| 1309 | char* pitem = extractKeyFromLink((char*)args,"Hitem"); |
---|
| 1310 | if (!pitem) |
---|
| 1311 | { |
---|
| 1312 | SendSysMessage(LANG_COMMAND_NEEDITEMSEND); |
---|
| 1313 | SetSentErrorMessage(true); |
---|
| 1314 | return false; |
---|
| 1315 | } |
---|
| 1316 | uint32 itemId = atol(pitem); |
---|
| 1317 | |
---|
| 1318 | |
---|
| 1319 | if(!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId)) |
---|
| 1320 | { |
---|
| 1321 | PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId); |
---|
| 1322 | SetSentErrorMessage(true); |
---|
| 1323 | return false; |
---|
| 1324 | } |
---|
| 1325 | |
---|
| 1326 | ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); |
---|
| 1327 | |
---|
| 1328 | PSendSysMessage(LANG_ITEM_DELETED_FROM_LIST,itemId,pProto->Name1); |
---|
| 1329 | return true; |
---|
| 1330 | } |
---|
| 1331 | |
---|
| 1332 | //add move for creature |
---|
| 1333 | bool ChatHandler::HandleNpcAddMoveCommand(const char* args) |
---|
| 1334 | { |
---|
| 1335 | if(!*args) |
---|
| 1336 | return false; |
---|
| 1337 | |
---|
| 1338 | char* guid_str = strtok((char*)args, " "); |
---|
| 1339 | char* wait_str = strtok((char*)NULL, " "); |
---|
| 1340 | |
---|
| 1341 | uint32 lowguid = atoi((char*)guid_str); |
---|
| 1342 | |
---|
| 1343 | Creature* pCreature = NULL; |
---|
| 1344 | |
---|
| 1345 | /* FIXME: impossible without entry |
---|
| 1346 | if(lowguid) |
---|
| 1347 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
| 1348 | */ |
---|
| 1349 | |
---|
| 1350 | // attempt check creature existence by DB data |
---|
| 1351 | if(!pCreature) |
---|
| 1352 | { |
---|
| 1353 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 1354 | if(!data) |
---|
| 1355 | { |
---|
| 1356 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
| 1357 | SetSentErrorMessage(true); |
---|
| 1358 | return false; |
---|
| 1359 | } |
---|
| 1360 | } |
---|
| 1361 | else |
---|
| 1362 | { |
---|
| 1363 | // obtain real GUID for DB operations |
---|
| 1364 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
| 1365 | } |
---|
| 1366 | |
---|
| 1367 | int wait = wait_str ? atoi(wait_str) : 0; |
---|
| 1368 | |
---|
| 1369 | if(wait < 0) |
---|
| 1370 | wait = 0; |
---|
| 1371 | |
---|
| 1372 | Player* player = m_session->GetPlayer(); |
---|
| 1373 | |
---|
| 1374 | WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0); |
---|
| 1375 | |
---|
| 1376 | // update movement type |
---|
| 1377 | WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); |
---|
| 1378 | if(pCreature) |
---|
| 1379 | { |
---|
| 1380 | pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
| 1381 | pCreature->GetMotionMaster()->Initialize(); |
---|
| 1382 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
| 1383 | { |
---|
| 1384 | pCreature->setDeathState(JUST_DIED); |
---|
| 1385 | pCreature->Respawn(); |
---|
| 1386 | } |
---|
| 1387 | pCreature->SaveToDB(); |
---|
| 1388 | } |
---|
| 1389 | |
---|
| 1390 | SendSysMessage(LANG_WAYPOINT_ADDED); |
---|
| 1391 | |
---|
| 1392 | return true; |
---|
| 1393 | } |
---|
| 1394 | |
---|
| 1395 | /** |
---|
| 1396 | * Set the movement type for an NPC.<br/> |
---|
| 1397 | * <br/> |
---|
| 1398 | * Valid movement types are: |
---|
| 1399 | * <ul> |
---|
| 1400 | * <li> stay - NPC wont move </li> |
---|
| 1401 | * <li> random - NPC will move randomly according to the spawndist </li> |
---|
| 1402 | * <li> way - NPC will move with given waypoints set </li> |
---|
| 1403 | * </ul> |
---|
| 1404 | * additional parameter: NODEL - so no waypoints are deleted, if you |
---|
| 1405 | * change the movement type |
---|
| 1406 | */ |
---|
| 1407 | bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) |
---|
| 1408 | { |
---|
| 1409 | if(!*args) |
---|
| 1410 | return false; |
---|
| 1411 | |
---|
| 1412 | // 3 arguments: |
---|
| 1413 | // GUID (optional - you can also select the creature) |
---|
| 1414 | // stay|random|way (determines the kind of movement) |
---|
| 1415 | // NODEL (optional - tells the system NOT to delete any waypoints) |
---|
| 1416 | // this is very handy if you want to do waypoints, that are |
---|
| 1417 | // later switched on/off according to special events (like escort |
---|
| 1418 | // quests, etc) |
---|
| 1419 | char* guid_str = strtok((char*)args, " "); |
---|
| 1420 | char* type_str = strtok((char*)NULL, " "); |
---|
| 1421 | char* dontdel_str = strtok((char*)NULL, " "); |
---|
| 1422 | |
---|
| 1423 | bool doNotDelete = false; |
---|
| 1424 | |
---|
| 1425 | if(!guid_str) |
---|
| 1426 | return false; |
---|
| 1427 | |
---|
| 1428 | uint32 lowguid = 0; |
---|
| 1429 | Creature* pCreature = NULL; |
---|
| 1430 | |
---|
| 1431 | if( dontdel_str ) |
---|
| 1432 | { |
---|
| 1433 | //sLog.outError("DEBUG: All 3 params are set"); |
---|
| 1434 | |
---|
| 1435 | // All 3 params are set |
---|
| 1436 | // GUID |
---|
| 1437 | // type |
---|
| 1438 | // doNotDEL |
---|
| 1439 | if( stricmp( dontdel_str, "NODEL" ) == 0 ) |
---|
| 1440 | { |
---|
| 1441 | //sLog.outError("DEBUG: doNotDelete = true;"); |
---|
| 1442 | doNotDelete = true; |
---|
| 1443 | } |
---|
| 1444 | } |
---|
| 1445 | else |
---|
| 1446 | { |
---|
| 1447 | // Only 2 params - but maybe NODEL is set |
---|
| 1448 | if( type_str ) |
---|
| 1449 | { |
---|
| 1450 | sLog.outError("DEBUG: Only 2 params "); |
---|
| 1451 | if( stricmp( type_str, "NODEL" ) == 0 ) |
---|
| 1452 | { |
---|
| 1453 | //sLog.outError("DEBUG: type_str, NODEL "); |
---|
| 1454 | doNotDelete = true; |
---|
| 1455 | type_str = NULL; |
---|
| 1456 | } |
---|
| 1457 | } |
---|
| 1458 | } |
---|
| 1459 | |
---|
| 1460 | if(!type_str) // case .setmovetype $move_type (with selected creature) |
---|
| 1461 | { |
---|
| 1462 | type_str = guid_str; |
---|
| 1463 | pCreature = getSelectedCreature(); |
---|
| 1464 | if(!pCreature || pCreature->isPet()) |
---|
| 1465 | return false; |
---|
| 1466 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
| 1467 | } |
---|
| 1468 | else // case .setmovetype #creature_guid $move_type (with selected creature) |
---|
| 1469 | { |
---|
| 1470 | lowguid = atoi((char*)guid_str); |
---|
| 1471 | |
---|
| 1472 | /* impossible without entry |
---|
| 1473 | if(lowguid) |
---|
| 1474 | pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); |
---|
| 1475 | */ |
---|
| 1476 | |
---|
| 1477 | // attempt check creature existence by DB data |
---|
| 1478 | if(!pCreature) |
---|
| 1479 | { |
---|
| 1480 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 1481 | if(!data) |
---|
| 1482 | { |
---|
| 1483 | PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); |
---|
| 1484 | SetSentErrorMessage(true); |
---|
| 1485 | return false; |
---|
| 1486 | } |
---|
| 1487 | } |
---|
| 1488 | else |
---|
| 1489 | { |
---|
| 1490 | lowguid = pCreature->GetDBTableGUIDLow(); |
---|
| 1491 | } |
---|
| 1492 | } |
---|
| 1493 | |
---|
| 1494 | // now lowguid is low guid really existed creature |
---|
| 1495 | // and pCreature point (maybe) to this creature or NULL |
---|
| 1496 | |
---|
| 1497 | MovementGeneratorType move_type; |
---|
| 1498 | |
---|
| 1499 | std::string type = type_str; |
---|
| 1500 | |
---|
| 1501 | if(type == "stay") |
---|
| 1502 | move_type = IDLE_MOTION_TYPE; |
---|
| 1503 | else if(type == "random") |
---|
| 1504 | move_type = RANDOM_MOTION_TYPE; |
---|
| 1505 | else if(type == "way") |
---|
| 1506 | move_type = WAYPOINT_MOTION_TYPE; |
---|
| 1507 | else |
---|
| 1508 | return false; |
---|
| 1509 | |
---|
| 1510 | // update movement type |
---|
| 1511 | if(doNotDelete == false) |
---|
| 1512 | WaypointMgr.DeletePath(lowguid); |
---|
| 1513 | |
---|
| 1514 | if(pCreature) |
---|
| 1515 | { |
---|
| 1516 | pCreature->SetDefaultMovementType(move_type); |
---|
| 1517 | pCreature->GetMotionMaster()->Initialize(); |
---|
| 1518 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
| 1519 | { |
---|
| 1520 | pCreature->setDeathState(JUST_DIED); |
---|
| 1521 | pCreature->Respawn(); |
---|
| 1522 | } |
---|
| 1523 | pCreature->SaveToDB(); |
---|
| 1524 | } |
---|
| 1525 | if( doNotDelete == false ) |
---|
| 1526 | { |
---|
| 1527 | PSendSysMessage(LANG_MOVE_TYPE_SET,type_str); |
---|
| 1528 | } |
---|
| 1529 | else |
---|
| 1530 | { |
---|
| 1531 | PSendSysMessage(LANG_MOVE_TYPE_SET_NODEL,type_str); |
---|
| 1532 | } |
---|
| 1533 | |
---|
| 1534 | return true; |
---|
| 1535 | } // HandleNpcSetMoveTypeCommand |
---|
| 1536 | |
---|
| 1537 | //change level of creature or pet |
---|
| 1538 | bool ChatHandler::HandleChangeLevelCommand(const char* args) |
---|
| 1539 | { |
---|
| 1540 | if (!*args) |
---|
| 1541 | return false; |
---|
| 1542 | |
---|
| 1543 | uint8 lvl = (uint8) atoi((char*)args); |
---|
| 1544 | if ( lvl < 1 || lvl > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) + 3) |
---|
| 1545 | { |
---|
| 1546 | SendSysMessage(LANG_BAD_VALUE); |
---|
| 1547 | SetSentErrorMessage(true); |
---|
| 1548 | return false; |
---|
| 1549 | } |
---|
| 1550 | |
---|
| 1551 | Creature* pCreature = getSelectedCreature(); |
---|
| 1552 | if(!pCreature) |
---|
| 1553 | { |
---|
| 1554 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
| 1555 | SetSentErrorMessage(true); |
---|
| 1556 | return false; |
---|
| 1557 | } |
---|
| 1558 | |
---|
| 1559 | if(pCreature->isPet()) |
---|
| 1560 | { |
---|
| 1561 | ((Pet*)pCreature)->GivePetLevel(lvl); |
---|
| 1562 | } |
---|
| 1563 | else |
---|
| 1564 | { |
---|
| 1565 | pCreature->SetMaxHealth( 100 + 30*lvl); |
---|
| 1566 | pCreature->SetHealth( 100 + 30*lvl); |
---|
| 1567 | pCreature->SetLevel( lvl); |
---|
| 1568 | pCreature->SaveToDB(); |
---|
| 1569 | } |
---|
| 1570 | |
---|
| 1571 | return true; |
---|
| 1572 | } |
---|
| 1573 | |
---|
| 1574 | //set npcflag of creature |
---|
| 1575 | bool ChatHandler::HandleNpcFlagCommand(const char* args) |
---|
| 1576 | { |
---|
| 1577 | if (!*args) |
---|
| 1578 | return false; |
---|
| 1579 | |
---|
| 1580 | uint32 npcFlags = (uint32) atoi((char*)args); |
---|
| 1581 | |
---|
| 1582 | Creature* pCreature = getSelectedCreature(); |
---|
| 1583 | |
---|
| 1584 | if(!pCreature) |
---|
| 1585 | { |
---|
| 1586 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
| 1587 | SetSentErrorMessage(true); |
---|
| 1588 | return false; |
---|
| 1589 | } |
---|
| 1590 | |
---|
| 1591 | pCreature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags); |
---|
| 1592 | |
---|
| 1593 | WorldDatabase.PExecuteLog("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, pCreature->GetEntry()); |
---|
| 1594 | |
---|
| 1595 | SendSysMessage(LANG_VALUE_SAVED_REJOIN); |
---|
| 1596 | |
---|
| 1597 | return true; |
---|
| 1598 | } |
---|
| 1599 | |
---|
| 1600 | //set model of creature |
---|
| 1601 | bool ChatHandler::HandleNpcSetModelCommand(const char* args) |
---|
| 1602 | { |
---|
| 1603 | if (!*args) |
---|
| 1604 | return false; |
---|
| 1605 | |
---|
| 1606 | uint32 displayId = (uint32) atoi((char*)args); |
---|
| 1607 | |
---|
| 1608 | Creature *pCreature = getSelectedCreature(); |
---|
| 1609 | |
---|
| 1610 | if(!pCreature || pCreature->isPet()) |
---|
| 1611 | { |
---|
| 1612 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
| 1613 | SetSentErrorMessage(true); |
---|
| 1614 | return false; |
---|
| 1615 | } |
---|
| 1616 | |
---|
| 1617 | pCreature->SetDisplayId(displayId); |
---|
| 1618 | pCreature->SetNativeDisplayId(displayId); |
---|
| 1619 | |
---|
| 1620 | pCreature->SaveToDB(); |
---|
| 1621 | |
---|
| 1622 | return true; |
---|
| 1623 | } |
---|
| 1624 | |
---|
| 1625 | //morph creature or player |
---|
| 1626 | bool ChatHandler::HandleMorphCommand(const char* args) |
---|
| 1627 | { |
---|
| 1628 | if (!*args) |
---|
| 1629 | return false; |
---|
| 1630 | |
---|
| 1631 | uint16 display_id = (uint16)atoi((char*)args); |
---|
| 1632 | |
---|
| 1633 | Unit *target = getSelectedUnit(); |
---|
| 1634 | if(!target) |
---|
| 1635 | target = m_session->GetPlayer(); |
---|
| 1636 | |
---|
| 1637 | target->SetDisplayId(display_id); |
---|
| 1638 | |
---|
| 1639 | return true; |
---|
| 1640 | } |
---|
| 1641 | |
---|
| 1642 | //set faction of creature |
---|
| 1643 | bool ChatHandler::HandleNpcFactionIdCommand(const char* args) |
---|
| 1644 | { |
---|
| 1645 | if (!*args) |
---|
| 1646 | return false; |
---|
| 1647 | |
---|
| 1648 | uint32 factionId = (uint32) atoi((char*)args); |
---|
| 1649 | |
---|
| 1650 | if (!sFactionTemplateStore.LookupEntry(factionId)) |
---|
| 1651 | { |
---|
| 1652 | PSendSysMessage(LANG_WRONG_FACTION, factionId); |
---|
| 1653 | SetSentErrorMessage(true); |
---|
| 1654 | return false; |
---|
| 1655 | } |
---|
| 1656 | |
---|
| 1657 | Creature* pCreature = getSelectedCreature(); |
---|
| 1658 | |
---|
| 1659 | if(!pCreature) |
---|
| 1660 | { |
---|
| 1661 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
| 1662 | SetSentErrorMessage(true); |
---|
| 1663 | return false; |
---|
| 1664 | } |
---|
| 1665 | |
---|
| 1666 | pCreature->setFaction(factionId); |
---|
| 1667 | |
---|
| 1668 | // faction is set in creature_template - not inside creature |
---|
| 1669 | |
---|
| 1670 | // update in memory |
---|
| 1671 | if(CreatureInfo const *cinfo = pCreature->GetCreatureInfo()) |
---|
| 1672 | { |
---|
| 1673 | const_cast<CreatureInfo*>(cinfo)->faction_A = factionId; |
---|
| 1674 | const_cast<CreatureInfo*>(cinfo)->faction_H = factionId; |
---|
| 1675 | } |
---|
| 1676 | |
---|
| 1677 | // and DB |
---|
| 1678 | WorldDatabase.PExecuteLog("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, pCreature->GetEntry()); |
---|
| 1679 | |
---|
| 1680 | return true; |
---|
| 1681 | } |
---|
| 1682 | |
---|
| 1683 | //kick player |
---|
| 1684 | bool ChatHandler::HandleKickPlayerCommand(const char *args) |
---|
| 1685 | { |
---|
| 1686 | char* kickName = strtok((char*)args, " "); |
---|
| 1687 | if (!kickName) |
---|
| 1688 | { |
---|
| 1689 | Player* player = getSelectedPlayer(); |
---|
| 1690 | |
---|
| 1691 | if(!player) |
---|
| 1692 | { |
---|
| 1693 | SendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
| 1694 | SetSentErrorMessage(true); |
---|
| 1695 | return false; |
---|
| 1696 | } |
---|
| 1697 | |
---|
| 1698 | if(player==m_session->GetPlayer()) |
---|
| 1699 | { |
---|
| 1700 | SendSysMessage(LANG_COMMAND_KICKSELF); |
---|
| 1701 | SetSentErrorMessage(true); |
---|
| 1702 | return false; |
---|
| 1703 | } |
---|
| 1704 | |
---|
| 1705 | player->GetSession()->KickPlayer(); |
---|
| 1706 | } |
---|
| 1707 | else |
---|
| 1708 | { |
---|
| 1709 | std::string name = kickName; |
---|
| 1710 | if(!normalizePlayerName(name)) |
---|
| 1711 | { |
---|
| 1712 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 1713 | SetSentErrorMessage(true); |
---|
| 1714 | return false; |
---|
| 1715 | } |
---|
| 1716 | |
---|
| 1717 | if(m_session && name==m_session->GetPlayer()->GetName()) |
---|
| 1718 | { |
---|
| 1719 | SendSysMessage(LANG_COMMAND_KICKSELF); |
---|
| 1720 | SetSentErrorMessage(true); |
---|
| 1721 | return false; |
---|
| 1722 | } |
---|
| 1723 | |
---|
| 1724 | if(sWorld.KickPlayer(name)) |
---|
| 1725 | { |
---|
| 1726 | PSendSysMessage(LANG_COMMAND_KICKMESSAGE,name.c_str()); |
---|
| 1727 | } |
---|
| 1728 | else |
---|
| 1729 | PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER,name.c_str()); |
---|
| 1730 | } |
---|
| 1731 | |
---|
| 1732 | return true; |
---|
| 1733 | } |
---|
| 1734 | |
---|
| 1735 | //show info of player |
---|
| 1736 | bool ChatHandler::HandlePInfoCommand(const char* args) |
---|
| 1737 | { |
---|
| 1738 | Player* target = NULL; |
---|
| 1739 | uint64 targetGUID = 0; |
---|
| 1740 | |
---|
| 1741 | char* px = strtok((char*)args, " "); |
---|
| 1742 | char* py = NULL; |
---|
| 1743 | |
---|
| 1744 | std::string name; |
---|
| 1745 | |
---|
| 1746 | if (px) |
---|
| 1747 | { |
---|
| 1748 | name = px; |
---|
| 1749 | |
---|
| 1750 | if(name.empty()) |
---|
| 1751 | return false; |
---|
| 1752 | |
---|
| 1753 | if(!normalizePlayerName(name)) |
---|
| 1754 | { |
---|
| 1755 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 1756 | SetSentErrorMessage(true); |
---|
| 1757 | return false; |
---|
| 1758 | } |
---|
| 1759 | |
---|
| 1760 | target = objmgr.GetPlayer(name.c_str()); |
---|
| 1761 | if (target) |
---|
| 1762 | py = strtok(NULL, " "); |
---|
| 1763 | else |
---|
| 1764 | { |
---|
| 1765 | targetGUID = objmgr.GetPlayerGUIDByName(name); |
---|
| 1766 | if(targetGUID) |
---|
| 1767 | py = strtok(NULL, " "); |
---|
| 1768 | else |
---|
| 1769 | py = px; |
---|
| 1770 | } |
---|
| 1771 | } |
---|
| 1772 | |
---|
| 1773 | if(!target && !targetGUID) |
---|
| 1774 | { |
---|
| 1775 | target = getSelectedPlayer(); |
---|
| 1776 | } |
---|
| 1777 | |
---|
| 1778 | if(!target && !targetGUID) |
---|
| 1779 | { |
---|
| 1780 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 1781 | SetSentErrorMessage(true); |
---|
| 1782 | return false; |
---|
| 1783 | } |
---|
| 1784 | |
---|
| 1785 | uint32 accId = 0; |
---|
| 1786 | uint32 money = 0; |
---|
| 1787 | uint32 total_player_time = 0; |
---|
| 1788 | uint32 level = 0; |
---|
| 1789 | uint32 latency = 0; |
---|
| 1790 | |
---|
| 1791 | // get additional information from Player object |
---|
| 1792 | if(target) |
---|
| 1793 | { |
---|
| 1794 | targetGUID = target->GetGUID(); |
---|
| 1795 | name = target->GetName(); // re-read for case getSelectedPlayer() target |
---|
| 1796 | accId = target->GetSession()->GetAccountId(); |
---|
| 1797 | money = target->GetMoney(); |
---|
| 1798 | total_player_time = target->GetTotalPlayedTime(); |
---|
| 1799 | level = target->getLevel(); |
---|
| 1800 | latency = target->GetSession()->GetLatency(); |
---|
| 1801 | } |
---|
| 1802 | // get additional information from DB |
---|
| 1803 | else |
---|
| 1804 | { |
---|
| 1805 | QueryResult *result = CharacterDatabase.PQuery("SELECT totaltime FROM characters WHERE guid = '%u'", GUID_LOPART(targetGUID)); |
---|
| 1806 | if (!result) |
---|
| 1807 | { |
---|
| 1808 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 1809 | SetSentErrorMessage(true); |
---|
| 1810 | return false; |
---|
| 1811 | } |
---|
| 1812 | Field *fields = result->Fetch(); |
---|
| 1813 | total_player_time = fields[0].GetUInt32(); |
---|
| 1814 | delete result; |
---|
| 1815 | |
---|
| 1816 | Tokens data; |
---|
| 1817 | if (!Player::LoadValuesArrayFromDB(data,targetGUID)) |
---|
| 1818 | { |
---|
| 1819 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 1820 | SetSentErrorMessage(true); |
---|
| 1821 | return false; |
---|
| 1822 | } |
---|
| 1823 | |
---|
| 1824 | money = Player::GetUInt32ValueFromArray(data, PLAYER_FIELD_COINAGE); |
---|
| 1825 | level = Player::GetUInt32ValueFromArray(data, UNIT_FIELD_LEVEL); |
---|
| 1826 | accId = objmgr.GetPlayerAccountIdByGUID(targetGUID); |
---|
| 1827 | } |
---|
| 1828 | |
---|
| 1829 | std::string username = GetTrinityString(LANG_ERROR); |
---|
| 1830 | std::string last_ip = GetTrinityString(LANG_ERROR); |
---|
| 1831 | uint32 security = 0; |
---|
| 1832 | std::string last_login = GetTrinityString(LANG_ERROR); |
---|
| 1833 | |
---|
| 1834 | QueryResult* result = loginDatabase.PQuery("SELECT username,gmlevel,last_ip,last_login FROM account WHERE id = '%u'",accId); |
---|
| 1835 | if(result) |
---|
| 1836 | { |
---|
| 1837 | Field* fields = result->Fetch(); |
---|
| 1838 | username = fields[0].GetCppString(); |
---|
| 1839 | security = fields[1].GetUInt32(); |
---|
| 1840 | |
---|
| 1841 | if(!m_session || m_session->GetSecurity() >= security) |
---|
| 1842 | { |
---|
| 1843 | last_ip = fields[2].GetCppString(); |
---|
| 1844 | last_login = fields[3].GetCppString(); |
---|
| 1845 | } |
---|
| 1846 | else |
---|
| 1847 | { |
---|
| 1848 | last_ip = "-"; |
---|
| 1849 | last_login = "-"; |
---|
| 1850 | } |
---|
| 1851 | |
---|
| 1852 | delete result; |
---|
| 1853 | } |
---|
| 1854 | |
---|
| 1855 | PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetTrinityString(LANG_OFFLINE)), name.c_str(), GUID_LOPART(targetGUID), username.c_str(), accId, security, last_ip.c_str(), last_login.c_str(), latency); |
---|
| 1856 | |
---|
| 1857 | std::string timeStr = secsToTimeString(total_player_time,true,true); |
---|
| 1858 | uint32 gold = money /GOLD; |
---|
| 1859 | uint32 silv = (money % GOLD) / SILVER; |
---|
| 1860 | uint32 copp = (money % GOLD) % SILVER; |
---|
| 1861 | PSendSysMessage(LANG_PINFO_LEVEL, timeStr.c_str(), level, gold,silv,copp ); |
---|
| 1862 | |
---|
| 1863 | if ( py && strncmp(py, "rep", 3) == 0 ) |
---|
| 1864 | { |
---|
| 1865 | if(!target) |
---|
| 1866 | { |
---|
| 1867 | // rep option not implemented for offline case |
---|
| 1868 | SendSysMessage(LANG_PINFO_NO_REP); |
---|
| 1869 | SetSentErrorMessage(true); |
---|
| 1870 | return false; |
---|
| 1871 | } |
---|
| 1872 | |
---|
| 1873 | char* FactionName; |
---|
| 1874 | for(FactionStateList::const_iterator itr = target->m_factions.begin(); itr != target->m_factions.end(); ++itr) |
---|
| 1875 | { |
---|
| 1876 | FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID); |
---|
| 1877 | if (factionEntry) |
---|
| 1878 | FactionName = factionEntry->name[m_session->GetSessionDbcLocale()]; |
---|
| 1879 | else |
---|
| 1880 | FactionName = "#Not found#"; |
---|
| 1881 | ReputationRank rank = target->GetReputationRank(factionEntry); |
---|
| 1882 | std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]); |
---|
| 1883 | std::ostringstream ss; |
---|
| 1884 | ss << itr->second.ID << ": |cffffffff|Hfaction:" << itr->second.ID << "|h[" << FactionName << "]|h|r " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")"; |
---|
| 1885 | |
---|
| 1886 | if(itr->second.Flags & FACTION_FLAG_VISIBLE) |
---|
| 1887 | ss << GetTrinityString(LANG_FACTION_VISIBLE); |
---|
| 1888 | if(itr->second.Flags & FACTION_FLAG_AT_WAR) |
---|
| 1889 | ss << GetTrinityString(LANG_FACTION_ATWAR); |
---|
| 1890 | if(itr->second.Flags & FACTION_FLAG_PEACE_FORCED) |
---|
| 1891 | ss << GetTrinityString(LANG_FACTION_PEACE_FORCED); |
---|
| 1892 | if(itr->second.Flags & FACTION_FLAG_HIDDEN) |
---|
| 1893 | ss << GetTrinityString(LANG_FACTION_HIDDEN); |
---|
| 1894 | if(itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED) |
---|
| 1895 | ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); |
---|
| 1896 | if(itr->second.Flags & FACTION_FLAG_INACTIVE) |
---|
| 1897 | ss << GetTrinityString(LANG_FACTION_INACTIVE); |
---|
| 1898 | |
---|
| 1899 | SendSysMessage(ss.str().c_str()); |
---|
| 1900 | } |
---|
| 1901 | } |
---|
| 1902 | return true; |
---|
| 1903 | } |
---|
| 1904 | |
---|
| 1905 | //show tickets |
---|
| 1906 | void ChatHandler::ShowTicket(uint64 guid, char const* text, char const* time) |
---|
| 1907 | { |
---|
| 1908 | std::string name; |
---|
| 1909 | if(!objmgr.GetPlayerNameByGUID(guid,name)) |
---|
| 1910 | name = GetTrinityString(LANG_UNKNOWN); |
---|
| 1911 | |
---|
| 1912 | PSendSysMessage(LANG_COMMAND_TICKETVIEW, name.c_str(),time,text); |
---|
| 1913 | } |
---|
| 1914 | |
---|
| 1915 | //ticket commands |
---|
| 1916 | bool ChatHandler::HandleTicketCommand(const char* args) |
---|
| 1917 | { |
---|
| 1918 | char* px = strtok((char*)args, " "); |
---|
| 1919 | |
---|
| 1920 | // ticket<end> |
---|
| 1921 | if (!px) |
---|
| 1922 | { |
---|
| 1923 | if(!m_session) |
---|
| 1924 | { |
---|
| 1925 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 1926 | SetSentErrorMessage(true); |
---|
| 1927 | return false; |
---|
| 1928 | } |
---|
| 1929 | |
---|
| 1930 | size_t count = ticketmgr.GetTicketCount(); |
---|
| 1931 | |
---|
| 1932 | bool accept = m_session->GetPlayer()->isAcceptTickets(); |
---|
| 1933 | |
---|
| 1934 | PSendSysMessage(LANG_COMMAND_TICKETCOUNT, count, accept ? GetTrinityString(LANG_ON) : GetTrinityString(LANG_OFF)); |
---|
| 1935 | return true; |
---|
| 1936 | } |
---|
| 1937 | |
---|
| 1938 | // ticket on |
---|
| 1939 | if(strncmp(px,"on",3) == 0) |
---|
| 1940 | { |
---|
| 1941 | if(!m_session) |
---|
| 1942 | { |
---|
| 1943 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 1944 | SetSentErrorMessage(true); |
---|
| 1945 | return false; |
---|
| 1946 | } |
---|
| 1947 | |
---|
| 1948 | m_session->GetPlayer()->SetAcceptTicket(true); |
---|
| 1949 | SendSysMessage(LANG_COMMAND_TICKETON); |
---|
| 1950 | return true; |
---|
| 1951 | } |
---|
| 1952 | |
---|
| 1953 | // ticket off |
---|
| 1954 | if(strncmp(px,"off",4) == 0) |
---|
| 1955 | { |
---|
| 1956 | if(!m_session) |
---|
| 1957 | { |
---|
| 1958 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 1959 | SetSentErrorMessage(true); |
---|
| 1960 | return false; |
---|
| 1961 | } |
---|
| 1962 | |
---|
| 1963 | m_session->GetPlayer()->SetAcceptTicket(false); |
---|
| 1964 | SendSysMessage(LANG_COMMAND_TICKETOFF); |
---|
| 1965 | return true; |
---|
| 1966 | } |
---|
| 1967 | |
---|
| 1968 | // ticket #num |
---|
| 1969 | int num = atoi(px); |
---|
| 1970 | if(num > 0) |
---|
| 1971 | { |
---|
| 1972 | QueryResult *result = CharacterDatabase.PQuery("SELECT guid,ticket_text,ticket_lastchange FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_, num-1); |
---|
| 1973 | |
---|
| 1974 | if(!result) |
---|
| 1975 | { |
---|
| 1976 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
| 1977 | SetSentErrorMessage(true); |
---|
| 1978 | return false; |
---|
| 1979 | } |
---|
| 1980 | |
---|
| 1981 | Field* fields = result->Fetch(); |
---|
| 1982 | |
---|
| 1983 | uint32 guid = fields[0].GetUInt32(); |
---|
| 1984 | char const* text = fields[1].GetString(); |
---|
| 1985 | char const* time = fields[2].GetString(); |
---|
| 1986 | |
---|
| 1987 | ShowTicket(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER),text,time); |
---|
| 1988 | delete result; |
---|
| 1989 | return true; |
---|
| 1990 | } |
---|
| 1991 | |
---|
| 1992 | std::string name = px; |
---|
| 1993 | |
---|
| 1994 | if(!normalizePlayerName(name)) |
---|
| 1995 | { |
---|
| 1996 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 1997 | SetSentErrorMessage(true); |
---|
| 1998 | return false; |
---|
| 1999 | } |
---|
| 2000 | |
---|
| 2001 | uint64 guid = objmgr.GetPlayerGUIDByName(name); |
---|
| 2002 | |
---|
| 2003 | if(!guid) |
---|
| 2004 | return false; |
---|
| 2005 | |
---|
| 2006 | // ticket $char_name |
---|
| 2007 | GMTicket* ticket = ticketmgr.GetGMTicket(GUID_LOPART(guid)); |
---|
| 2008 | if(!ticket) |
---|
| 2009 | return false; |
---|
| 2010 | |
---|
| 2011 | std::string time = TimeToTimestampStr(ticket->GetLastUpdate()); |
---|
| 2012 | |
---|
| 2013 | ShowTicket(guid, ticket->GetText(), time.c_str()); |
---|
| 2014 | |
---|
| 2015 | return true; |
---|
| 2016 | } |
---|
| 2017 | |
---|
| 2018 | //dell all tickets |
---|
| 2019 | bool ChatHandler::HandleDelTicketCommand(const char *args) |
---|
| 2020 | { |
---|
| 2021 | char* px = strtok((char*)args, " "); |
---|
| 2022 | if (!px) |
---|
| 2023 | return false; |
---|
| 2024 | |
---|
| 2025 | // delticket all |
---|
| 2026 | if(strncmp(px,"all",4) == 0) |
---|
| 2027 | { |
---|
| 2028 | ticketmgr.DeleteAll(); |
---|
| 2029 | SendSysMessage(LANG_COMMAND_ALLTICKETDELETED); |
---|
| 2030 | return true; |
---|
| 2031 | } |
---|
| 2032 | |
---|
| 2033 | int num = (uint32)atoi(px); |
---|
| 2034 | |
---|
| 2035 | // delticket #num |
---|
| 2036 | if(num > 0) |
---|
| 2037 | { |
---|
| 2038 | QueryResult* result = CharacterDatabase.PQuery("SELECT guid FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_,num-1); |
---|
| 2039 | if(!result) |
---|
| 2040 | { |
---|
| 2041 | PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num); |
---|
| 2042 | SetSentErrorMessage(true); |
---|
| 2043 | return false; |
---|
| 2044 | } |
---|
| 2045 | |
---|
| 2046 | Field* fields = result->Fetch(); |
---|
| 2047 | |
---|
| 2048 | uint32 guid = fields[0].GetUInt32(); |
---|
| 2049 | delete result; |
---|
| 2050 | |
---|
| 2051 | ticketmgr.Delete(guid); |
---|
| 2052 | |
---|
| 2053 | //notify player |
---|
| 2054 | if(Player* pl = objmgr.GetPlayer(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER))) |
---|
| 2055 | { |
---|
| 2056 | pl->GetSession()->SendGMTicketGetTicket(0x0A, 0); |
---|
| 2057 | PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL, pl->GetName()); |
---|
| 2058 | } |
---|
| 2059 | else |
---|
| 2060 | PSendSysMessage(LANG_COMMAND_TICKETDEL); |
---|
| 2061 | |
---|
| 2062 | return true; |
---|
| 2063 | } |
---|
| 2064 | |
---|
| 2065 | std::string name = px; |
---|
| 2066 | |
---|
| 2067 | if(!normalizePlayerName(name)) |
---|
| 2068 | { |
---|
| 2069 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 2070 | SetSentErrorMessage(true); |
---|
| 2071 | return false; |
---|
| 2072 | } |
---|
| 2073 | |
---|
| 2074 | uint64 guid = objmgr.GetPlayerGUIDByName(name); |
---|
| 2075 | |
---|
| 2076 | if(!guid) |
---|
| 2077 | return false; |
---|
| 2078 | |
---|
| 2079 | // delticket $char_name |
---|
| 2080 | ticketmgr.Delete(GUID_LOPART(guid)); |
---|
| 2081 | |
---|
| 2082 | // notify players about ticket deleting |
---|
| 2083 | if(Player* sender = objmgr.GetPlayer(guid)) |
---|
| 2084 | sender->GetSession()->SendGMTicketGetTicket(0x0A,0); |
---|
| 2085 | |
---|
| 2086 | PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,px); |
---|
| 2087 | return true; |
---|
| 2088 | } |
---|
| 2089 | |
---|
| 2090 | //set spawn dist of creature |
---|
| 2091 | bool ChatHandler::HandleNpcSpawnDistCommand(const char* args) |
---|
| 2092 | { |
---|
| 2093 | if(!*args) |
---|
| 2094 | return false; |
---|
| 2095 | |
---|
| 2096 | float option = atof((char*)args); |
---|
| 2097 | if (option < 0.0f) |
---|
| 2098 | { |
---|
| 2099 | SendSysMessage(LANG_BAD_VALUE); |
---|
| 2100 | return false; |
---|
| 2101 | } |
---|
| 2102 | |
---|
| 2103 | MovementGeneratorType mtype = IDLE_MOTION_TYPE; |
---|
| 2104 | if (option >0.0f) |
---|
| 2105 | mtype = RANDOM_MOTION_TYPE; |
---|
| 2106 | |
---|
| 2107 | Creature *pCreature = getSelectedCreature(); |
---|
| 2108 | uint32 u_guidlow = 0; |
---|
| 2109 | |
---|
| 2110 | if (pCreature) |
---|
| 2111 | u_guidlow = pCreature->GetDBTableGUIDLow(); |
---|
| 2112 | else |
---|
| 2113 | return false; |
---|
| 2114 | |
---|
| 2115 | pCreature->SetRespawnRadius((float)option); |
---|
| 2116 | pCreature->SetDefaultMovementType(mtype); |
---|
| 2117 | pCreature->GetMotionMaster()->Initialize(); |
---|
| 2118 | if(pCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
| 2119 | { |
---|
| 2120 | pCreature->setDeathState(JUST_DIED); |
---|
| 2121 | pCreature->Respawn(); |
---|
| 2122 | } |
---|
| 2123 | |
---|
| 2124 | WorldDatabase.PExecuteLog("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u",option,mtype,u_guidlow); |
---|
| 2125 | PSendSysMessage(LANG_COMMAND_SPAWNDIST,option); |
---|
| 2126 | return true; |
---|
| 2127 | } |
---|
| 2128 | |
---|
| 2129 | bool ChatHandler::HandleNpcSpawnTimeCommand(const char* args) |
---|
| 2130 | { |
---|
| 2131 | if(!*args) |
---|
| 2132 | return false; |
---|
| 2133 | |
---|
| 2134 | char* stime = strtok((char*)args, " "); |
---|
| 2135 | |
---|
| 2136 | if (!stime) |
---|
| 2137 | return false; |
---|
| 2138 | |
---|
| 2139 | int i_stime = atoi((char*)stime); |
---|
| 2140 | |
---|
| 2141 | if (i_stime < 0) |
---|
| 2142 | { |
---|
| 2143 | SendSysMessage(LANG_BAD_VALUE); |
---|
| 2144 | SetSentErrorMessage(true); |
---|
| 2145 | return false; |
---|
| 2146 | } |
---|
| 2147 | |
---|
| 2148 | Creature *pCreature = getSelectedCreature(); |
---|
| 2149 | uint32 u_guidlow = 0; |
---|
| 2150 | |
---|
| 2151 | if (pCreature) |
---|
| 2152 | u_guidlow = pCreature->GetDBTableGUIDLow(); |
---|
| 2153 | else |
---|
| 2154 | return false; |
---|
| 2155 | |
---|
| 2156 | WorldDatabase.PExecuteLog("UPDATE creature SET spawntimesecs=%i WHERE guid=%u",i_stime,u_guidlow); |
---|
| 2157 | pCreature->SetRespawnDelay((uint32)i_stime); |
---|
| 2158 | PSendSysMessage(LANG_COMMAND_SPAWNTIME,i_stime); |
---|
| 2159 | |
---|
| 2160 | return true; |
---|
| 2161 | } |
---|
| 2162 | |
---|
| 2163 | /** |
---|
| 2164 | * Add a waypoint to a creature. |
---|
| 2165 | * |
---|
| 2166 | * The user can either select an npc or provide its GUID. |
---|
| 2167 | * |
---|
| 2168 | * The user can even select a visual waypoint - then the new waypoint |
---|
| 2169 | * is placed *after* the selected one - this makes insertion of new |
---|
| 2170 | * waypoints possible. |
---|
| 2171 | * |
---|
| 2172 | * eg: |
---|
| 2173 | * .wp add 12345 |
---|
| 2174 | * -> adds a waypoint to the npc with the GUID 12345 |
---|
| 2175 | * |
---|
| 2176 | * .wp add |
---|
| 2177 | * -> adds a waypoint to the currently selected creature |
---|
| 2178 | * |
---|
| 2179 | * |
---|
| 2180 | * @param args if the user did not provide a GUID, it is NULL |
---|
| 2181 | * |
---|
| 2182 | * @return true - command did succeed, false - something went wrong |
---|
| 2183 | */ |
---|
| 2184 | bool ChatHandler::HandleWpAddCommand(const char* args) |
---|
| 2185 | { |
---|
| 2186 | sLog.outDebug("DEBUG: HandleWpAddCommand"); |
---|
| 2187 | |
---|
| 2188 | // optional |
---|
| 2189 | char* guid_str = NULL; |
---|
| 2190 | |
---|
| 2191 | if(*args) |
---|
| 2192 | { |
---|
| 2193 | guid_str = strtok((char*)args, " "); |
---|
| 2194 | } |
---|
| 2195 | |
---|
| 2196 | uint32 lowguid = 0; |
---|
| 2197 | uint32 point = 0; |
---|
| 2198 | Creature* target = getSelectedCreature(); |
---|
| 2199 | // Did player provide a GUID? |
---|
| 2200 | if (!guid_str) |
---|
| 2201 | { |
---|
| 2202 | sLog.outDebug("DEBUG: HandleWpAddCommand - No GUID provided"); |
---|
| 2203 | |
---|
| 2204 | // No GUID provided |
---|
| 2205 | // -> Player must have selected a creature |
---|
| 2206 | |
---|
| 2207 | if(!target || target->isPet()) |
---|
| 2208 | { |
---|
| 2209 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
| 2210 | SetSentErrorMessage(true); |
---|
| 2211 | return false; |
---|
| 2212 | } |
---|
| 2213 | if (target->GetEntry() == VISUAL_WAYPOINT ) |
---|
| 2214 | { |
---|
| 2215 | sLog.outDebug("DEBUG: HandleWpAddCommand - target->GetEntry() == VISUAL_WAYPOINT (1) "); |
---|
| 2216 | |
---|
| 2217 | QueryResult *result = |
---|
| 2218 | WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u", |
---|
| 2219 | target->GetGUIDLow() ); |
---|
| 2220 | if(!result) |
---|
| 2221 | { |
---|
| 2222 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow()); |
---|
| 2223 | // User selected a visual spawnpoint -> get the NPC |
---|
| 2224 | // Select NPC GUID |
---|
| 2225 | // Since we compare float values, we have to deal with |
---|
| 2226 | // some difficulties. |
---|
| 2227 | // Here we search for all waypoints that only differ in one from 1 thousand |
---|
| 2228 | // (0.001) - There is no other way to compare C++ floats with mySQL floats |
---|
| 2229 | // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html |
---|
| 2230 | const char* maxDIFF = "0.01"; |
---|
| 2231 | result = WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", |
---|
| 2232 | target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); |
---|
| 2233 | if(!result) |
---|
| 2234 | { |
---|
| 2235 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); |
---|
| 2236 | SetSentErrorMessage(true); |
---|
| 2237 | return false; |
---|
| 2238 | } |
---|
| 2239 | } |
---|
| 2240 | do |
---|
| 2241 | { |
---|
| 2242 | Field *fields = result->Fetch(); |
---|
| 2243 | lowguid = fields[0].GetUInt32(); |
---|
| 2244 | point = fields[1].GetUInt32(); |
---|
| 2245 | }while( result->NextRow() ); |
---|
| 2246 | delete result; |
---|
| 2247 | |
---|
| 2248 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 2249 | if(!data) |
---|
| 2250 | { |
---|
| 2251 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2252 | SetSentErrorMessage(true); |
---|
| 2253 | return false; |
---|
| 2254 | } |
---|
| 2255 | |
---|
| 2256 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
| 2257 | if(!target) |
---|
| 2258 | { |
---|
| 2259 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); |
---|
| 2260 | SetSentErrorMessage(true); |
---|
| 2261 | return false; |
---|
| 2262 | } |
---|
| 2263 | } |
---|
| 2264 | else |
---|
| 2265 | { |
---|
| 2266 | lowguid = target->GetDBTableGUIDLow(); |
---|
| 2267 | } |
---|
| 2268 | } |
---|
| 2269 | else |
---|
| 2270 | { |
---|
| 2271 | sLog.outDebug("DEBUG: HandleWpAddCommand - GUID provided"); |
---|
| 2272 | |
---|
| 2273 | // GUID provided |
---|
| 2274 | // Warn if player also selected a creature |
---|
| 2275 | // -> Creature selection is ignored <- |
---|
| 2276 | if(target) |
---|
| 2277 | { |
---|
| 2278 | SendSysMessage(LANG_WAYPOINT_CREATSELECTED); |
---|
| 2279 | } |
---|
| 2280 | lowguid = atoi((char*)guid_str); |
---|
| 2281 | |
---|
| 2282 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 2283 | if(!data) |
---|
| 2284 | { |
---|
| 2285 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2286 | SetSentErrorMessage(true); |
---|
| 2287 | return false; |
---|
| 2288 | } |
---|
| 2289 | |
---|
| 2290 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
| 2291 | if(!target || target->isPet()) |
---|
| 2292 | { |
---|
| 2293 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2294 | SetSentErrorMessage(true); |
---|
| 2295 | return false; |
---|
| 2296 | } |
---|
| 2297 | } |
---|
| 2298 | // lowguid -> GUID of the NPC |
---|
| 2299 | // point -> number of the waypoint (if not 0) |
---|
| 2300 | sLog.outDebug("DEBUG: HandleWpAddCommand - danach"); |
---|
| 2301 | |
---|
| 2302 | sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0"); |
---|
| 2303 | |
---|
| 2304 | Player* player = m_session->GetPlayer(); |
---|
| 2305 | WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0); |
---|
| 2306 | |
---|
| 2307 | // update movement type |
---|
| 2308 | if(target) |
---|
| 2309 | { |
---|
| 2310 | target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
| 2311 | target->GetMotionMaster()->Initialize(); |
---|
| 2312 | if(target->isAlive()) // dead creature will reset movement generator at respawn |
---|
| 2313 | { |
---|
| 2314 | target->setDeathState(JUST_DIED); |
---|
| 2315 | target->Respawn(); |
---|
| 2316 | } |
---|
| 2317 | target->SaveToDB(); |
---|
| 2318 | } |
---|
| 2319 | else |
---|
| 2320 | WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); |
---|
| 2321 | |
---|
| 2322 | PSendSysMessage(LANG_WAYPOINT_ADDED, point, lowguid); |
---|
| 2323 | |
---|
| 2324 | return true; |
---|
| 2325 | } // HandleWpAddCommand |
---|
| 2326 | |
---|
| 2327 | /** |
---|
| 2328 | * .wp modify emote | spell | text | del | move | add |
---|
| 2329 | * |
---|
| 2330 | * add -> add a WP after the selected visual waypoint |
---|
| 2331 | * User must select a visual waypoint and then issue ".wp modify add" |
---|
| 2332 | * |
---|
| 2333 | * emote <emoteID> |
---|
| 2334 | * User has selected a visual waypoint before. |
---|
| 2335 | * <emoteID> is added to this waypoint. Everytime the |
---|
| 2336 | * NPC comes to this waypoint, the emote is called. |
---|
| 2337 | * |
---|
| 2338 | * emote <GUID> <WPNUM> <emoteID> |
---|
| 2339 | * User has not selected visual waypoint before. |
---|
| 2340 | * For the waypoint <WPNUM> for the NPC with <GUID> |
---|
| 2341 | * an emote <emoteID> is added. |
---|
| 2342 | * Everytime the NPC comes to this waypoint, the emote is called. |
---|
| 2343 | * |
---|
| 2344 | * |
---|
| 2345 | * info <GUID> <WPNUM> -> User did not select a visual waypoint and |
---|
| 2346 | */ |
---|
| 2347 | bool ChatHandler::HandleWpModifyCommand(const char* args) |
---|
| 2348 | { |
---|
| 2349 | sLog.outDebug("DEBUG: HandleWpModifyCommand"); |
---|
| 2350 | |
---|
| 2351 | if(!*args) |
---|
| 2352 | return false; |
---|
| 2353 | |
---|
| 2354 | // first arg: add del text emote spell waittime move |
---|
| 2355 | char* show_str = strtok((char*)args, " "); |
---|
| 2356 | if (!show_str) |
---|
| 2357 | { |
---|
| 2358 | return false; |
---|
| 2359 | } |
---|
| 2360 | |
---|
| 2361 | std::string show = show_str; |
---|
| 2362 | // Check |
---|
| 2363 | // Remember: "show" must also be the name of a column! |
---|
[272] | 2364 | if( (show != "emote") && (show != "spell") && (show != "text1") && (show != "text2") |
---|
| 2365 | && (show != "text3") && (show != "text4") && (show != "text5") |
---|
[263] | 2366 | && (show != "waittime") && (show != "del") && (show != "move") && (show != "add") |
---|
| 2367 | && (show != "model1") && (show != "model2") && (show != "orientation")) |
---|
| 2368 | { |
---|
| 2369 | return false; |
---|
| 2370 | } |
---|
| 2371 | |
---|
| 2372 | // Next arg is: <GUID> <WPNUM> <ARGUMENT> |
---|
| 2373 | |
---|
| 2374 | // Did user provide a GUID |
---|
| 2375 | // or did the user select a creature? |
---|
| 2376 | // -> variable lowguid is filled with the GUID of the NPC |
---|
| 2377 | uint32 lowguid = 0; |
---|
| 2378 | uint32 point = 0; |
---|
| 2379 | uint32 wpGuid = 0; |
---|
| 2380 | Creature* target = getSelectedCreature(); |
---|
| 2381 | |
---|
| 2382 | if(target) |
---|
| 2383 | { |
---|
| 2384 | sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC"); |
---|
| 2385 | |
---|
| 2386 | // Did the user select a visual spawnpoint? |
---|
| 2387 | if (target->GetEntry() != VISUAL_WAYPOINT ) |
---|
| 2388 | { |
---|
| 2389 | PSendSysMessage(LANG_WAYPOINT_VP_SELECT); |
---|
| 2390 | SetSentErrorMessage(true); |
---|
| 2391 | return false; |
---|
| 2392 | } |
---|
| 2393 | |
---|
| 2394 | wpGuid = target->GetGUIDLow(); |
---|
| 2395 | |
---|
| 2396 | // The visual waypoint |
---|
| 2397 | QueryResult *result = |
---|
| 2398 | WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u LIMIT 1", |
---|
| 2399 | target->GetGUIDLow() ); |
---|
| 2400 | if(!result) |
---|
| 2401 | { |
---|
| 2402 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid); |
---|
| 2403 | SetSentErrorMessage(true); |
---|
| 2404 | return false; |
---|
| 2405 | } |
---|
| 2406 | sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid"); |
---|
| 2407 | |
---|
| 2408 | Field *fields = result->Fetch(); |
---|
| 2409 | lowguid = fields[0].GetUInt32(); |
---|
| 2410 | point = fields[1].GetUInt32(); |
---|
| 2411 | |
---|
| 2412 | // Cleanup memory |
---|
| 2413 | sLog.outDebug("DEBUG: HandleWpModifyCommand - Cleanup memory"); |
---|
| 2414 | delete result; |
---|
| 2415 | } |
---|
| 2416 | else |
---|
| 2417 | { |
---|
| 2418 | // User did provide <GUID> <WPNUM> |
---|
| 2419 | |
---|
| 2420 | char* guid_str = strtok((char*)NULL, " "); |
---|
| 2421 | if( !guid_str ) |
---|
| 2422 | { |
---|
| 2423 | SendSysMessage(LANG_WAYPOINT_NOGUID); |
---|
| 2424 | return false; |
---|
| 2425 | } |
---|
| 2426 | lowguid = atoi((char*)guid_str); |
---|
| 2427 | |
---|
| 2428 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 2429 | if(!data) |
---|
| 2430 | { |
---|
| 2431 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2432 | SetSentErrorMessage(true); |
---|
| 2433 | return false; |
---|
| 2434 | } |
---|
| 2435 | |
---|
| 2436 | PSendSysMessage("DEBUG: GUID provided: %d", lowguid); |
---|
| 2437 | |
---|
| 2438 | char* point_str = strtok((char*)NULL, " "); |
---|
| 2439 | if( !point_str ) |
---|
| 2440 | { |
---|
| 2441 | SendSysMessage(LANG_WAYPOINT_NOWAYPOINTGIVEN); |
---|
| 2442 | return false; |
---|
| 2443 | } |
---|
| 2444 | point = atoi((char*)point_str); |
---|
| 2445 | |
---|
| 2446 | PSendSysMessage("DEBUG: wpNumber provided: %d", point); |
---|
| 2447 | |
---|
| 2448 | // Now we need the GUID of the visual waypoint |
---|
| 2449 | // -> "del", "move", "add" command |
---|
| 2450 | |
---|
| 2451 | QueryResult *result = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' AND point = '%u' LIMIT 1", lowguid, point); |
---|
| 2452 | if (!result) |
---|
| 2453 | { |
---|
| 2454 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, lowguid, point); |
---|
| 2455 | SetSentErrorMessage(true); |
---|
| 2456 | return false; |
---|
| 2457 | } |
---|
| 2458 | |
---|
| 2459 | Field *fields = result->Fetch(); |
---|
| 2460 | wpGuid = fields[0].GetUInt32(); |
---|
| 2461 | |
---|
| 2462 | // Free memory |
---|
| 2463 | delete result; |
---|
| 2464 | } |
---|
| 2465 | |
---|
| 2466 | char* arg_str = NULL; |
---|
| 2467 | // Check for argument |
---|
| 2468 | if( (show.find("text") == std::string::npos ) && (show != "del") && (show != "move") && (show != "add")) |
---|
| 2469 | { |
---|
| 2470 | // Text is enclosed in "<>", all other arguments not |
---|
| 2471 | if( show.find("text") != std::string::npos ) |
---|
| 2472 | arg_str = strtok((char*)NULL, "<>"); |
---|
| 2473 | else |
---|
| 2474 | arg_str = strtok((char*)NULL, " "); |
---|
| 2475 | |
---|
| 2476 | if( !arg_str) |
---|
| 2477 | { |
---|
| 2478 | PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str); |
---|
| 2479 | return false; |
---|
| 2480 | } |
---|
| 2481 | } |
---|
| 2482 | |
---|
| 2483 | sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command"); |
---|
| 2484 | |
---|
| 2485 | // wpGuid -> GUID of the waypoint creature |
---|
| 2486 | // lowguid -> GUID of the NPC |
---|
| 2487 | // point -> waypoint number |
---|
| 2488 | |
---|
| 2489 | // Special functions: |
---|
| 2490 | // add - move - del -> no args commands |
---|
| 2491 | // Add a waypoint after the selected visual |
---|
| 2492 | if(show == "add" && target) |
---|
| 2493 | { |
---|
| 2494 | PSendSysMessage("DEBUG: wp modify add, GUID: %u", lowguid); |
---|
| 2495 | |
---|
| 2496 | // Get the creature for which we read the waypoint |
---|
| 2497 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 2498 | if(!data) |
---|
| 2499 | { |
---|
| 2500 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2501 | SetSentErrorMessage(true); |
---|
| 2502 | return false; |
---|
| 2503 | } |
---|
| 2504 | |
---|
| 2505 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
| 2506 | |
---|
| 2507 | if( !npcCreature ) |
---|
| 2508 | { |
---|
| 2509 | PSendSysMessage(LANG_WAYPOINT_NPCNOTFOUND); |
---|
| 2510 | SetSentErrorMessage(true); |
---|
| 2511 | return false; |
---|
| 2512 | } |
---|
| 2513 | |
---|
| 2514 | sLog.outDebug("DEBUG: HandleWpModifyCommand - add -- npcCreature"); |
---|
| 2515 | |
---|
| 2516 | // What to do: |
---|
| 2517 | // Add the visual spawnpoint (DB only) |
---|
| 2518 | // Adjust the waypoints |
---|
| 2519 | // Respawn the owner of the waypoints |
---|
| 2520 | sLog.outDebug("DEBUG: HandleWpModifyCommand - add"); |
---|
| 2521 | |
---|
| 2522 | Player* chr = m_session->GetPlayer(); |
---|
| 2523 | Map *map = chr->GetMap(); |
---|
| 2524 | |
---|
| 2525 | if(npcCreature) |
---|
| 2526 | { |
---|
| 2527 | npcCreature->GetMotionMaster()->Initialize(); |
---|
| 2528 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
| 2529 | { |
---|
| 2530 | npcCreature->setDeathState(JUST_DIED); |
---|
| 2531 | npcCreature->Respawn(); |
---|
| 2532 | } |
---|
| 2533 | } |
---|
| 2534 | |
---|
| 2535 | // create the waypoint creature |
---|
| 2536 | wpGuid = 0; |
---|
| 2537 | Creature* wpCreature = new Creature; |
---|
| 2538 | if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map,VISUAL_WAYPOINT,0)) |
---|
| 2539 | { |
---|
| 2540 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); |
---|
| 2541 | delete wpCreature; |
---|
| 2542 | } |
---|
| 2543 | else |
---|
| 2544 | { |
---|
| 2545 | wpCreature->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); |
---|
| 2546 | |
---|
| 2547 | if(!wpCreature->IsPositionValid()) |
---|
| 2548 | { |
---|
| 2549 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); |
---|
| 2550 | delete wpCreature; |
---|
| 2551 | } |
---|
| 2552 | else |
---|
| 2553 | { |
---|
| 2554 | wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
| 2555 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
| 2556 | wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(), map); |
---|
| 2557 | map->Add(wpCreature); |
---|
| 2558 | wpGuid = wpCreature->GetGUIDLow(); |
---|
| 2559 | } |
---|
| 2560 | } |
---|
| 2561 | |
---|
| 2562 | WaypointMgr.AddAfterNode(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), 0, 0, wpGuid); |
---|
| 2563 | |
---|
| 2564 | if(!wpGuid) |
---|
| 2565 | return false; |
---|
| 2566 | |
---|
| 2567 | PSendSysMessage(LANG_WAYPOINT_ADDED_NO, point+1); |
---|
| 2568 | return true; |
---|
| 2569 | } // add |
---|
| 2570 | |
---|
| 2571 | if(show == "del" && target) |
---|
| 2572 | { |
---|
| 2573 | PSendSysMessage("DEBUG: wp modify del, GUID: %u", lowguid); |
---|
| 2574 | |
---|
| 2575 | // Get the creature for which we read the waypoint |
---|
| 2576 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 2577 | if(!data) |
---|
| 2578 | { |
---|
| 2579 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2580 | SetSentErrorMessage(true); |
---|
| 2581 | return false; |
---|
| 2582 | } |
---|
| 2583 | |
---|
| 2584 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
| 2585 | |
---|
| 2586 | // wpCreature |
---|
| 2587 | Creature* wpCreature = NULL; |
---|
| 2588 | if( wpGuid != 0 ) |
---|
| 2589 | { |
---|
| 2590 | wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); |
---|
| 2591 | wpCreature->DeleteFromDB(); |
---|
| 2592 | wpCreature->CleanupsBeforeDelete(); |
---|
| 2593 | wpCreature->AddObjectToRemoveList(); |
---|
| 2594 | } |
---|
| 2595 | |
---|
| 2596 | // What to do: |
---|
| 2597 | // Remove the visual spawnpoint |
---|
| 2598 | // Adjust the waypoints |
---|
| 2599 | // Respawn the owner of the waypoints |
---|
| 2600 | |
---|
| 2601 | WaypointMgr.DeleteNode(lowguid, point); |
---|
| 2602 | |
---|
| 2603 | if(npcCreature) |
---|
| 2604 | { |
---|
| 2605 | // Any waypoints left? |
---|
| 2606 | QueryResult *result2 = WorldDatabase.PQuery( "SELECT point FROM creature_movement WHERE id = '%u'",lowguid); |
---|
| 2607 | if(!result2) |
---|
| 2608 | { |
---|
| 2609 | npcCreature->SetDefaultMovementType(RANDOM_MOTION_TYPE); |
---|
| 2610 | } |
---|
| 2611 | else |
---|
| 2612 | { |
---|
| 2613 | npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
| 2614 | delete result2; |
---|
| 2615 | } |
---|
| 2616 | npcCreature->GetMotionMaster()->Initialize(); |
---|
| 2617 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
| 2618 | { |
---|
| 2619 | npcCreature->setDeathState(JUST_DIED); |
---|
| 2620 | npcCreature->Respawn(); |
---|
| 2621 | } |
---|
| 2622 | npcCreature->SaveToDB(); |
---|
| 2623 | } |
---|
| 2624 | |
---|
| 2625 | PSendSysMessage(LANG_WAYPOINT_REMOVED); |
---|
| 2626 | return true; |
---|
| 2627 | } // del |
---|
| 2628 | |
---|
| 2629 | if(show == "move" && target) |
---|
| 2630 | { |
---|
| 2631 | PSendSysMessage("DEBUG: wp move, GUID: %u", lowguid); |
---|
| 2632 | |
---|
| 2633 | Player *chr = m_session->GetPlayer(); |
---|
| 2634 | Map *map = chr->GetMap(); |
---|
| 2635 | { |
---|
| 2636 | // Get the creature for which we read the waypoint |
---|
| 2637 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 2638 | if(!data) |
---|
| 2639 | { |
---|
| 2640 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2641 | SetSentErrorMessage(true); |
---|
| 2642 | return false; |
---|
| 2643 | } |
---|
| 2644 | |
---|
| 2645 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
| 2646 | |
---|
| 2647 | // wpCreature |
---|
| 2648 | Creature* wpCreature = NULL; |
---|
| 2649 | // What to do: |
---|
| 2650 | // Move the visual spawnpoint |
---|
| 2651 | // Respawn the owner of the waypoints |
---|
| 2652 | if( wpGuid != 0 ) |
---|
| 2653 | { |
---|
| 2654 | wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); |
---|
| 2655 | wpCreature->DeleteFromDB(); |
---|
| 2656 | wpCreature->CleanupsBeforeDelete(); |
---|
| 2657 | wpCreature->AddObjectToRemoveList(); |
---|
| 2658 | // re-create |
---|
| 2659 | Creature* wpCreature2 = new Creature; |
---|
| 2660 | if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, VISUAL_WAYPOINT, 0)) |
---|
| 2661 | { |
---|
| 2662 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); |
---|
| 2663 | delete wpCreature2; |
---|
| 2664 | return false; |
---|
| 2665 | } |
---|
| 2666 | |
---|
| 2667 | wpCreature2->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); |
---|
| 2668 | |
---|
| 2669 | if(!wpCreature2->IsPositionValid()) |
---|
| 2670 | { |
---|
| 2671 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature2->GetGUIDLow(),wpCreature2->GetEntry(),wpCreature2->GetPositionX(),wpCreature2->GetPositionY()); |
---|
| 2672 | delete wpCreature2; |
---|
| 2673 | return false; |
---|
| 2674 | } |
---|
| 2675 | |
---|
| 2676 | wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
| 2677 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
| 2678 | wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map); |
---|
| 2679 | map->Add(wpCreature2); |
---|
| 2680 | //MapManager::Instance().GetMap(npcCreature->GetMapId())->Add(wpCreature2); |
---|
| 2681 | } |
---|
| 2682 | |
---|
| 2683 | WaypointMgr.SetNodePosition(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ()); |
---|
| 2684 | |
---|
| 2685 | if(npcCreature) |
---|
| 2686 | { |
---|
| 2687 | npcCreature->GetMotionMaster()->Initialize(); |
---|
| 2688 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
| 2689 | { |
---|
| 2690 | npcCreature->setDeathState(JUST_DIED); |
---|
| 2691 | npcCreature->Respawn(); |
---|
| 2692 | } |
---|
| 2693 | } |
---|
| 2694 | PSendSysMessage(LANG_WAYPOINT_CHANGED); |
---|
| 2695 | } |
---|
| 2696 | return true; |
---|
| 2697 | } // move |
---|
| 2698 | |
---|
| 2699 | // Create creature - npc that has the waypoint |
---|
| 2700 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 2701 | if(!data) |
---|
| 2702 | { |
---|
| 2703 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2704 | SetSentErrorMessage(true); |
---|
| 2705 | return false; |
---|
| 2706 | } |
---|
| 2707 | |
---|
| 2708 | WaypointMgr.SetNodeText(lowguid, point, show_str, arg_str); |
---|
| 2709 | |
---|
| 2710 | Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); |
---|
| 2711 | if(npcCreature) |
---|
| 2712 | { |
---|
| 2713 | npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); |
---|
| 2714 | npcCreature->GetMotionMaster()->Initialize(); |
---|
| 2715 | if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn |
---|
| 2716 | { |
---|
| 2717 | npcCreature->setDeathState(JUST_DIED); |
---|
| 2718 | npcCreature->Respawn(); |
---|
| 2719 | } |
---|
| 2720 | } |
---|
| 2721 | PSendSysMessage(LANG_WAYPOINT_CHANGED_NO, show_str); |
---|
| 2722 | |
---|
| 2723 | return true; |
---|
| 2724 | } |
---|
| 2725 | |
---|
| 2726 | /** |
---|
| 2727 | * .wp show info | on | off |
---|
| 2728 | * |
---|
| 2729 | * info -> User has selected a visual waypoint before |
---|
| 2730 | * |
---|
| 2731 | * info <GUID> <WPNUM> -> User did not select a visual waypoint and |
---|
| 2732 | * provided the GUID of the NPC and the number of |
---|
| 2733 | * the waypoint. |
---|
| 2734 | * |
---|
| 2735 | * on -> User has selected an NPC; all visual waypoints for this |
---|
| 2736 | * NPC are added to the world |
---|
| 2737 | * |
---|
| 2738 | * on <GUID> -> User did not select an NPC - instead the GUID of the |
---|
| 2739 | * NPC is provided. All visual waypoints for this NPC |
---|
| 2740 | * are added from the world. |
---|
| 2741 | * |
---|
| 2742 | * off -> User has selected an NPC; all visual waypoints for this |
---|
| 2743 | * NPC are removed from the world. |
---|
| 2744 | * |
---|
| 2745 | * on <GUID> -> User did not select an NPC - instead the GUID of the |
---|
| 2746 | * NPC is provided. All visual waypoints for this NPC |
---|
| 2747 | * are removed from the world. |
---|
| 2748 | * |
---|
| 2749 | * |
---|
| 2750 | */ |
---|
| 2751 | bool ChatHandler::HandleWpShowCommand(const char* args) |
---|
| 2752 | { |
---|
| 2753 | sLog.outDebug("DEBUG: HandleWpShowCommand"); |
---|
| 2754 | |
---|
| 2755 | if(!*args) |
---|
| 2756 | return false; |
---|
| 2757 | |
---|
| 2758 | // first arg: on, off, first, last |
---|
| 2759 | char* show_str = strtok((char*)args, " "); |
---|
| 2760 | if (!show_str) |
---|
| 2761 | { |
---|
| 2762 | return false; |
---|
| 2763 | } |
---|
| 2764 | // second arg: GUID (optional, if a creature is selected) |
---|
| 2765 | char* guid_str = strtok((char*)NULL, " "); |
---|
| 2766 | sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str); |
---|
| 2767 | //if (!guid_str) { |
---|
| 2768 | // return false; |
---|
| 2769 | //} |
---|
| 2770 | |
---|
| 2771 | // Did user provide a GUID |
---|
| 2772 | // or did the user select a creature? |
---|
| 2773 | // -> variable lowguid is filled with the GUID |
---|
| 2774 | Creature* target = getSelectedCreature(); |
---|
| 2775 | // Did player provide a GUID? |
---|
| 2776 | if (!guid_str) |
---|
| 2777 | { |
---|
| 2778 | sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str"); |
---|
| 2779 | // No GUID provided |
---|
| 2780 | // -> Player must have selected a creature |
---|
| 2781 | |
---|
| 2782 | if(!target) |
---|
| 2783 | { |
---|
| 2784 | SendSysMessage(LANG_SELECT_CREATURE); |
---|
| 2785 | SetSentErrorMessage(true); |
---|
| 2786 | return false; |
---|
| 2787 | } |
---|
| 2788 | } |
---|
| 2789 | else |
---|
| 2790 | { |
---|
| 2791 | sLog.outDebug("DEBUG: HandleWpShowCommand: GUID provided"); |
---|
| 2792 | // GUID provided |
---|
| 2793 | // Warn if player also selected a creature |
---|
| 2794 | // -> Creature selection is ignored <- |
---|
| 2795 | if(target) |
---|
| 2796 | { |
---|
| 2797 | SendSysMessage(LANG_WAYPOINT_CREATSELECTED); |
---|
| 2798 | } |
---|
| 2799 | |
---|
| 2800 | uint32 lowguid = atoi((char*)guid_str); |
---|
| 2801 | |
---|
| 2802 | CreatureData const* data = objmgr.GetCreatureData(lowguid); |
---|
| 2803 | if(!data) |
---|
| 2804 | { |
---|
| 2805 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2806 | SetSentErrorMessage(true); |
---|
| 2807 | return false; |
---|
| 2808 | } |
---|
| 2809 | |
---|
| 2810 | target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); |
---|
| 2811 | |
---|
| 2812 | if(!target) |
---|
| 2813 | { |
---|
| 2814 | PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); |
---|
| 2815 | SetSentErrorMessage(true); |
---|
| 2816 | return false; |
---|
| 2817 | } |
---|
| 2818 | } |
---|
| 2819 | |
---|
| 2820 | uint32 lowguid = target->GetDBTableGUIDLow(); |
---|
| 2821 | |
---|
| 2822 | std::string show = show_str; |
---|
| 2823 | uint32 Maxpoint; |
---|
| 2824 | |
---|
| 2825 | sLog.outDebug("DEBUG: HandleWpShowCommand: lowguid: %u show: %s", lowguid, show_str); |
---|
| 2826 | |
---|
| 2827 | // Show info for the selected waypoint |
---|
| 2828 | if(show == "info") |
---|
| 2829 | { |
---|
| 2830 | PSendSysMessage("DEBUG: wp info, GUID: %u", lowguid); |
---|
| 2831 | |
---|
| 2832 | // Check if the user did specify a visual waypoint |
---|
| 2833 | if( target->GetEntry() != VISUAL_WAYPOINT ) |
---|
| 2834 | { |
---|
| 2835 | PSendSysMessage(LANG_WAYPOINT_VP_SELECT); |
---|
| 2836 | SetSentErrorMessage(true); |
---|
| 2837 | return false; |
---|
| 2838 | } |
---|
| 2839 | |
---|
| 2840 | //PSendSysMessage("wp on, GUID: %u", lowguid); |
---|
| 2841 | |
---|
| 2842 | //pCreature->GetPositionX(); |
---|
| 2843 | |
---|
| 2844 | QueryResult *result = |
---|
[272] | 2845 | WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE wpguid = %u", |
---|
[263] | 2846 | target->GetGUIDLow() ); |
---|
| 2847 | if(!result) |
---|
| 2848 | { |
---|
| 2849 | // Since we compare float values, we have to deal with |
---|
| 2850 | // some difficulties. |
---|
| 2851 | // Here we search for all waypoints that only differ in one from 1 thousand |
---|
| 2852 | // (0.001) - There is no other way to compare C++ floats with mySQL floats |
---|
| 2853 | // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html |
---|
| 2854 | const char* maxDIFF = "0.01"; |
---|
| 2855 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUID()); |
---|
| 2856 | |
---|
[272] | 2857 | result = WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", |
---|
[263] | 2858 | target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); |
---|
| 2859 | if(!result) |
---|
| 2860 | { |
---|
| 2861 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); |
---|
| 2862 | SetSentErrorMessage(true); |
---|
| 2863 | return false; |
---|
| 2864 | } |
---|
| 2865 | } |
---|
| 2866 | do |
---|
| 2867 | { |
---|
| 2868 | Field *fields = result->Fetch(); |
---|
| 2869 | uint32 creGUID = fields[0].GetUInt32(); |
---|
| 2870 | uint32 point = fields[1].GetUInt32(); |
---|
| 2871 | int waittime = fields[2].GetUInt32(); |
---|
| 2872 | uint32 emote = fields[3].GetUInt32(); |
---|
| 2873 | uint32 spell = fields[4].GetUInt32(); |
---|
[272] | 2874 | const char * text1 = fields[5].GetString(); |
---|
| 2875 | const char * text2 = fields[6].GetString(); |
---|
| 2876 | const char * text3 = fields[7].GetString(); |
---|
| 2877 | const char * text4 = fields[8].GetString(); |
---|
| 2878 | const char * text5 = fields[9].GetString(); |
---|
[263] | 2879 | uint32 model1 = fields[10].GetUInt32(); |
---|
| 2880 | uint32 model2 = fields[11].GetUInt32(); |
---|
| 2881 | |
---|
| 2882 | // Get the creature for which we read the waypoint |
---|
| 2883 | Creature* wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(creGUID,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
| 2884 | |
---|
| 2885 | PSendSysMessage(LANG_WAYPOINT_INFO_TITLE, point, (wpCreature ? wpCreature->GetName() : "<not found>"), creGUID); |
---|
| 2886 | PSendSysMessage(LANG_WAYPOINT_INFO_WAITTIME, waittime); |
---|
| 2887 | PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 1, model1); |
---|
| 2888 | PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 2, model2); |
---|
| 2889 | PSendSysMessage(LANG_WAYPOINT_INFO_EMOTE, emote); |
---|
| 2890 | PSendSysMessage(LANG_WAYPOINT_INFO_SPELL, spell); |
---|
[272] | 2891 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 1, text1); |
---|
| 2892 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 2, text2); |
---|
| 2893 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 3, text3); |
---|
| 2894 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 4, text4); |
---|
| 2895 | PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 5, text5); |
---|
[263] | 2896 | |
---|
| 2897 | }while( result->NextRow() ); |
---|
| 2898 | // Cleanup memory |
---|
| 2899 | delete result; |
---|
| 2900 | return true; |
---|
| 2901 | } |
---|
| 2902 | |
---|
| 2903 | if(show == "on") |
---|
| 2904 | { |
---|
| 2905 | PSendSysMessage("DEBUG: wp on, GUID: %u", lowguid); |
---|
| 2906 | |
---|
| 2907 | QueryResult *result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM creature_movement WHERE id = '%u'",lowguid); |
---|
| 2908 | if(!result) |
---|
| 2909 | { |
---|
| 2910 | PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); |
---|
| 2911 | SetSentErrorMessage(true); |
---|
| 2912 | return false; |
---|
| 2913 | } |
---|
| 2914 | // Delete all visuals for this NPC |
---|
| 2915 | QueryResult *result2 = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' and wpguid <> 0", lowguid); |
---|
| 2916 | if(result2) |
---|
| 2917 | { |
---|
| 2918 | bool hasError = false; |
---|
| 2919 | do |
---|
| 2920 | { |
---|
| 2921 | Field *fields = result2->Fetch(); |
---|
| 2922 | uint32 wpguid = fields[0].GetUInt32(); |
---|
| 2923 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
| 2924 | |
---|
| 2925 | if(!pCreature) |
---|
| 2926 | { |
---|
| 2927 | PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid); |
---|
| 2928 | hasError = true; |
---|
| 2929 | WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", wpguid); |
---|
| 2930 | } |
---|
| 2931 | else |
---|
| 2932 | { |
---|
| 2933 | pCreature->DeleteFromDB(); |
---|
| 2934 | pCreature->CleanupsBeforeDelete(); |
---|
| 2935 | pCreature->AddObjectToRemoveList(); |
---|
| 2936 | } |
---|
| 2937 | |
---|
| 2938 | }while( result2->NextRow() ); |
---|
| 2939 | delete result2; |
---|
| 2940 | if( hasError ) |
---|
| 2941 | { |
---|
| 2942 | PSendSysMessage(LANG_WAYPOINT_TOOFAR1); |
---|
| 2943 | PSendSysMessage(LANG_WAYPOINT_TOOFAR2); |
---|
| 2944 | PSendSysMessage(LANG_WAYPOINT_TOOFAR3); |
---|
| 2945 | } |
---|
| 2946 | } |
---|
| 2947 | |
---|
| 2948 | do |
---|
| 2949 | { |
---|
| 2950 | Field *fields = result->Fetch(); |
---|
| 2951 | uint32 point = fields[0].GetUInt32(); |
---|
| 2952 | float x = fields[1].GetFloat(); |
---|
| 2953 | float y = fields[2].GetFloat(); |
---|
| 2954 | float z = fields[3].GetFloat(); |
---|
| 2955 | |
---|
| 2956 | uint32 id = VISUAL_WAYPOINT; |
---|
| 2957 | |
---|
| 2958 | Player *chr = m_session->GetPlayer(); |
---|
| 2959 | Map *map = chr->GetMap(); |
---|
| 2960 | float o = chr->GetOrientation(); |
---|
| 2961 | |
---|
| 2962 | Creature* wpCreature = new Creature; |
---|
| 2963 | if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) |
---|
| 2964 | { |
---|
| 2965 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); |
---|
| 2966 | delete wpCreature; |
---|
| 2967 | delete result; |
---|
| 2968 | return false; |
---|
| 2969 | } |
---|
| 2970 | |
---|
| 2971 | wpCreature->Relocate(x, y, z, o); |
---|
| 2972 | |
---|
| 2973 | if(!wpCreature->IsPositionValid()) |
---|
| 2974 | { |
---|
| 2975 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); |
---|
| 2976 | delete wpCreature; |
---|
| 2977 | delete result; |
---|
| 2978 | return false; |
---|
| 2979 | } |
---|
| 2980 | |
---|
| 2981 | wpCreature->SetVisibility(VISIBILITY_OFF); |
---|
| 2982 | sLog.outDebug("DEBUG: UPDATE creature_movement SET wpguid = '%u"); |
---|
| 2983 | // set "wpguid" column to the visual waypoint |
---|
| 2984 | WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), lowguid, point); |
---|
| 2985 | |
---|
| 2986 | wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
| 2987 | // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); |
---|
| 2988 | wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map); |
---|
| 2989 | map->Add(wpCreature); |
---|
| 2990 | //MapManager::Instance().GetMap(wpCreature->GetMapId())->Add(wpCreature); |
---|
| 2991 | }while( result->NextRow() ); |
---|
| 2992 | |
---|
| 2993 | // Cleanup memory |
---|
| 2994 | delete result; |
---|
| 2995 | return true; |
---|
| 2996 | } |
---|
| 2997 | |
---|
| 2998 | if(show == "first") |
---|
| 2999 | { |
---|
| 3000 | PSendSysMessage("DEBUG: wp first, GUID: %u", lowguid); |
---|
| 3001 | |
---|
| 3002 | QueryResult *result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point='1' AND id = '%u'",lowguid); |
---|
| 3003 | if(!result) |
---|
| 3004 | { |
---|
| 3005 | PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); |
---|
| 3006 | SetSentErrorMessage(true); |
---|
| 3007 | return false; |
---|
| 3008 | } |
---|
| 3009 | |
---|
| 3010 | Field *fields = result->Fetch(); |
---|
| 3011 | float x = fields[0].GetFloat(); |
---|
| 3012 | float y = fields[1].GetFloat(); |
---|
| 3013 | float z = fields[2].GetFloat(); |
---|
| 3014 | uint32 id = VISUAL_WAYPOINT; |
---|
| 3015 | |
---|
| 3016 | Player *chr = m_session->GetPlayer(); |
---|
| 3017 | float o = chr->GetOrientation(); |
---|
| 3018 | Map *map = chr->GetMap(); |
---|
| 3019 | |
---|
| 3020 | Creature* pCreature = new Creature; |
---|
| 3021 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, id, 0)) |
---|
| 3022 | { |
---|
| 3023 | PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); |
---|
| 3024 | delete pCreature; |
---|
| 3025 | delete result; |
---|
| 3026 | return false; |
---|
| 3027 | } |
---|
| 3028 | |
---|
| 3029 | pCreature->Relocate(x, y, z, o); |
---|
| 3030 | |
---|
| 3031 | if(!pCreature->IsPositionValid()) |
---|
| 3032 | { |
---|
| 3033 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
| 3034 | delete pCreature; |
---|
| 3035 | delete result; |
---|
| 3036 | return false; |
---|
| 3037 | } |
---|
| 3038 | |
---|
| 3039 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
| 3040 | pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); |
---|
| 3041 | map->Add(pCreature); |
---|
| 3042 | //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "First Waypoint"); |
---|
| 3043 | |
---|
| 3044 | // Cleanup memory |
---|
| 3045 | delete result; |
---|
| 3046 | return true; |
---|
| 3047 | } |
---|
| 3048 | |
---|
| 3049 | if(show == "last") |
---|
| 3050 | { |
---|
| 3051 | PSendSysMessage("DEBUG: wp last, GUID: %u", lowguid); |
---|
| 3052 | |
---|
| 3053 | QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM creature_movement WHERE id = '%u'",lowguid); |
---|
| 3054 | if( result ) |
---|
| 3055 | { |
---|
| 3056 | Maxpoint = (*result)[0].GetUInt32(); |
---|
| 3057 | |
---|
| 3058 | delete result; |
---|
| 3059 | } |
---|
| 3060 | else |
---|
| 3061 | Maxpoint = 0; |
---|
| 3062 | |
---|
| 3063 | result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point ='%u' AND id = '%u'",Maxpoint, lowguid); |
---|
| 3064 | if(!result) |
---|
| 3065 | { |
---|
| 3066 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, lowguid); |
---|
| 3067 | SetSentErrorMessage(true); |
---|
| 3068 | return false; |
---|
| 3069 | } |
---|
| 3070 | Field *fields = result->Fetch(); |
---|
| 3071 | float x = fields[0].GetFloat(); |
---|
| 3072 | float y = fields[1].GetFloat(); |
---|
| 3073 | float z = fields[2].GetFloat(); |
---|
| 3074 | uint32 id = VISUAL_WAYPOINT; |
---|
| 3075 | |
---|
| 3076 | Player *chr = m_session->GetPlayer(); |
---|
| 3077 | float o = chr->GetOrientation(); |
---|
| 3078 | Map *map = chr->GetMap(); |
---|
| 3079 | |
---|
| 3080 | Creature* pCreature = new Creature; |
---|
| 3081 | if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) |
---|
| 3082 | { |
---|
| 3083 | PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); |
---|
| 3084 | delete pCreature; |
---|
| 3085 | delete result; |
---|
| 3086 | return false; |
---|
| 3087 | } |
---|
| 3088 | |
---|
| 3089 | pCreature->Relocate(x, y, z, o); |
---|
| 3090 | |
---|
| 3091 | if(!pCreature->IsPositionValid()) |
---|
| 3092 | { |
---|
| 3093 | sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); |
---|
| 3094 | delete pCreature; |
---|
| 3095 | delete result; |
---|
| 3096 | return false; |
---|
| 3097 | } |
---|
| 3098 | |
---|
| 3099 | pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
| 3100 | pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); |
---|
| 3101 | map->Add(pCreature); |
---|
| 3102 | //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "Last Waypoint"); |
---|
| 3103 | // Cleanup memory |
---|
| 3104 | delete result; |
---|
| 3105 | return true; |
---|
| 3106 | } |
---|
| 3107 | |
---|
| 3108 | if(show == "off") |
---|
| 3109 | { |
---|
| 3110 | QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%d'", VISUAL_WAYPOINT); |
---|
| 3111 | if(!result) |
---|
| 3112 | { |
---|
| 3113 | SendSysMessage(LANG_WAYPOINT_VP_NOTFOUND); |
---|
| 3114 | SetSentErrorMessage(true); |
---|
| 3115 | return false; |
---|
| 3116 | } |
---|
| 3117 | bool hasError = false; |
---|
| 3118 | do |
---|
| 3119 | { |
---|
| 3120 | Field *fields = result->Fetch(); |
---|
| 3121 | uint32 guid = fields[0].GetUInt32(); |
---|
| 3122 | Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(guid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); |
---|
| 3123 | |
---|
| 3124 | //Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); |
---|
| 3125 | |
---|
| 3126 | if(!pCreature) |
---|
| 3127 | { |
---|
| 3128 | PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid); |
---|
| 3129 | hasError = true; |
---|
| 3130 | WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", guid); |
---|
| 3131 | } |
---|
| 3132 | else |
---|
| 3133 | { |
---|
| 3134 | pCreature->DeleteFromDB(); |
---|
| 3135 | pCreature->CleanupsBeforeDelete(); |
---|
| 3136 | pCreature->AddObjectToRemoveList(); |
---|
| 3137 | } |
---|
| 3138 | }while(result->NextRow()); |
---|
| 3139 | // set "wpguid" column to "empty" - no visual waypoint spawned |
---|
| 3140 | WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '0'"); |
---|
| 3141 | |
---|
| 3142 | if( hasError ) |
---|
| 3143 | { |
---|
| 3144 | PSendSysMessage(LANG_WAYPOINT_TOOFAR1); |
---|
| 3145 | PSendSysMessage(LANG_WAYPOINT_TOOFAR2); |
---|
| 3146 | PSendSysMessage(LANG_WAYPOINT_TOOFAR3); |
---|
| 3147 | } |
---|
| 3148 | |
---|
| 3149 | SendSysMessage(LANG_WAYPOINT_VP_ALLREMOVED); |
---|
| 3150 | // Cleanup memory |
---|
| 3151 | delete result; |
---|
| 3152 | |
---|
| 3153 | return true; |
---|
| 3154 | } |
---|
| 3155 | |
---|
| 3156 | PSendSysMessage("DEBUG: wpshow - no valid command found"); |
---|
| 3157 | |
---|
| 3158 | return true; |
---|
| 3159 | } // HandleWpShowCommand |
---|
| 3160 | |
---|
| 3161 | bool ChatHandler::HandleWpExportCommand(const char *args) |
---|
| 3162 | { |
---|
| 3163 | if(!*args) |
---|
| 3164 | return false; |
---|
| 3165 | |
---|
| 3166 | // Next arg is: <GUID> <ARGUMENT> |
---|
| 3167 | |
---|
| 3168 | // Did user provide a GUID |
---|
| 3169 | // or did the user select a creature? |
---|
| 3170 | // -> variable lowguid is filled with the GUID of the NPC |
---|
| 3171 | uint32 lowguid = 0; |
---|
| 3172 | Creature* target = getSelectedCreature(); |
---|
| 3173 | char* arg_str = NULL; |
---|
| 3174 | if (target) |
---|
| 3175 | { |
---|
| 3176 | if (target->GetEntry() != VISUAL_WAYPOINT) |
---|
| 3177 | lowguid = target->GetGUIDLow(); |
---|
| 3178 | else |
---|
| 3179 | { |
---|
| 3180 | QueryResult *result = WorldDatabase.PQuery( "SELECT id FROM creature_movement WHERE wpguid = %u LIMIT 1", target->GetGUIDLow() ); |
---|
| 3181 | if (!result) |
---|
| 3182 | { |
---|
| 3183 | PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); |
---|
| 3184 | return true; |
---|
| 3185 | } |
---|
| 3186 | Field *fields = result->Fetch(); |
---|
| 3187 | lowguid = fields[0].GetUInt32();; |
---|
| 3188 | delete result; |
---|
| 3189 | } |
---|
| 3190 | |
---|
| 3191 | arg_str = strtok((char*)args, " "); |
---|
| 3192 | } |
---|
| 3193 | else |
---|
| 3194 | { |
---|
| 3195 | // user provided <GUID> |
---|
| 3196 | char* guid_str = strtok((char*)args, " "); |
---|
| 3197 | if( !guid_str ) |
---|
| 3198 | { |
---|
| 3199 | SendSysMessage(LANG_WAYPOINT_NOGUID); |
---|
| 3200 | return false; |
---|
| 3201 | } |
---|
| 3202 | lowguid = atoi((char*)guid_str); |
---|
| 3203 | |
---|
| 3204 | arg_str = strtok((char*)NULL, " "); |
---|
| 3205 | } |
---|
| 3206 | |
---|
| 3207 | if( !arg_str) |
---|
| 3208 | { |
---|
| 3209 | PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, "export"); |
---|
| 3210 | return false; |
---|
| 3211 | } |
---|
| 3212 | |
---|
| 3213 | PSendSysMessage("DEBUG: wp export, GUID: %u", lowguid); |
---|
| 3214 | |
---|
| 3215 | QueryResult *result = WorldDatabase.PQuery( |
---|
[272] | 3216 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
---|
| 3217 | "SELECT point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5, id FROM creature_movement WHERE id = '%u' ORDER BY point", lowguid ); |
---|
[263] | 3218 | |
---|
| 3219 | if (!result) |
---|
| 3220 | { |
---|
| 3221 | PSendSysMessage(LANG_WAYPOINT_NOTHINGTOEXPORT); |
---|
| 3222 | SetSentErrorMessage(true); |
---|
| 3223 | return false; |
---|
| 3224 | } |
---|
| 3225 | |
---|
| 3226 | std::ofstream outfile; |
---|
| 3227 | outfile.open (arg_str); |
---|
| 3228 | |
---|
| 3229 | do |
---|
| 3230 | { |
---|
| 3231 | Field *fields = result->Fetch(); |
---|
| 3232 | |
---|
| 3233 | outfile << "INSERT INTO creature_movement "; |
---|
[272] | 3234 | outfile << "( id, point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5 ) VALUES "; |
---|
[263] | 3235 | |
---|
| 3236 | outfile << "( "; |
---|
| 3237 | outfile << fields[15].GetUInt32(); // id |
---|
| 3238 | outfile << ", "; |
---|
| 3239 | outfile << fields[0].GetUInt32(); // point |
---|
| 3240 | outfile << ", "; |
---|
| 3241 | outfile << fields[1].GetFloat(); // position_x |
---|
| 3242 | outfile << ", "; |
---|
| 3243 | outfile << fields[2].GetFloat(); // position_y |
---|
| 3244 | outfile << ", "; |
---|
| 3245 | outfile << fields[3].GetUInt32(); // position_z |
---|
| 3246 | outfile << ", "; |
---|
| 3247 | outfile << fields[4].GetUInt32(); // orientation |
---|
| 3248 | outfile << ", "; |
---|
| 3249 | outfile << fields[5].GetUInt32(); // model1 |
---|
| 3250 | outfile << ", "; |
---|
| 3251 | outfile << fields[6].GetUInt32(); // model2 |
---|
| 3252 | outfile << ", "; |
---|
| 3253 | outfile << fields[7].GetUInt16(); // waittime |
---|
| 3254 | outfile << ", "; |
---|
| 3255 | outfile << fields[8].GetUInt32(); // emote |
---|
| 3256 | outfile << ", "; |
---|
| 3257 | outfile << fields[9].GetUInt32(); // spell |
---|
| 3258 | outfile << ", "; |
---|
[272] | 3259 | const char *tmpChar = fields[10].GetString(); |
---|
| 3260 | if( !tmpChar ) |
---|
| 3261 | { |
---|
| 3262 | outfile << "NULL"; // text1 |
---|
| 3263 | } |
---|
| 3264 | else |
---|
| 3265 | { |
---|
| 3266 | outfile << "'"; |
---|
| 3267 | outfile << tmpChar; // text1 |
---|
| 3268 | outfile << "'"; |
---|
| 3269 | } |
---|
[263] | 3270 | outfile << ", "; |
---|
[272] | 3271 | tmpChar = fields[11].GetString(); |
---|
| 3272 | if( !tmpChar ) |
---|
| 3273 | { |
---|
| 3274 | outfile << "NULL"; // text2 |
---|
| 3275 | } |
---|
| 3276 | else |
---|
| 3277 | { |
---|
| 3278 | outfile << "'"; |
---|
| 3279 | outfile << tmpChar; // text2 |
---|
| 3280 | outfile << "'"; |
---|
| 3281 | } |
---|
[263] | 3282 | outfile << ", "; |
---|
[272] | 3283 | tmpChar = fields[12].GetString(); |
---|
| 3284 | if( !tmpChar ) |
---|
| 3285 | { |
---|
| 3286 | outfile << "NULL"; // text3 |
---|
| 3287 | } |
---|
| 3288 | else |
---|
| 3289 | { |
---|
| 3290 | outfile << "'"; |
---|
| 3291 | outfile << tmpChar; // text3 |
---|
| 3292 | outfile << "'"; |
---|
| 3293 | } |
---|
[263] | 3294 | outfile << ", "; |
---|
[272] | 3295 | tmpChar = fields[13].GetString(); |
---|
| 3296 | if( !tmpChar ) |
---|
| 3297 | { |
---|
| 3298 | outfile << "NULL"; // text4 |
---|
| 3299 | } |
---|
| 3300 | else |
---|
| 3301 | { |
---|
| 3302 | outfile << "'"; |
---|
| 3303 | outfile << tmpChar; // text4 |
---|
| 3304 | outfile << "'"; |
---|
| 3305 | } |
---|
[263] | 3306 | outfile << ", "; |
---|
[272] | 3307 | tmpChar = fields[14].GetString(); |
---|
| 3308 | if( !tmpChar ) |
---|
| 3309 | { |
---|
| 3310 | outfile << "NULL"; // text5 |
---|
| 3311 | } |
---|
| 3312 | else |
---|
| 3313 | { |
---|
| 3314 | outfile << "'"; |
---|
| 3315 | outfile << tmpChar; // text5 |
---|
| 3316 | outfile << "'"; |
---|
| 3317 | } |
---|
[263] | 3318 | outfile << ");\n "; |
---|
| 3319 | |
---|
| 3320 | } while( result->NextRow() ); |
---|
| 3321 | delete result; |
---|
| 3322 | |
---|
| 3323 | PSendSysMessage(LANG_WAYPOINT_EXPORTED); |
---|
| 3324 | outfile.close(); |
---|
| 3325 | |
---|
| 3326 | return true; |
---|
| 3327 | } |
---|
| 3328 | |
---|
| 3329 | bool ChatHandler::HandleWpImportCommand(const char *args) |
---|
| 3330 | { |
---|
| 3331 | if(!*args) |
---|
| 3332 | return false; |
---|
| 3333 | |
---|
| 3334 | char* arg_str = strtok((char*)args, " "); |
---|
| 3335 | if (!arg_str) |
---|
| 3336 | return false; |
---|
| 3337 | |
---|
| 3338 | std::string line; |
---|
| 3339 | std::ifstream infile (arg_str); |
---|
| 3340 | if (infile.is_open()) |
---|
| 3341 | { |
---|
| 3342 | while (! infile.eof() ) |
---|
| 3343 | { |
---|
| 3344 | getline (infile,line); |
---|
| 3345 | //cout << line << endl; |
---|
| 3346 | QueryResult *result = WorldDatabase.Query(line.c_str()); |
---|
| 3347 | delete result; |
---|
| 3348 | } |
---|
| 3349 | infile.close(); |
---|
| 3350 | } |
---|
| 3351 | PSendSysMessage(LANG_WAYPOINT_IMPORTED); |
---|
| 3352 | |
---|
| 3353 | return true; |
---|
| 3354 | } |
---|
| 3355 | |
---|
| 3356 | //rename characters |
---|
| 3357 | bool ChatHandler::HandleRenameCommand(const char* args) |
---|
| 3358 | { |
---|
| 3359 | Player* target = NULL; |
---|
| 3360 | uint64 targetGUID = 0; |
---|
| 3361 | std::string oldname; |
---|
| 3362 | |
---|
| 3363 | char* px = strtok((char*)args, " "); |
---|
| 3364 | |
---|
| 3365 | if(px) |
---|
| 3366 | { |
---|
| 3367 | oldname = px; |
---|
| 3368 | |
---|
| 3369 | if(!normalizePlayerName(oldname)) |
---|
| 3370 | { |
---|
| 3371 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 3372 | SetSentErrorMessage(true); |
---|
| 3373 | return false; |
---|
| 3374 | } |
---|
| 3375 | |
---|
| 3376 | target = objmgr.GetPlayer(oldname.c_str()); |
---|
| 3377 | |
---|
| 3378 | if (!target) |
---|
| 3379 | targetGUID = objmgr.GetPlayerGUIDByName(oldname); |
---|
| 3380 | } |
---|
| 3381 | |
---|
| 3382 | if(!target && !targetGUID) |
---|
| 3383 | { |
---|
| 3384 | target = getSelectedPlayer(); |
---|
| 3385 | } |
---|
| 3386 | |
---|
| 3387 | if(!target && !targetGUID) |
---|
| 3388 | { |
---|
| 3389 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 3390 | SetSentErrorMessage(true); |
---|
| 3391 | return false; |
---|
| 3392 | } |
---|
| 3393 | |
---|
| 3394 | if(target) |
---|
| 3395 | { |
---|
| 3396 | PSendSysMessage(LANG_RENAME_PLAYER, target->GetName()); |
---|
| 3397 | target->SetAtLoginFlag(AT_LOGIN_RENAME); |
---|
| 3398 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", target->GetGUIDLow()); |
---|
| 3399 | } |
---|
| 3400 | else |
---|
| 3401 | { |
---|
| 3402 | PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldname.c_str(), GUID_LOPART(targetGUID)); |
---|
| 3403 | CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(targetGUID)); |
---|
| 3404 | } |
---|
| 3405 | |
---|
| 3406 | return true; |
---|
| 3407 | } |
---|
| 3408 | |
---|
| 3409 | //spawn go |
---|
| 3410 | bool ChatHandler::HandleGameObjectCommand(const char* args) |
---|
| 3411 | { |
---|
| 3412 | if (!*args) |
---|
| 3413 | return false; |
---|
| 3414 | |
---|
| 3415 | char* pParam1 = strtok((char*)args, " "); |
---|
| 3416 | if (!pParam1) |
---|
| 3417 | return false; |
---|
| 3418 | |
---|
| 3419 | uint32 id = atoi((char*)pParam1); |
---|
| 3420 | if(!id) |
---|
| 3421 | return false; |
---|
| 3422 | |
---|
| 3423 | char* spawntimeSecs = strtok(NULL, " "); |
---|
| 3424 | |
---|
| 3425 | const GameObjectInfo *goI = objmgr.GetGameObjectInfo(id); |
---|
| 3426 | |
---|
| 3427 | if (!goI) |
---|
| 3428 | { |
---|
| 3429 | PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); |
---|
| 3430 | SetSentErrorMessage(true); |
---|
| 3431 | return false; |
---|
| 3432 | } |
---|
| 3433 | |
---|
| 3434 | Player *chr = m_session->GetPlayer(); |
---|
| 3435 | float x = float(chr->GetPositionX()); |
---|
| 3436 | float y = float(chr->GetPositionY()); |
---|
| 3437 | float z = float(chr->GetPositionZ()); |
---|
| 3438 | float o = float(chr->GetOrientation()); |
---|
| 3439 | Map *map = chr->GetMap(); |
---|
| 3440 | |
---|
| 3441 | float rot2 = sin(o/2); |
---|
| 3442 | float rot3 = cos(o/2); |
---|
| 3443 | |
---|
| 3444 | GameObject* pGameObj = new GameObject; |
---|
| 3445 | uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT); |
---|
| 3446 | |
---|
| 3447 | if(!pGameObj->Create(db_lowGUID, goI->id, map, x, y, z, o, 0, 0, rot2, rot3, 0, 1)) |
---|
| 3448 | { |
---|
| 3449 | delete pGameObj; |
---|
| 3450 | return false; |
---|
| 3451 | } |
---|
| 3452 | |
---|
| 3453 | if( spawntimeSecs ) |
---|
| 3454 | { |
---|
| 3455 | uint32 value = atoi((char*)spawntimeSecs); |
---|
| 3456 | pGameObj->SetRespawnTime(value); |
---|
| 3457 | //sLog.outDebug("*** spawntimeSecs: %d", value); |
---|
| 3458 | } |
---|
| 3459 | |
---|
| 3460 | // fill the gameobject data and save to the db |
---|
| 3461 | pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); |
---|
| 3462 | |
---|
| 3463 | // this will generate a new guid if the object is in an instance |
---|
| 3464 | if(!pGameObj->LoadFromDB(db_lowGUID, map)) |
---|
| 3465 | { |
---|
| 3466 | delete pGameObj; |
---|
| 3467 | return false; |
---|
| 3468 | } |
---|
| 3469 | |
---|
| 3470 | sLog.outDebug(GetTrinityString(LANG_GAMEOBJECT_CURRENT), goI->name, db_lowGUID, x, y, z, o); |
---|
| 3471 | |
---|
| 3472 | map->Add(pGameObj); |
---|
| 3473 | |
---|
| 3474 | // TODO: is it really necessary to add both the real and DB table guid here ? |
---|
| 3475 | objmgr.AddGameobjectToGrid(db_lowGUID, objmgr.GetGOData(db_lowGUID)); |
---|
| 3476 | |
---|
| 3477 | PSendSysMessage(LANG_GAMEOBJECT_ADD,id,goI->name,db_lowGUID,x,y,z); |
---|
| 3478 | return true; |
---|
| 3479 | } |
---|
| 3480 | |
---|
| 3481 | //show animation |
---|
| 3482 | bool ChatHandler::HandleAnimCommand(const char* args) |
---|
| 3483 | { |
---|
| 3484 | if (!*args) |
---|
| 3485 | return false; |
---|
| 3486 | |
---|
| 3487 | uint32 anim_id = atoi((char*)args); |
---|
| 3488 | m_session->GetPlayer()->HandleEmoteCommand(anim_id); |
---|
| 3489 | return true; |
---|
| 3490 | } |
---|
| 3491 | |
---|
| 3492 | //change standstate |
---|
| 3493 | bool ChatHandler::HandleStandStateCommand(const char* args) |
---|
| 3494 | { |
---|
| 3495 | if (!*args) |
---|
| 3496 | return false; |
---|
| 3497 | |
---|
| 3498 | uint32 anim_id = atoi((char*)args); |
---|
| 3499 | m_session->GetPlayer( )->SetUInt32Value( UNIT_NPC_EMOTESTATE , anim_id ); |
---|
| 3500 | |
---|
| 3501 | return true; |
---|
| 3502 | } |
---|
| 3503 | |
---|
| 3504 | bool ChatHandler::HandleAddHonorCommand(const char* args) |
---|
| 3505 | { |
---|
| 3506 | if (!*args) |
---|
| 3507 | return false; |
---|
| 3508 | |
---|
| 3509 | Player *target = getSelectedPlayer(); |
---|
| 3510 | if(!target) |
---|
| 3511 | { |
---|
| 3512 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 3513 | SetSentErrorMessage(true); |
---|
| 3514 | return false; |
---|
| 3515 | } |
---|
| 3516 | |
---|
| 3517 | uint32 amount = (uint32)atoi(args); |
---|
| 3518 | target->RewardHonor(NULL, 1, amount); |
---|
| 3519 | return true; |
---|
| 3520 | } |
---|
| 3521 | |
---|
| 3522 | bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) |
---|
| 3523 | { |
---|
| 3524 | Unit *target = getSelectedUnit(); |
---|
| 3525 | if(!target) |
---|
| 3526 | { |
---|
| 3527 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 3528 | SetSentErrorMessage(true); |
---|
| 3529 | return false; |
---|
| 3530 | } |
---|
| 3531 | |
---|
| 3532 | m_session->GetPlayer()->RewardHonor(target, 1); |
---|
| 3533 | return true; |
---|
| 3534 | } |
---|
| 3535 | |
---|
| 3536 | bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/) |
---|
| 3537 | { |
---|
| 3538 | Player *target = getSelectedPlayer(); |
---|
| 3539 | if(!target) |
---|
| 3540 | { |
---|
| 3541 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 3542 | SetSentErrorMessage(true); |
---|
| 3543 | return false; |
---|
| 3544 | } |
---|
| 3545 | |
---|
| 3546 | target->UpdateHonorFields(); |
---|
| 3547 | return true; |
---|
| 3548 | } |
---|
| 3549 | |
---|
| 3550 | bool ChatHandler::HandleLookupEventCommand(const char* args) |
---|
| 3551 | { |
---|
| 3552 | if(!*args) |
---|
| 3553 | return false; |
---|
| 3554 | |
---|
| 3555 | std::string namepart = args; |
---|
| 3556 | std::wstring wnamepart; |
---|
| 3557 | |
---|
| 3558 | // converting string that we try to find to lower case |
---|
| 3559 | if(!Utf8toWStr(namepart,wnamepart)) |
---|
| 3560 | return false; |
---|
| 3561 | |
---|
| 3562 | wstrToLower(wnamepart); |
---|
| 3563 | |
---|
| 3564 | uint32 counter = 0; |
---|
| 3565 | |
---|
| 3566 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
| 3567 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
| 3568 | |
---|
| 3569 | for(uint32 id = 0; id < events.size(); ++id ) |
---|
| 3570 | { |
---|
| 3571 | GameEventData const& eventData = events[id]; |
---|
| 3572 | |
---|
| 3573 | std::string descr = eventData.description; |
---|
| 3574 | if(descr.empty()) |
---|
| 3575 | continue; |
---|
| 3576 | |
---|
| 3577 | if (Utf8FitTo(descr, wnamepart)) |
---|
| 3578 | { |
---|
| 3579 | char const* active = activeEvents.find(id) != activeEvents.end() ? GetTrinityString(LANG_ACTIVE) : ""; |
---|
| 3580 | |
---|
| 3581 | if(m_session) |
---|
| 3582 | PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,id,id,eventData.description.c_str(),active ); |
---|
| 3583 | else |
---|
| 3584 | PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,id,eventData.description.c_str(),active ); |
---|
| 3585 | |
---|
| 3586 | ++counter; |
---|
| 3587 | } |
---|
| 3588 | } |
---|
| 3589 | |
---|
| 3590 | if (counter==0) |
---|
| 3591 | SendSysMessage(LANG_NOEVENTFOUND); |
---|
| 3592 | |
---|
| 3593 | return true; |
---|
| 3594 | } |
---|
| 3595 | |
---|
| 3596 | bool ChatHandler::HandleEventActiveListCommand(const char* args) |
---|
| 3597 | { |
---|
| 3598 | uint32 counter = 0; |
---|
| 3599 | |
---|
| 3600 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
| 3601 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
| 3602 | |
---|
| 3603 | char const* active = GetTrinityString(LANG_ACTIVE); |
---|
| 3604 | |
---|
| 3605 | for(GameEvent::ActiveEvents::const_iterator itr = activeEvents.begin(); itr != activeEvents.end(); ++itr ) |
---|
| 3606 | { |
---|
| 3607 | uint32 event_id = *itr; |
---|
| 3608 | GameEventData const& eventData = events[event_id]; |
---|
| 3609 | |
---|
| 3610 | if(m_session) |
---|
| 3611 | PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,event_id,event_id,eventData.description.c_str(),active ); |
---|
| 3612 | else |
---|
| 3613 | PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,event_id,eventData.description.c_str(),active ); |
---|
| 3614 | |
---|
| 3615 | ++counter; |
---|
| 3616 | } |
---|
| 3617 | |
---|
| 3618 | if (counter==0) |
---|
| 3619 | SendSysMessage(LANG_NOEVENTFOUND); |
---|
| 3620 | |
---|
| 3621 | return true; |
---|
| 3622 | } |
---|
| 3623 | |
---|
| 3624 | bool ChatHandler::HandleEventInfoCommand(const char* args) |
---|
| 3625 | { |
---|
| 3626 | if(!*args) |
---|
| 3627 | return false; |
---|
| 3628 | |
---|
| 3629 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
| 3630 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
| 3631 | if(!cId) |
---|
| 3632 | return false; |
---|
| 3633 | |
---|
| 3634 | uint32 event_id = atoi(cId); |
---|
| 3635 | |
---|
| 3636 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
| 3637 | |
---|
| 3638 | if(event_id >=events.size()) |
---|
| 3639 | { |
---|
| 3640 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
| 3641 | SetSentErrorMessage(true); |
---|
| 3642 | return false; |
---|
| 3643 | } |
---|
| 3644 | |
---|
| 3645 | GameEventData const& eventData = events[event_id]; |
---|
| 3646 | if(!eventData.isValid()) |
---|
| 3647 | { |
---|
| 3648 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
| 3649 | SetSentErrorMessage(true); |
---|
| 3650 | return false; |
---|
| 3651 | } |
---|
| 3652 | |
---|
| 3653 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
| 3654 | bool active = activeEvents.find(event_id) != activeEvents.end(); |
---|
| 3655 | char const* activeStr = active ? GetTrinityString(LANG_ACTIVE) : ""; |
---|
| 3656 | |
---|
| 3657 | std::string startTimeStr = TimeToTimestampStr(eventData.start); |
---|
| 3658 | std::string endTimeStr = TimeToTimestampStr(eventData.end); |
---|
| 3659 | |
---|
| 3660 | uint32 delay = gameeventmgr.NextCheck(event_id); |
---|
| 3661 | time_t nextTime = time(NULL)+delay; |
---|
| 3662 | std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-"; |
---|
| 3663 | |
---|
| 3664 | std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE); |
---|
| 3665 | std::string lengthStr = secsToTimeString(eventData.length * MINUTE); |
---|
| 3666 | |
---|
| 3667 | PSendSysMessage(LANG_EVENT_INFO,event_id,eventData.description.c_str(),activeStr, |
---|
| 3668 | startTimeStr.c_str(),endTimeStr.c_str(),occurenceStr.c_str(),lengthStr.c_str(), |
---|
| 3669 | nextStr.c_str()); |
---|
| 3670 | return true; |
---|
| 3671 | } |
---|
| 3672 | |
---|
| 3673 | bool ChatHandler::HandleEventStartCommand(const char* args) |
---|
| 3674 | { |
---|
| 3675 | if(!*args) |
---|
| 3676 | return false; |
---|
| 3677 | |
---|
| 3678 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
| 3679 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
| 3680 | if(!cId) |
---|
| 3681 | return false; |
---|
| 3682 | |
---|
| 3683 | int32 event_id = atoi(cId); |
---|
| 3684 | |
---|
| 3685 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
| 3686 | |
---|
| 3687 | if(event_id < 1 || event_id >=events.size()) |
---|
| 3688 | { |
---|
| 3689 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
| 3690 | SetSentErrorMessage(true); |
---|
| 3691 | return false; |
---|
| 3692 | } |
---|
| 3693 | |
---|
| 3694 | GameEventData const& eventData = events[event_id]; |
---|
| 3695 | if(!eventData.isValid()) |
---|
| 3696 | { |
---|
| 3697 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
| 3698 | SetSentErrorMessage(true); |
---|
| 3699 | return false; |
---|
| 3700 | } |
---|
| 3701 | |
---|
| 3702 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
| 3703 | if(activeEvents.find(event_id) != activeEvents.end()) |
---|
| 3704 | { |
---|
| 3705 | PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id); |
---|
| 3706 | SetSentErrorMessage(true); |
---|
| 3707 | return false; |
---|
| 3708 | } |
---|
| 3709 | |
---|
| 3710 | gameeventmgr.StartEvent(event_id,true); |
---|
| 3711 | return true; |
---|
| 3712 | } |
---|
| 3713 | |
---|
| 3714 | bool ChatHandler::HandleEventStopCommand(const char* args) |
---|
| 3715 | { |
---|
| 3716 | if(!*args) |
---|
| 3717 | return false; |
---|
| 3718 | |
---|
| 3719 | // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r |
---|
| 3720 | char* cId = extractKeyFromLink((char*)args,"Hgameevent"); |
---|
| 3721 | if(!cId) |
---|
| 3722 | return false; |
---|
| 3723 | |
---|
| 3724 | int32 event_id = atoi(cId); |
---|
| 3725 | |
---|
| 3726 | GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap(); |
---|
| 3727 | |
---|
| 3728 | if(event_id < 1 || event_id >=events.size()) |
---|
| 3729 | { |
---|
| 3730 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
| 3731 | SetSentErrorMessage(true); |
---|
| 3732 | return false; |
---|
| 3733 | } |
---|
| 3734 | |
---|
| 3735 | GameEventData const& eventData = events[event_id]; |
---|
| 3736 | if(!eventData.isValid()) |
---|
| 3737 | { |
---|
| 3738 | SendSysMessage(LANG_EVENT_NOT_EXIST); |
---|
| 3739 | SetSentErrorMessage(true); |
---|
| 3740 | return false; |
---|
| 3741 | } |
---|
| 3742 | |
---|
| 3743 | GameEvent::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); |
---|
| 3744 | |
---|
| 3745 | if(activeEvents.find(event_id) == activeEvents.end()) |
---|
| 3746 | { |
---|
| 3747 | PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id); |
---|
| 3748 | SetSentErrorMessage(true); |
---|
| 3749 | return false; |
---|
| 3750 | } |
---|
| 3751 | |
---|
| 3752 | gameeventmgr.StopEvent(event_id,true); |
---|
| 3753 | return true; |
---|
| 3754 | } |
---|
| 3755 | |
---|
| 3756 | bool ChatHandler::HandleCombatStopCommand(const char* args) |
---|
| 3757 | { |
---|
| 3758 | Player *player; |
---|
| 3759 | |
---|
| 3760 | if(*args) |
---|
| 3761 | { |
---|
| 3762 | std::string playername = args; |
---|
| 3763 | |
---|
| 3764 | if(!normalizePlayerName(playername)) |
---|
| 3765 | { |
---|
| 3766 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 3767 | SetSentErrorMessage(true); |
---|
| 3768 | return false; |
---|
| 3769 | } |
---|
| 3770 | |
---|
| 3771 | player = objmgr.GetPlayer(playername.c_str()); |
---|
| 3772 | |
---|
| 3773 | if(!player) |
---|
| 3774 | { |
---|
| 3775 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 3776 | SetSentErrorMessage(true); |
---|
| 3777 | return false; |
---|
| 3778 | } |
---|
| 3779 | } |
---|
| 3780 | else |
---|
| 3781 | { |
---|
| 3782 | player = getSelectedPlayer(); |
---|
| 3783 | |
---|
| 3784 | if (!player) |
---|
| 3785 | player = m_session->GetPlayer(); |
---|
| 3786 | } |
---|
| 3787 | |
---|
| 3788 | player->CombatStop(); |
---|
| 3789 | player->getHostilRefManager().deleteReferences(); |
---|
| 3790 | return true; |
---|
| 3791 | } |
---|
| 3792 | |
---|
| 3793 | bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/) |
---|
| 3794 | { |
---|
| 3795 | uint32 classmask = m_session->GetPlayer()->getClassMask(); |
---|
| 3796 | |
---|
| 3797 | for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) |
---|
| 3798 | { |
---|
| 3799 | SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); |
---|
| 3800 | if( !skillInfo ) |
---|
| 3801 | continue; |
---|
| 3802 | |
---|
| 3803 | if( skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY ) |
---|
| 3804 | { |
---|
| 3805 | for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) |
---|
| 3806 | { |
---|
| 3807 | SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); |
---|
| 3808 | if( !skillLine ) |
---|
| 3809 | continue; |
---|
| 3810 | |
---|
| 3811 | // skip racial skills |
---|
| 3812 | if( skillLine->racemask != 0 ) |
---|
| 3813 | continue; |
---|
| 3814 | |
---|
| 3815 | // skip wrong class skills |
---|
| 3816 | if( skillLine->classmask && (skillLine->classmask & classmask) == 0) |
---|
| 3817 | continue; |
---|
| 3818 | |
---|
| 3819 | if( skillLine->skillId != i || skillLine->forward_spellid ) |
---|
| 3820 | continue; |
---|
| 3821 | |
---|
| 3822 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); |
---|
| 3823 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
| 3824 | continue; |
---|
| 3825 | |
---|
| 3826 | m_session->GetPlayer()->learnSpell(skillLine->spellId); |
---|
| 3827 | } |
---|
| 3828 | } |
---|
| 3829 | } |
---|
| 3830 | |
---|
| 3831 | SendSysMessage(LANG_COMMAND_LEARN_ALL_CRAFT); |
---|
| 3832 | return true; |
---|
| 3833 | } |
---|
| 3834 | |
---|
| 3835 | bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) |
---|
| 3836 | { |
---|
| 3837 | // Learns all recipes of specified profession and sets skill to max |
---|
| 3838 | // Example: .learn all_recipes enchanting |
---|
| 3839 | |
---|
| 3840 | Player* target = getSelectedPlayer(); |
---|
| 3841 | if( !target ) |
---|
| 3842 | { |
---|
| 3843 | SendSysMessage(LANG_PLAYER_NOT_FOUND); |
---|
| 3844 | return false; |
---|
| 3845 | } |
---|
| 3846 | |
---|
| 3847 | if (!*args) |
---|
| 3848 | return false; |
---|
| 3849 | |
---|
| 3850 | std::wstring wnamepart; |
---|
| 3851 | |
---|
| 3852 | if(!Utf8toWStr(args,wnamepart)) |
---|
| 3853 | return false; |
---|
| 3854 | |
---|
| 3855 | uint32 counter = 0; // Counter for figure out that we found smth. |
---|
| 3856 | |
---|
| 3857 | // converting string that we try to find to lower case |
---|
| 3858 | wstrToLower( wnamepart ); |
---|
| 3859 | |
---|
| 3860 | uint32 classmask = m_session->GetPlayer()->getClassMask(); |
---|
| 3861 | |
---|
| 3862 | for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) |
---|
| 3863 | { |
---|
| 3864 | SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); |
---|
| 3865 | if( !skillInfo ) |
---|
| 3866 | continue; |
---|
| 3867 | |
---|
| 3868 | if( skillInfo->categoryId != SKILL_CATEGORY_PROFESSION && |
---|
| 3869 | skillInfo->categoryId != SKILL_CATEGORY_SECONDARY ) |
---|
| 3870 | continue; |
---|
| 3871 | |
---|
| 3872 | int loc = m_session->GetSessionDbcLocale(); |
---|
| 3873 | std::string name = skillInfo->name[loc]; |
---|
| 3874 | |
---|
| 3875 | if(Utf8FitTo(name, wnamepart)) |
---|
| 3876 | { |
---|
| 3877 | for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) |
---|
| 3878 | { |
---|
| 3879 | SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); |
---|
| 3880 | if( !skillLine ) |
---|
| 3881 | continue; |
---|
| 3882 | |
---|
| 3883 | if( skillLine->skillId != i || skillLine->forward_spellid ) |
---|
| 3884 | continue; |
---|
| 3885 | |
---|
| 3886 | // skip racial skills |
---|
| 3887 | if( skillLine->racemask != 0 ) |
---|
| 3888 | continue; |
---|
| 3889 | |
---|
| 3890 | // skip wrong class skills |
---|
| 3891 | if( skillLine->classmask && (skillLine->classmask & classmask) == 0) |
---|
| 3892 | continue; |
---|
| 3893 | |
---|
| 3894 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); |
---|
| 3895 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) |
---|
| 3896 | continue; |
---|
| 3897 | |
---|
| 3898 | if( !target->HasSpell(spellInfo->Id) ) |
---|
| 3899 | m_session->GetPlayer()->learnSpell(skillLine->spellId); |
---|
| 3900 | } |
---|
| 3901 | |
---|
| 3902 | uint16 maxLevel = target->GetPureMaxSkillValue(skillInfo->id); |
---|
| 3903 | target->SetSkill(skillInfo->id, maxLevel, maxLevel); |
---|
| 3904 | PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str()); |
---|
| 3905 | return true; |
---|
| 3906 | } |
---|
| 3907 | } |
---|
| 3908 | |
---|
| 3909 | return false; |
---|
| 3910 | } |
---|
| 3911 | |
---|
| 3912 | bool ChatHandler::HandleLookupPlayerIpCommand(const char* args) |
---|
| 3913 | { |
---|
| 3914 | |
---|
| 3915 | if (!*args) |
---|
| 3916 | return false; |
---|
| 3917 | |
---|
| 3918 | std::string ip = strtok ((char*)args, " "); |
---|
| 3919 | char* limit_str = strtok (NULL, " "); |
---|
| 3920 | int32 limit = limit_str ? atoi (limit_str) : -1; |
---|
| 3921 | |
---|
| 3922 | loginDatabase.escape_string (ip); |
---|
| 3923 | |
---|
| 3924 | QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE last_ip = '%s'", ip.c_str ()); |
---|
| 3925 | |
---|
| 3926 | return LookupPlayerSearchCommand (result,limit); |
---|
| 3927 | } |
---|
| 3928 | |
---|
| 3929 | bool ChatHandler::HandleLookupPlayerAccountCommand(const char* args) |
---|
| 3930 | { |
---|
| 3931 | if (!*args) |
---|
| 3932 | return false; |
---|
| 3933 | |
---|
| 3934 | std::string account = strtok ((char*)args, " "); |
---|
| 3935 | char* limit_str = strtok (NULL, " "); |
---|
| 3936 | int32 limit = limit_str ? atoi (limit_str) : -1; |
---|
| 3937 | |
---|
| 3938 | if (!AccountMgr::normilizeString (account)) |
---|
| 3939 | return false; |
---|
| 3940 | |
---|
| 3941 | loginDatabase.escape_string (account); |
---|
| 3942 | |
---|
| 3943 | QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE username = '%s'", account.c_str ()); |
---|
| 3944 | |
---|
| 3945 | return LookupPlayerSearchCommand (result,limit); |
---|
| 3946 | } |
---|
| 3947 | |
---|
| 3948 | bool ChatHandler::HandleLookupPlayerEmailCommand(const char* args) |
---|
| 3949 | { |
---|
| 3950 | |
---|
| 3951 | if (!*args) |
---|
| 3952 | return false; |
---|
| 3953 | |
---|
| 3954 | std::string email = strtok ((char*)args, " "); |
---|
| 3955 | char* limit_str = strtok (NULL, " "); |
---|
| 3956 | int32 limit = limit_str ? atoi (limit_str) : -1; |
---|
| 3957 | |
---|
| 3958 | loginDatabase.escape_string (email); |
---|
| 3959 | |
---|
| 3960 | QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE email = '%s'", email.c_str ()); |
---|
| 3961 | |
---|
| 3962 | return LookupPlayerSearchCommand (result,limit); |
---|
| 3963 | } |
---|
| 3964 | |
---|
| 3965 | bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, int32 limit) |
---|
| 3966 | { |
---|
| 3967 | if(!result) |
---|
| 3968 | { |
---|
| 3969 | PSendSysMessage(LANG_NO_PLAYERS_FOUND); |
---|
| 3970 | SetSentErrorMessage(true); |
---|
| 3971 | return false; |
---|
| 3972 | } |
---|
| 3973 | |
---|
| 3974 | int i =0; |
---|
| 3975 | do |
---|
| 3976 | { |
---|
| 3977 | Field* fields = result->Fetch(); |
---|
| 3978 | uint32 acc_id = fields[0].GetUInt32(); |
---|
| 3979 | std::string acc_name = fields[1].GetCppString(); |
---|
| 3980 | |
---|
| 3981 | QueryResult* chars = CharacterDatabase.PQuery("SELECT guid,name FROM characters WHERE account = '%u'", acc_id); |
---|
| 3982 | if(chars) |
---|
| 3983 | { |
---|
| 3984 | PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT,acc_name.c_str(),acc_id); |
---|
| 3985 | |
---|
| 3986 | uint64 guid = 0; |
---|
| 3987 | std::string name; |
---|
| 3988 | |
---|
| 3989 | do |
---|
| 3990 | { |
---|
| 3991 | Field* charfields = chars->Fetch(); |
---|
| 3992 | guid = charfields[0].GetUInt64(); |
---|
| 3993 | name = charfields[1].GetCppString(); |
---|
| 3994 | |
---|
| 3995 | PSendSysMessage(LANG_LOOKUP_PLAYER_CHARACTER,name.c_str(),guid); |
---|
| 3996 | ++i; |
---|
| 3997 | |
---|
| 3998 | } while( chars->NextRow() && ( limit == -1 || i < limit ) ); |
---|
| 3999 | |
---|
| 4000 | delete chars; |
---|
| 4001 | } |
---|
| 4002 | } while(result->NextRow()); |
---|
| 4003 | |
---|
| 4004 | delete result; |
---|
| 4005 | |
---|
| 4006 | return true; |
---|
| 4007 | } |
---|
| 4008 | |
---|
| 4009 | /// Triggering corpses expire check in world |
---|
| 4010 | bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/) |
---|
| 4011 | { |
---|
| 4012 | CorpsesErase(); |
---|
| 4013 | return true; |
---|
| 4014 | } |
---|
| 4015 | |
---|
| 4016 | bool ChatHandler::HandleRepairitemsCommand(const char* /*args*/) |
---|
| 4017 | { |
---|
| 4018 | Player *target = getSelectedPlayer(); |
---|
| 4019 | |
---|
| 4020 | if(!target) |
---|
| 4021 | { |
---|
| 4022 | PSendSysMessage(LANG_NO_CHAR_SELECTED); |
---|
| 4023 | SetSentErrorMessage(true); |
---|
| 4024 | return false; |
---|
| 4025 | } |
---|
| 4026 | |
---|
| 4027 | // Repair items |
---|
| 4028 | target->DurabilityRepairAll(false, 0, false); |
---|
| 4029 | |
---|
| 4030 | PSendSysMessage(LANG_YOU_REPAIR_ITEMS, target->GetName()); |
---|
| 4031 | if(needReportToTarget(target)) |
---|
| 4032 | ChatHandler(target).PSendSysMessage(LANG_YOUR_ITEMS_REPAIRED, GetName()); |
---|
| 4033 | return true; |
---|
| 4034 | } |
---|
| 4035 | |
---|
| 4036 | bool ChatHandler::HandleNpcFollowCommand(const char* /*args*/) |
---|
| 4037 | { |
---|
| 4038 | Player *player = m_session->GetPlayer(); |
---|
| 4039 | Creature *creature = getSelectedCreature(); |
---|
| 4040 | |
---|
| 4041 | if(!creature) |
---|
| 4042 | { |
---|
| 4043 | PSendSysMessage(LANG_SELECT_CREATURE); |
---|
| 4044 | SetSentErrorMessage(true); |
---|
| 4045 | return false; |
---|
| 4046 | } |
---|
| 4047 | |
---|
| 4048 | // Follow player - Using pet's default dist and angle |
---|
| 4049 | creature->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); |
---|
| 4050 | |
---|
| 4051 | PSendSysMessage(LANG_CREATURE_FOLLOW_YOU_NOW, creature->GetName()); |
---|
| 4052 | return true; |
---|
| 4053 | } |
---|
| 4054 | |
---|
| 4055 | bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/) |
---|
| 4056 | { |
---|
| 4057 | Player *player = m_session->GetPlayer(); |
---|
| 4058 | Creature *creature = getSelectedCreature(); |
---|
| 4059 | |
---|
| 4060 | if(!creature) |
---|
| 4061 | { |
---|
| 4062 | PSendSysMessage(LANG_SELECT_CREATURE); |
---|
| 4063 | SetSentErrorMessage(true); |
---|
| 4064 | return false; |
---|
| 4065 | } |
---|
| 4066 | |
---|
| 4067 | if (creature->GetMotionMaster()->empty() || |
---|
| 4068 | creature->GetMotionMaster()->GetCurrentMovementGeneratorType ()!=TARGETED_MOTION_TYPE) |
---|
| 4069 | { |
---|
| 4070 | PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU); |
---|
| 4071 | SetSentErrorMessage(true); |
---|
| 4072 | return false; |
---|
| 4073 | } |
---|
| 4074 | |
---|
| 4075 | TargetedMovementGenerator<Creature> const* mgen |
---|
| 4076 | = static_cast<TargetedMovementGenerator<Creature> const*>((creature->GetMotionMaster()->top())); |
---|
| 4077 | |
---|
| 4078 | if(mgen->GetTarget()!=player) |
---|
| 4079 | { |
---|
| 4080 | PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU); |
---|
| 4081 | SetSentErrorMessage(true); |
---|
| 4082 | return false; |
---|
| 4083 | } |
---|
| 4084 | |
---|
| 4085 | // reset movement |
---|
| 4086 | creature->GetMotionMaster()->MovementExpired(true); |
---|
| 4087 | |
---|
| 4088 | PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU_NOW, creature->GetName()); |
---|
| 4089 | return true; |
---|
| 4090 | } |
---|
| 4091 | |
---|
| 4092 | bool ChatHandler::HandleCreatePetCommand(const char* args) |
---|
| 4093 | { |
---|
| 4094 | Player *player = m_session->GetPlayer(); |
---|
| 4095 | Creature *creatureTarget = getSelectedCreature(); |
---|
| 4096 | |
---|
| 4097 | if(!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) |
---|
| 4098 | { |
---|
| 4099 | PSendSysMessage(LANG_SELECT_CREATURE); |
---|
| 4100 | SetSentErrorMessage(true); |
---|
| 4101 | return false; |
---|
| 4102 | } |
---|
| 4103 | |
---|
| 4104 | CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creatureTarget->GetEntry()); |
---|
| 4105 | // Creatures with family 0 crashes the server |
---|
| 4106 | if(cInfo->family == 0) |
---|
| 4107 | { |
---|
| 4108 | PSendSysMessage("This creature cannot be tamed. (family id: 0)."); |
---|
| 4109 | SetSentErrorMessage(true); |
---|
| 4110 | return false; |
---|
| 4111 | } |
---|
| 4112 | |
---|
| 4113 | if(player->GetPetGUID()) |
---|
| 4114 | { |
---|
| 4115 | PSendSysMessage("You already have a pet"); |
---|
| 4116 | SetSentErrorMessage(true); |
---|
| 4117 | return false; |
---|
| 4118 | } |
---|
| 4119 | |
---|
| 4120 | // Everything looks OK, create new pet |
---|
| 4121 | Pet* pet = new Pet(HUNTER_PET); |
---|
| 4122 | |
---|
| 4123 | if(!pet->CreateBaseAtCreature(creatureTarget)) |
---|
| 4124 | { |
---|
| 4125 | delete pet; |
---|
| 4126 | PSendSysMessage("Error 1"); |
---|
| 4127 | return false; |
---|
| 4128 | } |
---|
| 4129 | |
---|
| 4130 | creatureTarget->setDeathState(JUST_DIED); |
---|
| 4131 | creatureTarget->RemoveCorpse(); |
---|
| 4132 | creatureTarget->SetHealth(0); // just for nice GM-mode view |
---|
| 4133 | |
---|
| 4134 | pet->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, player->GetGUID()); |
---|
| 4135 | pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, player->GetGUID()); |
---|
| 4136 | pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction()); |
---|
| 4137 | |
---|
| 4138 | if(!pet->InitStatsForLevel(creatureTarget->getLevel())) |
---|
| 4139 | { |
---|
| 4140 | sLog.outError("ERROR: InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); |
---|
| 4141 | PSendSysMessage("Error 2"); |
---|
| 4142 | return false; |
---|
| 4143 | } |
---|
| 4144 | |
---|
| 4145 | // prepare visual effect for levelup |
---|
| 4146 | pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1); |
---|
| 4147 | |
---|
| 4148 | pet->GetCharmInfo()->SetPetNumber(objmgr.GeneratePetNumber(), true); |
---|
| 4149 | // this enables pet details window (Shift+P) |
---|
| 4150 | pet->AIM_Initialize(); |
---|
| 4151 | pet->InitPetCreateSpells(); |
---|
| 4152 | pet->SetHealth(pet->GetMaxHealth()); |
---|
| 4153 | |
---|
| 4154 | MapManager::Instance().GetMap(pet->GetMapId(), pet)->Add((Creature*)pet); |
---|
| 4155 | |
---|
| 4156 | // visual effect for levelup |
---|
| 4157 | pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()); |
---|
| 4158 | |
---|
| 4159 | player->SetPet(pet); |
---|
| 4160 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); |
---|
| 4161 | player->PetSpellInitialize(); |
---|
| 4162 | |
---|
| 4163 | return true; |
---|
| 4164 | } |
---|
| 4165 | |
---|
| 4166 | bool ChatHandler::HandlePetLearnCommand(const char* args) |
---|
| 4167 | { |
---|
| 4168 | if(!*args) |
---|
| 4169 | return false; |
---|
| 4170 | |
---|
| 4171 | Player *plr = m_session->GetPlayer(); |
---|
| 4172 | Pet *pet = plr->GetPet(); |
---|
| 4173 | |
---|
| 4174 | if(!pet) |
---|
| 4175 | { |
---|
| 4176 | PSendSysMessage("You have no pet"); |
---|
| 4177 | SetSentErrorMessage(true); |
---|
| 4178 | return false; |
---|
| 4179 | } |
---|
| 4180 | |
---|
| 4181 | uint32 spellId = extractSpellIdFromLink((char*)args); |
---|
| 4182 | |
---|
| 4183 | if(!spellId || !sSpellStore.LookupEntry(spellId)) |
---|
| 4184 | return false; |
---|
| 4185 | |
---|
| 4186 | // Check if pet already has it |
---|
| 4187 | if(pet->HasSpell(spellId)) |
---|
| 4188 | { |
---|
| 4189 | PSendSysMessage("Pet already has spell: %u", spellId); |
---|
| 4190 | SetSentErrorMessage(true); |
---|
| 4191 | return false; |
---|
| 4192 | } |
---|
| 4193 | |
---|
| 4194 | // Check if spell is valid |
---|
| 4195 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId); |
---|
| 4196 | if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo)) |
---|
| 4197 | { |
---|
| 4198 | PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spellId); |
---|
| 4199 | SetSentErrorMessage(true); |
---|
| 4200 | return false; |
---|
| 4201 | } |
---|
| 4202 | |
---|
| 4203 | pet->learnSpell(spellId); |
---|
| 4204 | |
---|
| 4205 | PSendSysMessage("Pet has learned spell %u", spellId); |
---|
| 4206 | return true; |
---|
| 4207 | } |
---|
| 4208 | |
---|
| 4209 | bool ChatHandler::HandlePetUnlearnCommand(const char *args) |
---|
| 4210 | { |
---|
| 4211 | if(!*args) |
---|
| 4212 | return false; |
---|
| 4213 | |
---|
| 4214 | Player *plr = m_session->GetPlayer(); |
---|
| 4215 | Pet *pet = plr->GetPet(); |
---|
| 4216 | |
---|
| 4217 | if(!pet) |
---|
| 4218 | { |
---|
| 4219 | PSendSysMessage("You have no pet"); |
---|
| 4220 | SetSentErrorMessage(true); |
---|
| 4221 | return false; |
---|
| 4222 | } |
---|
| 4223 | |
---|
| 4224 | uint32 spellId = extractSpellIdFromLink((char*)args); |
---|
| 4225 | |
---|
| 4226 | if(pet->HasSpell(spellId)) |
---|
| 4227 | pet->removeSpell(spellId); |
---|
| 4228 | else |
---|
| 4229 | PSendSysMessage("Pet doesn't have that spell"); |
---|
| 4230 | |
---|
| 4231 | return true; |
---|
| 4232 | } |
---|
| 4233 | |
---|
| 4234 | bool ChatHandler::HandlePetTpCommand(const char *args) |
---|
| 4235 | { |
---|
| 4236 | if(!*args) |
---|
| 4237 | return false; |
---|
| 4238 | |
---|
| 4239 | Player *plr = m_session->GetPlayer(); |
---|
| 4240 | Pet *pet = plr->GetPet(); |
---|
| 4241 | |
---|
| 4242 | if(!pet) |
---|
| 4243 | { |
---|
| 4244 | PSendSysMessage("You have no pet"); |
---|
| 4245 | SetSentErrorMessage(true); |
---|
| 4246 | return false; |
---|
| 4247 | } |
---|
| 4248 | |
---|
| 4249 | uint32 tp = atol(args); |
---|
| 4250 | |
---|
| 4251 | pet->SetTP(tp); |
---|
| 4252 | |
---|
| 4253 | PSendSysMessage("Pet's tp changed to %u", tp); |
---|
| 4254 | return true; |
---|
| 4255 | } |
---|
| 4256 | |
---|
| 4257 | bool ChatHandler::HandleActivateObjectCommand(const char *args) |
---|
| 4258 | { |
---|
| 4259 | if(!*args) |
---|
| 4260 | return false; |
---|
| 4261 | |
---|
| 4262 | char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |
---|
| 4263 | if(!cId) |
---|
| 4264 | return false; |
---|
| 4265 | |
---|
| 4266 | uint32 lowguid = atoi(cId); |
---|
| 4267 | if(!lowguid) |
---|
| 4268 | return false; |
---|
| 4269 | |
---|
| 4270 | GameObject* obj = NULL; |
---|
| 4271 | |
---|
| 4272 | // by DB guid |
---|
| 4273 | if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) |
---|
| 4274 | obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); |
---|
| 4275 | |
---|
| 4276 | if(!obj) |
---|
| 4277 | { |
---|
| 4278 | PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); |
---|
| 4279 | SetSentErrorMessage(true); |
---|
| 4280 | return false; |
---|
| 4281 | } |
---|
| 4282 | |
---|
| 4283 | // Activate |
---|
| 4284 | obj->SetLootState(GO_READY); |
---|
| 4285 | obj->UseDoorOrButton(10000); |
---|
| 4286 | |
---|
| 4287 | PSendSysMessage("Object activated!"); |
---|
| 4288 | |
---|
| 4289 | return true; |
---|
| 4290 | } |
---|