[2] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[2] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[2] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[2] | 19 | */ |
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| 20 | |
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| 21 | #include "Mail.h" |
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| 22 | #include "WorldPacket.h" |
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| 23 | #include "WorldSession.h" |
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| 24 | #include "Opcodes.h" |
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| 25 | #include "Log.h" |
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| 26 | #include "World.h" |
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| 27 | #include "ObjectMgr.h" |
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| 28 | #include "Player.h" |
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| 29 | #include "UpdateMask.h" |
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| 30 | #include "Unit.h" |
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| 31 | #include "Language.h" |
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| 32 | #include "Database/DBCStores.h" |
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| 33 | |
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| 34 | void MailItem::deleteItem( bool inDB ) |
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| 35 | { |
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| 36 | if(item) |
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| 37 | { |
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| 38 | if(inDB) |
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| 39 | CharacterDatabase.PExecute("DELETE FROM item_instance WHERE guid='%u'", item->GetGUIDLow()); |
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| 40 | |
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| 41 | delete item; |
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| 42 | item=NULL; |
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| 43 | } |
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| 44 | } |
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| 45 | |
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| 46 | void WorldSession::HandleSendMail(WorldPacket & recv_data ) |
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| 47 | { |
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| 48 | CHECK_PACKET_SIZE(recv_data,8+1+1+1+4+4+1+4+4+8+1); |
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| 49 | |
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| 50 | uint64 mailbox, unk3; |
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| 51 | std::string receiver, subject, body; |
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| 52 | uint32 unk1, unk2, money, COD; |
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| 53 | uint8 unk4; |
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| 54 | recv_data >> mailbox; |
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| 55 | recv_data >> receiver; |
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| 56 | |
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| 57 | // recheck |
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| 58 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+1+1+4+4+1+4+4+8+1); |
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| 59 | |
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| 60 | recv_data >> subject; |
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| 61 | |
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| 62 | // recheck |
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| 63 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+1+4+4+1+4+4+8+1); |
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| 64 | |
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| 65 | recv_data >> body; |
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| 66 | |
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| 67 | // recheck |
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| 68 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+(body.size()+1)+4+4+1+4+4+8+1); |
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| 69 | |
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| 70 | recv_data >> unk1; // stationery? |
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| 71 | recv_data >> unk2; // 0x00000000 |
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| 72 | |
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| 73 | MailItemsInfo mi; |
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| 74 | |
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| 75 | uint8 items_count; |
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| 76 | recv_data >> items_count; // attached items count |
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| 77 | |
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| 78 | if(items_count > 12) // client limit |
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| 79 | return; |
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| 80 | |
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| 81 | // recheck |
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| 82 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+(body.size()+1)+4+4+1+items_count*(1+8)+4+4+8+1); |
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| 83 | |
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| 84 | if(items_count) |
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| 85 | { |
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| 86 | for(uint8 i = 0; i < items_count; ++i) |
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| 87 | { |
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| 88 | uint8 item_slot; |
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| 89 | uint64 item_guid; |
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| 90 | recv_data >> item_slot; |
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| 91 | recv_data >> item_guid; |
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| 92 | mi.AddItem(GUID_LOPART(item_guid), item_slot); |
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| 93 | } |
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| 94 | } |
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| 95 | |
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| 96 | recv_data >> money >> COD; // money and cod |
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| 97 | recv_data >> unk3; // const 0 |
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| 98 | recv_data >> unk4; // const 0 |
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| 99 | |
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| 100 | items_count = mi.size(); // this is the real size after the duplicates have been removed |
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| 101 | |
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| 102 | if (receiver.empty()) |
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| 103 | return; |
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| 104 | |
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| 105 | Player* pl = _player; |
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| 106 | |
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| 107 | uint64 rc = 0; |
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| 108 | if(normalizePlayerName(receiver)) |
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| 109 | rc = objmgr.GetPlayerGUIDByName(receiver); |
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| 110 | |
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| 111 | if (!rc) |
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| 112 | { |
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| 113 | sLog.outDetail("Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", |
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| 114 | pl->GetGUIDLow(), receiver.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); |
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| 115 | pl->SendMailResult(0, 0, MAIL_ERR_RECIPIENT_NOT_FOUND); |
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| 116 | return; |
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| 117 | } |
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| 118 | |
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| 119 | sLog.outDetail("Player %u is sending mail to %s (GUID: %u) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", pl->GetGUIDLow(), receiver.c_str(), GUID_LOPART(rc), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); |
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| 120 | |
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| 121 | if(pl->GetGUID() == rc) |
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| 122 | { |
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| 123 | pl->SendMailResult(0, 0, MAIL_ERR_CANNOT_SEND_TO_SELF); |
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| 124 | return; |
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| 125 | } |
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| 126 | |
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| 127 | uint32 reqmoney = money + 30; |
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| 128 | if (items_count) |
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| 129 | reqmoney = money + (30 * items_count); |
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| 130 | |
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| 131 | if (pl->GetMoney() < reqmoney) |
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| 132 | { |
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| 133 | pl->SendMailResult(0, 0, MAIL_ERR_NOT_ENOUGH_MONEY); |
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| 134 | return; |
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| 135 | } |
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| 136 | |
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| 137 | Player *receive = objmgr.GetPlayer(rc); |
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| 138 | |
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| 139 | uint32 rc_team = 0; |
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| 140 | uint8 mails_count = 0; //do not allow to send to one player more than 100 mails |
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| 141 | |
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| 142 | if(receive) |
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| 143 | { |
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| 144 | rc_team = receive->GetTeam(); |
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| 145 | mails_count = receive->GetMailSize(); |
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| 146 | } |
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| 147 | else |
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| 148 | { |
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| 149 | rc_team = objmgr.GetPlayerTeamByGUID(rc); |
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| 150 | QueryResult* result = CharacterDatabase.PQuery("SELECT COUNT(*) FROM mail WHERE receiver = '%u'", GUID_LOPART(rc)); |
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| 151 | if(result) |
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| 152 | { |
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| 153 | Field *fields = result->Fetch(); |
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| 154 | mails_count = fields[0].GetUInt32(); |
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| 155 | delete result; |
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| 156 | } |
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| 157 | } |
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| 158 | //do not allow to have more than 100 mails in mailbox.. mails count is in opcode uint8!!! - so max can be 255.. |
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| 159 | if (mails_count > 100) |
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| 160 | { |
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| 161 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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| 162 | return; |
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| 163 | } |
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| 164 | // test the receiver's Faction... |
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| 165 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && pl->GetTeam() != rc_team && GetSecurity() == SEC_PLAYER) |
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| 166 | { |
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| 167 | pl->SendMailResult(0, 0, MAIL_ERR_NOT_YOUR_TEAM); |
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| 168 | return; |
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| 169 | } |
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| 170 | |
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| 171 | if (items_count) |
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| 172 | { |
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| 173 | for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) |
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| 174 | { |
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| 175 | MailItem& mailItem = mailItemIter->second; |
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| 176 | |
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| 177 | if(!mailItem.item_guidlow) |
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| 178 | { |
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| 179 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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| 180 | return; |
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| 181 | } |
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| 182 | |
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| 183 | mailItem.item = pl->GetItemByGuid(MAKE_NEW_GUID(mailItem.item_guidlow, 0, HIGHGUID_ITEM)); |
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| 184 | // prevent sending bag with items (cheat: can be placed in bag after adding equipped empty bag to mail) |
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| 185 | if(!mailItem.item || !mailItem.item->CanBeTraded()) |
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| 186 | { |
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| 187 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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| 188 | return; |
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| 189 | } |
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[149] | 190 | |
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[2] | 191 | if (mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED) || mailItem.item->GetUInt32Value(ITEM_FIELD_DURATION)) |
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| 192 | { |
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| 193 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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| 194 | return; |
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| 195 | } |
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[149] | 196 | |
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| 197 | if(COD && mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED)) |
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| 198 | { |
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| 199 | pl->SendMailResult(0, 0, MAIL_ERR_CANT_SEND_WRAPPED_COD); |
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| 200 | return; |
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| 201 | } |
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[2] | 202 | } |
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| 203 | } |
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| 204 | pl->SendMailResult(0, 0, MAIL_OK); |
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| 205 | |
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| 206 | uint32 itemTextId = 0; |
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| 207 | if (!body.empty()) |
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| 208 | { |
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| 209 | itemTextId = objmgr.CreateItemText( body ); |
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| 210 | } |
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| 211 | |
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| 212 | pl->ModifyMoney( -int32(reqmoney) ); |
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| 213 | |
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| 214 | bool needItemDelay = false; |
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| 215 | |
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| 216 | if(items_count > 0 || money > 0) |
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| 217 | { |
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| 218 | uint32 rc_account = 0; |
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| 219 | if(receive) |
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| 220 | rc_account = receive->GetSession()->GetAccountId(); |
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| 221 | else |
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| 222 | rc_account = objmgr.GetPlayerAccountIdByGUID(rc); |
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| 223 | |
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| 224 | if (items_count > 0) |
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| 225 | { |
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| 226 | for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) |
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| 227 | { |
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| 228 | MailItem& mailItem = mailItemIter->second; |
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| 229 | if(!mailItem.item) |
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| 230 | continue; |
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| 231 | |
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| 232 | mailItem.item_template = mailItem.item ? mailItem.item->GetEntry() : 0; |
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| 233 | |
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| 234 | if( GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
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| 235 | { |
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| 236 | sLog.outCommand("GM %s (Account: %u) mail item: %s (Entry: %u Count: %u) to player: %s (Account: %u)", |
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| 237 | GetPlayerName(), GetAccountId(), mailItem.item->GetProto()->Name1, mailItem.item->GetEntry(), mailItem.item->GetCount(), receiver.c_str(), rc_account); |
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| 238 | } |
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| 239 | |
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| 240 | pl->MoveItemFromInventory(mailItem.item->GetBagSlot(), mailItem.item->GetSlot(), true); |
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| 241 | CharacterDatabase.BeginTransaction(); |
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| 242 | mailItem.item->DeleteFromInventoryDB(); //deletes item from character's inventory |
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| 243 | mailItem.item->SaveToDB(); // recursive and not have transaction guard into self, item not in inventory and can be save standalone |
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| 244 | // owner in data will set at mail receive and item extracting |
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| 245 | CharacterDatabase.PExecute("UPDATE item_instance SET owner_guid = '%u' WHERE guid='%u'", GUID_LOPART(rc), mailItem.item->GetGUIDLow()); |
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| 246 | CharacterDatabase.CommitTransaction(); |
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| 247 | } |
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| 248 | |
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| 249 | // if item send to character at another account, then apply item delivery delay |
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| 250 | needItemDelay = pl->GetSession()->GetAccountId() != rc_account; |
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| 251 | } |
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| 252 | |
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| 253 | if(money > 0 && GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
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| 254 | { |
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| 255 | sLog.outCommand("GM %s (Account: %u) mail money: %u to player: %s (Account: %u)", |
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| 256 | GetPlayerName(), GetAccountId(), money, receiver.c_str(), rc_account); |
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| 257 | } |
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| 258 | } |
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| 259 | |
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| 260 | // If theres is an item, there is a one hour delivery delay if sent to another account's character. |
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| 261 | uint32 deliver_delay = needItemDelay ? sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY) : 0; |
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| 262 | |
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| 263 | // will delete item or place to receiver mail list |
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| 264 | WorldSession::SendMailTo(receive, MAIL_NORMAL, MAIL_STATIONERY_NORMAL, pl->GetGUIDLow(), GUID_LOPART(rc), subject, itemTextId, &mi, money, COD, MAIL_CHECK_MASK_NONE, deliver_delay); |
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| 265 | |
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| 266 | CharacterDatabase.BeginTransaction(); |
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| 267 | pl->SaveInventoryAndGoldToDB(); |
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| 268 | CharacterDatabase.CommitTransaction(); |
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| 269 | } |
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| 270 | |
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| 271 | //called when mail is read |
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| 272 | void WorldSession::HandleMarkAsRead(WorldPacket & recv_data ) |
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| 273 | { |
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| 274 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 275 | |
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| 276 | uint64 mailbox; |
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| 277 | uint32 mailId; |
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| 278 | recv_data >> mailbox; |
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| 279 | recv_data >> mailId; |
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| 280 | Player *pl = _player; |
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| 281 | Mail *m = pl->GetMail(mailId); |
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| 282 | if (m) |
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| 283 | { |
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| 284 | if (pl->unReadMails) |
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| 285 | --pl->unReadMails; |
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| 286 | m->checked = m->checked | MAIL_CHECK_MASK_READ; |
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| 287 | // m->expire_time = time(NULL) + (30 * DAY); // Expire time do not change at reading mail |
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| 288 | pl->m_mailsUpdated = true; |
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| 289 | m->state = MAIL_STATE_CHANGED; |
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| 290 | } |
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| 291 | } |
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| 292 | |
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| 293 | //called when client deletes mail |
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| 294 | void WorldSession::HandleMailDelete(WorldPacket & recv_data ) |
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| 295 | { |
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| 296 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 297 | |
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| 298 | uint64 mailbox; |
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| 299 | uint32 mailId; |
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| 300 | recv_data >> mailbox; |
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| 301 | recv_data >> mailId; |
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| 302 | Player* pl = _player; |
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| 303 | pl->m_mailsUpdated = true; |
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| 304 | Mail *m = pl->GetMail(mailId); |
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| 305 | if(m) |
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| 306 | m->state = MAIL_STATE_DELETED; |
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| 307 | pl->SendMailResult(mailId, MAIL_DELETED, 0); |
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| 308 | } |
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| 309 | |
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| 310 | void WorldSession::HandleReturnToSender(WorldPacket & recv_data ) |
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| 311 | { |
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| 312 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 313 | |
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| 314 | uint64 mailbox; |
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| 315 | uint32 mailId; |
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| 316 | recv_data >> mailbox; |
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| 317 | recv_data >> mailId; |
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| 318 | Player *pl = _player; |
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| 319 | Mail *m = pl->GetMail(mailId); |
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| 320 | if(!m || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
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| 321 | { |
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| 322 | pl->SendMailResult(mailId, MAIL_RETURNED_TO_SENDER, MAIL_ERR_INTERNAL_ERROR); |
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| 323 | return; |
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| 324 | } |
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| 325 | //we can return mail now |
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| 326 | //so firstly delete the old one |
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| 327 | CharacterDatabase.BeginTransaction(); |
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| 328 | CharacterDatabase.PExecute("DELETE FROM mail WHERE id = '%u'", mailId); |
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| 329 | // needed? |
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| 330 | CharacterDatabase.PExecute("DELETE FROM mail_items WHERE mail_id = '%u'", mailId); |
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| 331 | CharacterDatabase.CommitTransaction(); |
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| 332 | pl->RemoveMail(mailId); |
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| 333 | |
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| 334 | MailItemsInfo mi; |
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| 335 | |
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| 336 | if(m->HasItems()) |
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| 337 | { |
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| 338 | for(std::vector<MailItemInfo>::iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2) |
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| 339 | { |
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| 340 | Item *item = pl->GetMItem(itr2->item_guid); |
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| 341 | if(item) |
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| 342 | mi.AddItem(item->GetGUIDLow(), item->GetEntry(), item); |
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| 343 | else |
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| 344 | { |
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| 345 | //WTF? |
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| 346 | } |
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| 347 | |
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| 348 | pl->RemoveMItem(itr2->item_guid); |
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| 349 | } |
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| 350 | } |
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| 351 | |
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| 352 | SendReturnToSender(MAIL_NORMAL, GetAccountId(), m->receiver, m->sender, m->subject, m->itemTextId, &mi, m->money, 0, m->mailTemplateId); |
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| 353 | |
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| 354 | delete m; //we can deallocate old mail |
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| 355 | pl->SendMailResult(mailId, MAIL_RETURNED_TO_SENDER, 0); |
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| 356 | } |
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| 357 | |
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| 358 | void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId ) |
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| 359 | { |
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| 360 | if(messageType != MAIL_NORMAL) // return only to players |
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| 361 | { |
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| 362 | mi->deleteIncludedItems(true); |
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| 363 | return; |
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| 364 | } |
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| 365 | |
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| 366 | Player *receiver = objmgr.GetPlayer(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER)); |
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| 367 | |
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| 368 | uint32 rc_account = 0; |
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| 369 | if(!receiver) |
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| 370 | rc_account = objmgr.GetPlayerAccountIdByGUID(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER)); |
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| 371 | |
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| 372 | if(!receiver && !rc_account) // sender not exist |
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| 373 | { |
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| 374 | mi->deleteIncludedItems(true); |
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| 375 | return; |
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| 376 | } |
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| 377 | |
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| 378 | // preper mail and send in other case |
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| 379 | bool needItemDelay = false; |
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| 380 | |
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| 381 | if(mi && !mi->empty()) |
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| 382 | { |
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| 383 | // if item send to character at another account, then apply item delivery delay |
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| 384 | needItemDelay = sender_acc != rc_account; |
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| 385 | |
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| 386 | // set owner to new receiver (to prevent delete item with sender char deleting) |
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| 387 | CharacterDatabase.BeginTransaction(); |
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| 388 | for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) |
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| 389 | { |
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| 390 | MailItem& mailItem = mailItemIter->second; |
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| 391 | mailItem.item->SaveToDB(); // item not in inventory and can be save standalone |
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| 392 | // owner in data will set at mail receive and item extracting |
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| 393 | CharacterDatabase.PExecute("UPDATE item_instance SET owner_guid = '%u' WHERE guid='%u'", receiver_guid, mailItem.item->GetGUIDLow()); |
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| 394 | } |
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| 395 | CharacterDatabase.CommitTransaction(); |
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| 396 | } |
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| 397 | |
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| 398 | // If theres is an item, there is a one hour delivery delay. |
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| 399 | uint32 deliver_delay = needItemDelay ? sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY) : 0; |
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| 400 | |
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| 401 | // will delete item or place to receiver mail list |
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| 402 | WorldSession::SendMailTo(receiver, MAIL_NORMAL, MAIL_STATIONERY_NORMAL, sender_guid, receiver_guid, subject, itemTextId, mi, money, 0, MAIL_CHECK_MASK_RETURNED,deliver_delay,mailTemplateId); |
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| 403 | } |
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| 404 | |
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| 405 | //called when player takes item attached in mail |
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| 406 | void WorldSession::HandleTakeItem(WorldPacket & recv_data ) |
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| 407 | { |
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| 408 | CHECK_PACKET_SIZE(recv_data,8+4+4); |
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| 409 | |
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| 410 | uint64 mailbox; |
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| 411 | uint32 mailId; |
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| 412 | uint32 itemId; |
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| 413 | recv_data >> mailbox; |
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| 414 | recv_data >> mailId; |
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| 415 | recv_data >> itemId; // item guid low? |
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| 416 | Player* pl = _player; |
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| 417 | |
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| 418 | Mail* m = pl->GetMail(mailId); |
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| 419 | if(!m || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
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| 420 | { |
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| 421 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_INTERNAL_ERROR); |
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| 422 | return; |
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| 423 | } |
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| 424 | |
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| 425 | // prevent cheating with skip client money check |
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| 426 | if(pl->GetMoney() < m->COD) |
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| 427 | { |
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| 428 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_NOT_ENOUGH_MONEY); |
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| 429 | return; |
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| 430 | } |
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| 431 | |
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| 432 | Item *it = pl->GetMItem(itemId); |
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| 433 | |
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| 434 | ItemPosCountVec dest; |
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| 435 | uint8 msg = _player->CanStoreItem( NULL_BAG, NULL_SLOT, dest, it, false ); |
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| 436 | if( msg == EQUIP_ERR_OK ) |
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| 437 | { |
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| 438 | m->RemoveItem(itemId); |
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| 439 | m->removedItems.push_back(itemId); |
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| 440 | |
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| 441 | if (m->COD > 0) //if there is COD, take COD money from player and send them to sender by mail |
---|
| 442 | { |
---|
| 443 | uint64 sender_guid = MAKE_NEW_GUID(m->sender, 0, HIGHGUID_PLAYER); |
---|
| 444 | Player *receive = objmgr.GetPlayer(sender_guid); |
---|
| 445 | |
---|
| 446 | uint32 sender_accId = 0; |
---|
| 447 | |
---|
| 448 | if( GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
---|
| 449 | { |
---|
| 450 | std::string sender_name; |
---|
| 451 | if(receive) |
---|
| 452 | { |
---|
| 453 | sender_accId = receive->GetSession()->GetAccountId(); |
---|
| 454 | sender_name = receive->GetName(); |
---|
| 455 | } |
---|
| 456 | else |
---|
| 457 | { |
---|
| 458 | // can be calculated early |
---|
| 459 | sender_accId = objmgr.GetPlayerAccountIdByGUID(sender_guid); |
---|
| 460 | |
---|
| 461 | if(!objmgr.GetPlayerNameByGUID(sender_guid,sender_name)) |
---|
[44] | 462 | sender_name = objmgr.GetTrinityStringForDBCLocale(LANG_UNKNOWN); |
---|
[2] | 463 | } |
---|
| 464 | sLog.outCommand("GM %s (Account: %u) receive mail item: %s (Entry: %u Count: %u) and send COD money: %u to player: %s (Account: %u)", |
---|
| 465 | GetPlayerName(),GetAccountId(),it->GetProto()->Name1,it->GetEntry(),it->GetCount(),m->COD,sender_name.c_str(),sender_accId); |
---|
| 466 | } |
---|
| 467 | else if(!receive) |
---|
| 468 | sender_accId = objmgr.GetPlayerAccountIdByGUID(sender_guid); |
---|
| 469 | |
---|
| 470 | // check player existanse |
---|
| 471 | if(receive || sender_accId) |
---|
| 472 | { |
---|
| 473 | WorldSession::SendMailTo(receive, MAIL_NORMAL, MAIL_STATIONERY_NORMAL, m->receiver, m->sender, m->subject, 0, NULL, m->COD, 0, MAIL_CHECK_MASK_COD_PAYMENT); |
---|
| 474 | } |
---|
| 475 | |
---|
| 476 | pl->ModifyMoney( -int32(m->COD) ); |
---|
| 477 | } |
---|
| 478 | m->COD = 0; |
---|
| 479 | m->state = MAIL_STATE_CHANGED; |
---|
| 480 | pl->m_mailsUpdated = true; |
---|
| 481 | pl->RemoveMItem(it->GetGUIDLow()); |
---|
| 482 | |
---|
| 483 | uint32 count = it->GetCount(); // save counts before store and possible merge with deleting |
---|
| 484 | pl->MoveItemToInventory(dest,it,true); |
---|
| 485 | |
---|
| 486 | CharacterDatabase.BeginTransaction(); |
---|
| 487 | pl->SaveInventoryAndGoldToDB(); |
---|
| 488 | pl->_SaveMail(); |
---|
| 489 | CharacterDatabase.CommitTransaction(); |
---|
| 490 | |
---|
| 491 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_OK, 0, itemId, count); |
---|
| 492 | } |
---|
| 493 | else |
---|
| 494 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_BAG_FULL, msg); |
---|
| 495 | } |
---|
| 496 | |
---|
| 497 | void WorldSession::HandleTakeMoney(WorldPacket & recv_data ) |
---|
| 498 | { |
---|
| 499 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
| 500 | |
---|
| 501 | uint64 mailbox; |
---|
| 502 | uint32 mailId; |
---|
| 503 | recv_data >> mailbox; |
---|
| 504 | recv_data >> mailId; |
---|
| 505 | Player *pl = _player; |
---|
| 506 | |
---|
| 507 | Mail* m = pl->GetMail(mailId); |
---|
| 508 | if(!m || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
---|
| 509 | { |
---|
| 510 | pl->SendMailResult(mailId, MAIL_MONEY_TAKEN, MAIL_ERR_INTERNAL_ERROR); |
---|
| 511 | return; |
---|
| 512 | } |
---|
| 513 | |
---|
| 514 | pl->SendMailResult(mailId, MAIL_MONEY_TAKEN, 0); |
---|
| 515 | |
---|
| 516 | pl->ModifyMoney(m->money); |
---|
| 517 | m->money = 0; |
---|
| 518 | m->state = MAIL_STATE_CHANGED; |
---|
| 519 | pl->m_mailsUpdated = true; |
---|
| 520 | |
---|
| 521 | // save money and mail to prevent cheating |
---|
| 522 | CharacterDatabase.BeginTransaction(); |
---|
| 523 | pl->SetUInt32ValueInDB(PLAYER_FIELD_COINAGE,pl->GetMoney(),pl->GetGUID()); |
---|
| 524 | pl->_SaveMail(); |
---|
| 525 | CharacterDatabase.CommitTransaction(); |
---|
| 526 | } |
---|
| 527 | |
---|
| 528 | //called when player lists his received mails |
---|
| 529 | void WorldSession::HandleGetMail(WorldPacket & recv_data ) |
---|
| 530 | { |
---|
| 531 | CHECK_PACKET_SIZE(recv_data,8); |
---|
| 532 | |
---|
| 533 | uint64 mailbox; |
---|
| 534 | recv_data >> mailbox; |
---|
| 535 | |
---|
| 536 | //GameObject* obj = ObjectAccessor::GetGameObject(_player, mailbox); |
---|
| 537 | //if(!obj || !obj->IsMailBox()) |
---|
| 538 | // return; |
---|
| 539 | |
---|
| 540 | Player* pl = _player; |
---|
| 541 | |
---|
| 542 | //load players mails, and mailed items |
---|
| 543 | if(!pl->m_mailsLoaded) |
---|
| 544 | pl ->_LoadMail(); |
---|
| 545 | |
---|
| 546 | // client can't work with packets > max int16 value |
---|
| 547 | const uint32 maxPacketSize = 32767; |
---|
| 548 | |
---|
| 549 | uint32 mails_count = 0; // real send to client mails amount |
---|
| 550 | |
---|
| 551 | WorldPacket data(SMSG_MAIL_LIST_RESULT, (200)); // guess size |
---|
| 552 | data << uint8(0); // mail's count |
---|
| 553 | time_t cur_time = time(NULL); |
---|
| 554 | |
---|
| 555 | for(PlayerMails::iterator itr = pl->GetmailBegin(); itr != pl->GetmailEnd(); ++itr) |
---|
| 556 | { |
---|
| 557 | // skip deleted or not delivered (deliver delay not expired) mails |
---|
| 558 | if ((*itr)->state == MAIL_STATE_DELETED || cur_time < (*itr)->deliver_time) |
---|
| 559 | continue; |
---|
| 560 | |
---|
| 561 | uint8 item_count = (*itr)->items.size(); // max count is MAX_MAIL_ITEMS (12) |
---|
| 562 | |
---|
| 563 | size_t next_mail_size = 2+4+1+8+4*8+((*itr)->subject.size()+1)+1+item_count*(1+4+4+6*3*4+4+4+1+4+4+4); |
---|
| 564 | |
---|
| 565 | if(data.wpos()+next_mail_size > maxPacketSize) |
---|
| 566 | break; |
---|
| 567 | |
---|
| 568 | data << (uint16) 0x0040; // unknown 2.3.0, different values |
---|
| 569 | data << (uint32) (*itr)->messageID; // Message ID |
---|
| 570 | data << (uint8) (*itr)->messageType; // Message Type |
---|
| 571 | |
---|
| 572 | switch((*itr)->messageType) |
---|
| 573 | { |
---|
| 574 | case MAIL_NORMAL: // sender guid |
---|
| 575 | data << uint64(MAKE_NEW_GUID((*itr)->sender, 0, HIGHGUID_PLAYER)); |
---|
| 576 | break; |
---|
| 577 | case MAIL_CREATURE: |
---|
| 578 | case MAIL_GAMEOBJECT: |
---|
| 579 | case MAIL_AUCTION: |
---|
| 580 | data << (uint32) (*itr)->sender; // creature/gameobject entry, auction id |
---|
| 581 | break; |
---|
| 582 | case MAIL_ITEM: // item entry (?) sender = "Unknown", NYI |
---|
| 583 | break; |
---|
| 584 | } |
---|
| 585 | |
---|
| 586 | data << (uint32) (*itr)->COD; // COD |
---|
| 587 | data << (uint32) (*itr)->itemTextId; // sure about this |
---|
| 588 | data << (uint32) 0; // unknown |
---|
| 589 | data << (uint32) (*itr)->stationery; // stationery (Stationery.dbc) |
---|
| 590 | data << (uint32) (*itr)->money; // Gold |
---|
| 591 | data << (uint32) 0x04; // unknown, 0x4 - auction, 0x10 - normal |
---|
| 592 | // Time |
---|
| 593 | data << (float) ((*itr)->expire_time-time(NULL))/DAY; |
---|
| 594 | data << (uint32) (*itr)->mailTemplateId; // mail template (MailTemplate.dbc) |
---|
| 595 | data << (*itr)->subject; // Subject string - once 00, when mail type = 3 |
---|
| 596 | |
---|
| 597 | data << (uint8) item_count; |
---|
| 598 | |
---|
| 599 | for(uint8 i = 0; i < item_count; ++i) |
---|
| 600 | { |
---|
| 601 | Item *item = pl->GetMItem((*itr)->items[i].item_guid); |
---|
| 602 | // item index (0-6?) |
---|
| 603 | data << (uint8) i; |
---|
| 604 | // item guid low? |
---|
| 605 | data << (uint32) (item ? item->GetGUIDLow() : 0); |
---|
| 606 | // entry |
---|
| 607 | data << (uint32) (item ? item->GetEntry() : 0); |
---|
| 608 | for(uint8 j = 0; j < 6; ++j) |
---|
| 609 | { |
---|
| 610 | // unsure |
---|
| 611 | data << (uint32) (item ? item->GetEnchantmentCharges((EnchantmentSlot)j) : 0); |
---|
| 612 | // unsure |
---|
| 613 | data << (uint32) (item ? item->GetEnchantmentDuration((EnchantmentSlot)j) : 0); |
---|
| 614 | // unsure |
---|
| 615 | data << (uint32) (item ? item->GetEnchantmentId((EnchantmentSlot)j) : 0); |
---|
| 616 | } |
---|
| 617 | // can be negative |
---|
| 618 | data << (uint32) (item ? item->GetItemRandomPropertyId() : 0); |
---|
| 619 | // unk |
---|
| 620 | data << (uint32) (item ? item->GetItemSuffixFactor() : 0); |
---|
| 621 | // stack count |
---|
| 622 | data << (uint8) (item ? item->GetCount() : 0); |
---|
| 623 | // charges |
---|
| 624 | data << (uint32) (item ? item->GetSpellCharges() : 0); |
---|
| 625 | // durability |
---|
| 626 | data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_MAXDURABILITY) : 0); |
---|
| 627 | // durability |
---|
| 628 | data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_DURABILITY) : 0); |
---|
| 629 | } |
---|
| 630 | |
---|
| 631 | mails_count += 1; |
---|
| 632 | } |
---|
| 633 | |
---|
| 634 | data.put<uint8>(0, mails_count); // set real send mails to client |
---|
| 635 | SendPacket(&data); |
---|
| 636 | |
---|
| 637 | // recalculate m_nextMailDelivereTime and unReadMails |
---|
| 638 | _player->UpdateNextMailTimeAndUnreads(); |
---|
| 639 | } |
---|
| 640 | |
---|
| 641 | ///this function is called when client needs mail message body, or when player clicks on item which has ITEM_FIELD_ITEM_TEXT_ID > 0 |
---|
| 642 | void WorldSession::HandleItemTextQuery(WorldPacket & recv_data ) |
---|
| 643 | { |
---|
| 644 | CHECK_PACKET_SIZE(recv_data,4+4+4); |
---|
| 645 | |
---|
| 646 | uint32 itemTextId; |
---|
| 647 | uint32 mailId; //this value can be item id in bag, but it is also mail id |
---|
| 648 | uint32 unk; //maybe something like state - 0x70000000 |
---|
| 649 | |
---|
| 650 | recv_data >> itemTextId >> mailId >> unk; |
---|
| 651 | |
---|
| 652 | //some check needed, if player has item with guid mailId, or has mail with id mailId |
---|
| 653 | |
---|
| 654 | sLog.outDebug("CMSG_ITEM_TEXT_QUERY itemguid: %u, mailId: %u, unk: %u", itemTextId, mailId, unk); |
---|
| 655 | |
---|
| 656 | WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10));// guess size |
---|
| 657 | data << itemTextId; |
---|
| 658 | data << objmgr.GetItemText( itemTextId ); |
---|
| 659 | SendPacket(&data); |
---|
| 660 | } |
---|
| 661 | |
---|
| 662 | //used when player copies mail body to his inventory |
---|
| 663 | void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data ) |
---|
| 664 | { |
---|
| 665 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
| 666 | |
---|
| 667 | uint64 mailbox; |
---|
| 668 | uint32 mailId; |
---|
| 669 | |
---|
| 670 | recv_data >> mailbox >> mailId; |
---|
| 671 | |
---|
| 672 | Player *pl = _player; |
---|
| 673 | |
---|
| 674 | Mail* m = pl->GetMail(mailId); |
---|
| 675 | if(!m || !m->itemTextId || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
---|
| 676 | { |
---|
| 677 | pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_INTERNAL_ERROR); |
---|
| 678 | return; |
---|
| 679 | } |
---|
| 680 | |
---|
| 681 | Item *bodyItem = new Item; // This is not bag and then can be used new Item. |
---|
| 682 | if(!bodyItem->Create(objmgr.GenerateLowGuid(HIGHGUID_ITEM), MAIL_BODY_ITEM_TEMPLATE, pl)) |
---|
| 683 | { |
---|
| 684 | delete bodyItem; |
---|
| 685 | return; |
---|
| 686 | } |
---|
| 687 | |
---|
| 688 | bodyItem->SetUInt32Value( ITEM_FIELD_ITEM_TEXT_ID , m->itemTextId ); |
---|
| 689 | bodyItem->SetUInt32Value( ITEM_FIELD_CREATOR, m->sender); |
---|
| 690 | |
---|
| 691 | sLog.outDetail("HandleMailCreateTextItem mailid=%u",mailId); |
---|
| 692 | |
---|
| 693 | ItemPosCountVec dest; |
---|
| 694 | uint8 msg = _player->CanStoreItem( NULL_BAG, NULL_SLOT, dest, bodyItem, false ); |
---|
| 695 | if( msg == EQUIP_ERR_OK ) |
---|
| 696 | { |
---|
| 697 | m->itemTextId = 0; |
---|
| 698 | m->state = MAIL_STATE_CHANGED; |
---|
| 699 | pl->m_mailsUpdated = true; |
---|
| 700 | |
---|
| 701 | pl->StoreItem(dest, bodyItem, true); |
---|
| 702 | //bodyItem->SetState(ITEM_NEW, pl); is set automatically |
---|
| 703 | pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, 0); |
---|
| 704 | } |
---|
| 705 | else |
---|
| 706 | { |
---|
| 707 | pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_BAG_FULL, msg); |
---|
| 708 | delete bodyItem; |
---|
| 709 | } |
---|
| 710 | } |
---|
| 711 | |
---|
| 712 | //TODO Fix me! ... this void has probably bad condition, but good data are sent |
---|
| 713 | void WorldSession::HandleMsgQueryNextMailtime(WorldPacket & /*recv_data*/ ) |
---|
| 714 | { |
---|
| 715 | WorldPacket data(MSG_QUERY_NEXT_MAIL_TIME, 8); |
---|
| 716 | |
---|
| 717 | if(!_player->m_mailsLoaded) |
---|
| 718 | _player->_LoadMail(); |
---|
| 719 | |
---|
| 720 | if( _player->unReadMails > 0 ) |
---|
| 721 | { |
---|
| 722 | data << (uint32) 0; // float |
---|
| 723 | data << (uint32) 0; // count |
---|
| 724 | uint32 count = 0; |
---|
| 725 | for(PlayerMails::iterator itr = _player->GetmailBegin(); itr != _player->GetmailEnd(); ++itr) |
---|
| 726 | { |
---|
| 727 | Mail *m = (*itr); |
---|
| 728 | // not checked yet, already must be delivered |
---|
| 729 | if((m->checked & MAIL_CHECK_MASK_READ)==0 && (m->deliver_time <= time(NULL))) |
---|
| 730 | { |
---|
| 731 | ++count; |
---|
| 732 | |
---|
| 733 | if(count > 2) |
---|
| 734 | { |
---|
| 735 | count = 2; |
---|
| 736 | break; |
---|
| 737 | } |
---|
| 738 | |
---|
| 739 | data << (uint64) m->sender; // sender guid |
---|
| 740 | |
---|
| 741 | switch(m->messageType) |
---|
| 742 | { |
---|
| 743 | case MAIL_AUCTION: |
---|
| 744 | data << (uint32) 2; |
---|
| 745 | data << (uint32) 2; |
---|
| 746 | data << (uint32) m->stationery; |
---|
| 747 | break; |
---|
| 748 | default: |
---|
| 749 | data << (uint32) 0; |
---|
| 750 | data << (uint32) 0; |
---|
| 751 | data << (uint32) m->stationery; |
---|
| 752 | break; |
---|
| 753 | } |
---|
| 754 | data << (uint32) 0xC6000000; // float unk, time or something |
---|
| 755 | } |
---|
| 756 | } |
---|
| 757 | data.put<uint32>(4, count); |
---|
| 758 | } |
---|
| 759 | else |
---|
| 760 | { |
---|
| 761 | data << (uint32) 0xC7A8C000; |
---|
| 762 | data << (uint32) 0x00000000; |
---|
| 763 | } |
---|
| 764 | SendPacket(&data); |
---|
| 765 | } |
---|
| 766 | |
---|
| 767 | void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 receiver_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay, uint16 mailTemplateId) |
---|
| 768 | { |
---|
| 769 | uint32 mailId = objmgr.GenerateMailID(); |
---|
| 770 | |
---|
| 771 | time_t deliver_time = time(NULL) + deliver_delay; |
---|
| 772 | |
---|
| 773 | //expire time if COD 3 days, if no COD 30 days, if auction sale pending 1 hour |
---|
| 774 | uint32 expire_delay; |
---|
| 775 | if(messageType == MAIL_AUCTION && !mi && !money) // auction mail without any items and money |
---|
| 776 | expire_delay = HOUR; |
---|
| 777 | else |
---|
| 778 | expire_delay = (COD > 0) ? 3*DAY : 30*DAY; |
---|
| 779 | |
---|
| 780 | time_t expire_time = deliver_time + expire_delay; |
---|
| 781 | |
---|
| 782 | if(mailTemplateId && !sMailTemplateStore.LookupEntry(mailTemplateId)) |
---|
| 783 | { |
---|
| 784 | sLog.outError( "WorldSession::SendMailTo - Mail have not existed MailTemplateId (%u), remove at send", mailTemplateId); |
---|
| 785 | mailTemplateId = 0; |
---|
| 786 | } |
---|
| 787 | |
---|
| 788 | if(receiver) |
---|
| 789 | { |
---|
| 790 | receiver->AddNewMailDeliverTime(deliver_time); |
---|
| 791 | |
---|
| 792 | if ( receiver->IsMailsLoaded() ) |
---|
| 793 | { |
---|
| 794 | Mail * m = new Mail; |
---|
| 795 | m->messageID = mailId; |
---|
| 796 | m->messageType = messageType; |
---|
| 797 | m->stationery = stationery; |
---|
| 798 | m->mailTemplateId = mailTemplateId; |
---|
| 799 | m->sender = sender_guidlow_or_entry; |
---|
| 800 | m->receiver = receiver->GetGUIDLow(); |
---|
| 801 | m->subject = subject; |
---|
| 802 | m->itemTextId = itemTextId; |
---|
| 803 | |
---|
| 804 | if(mi) |
---|
| 805 | m->AddAllItems(*mi); |
---|
| 806 | |
---|
| 807 | m->expire_time = expire_time; |
---|
| 808 | m->deliver_time = deliver_time; |
---|
| 809 | m->money = money; |
---|
| 810 | m->COD = COD; |
---|
| 811 | m->checked = checked; |
---|
| 812 | m->state = MAIL_STATE_UNCHANGED; |
---|
| 813 | |
---|
| 814 | receiver->AddMail(m); //to insert new mail to beginning of maillist |
---|
| 815 | |
---|
| 816 | if(mi) |
---|
| 817 | { |
---|
| 818 | for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) |
---|
| 819 | { |
---|
| 820 | MailItem& mailItem = mailItemIter->second; |
---|
| 821 | if(mailItem.item) |
---|
| 822 | receiver->AddMItem(mailItem.item); |
---|
| 823 | } |
---|
| 824 | } |
---|
| 825 | } |
---|
| 826 | else if(mi) |
---|
| 827 | mi->deleteIncludedItems(); |
---|
| 828 | } |
---|
| 829 | else if(mi) |
---|
| 830 | mi->deleteIncludedItems(); |
---|
| 831 | |
---|
| 832 | CharacterDatabase.BeginTransaction(); |
---|
| 833 | CharacterDatabase.escape_string(subject); |
---|
| 834 | CharacterDatabase.PExecute("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,itemTextId,has_items,expire_time,deliver_time,money,cod,checked) " |
---|
| 835 | "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%u', '%u', '" I64FMTD "','" I64FMTD "', '%u', '%u', '%d')", |
---|
| 836 | mailId, messageType, stationery, mailTemplateId, sender_guidlow_or_entry, receiver_guidlow, subject.c_str(), itemTextId, (mi && !mi->empty() ? 1 : 0), (uint64)expire_time, (uint64)deliver_time, money, COD, checked); |
---|
| 837 | |
---|
| 838 | if(mi) |
---|
| 839 | { |
---|
| 840 | for(MailItemMap::const_iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) |
---|
| 841 | { |
---|
| 842 | MailItem const& mailItem = mailItemIter->second; |
---|
| 843 | CharacterDatabase.PExecute("INSERT INTO mail_items (mail_id,item_guid,item_template,receiver) VALUES ('%u', '%u', '%u','%u')", mailId, mailItem.item_guidlow, mailItem.item_template,receiver_guidlow); |
---|
| 844 | } |
---|
| 845 | } |
---|
| 846 | CharacterDatabase.CommitTransaction(); |
---|
| 847 | } |
---|