| 1 | /* |
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| 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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| 3 | * |
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| 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 19 | */ |
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| 20 | |
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| 21 | #include "Mail.h" |
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| 22 | #include "WorldPacket.h" |
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| 23 | #include "WorldSession.h" |
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| 24 | #include "Opcodes.h" |
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| 25 | #include "Log.h" |
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| 26 | #include "World.h" |
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| 27 | #include "ObjectMgr.h" |
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| 28 | #include "Player.h" |
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| 29 | #include "UpdateMask.h" |
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| 30 | #include "Unit.h" |
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| 31 | #include "Language.h" |
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| 32 | #include "Database/DBCStores.h" |
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| 33 | |
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| 34 | void MailItem::deleteItem( bool inDB ) |
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| 35 | { |
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| 36 | if(item) |
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| 37 | { |
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| 38 | if(inDB) |
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| 39 | CharacterDatabase.PExecute("DELETE FROM item_instance WHERE guid='%u'", item->GetGUIDLow()); |
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| 40 | |
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| 41 | delete item; |
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| 42 | item=NULL; |
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| 43 | } |
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| 44 | } |
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| 45 | |
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| 46 | void WorldSession::HandleSendMail(WorldPacket & recv_data ) |
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| 47 | { |
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| 48 | CHECK_PACKET_SIZE(recv_data,8+1+1+1+4+4+1+4+4+8+1); |
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| 49 | |
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| 50 | uint64 mailbox, unk3; |
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| 51 | std::string receiver, subject, body; |
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| 52 | uint32 unk1, unk2, money, COD; |
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| 53 | uint8 unk4; |
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| 54 | recv_data >> mailbox; |
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| 55 | recv_data >> receiver; |
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| 56 | |
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| 57 | // recheck |
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| 58 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+1+1+4+4+1+4+4+8+1); |
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| 59 | |
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| 60 | recv_data >> subject; |
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| 61 | |
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| 62 | // recheck |
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| 63 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+1+4+4+1+4+4+8+1); |
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| 64 | |
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| 65 | recv_data >> body; |
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| 66 | |
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| 67 | // recheck |
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| 68 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+(body.size()+1)+4+4+1+4+4+8+1); |
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| 69 | |
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| 70 | recv_data >> unk1; // stationery? |
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| 71 | recv_data >> unk2; // 0x00000000 |
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| 72 | |
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| 73 | MailItemsInfo mi; |
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| 74 | |
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| 75 | uint8 items_count; |
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| 76 | recv_data >> items_count; // attached items count |
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| 77 | |
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| 78 | if(items_count > 12) // client limit |
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| 79 | return; |
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| 80 | |
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| 81 | // recheck |
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| 82 | CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+(body.size()+1)+4+4+1+items_count*(1+8)+4+4+8+1); |
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| 83 | |
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| 84 | if(items_count) |
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| 85 | { |
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| 86 | for(uint8 i = 0; i < items_count; ++i) |
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| 87 | { |
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| 88 | uint8 item_slot; |
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| 89 | uint64 item_guid; |
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| 90 | recv_data >> item_slot; |
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| 91 | recv_data >> item_guid; |
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| 92 | mi.AddItem(GUID_LOPART(item_guid), item_slot); |
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| 93 | } |
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| 94 | } |
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| 95 | |
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| 96 | recv_data >> money >> COD; // money and cod |
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| 97 | recv_data >> unk3; // const 0 |
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| 98 | recv_data >> unk4; // const 0 |
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| 99 | |
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| 100 | items_count = mi.size(); // this is the real size after the duplicates have been removed |
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| 101 | |
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| 102 | if (receiver.empty()) |
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| 103 | return; |
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| 104 | |
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| 105 | Player* pl = _player; |
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| 106 | |
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| 107 | uint64 rc = 0; |
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| 108 | if(normalizePlayerName(receiver)) |
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| 109 | rc = objmgr.GetPlayerGUIDByName(receiver); |
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| 110 | |
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| 111 | if (!rc) |
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| 112 | { |
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| 113 | sLog.outDetail("Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", |
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| 114 | pl->GetGUIDLow(), receiver.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); |
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| 115 | pl->SendMailResult(0, 0, MAIL_ERR_RECIPIENT_NOT_FOUND); |
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| 116 | return; |
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| 117 | } |
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| 118 | |
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| 119 | sLog.outDetail("Player %u is sending mail to %s (GUID: %u) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", pl->GetGUIDLow(), receiver.c_str(), GUID_LOPART(rc), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); |
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| 120 | |
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| 121 | if(pl->GetGUID() == rc) |
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| 122 | { |
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| 123 | pl->SendMailResult(0, 0, MAIL_ERR_CANNOT_SEND_TO_SELF); |
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| 124 | return; |
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| 125 | } |
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| 126 | |
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| 127 | uint32 reqmoney = money + 30; |
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| 128 | if (items_count) |
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| 129 | reqmoney = money + (30 * items_count); |
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| 130 | |
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| 131 | if (pl->GetMoney() < reqmoney) |
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| 132 | { |
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| 133 | pl->SendMailResult(0, 0, MAIL_ERR_NOT_ENOUGH_MONEY); |
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| 134 | return; |
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| 135 | } |
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| 136 | |
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| 137 | Player *receive = objmgr.GetPlayer(rc); |
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| 138 | |
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| 139 | uint32 rc_team = 0; |
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| 140 | uint8 mails_count = 0; //do not allow to send to one player more than 100 mails |
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| 141 | |
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| 142 | if(receive) |
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| 143 | { |
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| 144 | rc_team = receive->GetTeam(); |
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| 145 | mails_count = receive->GetMailSize(); |
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| 146 | } |
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| 147 | else |
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| 148 | { |
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| 149 | rc_team = objmgr.GetPlayerTeamByGUID(rc); |
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| 150 | QueryResult* result = CharacterDatabase.PQuery("SELECT COUNT(*) FROM mail WHERE receiver = '%u'", GUID_LOPART(rc)); |
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| 151 | if(result) |
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| 152 | { |
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| 153 | Field *fields = result->Fetch(); |
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| 154 | mails_count = fields[0].GetUInt32(); |
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| 155 | delete result; |
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| 156 | } |
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| 157 | } |
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| 158 | //do not allow to have more than 100 mails in mailbox.. mails count is in opcode uint8!!! - so max can be 255.. |
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| 159 | if (mails_count > 100) |
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| 160 | { |
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| 161 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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| 162 | return; |
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| 163 | } |
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| 164 | // test the receiver's Faction... |
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| 165 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && pl->GetTeam() != rc_team && GetSecurity() == SEC_PLAYER) |
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| 166 | { |
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| 167 | pl->SendMailResult(0, 0, MAIL_ERR_NOT_YOUR_TEAM); |
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| 168 | return; |
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| 169 | } |
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| 170 | |
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| 171 | if (items_count) |
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| 172 | { |
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| 173 | for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) |
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| 174 | { |
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| 175 | MailItem& mailItem = mailItemIter->second; |
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| 176 | |
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| 177 | if(!mailItem.item_guidlow) |
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| 178 | { |
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| 179 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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| 180 | return; |
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| 181 | } |
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| 182 | |
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| 183 | mailItem.item = pl->GetItemByGuid(MAKE_NEW_GUID(mailItem.item_guidlow, 0, HIGHGUID_ITEM)); |
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| 184 | // prevent sending bag with items (cheat: can be placed in bag after adding equipped empty bag to mail) |
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| 185 | if(!mailItem.item || !mailItem.item->CanBeTraded()) |
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| 186 | { |
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| 187 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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| 188 | return; |
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| 189 | } |
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| 190 | if (mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED) || mailItem.item->GetUInt32Value(ITEM_FIELD_DURATION)) |
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| 191 | { |
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| 192 | pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); |
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| 193 | return; |
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| 194 | } |
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| 195 | } |
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| 196 | } |
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| 197 | pl->SendMailResult(0, 0, MAIL_OK); |
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| 198 | |
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| 199 | uint32 itemTextId = 0; |
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| 200 | if (!body.empty()) |
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| 201 | { |
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| 202 | itemTextId = objmgr.CreateItemText( body ); |
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| 203 | } |
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| 204 | |
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| 205 | pl->ModifyMoney( -int32(reqmoney) ); |
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| 206 | |
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| 207 | bool needItemDelay = false; |
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| 208 | |
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| 209 | if(items_count > 0 || money > 0) |
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| 210 | { |
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| 211 | uint32 rc_account = 0; |
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| 212 | if(receive) |
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| 213 | rc_account = receive->GetSession()->GetAccountId(); |
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| 214 | else |
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| 215 | rc_account = objmgr.GetPlayerAccountIdByGUID(rc); |
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| 216 | |
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| 217 | if (items_count > 0) |
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| 218 | { |
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| 219 | for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) |
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| 220 | { |
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| 221 | MailItem& mailItem = mailItemIter->second; |
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| 222 | if(!mailItem.item) |
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| 223 | continue; |
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| 224 | |
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| 225 | mailItem.item_template = mailItem.item ? mailItem.item->GetEntry() : 0; |
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| 226 | |
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| 227 | if( GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
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| 228 | { |
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| 229 | sLog.outCommand("GM %s (Account: %u) mail item: %s (Entry: %u Count: %u) to player: %s (Account: %u)", |
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| 230 | GetPlayerName(), GetAccountId(), mailItem.item->GetProto()->Name1, mailItem.item->GetEntry(), mailItem.item->GetCount(), receiver.c_str(), rc_account); |
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| 231 | } |
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| 232 | |
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| 233 | pl->MoveItemFromInventory(mailItem.item->GetBagSlot(), mailItem.item->GetSlot(), true); |
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| 234 | CharacterDatabase.BeginTransaction(); |
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| 235 | mailItem.item->DeleteFromInventoryDB(); //deletes item from character's inventory |
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| 236 | mailItem.item->SaveToDB(); // recursive and not have transaction guard into self, item not in inventory and can be save standalone |
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| 237 | // owner in data will set at mail receive and item extracting |
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| 238 | CharacterDatabase.PExecute("UPDATE item_instance SET owner_guid = '%u' WHERE guid='%u'", GUID_LOPART(rc), mailItem.item->GetGUIDLow()); |
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| 239 | CharacterDatabase.CommitTransaction(); |
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| 240 | } |
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| 241 | |
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| 242 | // if item send to character at another account, then apply item delivery delay |
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| 243 | needItemDelay = pl->GetSession()->GetAccountId() != rc_account; |
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| 244 | } |
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| 245 | |
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| 246 | if(money > 0 && GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
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| 247 | { |
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| 248 | sLog.outCommand("GM %s (Account: %u) mail money: %u to player: %s (Account: %u)", |
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| 249 | GetPlayerName(), GetAccountId(), money, receiver.c_str(), rc_account); |
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| 250 | } |
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| 251 | } |
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| 252 | |
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| 253 | // If theres is an item, there is a one hour delivery delay if sent to another account's character. |
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| 254 | uint32 deliver_delay = needItemDelay ? sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY) : 0; |
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| 255 | |
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| 256 | // will delete item or place to receiver mail list |
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| 257 | WorldSession::SendMailTo(receive, MAIL_NORMAL, MAIL_STATIONERY_NORMAL, pl->GetGUIDLow(), GUID_LOPART(rc), subject, itemTextId, &mi, money, COD, MAIL_CHECK_MASK_NONE, deliver_delay); |
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| 258 | |
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| 259 | CharacterDatabase.BeginTransaction(); |
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| 260 | pl->SaveInventoryAndGoldToDB(); |
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| 261 | CharacterDatabase.CommitTransaction(); |
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| 262 | } |
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| 263 | |
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| 264 | //called when mail is read |
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| 265 | void WorldSession::HandleMarkAsRead(WorldPacket & recv_data ) |
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| 266 | { |
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| 267 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 268 | |
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| 269 | uint64 mailbox; |
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| 270 | uint32 mailId; |
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| 271 | recv_data >> mailbox; |
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| 272 | recv_data >> mailId; |
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| 273 | Player *pl = _player; |
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| 274 | Mail *m = pl->GetMail(mailId); |
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| 275 | if (m) |
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| 276 | { |
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| 277 | if (pl->unReadMails) |
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| 278 | --pl->unReadMails; |
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| 279 | m->checked = m->checked | MAIL_CHECK_MASK_READ; |
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| 280 | // m->expire_time = time(NULL) + (30 * DAY); // Expire time do not change at reading mail |
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| 281 | pl->m_mailsUpdated = true; |
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| 282 | m->state = MAIL_STATE_CHANGED; |
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| 283 | } |
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| 284 | } |
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| 285 | |
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| 286 | //called when client deletes mail |
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| 287 | void WorldSession::HandleMailDelete(WorldPacket & recv_data ) |
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| 288 | { |
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| 289 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 290 | |
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| 291 | uint64 mailbox; |
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| 292 | uint32 mailId; |
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| 293 | recv_data >> mailbox; |
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| 294 | recv_data >> mailId; |
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| 295 | Player* pl = _player; |
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| 296 | pl->m_mailsUpdated = true; |
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| 297 | Mail *m = pl->GetMail(mailId); |
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| 298 | if(m) |
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| 299 | m->state = MAIL_STATE_DELETED; |
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| 300 | pl->SendMailResult(mailId, MAIL_DELETED, 0); |
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| 301 | } |
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| 302 | |
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| 303 | void WorldSession::HandleReturnToSender(WorldPacket & recv_data ) |
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| 304 | { |
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| 305 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 306 | |
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| 307 | uint64 mailbox; |
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| 308 | uint32 mailId; |
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| 309 | recv_data >> mailbox; |
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| 310 | recv_data >> mailId; |
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| 311 | Player *pl = _player; |
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| 312 | Mail *m = pl->GetMail(mailId); |
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| 313 | if(!m || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
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| 314 | { |
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| 315 | pl->SendMailResult(mailId, MAIL_RETURNED_TO_SENDER, MAIL_ERR_INTERNAL_ERROR); |
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| 316 | return; |
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| 317 | } |
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| 318 | //we can return mail now |
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| 319 | //so firstly delete the old one |
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| 320 | CharacterDatabase.BeginTransaction(); |
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| 321 | CharacterDatabase.PExecute("DELETE FROM mail WHERE id = '%u'", mailId); |
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| 322 | // needed? |
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| 323 | CharacterDatabase.PExecute("DELETE FROM mail_items WHERE mail_id = '%u'", mailId); |
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| 324 | CharacterDatabase.CommitTransaction(); |
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| 325 | pl->RemoveMail(mailId); |
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| 326 | |
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| 327 | MailItemsInfo mi; |
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| 328 | |
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| 329 | if(m->HasItems()) |
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| 330 | { |
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| 331 | for(std::vector<MailItemInfo>::iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2) |
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| 332 | { |
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| 333 | Item *item = pl->GetMItem(itr2->item_guid); |
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| 334 | if(item) |
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| 335 | mi.AddItem(item->GetGUIDLow(), item->GetEntry(), item); |
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| 336 | else |
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| 337 | { |
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| 338 | //WTF? |
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| 339 | } |
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| 340 | |
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| 341 | pl->RemoveMItem(itr2->item_guid); |
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| 342 | } |
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| 343 | } |
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| 344 | |
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| 345 | SendReturnToSender(MAIL_NORMAL, GetAccountId(), m->receiver, m->sender, m->subject, m->itemTextId, &mi, m->money, 0, m->mailTemplateId); |
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| 346 | |
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| 347 | delete m; //we can deallocate old mail |
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| 348 | pl->SendMailResult(mailId, MAIL_RETURNED_TO_SENDER, 0); |
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| 349 | } |
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| 350 | |
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| 351 | void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId ) |
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| 352 | { |
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| 353 | if(messageType != MAIL_NORMAL) // return only to players |
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| 354 | { |
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| 355 | mi->deleteIncludedItems(true); |
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| 356 | return; |
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| 357 | } |
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| 358 | |
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| 359 | Player *receiver = objmgr.GetPlayer(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER)); |
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| 360 | |
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| 361 | uint32 rc_account = 0; |
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| 362 | if(!receiver) |
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| 363 | rc_account = objmgr.GetPlayerAccountIdByGUID(MAKE_NEW_GUID(receiver_guid, 0, HIGHGUID_PLAYER)); |
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| 364 | |
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| 365 | if(!receiver && !rc_account) // sender not exist |
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| 366 | { |
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| 367 | mi->deleteIncludedItems(true); |
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| 368 | return; |
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| 369 | } |
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| 370 | |
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| 371 | // preper mail and send in other case |
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| 372 | bool needItemDelay = false; |
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| 373 | |
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| 374 | if(mi && !mi->empty()) |
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| 375 | { |
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| 376 | // if item send to character at another account, then apply item delivery delay |
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| 377 | needItemDelay = sender_acc != rc_account; |
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| 378 | |
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| 379 | // set owner to new receiver (to prevent delete item with sender char deleting) |
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| 380 | CharacterDatabase.BeginTransaction(); |
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| 381 | for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) |
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| 382 | { |
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| 383 | MailItem& mailItem = mailItemIter->second; |
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| 384 | mailItem.item->SaveToDB(); // item not in inventory and can be save standalone |
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| 385 | // owner in data will set at mail receive and item extracting |
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| 386 | CharacterDatabase.PExecute("UPDATE item_instance SET owner_guid = '%u' WHERE guid='%u'", receiver_guid, mailItem.item->GetGUIDLow()); |
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| 387 | } |
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| 388 | CharacterDatabase.CommitTransaction(); |
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| 389 | } |
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| 390 | |
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| 391 | // If theres is an item, there is a one hour delivery delay. |
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| 392 | uint32 deliver_delay = needItemDelay ? sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY) : 0; |
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| 393 | |
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| 394 | // will delete item or place to receiver mail list |
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| 395 | WorldSession::SendMailTo(receiver, MAIL_NORMAL, MAIL_STATIONERY_NORMAL, sender_guid, receiver_guid, subject, itemTextId, mi, money, 0, MAIL_CHECK_MASK_RETURNED,deliver_delay,mailTemplateId); |
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| 396 | } |
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| 397 | |
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| 398 | //called when player takes item attached in mail |
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| 399 | void WorldSession::HandleTakeItem(WorldPacket & recv_data ) |
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| 400 | { |
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| 401 | CHECK_PACKET_SIZE(recv_data,8+4+4); |
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| 402 | |
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| 403 | uint64 mailbox; |
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| 404 | uint32 mailId; |
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| 405 | uint32 itemId; |
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| 406 | recv_data >> mailbox; |
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| 407 | recv_data >> mailId; |
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| 408 | recv_data >> itemId; // item guid low? |
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| 409 | Player* pl = _player; |
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| 410 | |
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| 411 | Mail* m = pl->GetMail(mailId); |
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| 412 | if(!m || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
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| 413 | { |
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| 414 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_INTERNAL_ERROR); |
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| 415 | return; |
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| 416 | } |
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| 417 | |
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| 418 | // prevent cheating with skip client money check |
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| 419 | if(pl->GetMoney() < m->COD) |
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| 420 | { |
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| 421 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_NOT_ENOUGH_MONEY); |
|---|
| 422 | return; |
|---|
| 423 | } |
|---|
| 424 | |
|---|
| 425 | Item *it = pl->GetMItem(itemId); |
|---|
| 426 | |
|---|
| 427 | ItemPosCountVec dest; |
|---|
| 428 | uint8 msg = _player->CanStoreItem( NULL_BAG, NULL_SLOT, dest, it, false ); |
|---|
| 429 | if( msg == EQUIP_ERR_OK ) |
|---|
| 430 | { |
|---|
| 431 | m->RemoveItem(itemId); |
|---|
| 432 | m->removedItems.push_back(itemId); |
|---|
| 433 | |
|---|
| 434 | if (m->COD > 0) //if there is COD, take COD money from player and send them to sender by mail |
|---|
| 435 | { |
|---|
| 436 | uint64 sender_guid = MAKE_NEW_GUID(m->sender, 0, HIGHGUID_PLAYER); |
|---|
| 437 | Player *receive = objmgr.GetPlayer(sender_guid); |
|---|
| 438 | |
|---|
| 439 | uint32 sender_accId = 0; |
|---|
| 440 | |
|---|
| 441 | if( GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
|---|
| 442 | { |
|---|
| 443 | std::string sender_name; |
|---|
| 444 | if(receive) |
|---|
| 445 | { |
|---|
| 446 | sender_accId = receive->GetSession()->GetAccountId(); |
|---|
| 447 | sender_name = receive->GetName(); |
|---|
| 448 | } |
|---|
| 449 | else |
|---|
| 450 | { |
|---|
| 451 | // can be calculated early |
|---|
| 452 | sender_accId = objmgr.GetPlayerAccountIdByGUID(sender_guid); |
|---|
| 453 | |
|---|
| 454 | if(!objmgr.GetPlayerNameByGUID(sender_guid,sender_name)) |
|---|
| 455 | sender_name = objmgr.GetTrinityStringForDBCLocale(LANG_UNKNOWN); |
|---|
| 456 | } |
|---|
| 457 | sLog.outCommand("GM %s (Account: %u) receive mail item: %s (Entry: %u Count: %u) and send COD money: %u to player: %s (Account: %u)", |
|---|
| 458 | GetPlayerName(),GetAccountId(),it->GetProto()->Name1,it->GetEntry(),it->GetCount(),m->COD,sender_name.c_str(),sender_accId); |
|---|
| 459 | } |
|---|
| 460 | else if(!receive) |
|---|
| 461 | sender_accId = objmgr.GetPlayerAccountIdByGUID(sender_guid); |
|---|
| 462 | |
|---|
| 463 | // check player existanse |
|---|
| 464 | if(receive || sender_accId) |
|---|
| 465 | { |
|---|
| 466 | WorldSession::SendMailTo(receive, MAIL_NORMAL, MAIL_STATIONERY_NORMAL, m->receiver, m->sender, m->subject, 0, NULL, m->COD, 0, MAIL_CHECK_MASK_COD_PAYMENT); |
|---|
| 467 | } |
|---|
| 468 | |
|---|
| 469 | pl->ModifyMoney( -int32(m->COD) ); |
|---|
| 470 | } |
|---|
| 471 | m->COD = 0; |
|---|
| 472 | m->state = MAIL_STATE_CHANGED; |
|---|
| 473 | pl->m_mailsUpdated = true; |
|---|
| 474 | pl->RemoveMItem(it->GetGUIDLow()); |
|---|
| 475 | |
|---|
| 476 | uint32 count = it->GetCount(); // save counts before store and possible merge with deleting |
|---|
| 477 | pl->MoveItemToInventory(dest,it,true); |
|---|
| 478 | |
|---|
| 479 | CharacterDatabase.BeginTransaction(); |
|---|
| 480 | pl->SaveInventoryAndGoldToDB(); |
|---|
| 481 | pl->_SaveMail(); |
|---|
| 482 | CharacterDatabase.CommitTransaction(); |
|---|
| 483 | |
|---|
| 484 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_OK, 0, itemId, count); |
|---|
| 485 | } |
|---|
| 486 | else |
|---|
| 487 | pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_BAG_FULL, msg); |
|---|
| 488 | } |
|---|
| 489 | |
|---|
| 490 | void WorldSession::HandleTakeMoney(WorldPacket & recv_data ) |
|---|
| 491 | { |
|---|
| 492 | CHECK_PACKET_SIZE(recv_data,8+4); |
|---|
| 493 | |
|---|
| 494 | uint64 mailbox; |
|---|
| 495 | uint32 mailId; |
|---|
| 496 | recv_data >> mailbox; |
|---|
| 497 | recv_data >> mailId; |
|---|
| 498 | Player *pl = _player; |
|---|
| 499 | |
|---|
| 500 | Mail* m = pl->GetMail(mailId); |
|---|
| 501 | if(!m || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
|---|
| 502 | { |
|---|
| 503 | pl->SendMailResult(mailId, MAIL_MONEY_TAKEN, MAIL_ERR_INTERNAL_ERROR); |
|---|
| 504 | return; |
|---|
| 505 | } |
|---|
| 506 | |
|---|
| 507 | pl->SendMailResult(mailId, MAIL_MONEY_TAKEN, 0); |
|---|
| 508 | |
|---|
| 509 | pl->ModifyMoney(m->money); |
|---|
| 510 | m->money = 0; |
|---|
| 511 | m->state = MAIL_STATE_CHANGED; |
|---|
| 512 | pl->m_mailsUpdated = true; |
|---|
| 513 | |
|---|
| 514 | // save money and mail to prevent cheating |
|---|
| 515 | CharacterDatabase.BeginTransaction(); |
|---|
| 516 | pl->SetUInt32ValueInDB(PLAYER_FIELD_COINAGE,pl->GetMoney(),pl->GetGUID()); |
|---|
| 517 | pl->_SaveMail(); |
|---|
| 518 | CharacterDatabase.CommitTransaction(); |
|---|
| 519 | } |
|---|
| 520 | |
|---|
| 521 | //called when player lists his received mails |
|---|
| 522 | void WorldSession::HandleGetMail(WorldPacket & recv_data ) |
|---|
| 523 | { |
|---|
| 524 | CHECK_PACKET_SIZE(recv_data,8); |
|---|
| 525 | |
|---|
| 526 | uint64 mailbox; |
|---|
| 527 | recv_data >> mailbox; |
|---|
| 528 | |
|---|
| 529 | //GameObject* obj = ObjectAccessor::GetGameObject(_player, mailbox); |
|---|
| 530 | //if(!obj || !obj->IsMailBox()) |
|---|
| 531 | // return; |
|---|
| 532 | |
|---|
| 533 | Player* pl = _player; |
|---|
| 534 | |
|---|
| 535 | //load players mails, and mailed items |
|---|
| 536 | if(!pl->m_mailsLoaded) |
|---|
| 537 | pl ->_LoadMail(); |
|---|
| 538 | |
|---|
| 539 | // client can't work with packets > max int16 value |
|---|
| 540 | const uint32 maxPacketSize = 32767; |
|---|
| 541 | |
|---|
| 542 | uint32 mails_count = 0; // real send to client mails amount |
|---|
| 543 | |
|---|
| 544 | WorldPacket data(SMSG_MAIL_LIST_RESULT, (200)); // guess size |
|---|
| 545 | data << uint8(0); // mail's count |
|---|
| 546 | time_t cur_time = time(NULL); |
|---|
| 547 | |
|---|
| 548 | for(PlayerMails::iterator itr = pl->GetmailBegin(); itr != pl->GetmailEnd(); ++itr) |
|---|
| 549 | { |
|---|
| 550 | // skip deleted or not delivered (deliver delay not expired) mails |
|---|
| 551 | if ((*itr)->state == MAIL_STATE_DELETED || cur_time < (*itr)->deliver_time) |
|---|
| 552 | continue; |
|---|
| 553 | |
|---|
| 554 | uint8 item_count = (*itr)->items.size(); // max count is MAX_MAIL_ITEMS (12) |
|---|
| 555 | |
|---|
| 556 | size_t next_mail_size = 2+4+1+8+4*8+((*itr)->subject.size()+1)+1+item_count*(1+4+4+6*3*4+4+4+1+4+4+4); |
|---|
| 557 | |
|---|
| 558 | if(data.wpos()+next_mail_size > maxPacketSize) |
|---|
| 559 | break; |
|---|
| 560 | |
|---|
| 561 | data << (uint16) 0x0040; // unknown 2.3.0, different values |
|---|
| 562 | data << (uint32) (*itr)->messageID; // Message ID |
|---|
| 563 | data << (uint8) (*itr)->messageType; // Message Type |
|---|
| 564 | |
|---|
| 565 | switch((*itr)->messageType) |
|---|
| 566 | { |
|---|
| 567 | case MAIL_NORMAL: // sender guid |
|---|
| 568 | data << uint64(MAKE_NEW_GUID((*itr)->sender, 0, HIGHGUID_PLAYER)); |
|---|
| 569 | break; |
|---|
| 570 | case MAIL_CREATURE: |
|---|
| 571 | case MAIL_GAMEOBJECT: |
|---|
| 572 | case MAIL_AUCTION: |
|---|
| 573 | data << (uint32) (*itr)->sender; // creature/gameobject entry, auction id |
|---|
| 574 | break; |
|---|
| 575 | case MAIL_ITEM: // item entry (?) sender = "Unknown", NYI |
|---|
| 576 | break; |
|---|
| 577 | } |
|---|
| 578 | |
|---|
| 579 | data << (uint32) (*itr)->COD; // COD |
|---|
| 580 | data << (uint32) (*itr)->itemTextId; // sure about this |
|---|
| 581 | data << (uint32) 0; // unknown |
|---|
| 582 | data << (uint32) (*itr)->stationery; // stationery (Stationery.dbc) |
|---|
| 583 | data << (uint32) (*itr)->money; // Gold |
|---|
| 584 | data << (uint32) 0x04; // unknown, 0x4 - auction, 0x10 - normal |
|---|
| 585 | // Time |
|---|
| 586 | data << (float) ((*itr)->expire_time-time(NULL))/DAY; |
|---|
| 587 | data << (uint32) (*itr)->mailTemplateId; // mail template (MailTemplate.dbc) |
|---|
| 588 | data << (*itr)->subject; // Subject string - once 00, when mail type = 3 |
|---|
| 589 | |
|---|
| 590 | data << (uint8) item_count; |
|---|
| 591 | |
|---|
| 592 | for(uint8 i = 0; i < item_count; ++i) |
|---|
| 593 | { |
|---|
| 594 | Item *item = pl->GetMItem((*itr)->items[i].item_guid); |
|---|
| 595 | // item index (0-6?) |
|---|
| 596 | data << (uint8) i; |
|---|
| 597 | // item guid low? |
|---|
| 598 | data << (uint32) (item ? item->GetGUIDLow() : 0); |
|---|
| 599 | // entry |
|---|
| 600 | data << (uint32) (item ? item->GetEntry() : 0); |
|---|
| 601 | for(uint8 j = 0; j < 6; ++j) |
|---|
| 602 | { |
|---|
| 603 | // unsure |
|---|
| 604 | data << (uint32) (item ? item->GetEnchantmentCharges((EnchantmentSlot)j) : 0); |
|---|
| 605 | // unsure |
|---|
| 606 | data << (uint32) (item ? item->GetEnchantmentDuration((EnchantmentSlot)j) : 0); |
|---|
| 607 | // unsure |
|---|
| 608 | data << (uint32) (item ? item->GetEnchantmentId((EnchantmentSlot)j) : 0); |
|---|
| 609 | } |
|---|
| 610 | // can be negative |
|---|
| 611 | data << (uint32) (item ? item->GetItemRandomPropertyId() : 0); |
|---|
| 612 | // unk |
|---|
| 613 | data << (uint32) (item ? item->GetItemSuffixFactor() : 0); |
|---|
| 614 | // stack count |
|---|
| 615 | data << (uint8) (item ? item->GetCount() : 0); |
|---|
| 616 | // charges |
|---|
| 617 | data << (uint32) (item ? item->GetSpellCharges() : 0); |
|---|
| 618 | // durability |
|---|
| 619 | data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_MAXDURABILITY) : 0); |
|---|
| 620 | // durability |
|---|
| 621 | data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_DURABILITY) : 0); |
|---|
| 622 | } |
|---|
| 623 | |
|---|
| 624 | mails_count += 1; |
|---|
| 625 | } |
|---|
| 626 | |
|---|
| 627 | data.put<uint8>(0, mails_count); // set real send mails to client |
|---|
| 628 | SendPacket(&data); |
|---|
| 629 | |
|---|
| 630 | // recalculate m_nextMailDelivereTime and unReadMails |
|---|
| 631 | _player->UpdateNextMailTimeAndUnreads(); |
|---|
| 632 | } |
|---|
| 633 | |
|---|
| 634 | ///this function is called when client needs mail message body, or when player clicks on item which has ITEM_FIELD_ITEM_TEXT_ID > 0 |
|---|
| 635 | void WorldSession::HandleItemTextQuery(WorldPacket & recv_data ) |
|---|
| 636 | { |
|---|
| 637 | CHECK_PACKET_SIZE(recv_data,4+4+4); |
|---|
| 638 | |
|---|
| 639 | uint32 itemTextId; |
|---|
| 640 | uint32 mailId; //this value can be item id in bag, but it is also mail id |
|---|
| 641 | uint32 unk; //maybe something like state - 0x70000000 |
|---|
| 642 | |
|---|
| 643 | recv_data >> itemTextId >> mailId >> unk; |
|---|
| 644 | |
|---|
| 645 | //some check needed, if player has item with guid mailId, or has mail with id mailId |
|---|
| 646 | |
|---|
| 647 | sLog.outDebug("CMSG_ITEM_TEXT_QUERY itemguid: %u, mailId: %u, unk: %u", itemTextId, mailId, unk); |
|---|
| 648 | |
|---|
| 649 | WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10));// guess size |
|---|
| 650 | data << itemTextId; |
|---|
| 651 | data << objmgr.GetItemText( itemTextId ); |
|---|
| 652 | SendPacket(&data); |
|---|
| 653 | } |
|---|
| 654 | |
|---|
| 655 | //used when player copies mail body to his inventory |
|---|
| 656 | void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data ) |
|---|
| 657 | { |
|---|
| 658 | CHECK_PACKET_SIZE(recv_data,8+4); |
|---|
| 659 | |
|---|
| 660 | uint64 mailbox; |
|---|
| 661 | uint32 mailId; |
|---|
| 662 | |
|---|
| 663 | recv_data >> mailbox >> mailId; |
|---|
| 664 | |
|---|
| 665 | Player *pl = _player; |
|---|
| 666 | |
|---|
| 667 | Mail* m = pl->GetMail(mailId); |
|---|
| 668 | if(!m || !m->itemTextId || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) |
|---|
| 669 | { |
|---|
| 670 | pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_INTERNAL_ERROR); |
|---|
| 671 | return; |
|---|
| 672 | } |
|---|
| 673 | |
|---|
| 674 | Item *bodyItem = new Item; // This is not bag and then can be used new Item. |
|---|
| 675 | if(!bodyItem->Create(objmgr.GenerateLowGuid(HIGHGUID_ITEM), MAIL_BODY_ITEM_TEMPLATE, pl)) |
|---|
| 676 | { |
|---|
| 677 | delete bodyItem; |
|---|
| 678 | return; |
|---|
| 679 | } |
|---|
| 680 | |
|---|
| 681 | bodyItem->SetUInt32Value( ITEM_FIELD_ITEM_TEXT_ID , m->itemTextId ); |
|---|
| 682 | bodyItem->SetUInt32Value( ITEM_FIELD_CREATOR, m->sender); |
|---|
| 683 | |
|---|
| 684 | sLog.outDetail("HandleMailCreateTextItem mailid=%u",mailId); |
|---|
| 685 | |
|---|
| 686 | ItemPosCountVec dest; |
|---|
| 687 | uint8 msg = _player->CanStoreItem( NULL_BAG, NULL_SLOT, dest, bodyItem, false ); |
|---|
| 688 | if( msg == EQUIP_ERR_OK ) |
|---|
| 689 | { |
|---|
| 690 | m->itemTextId = 0; |
|---|
| 691 | m->state = MAIL_STATE_CHANGED; |
|---|
| 692 | pl->m_mailsUpdated = true; |
|---|
| 693 | |
|---|
| 694 | pl->StoreItem(dest, bodyItem, true); |
|---|
| 695 | //bodyItem->SetState(ITEM_NEW, pl); is set automatically |
|---|
| 696 | pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, 0); |
|---|
| 697 | } |
|---|
| 698 | else |
|---|
| 699 | { |
|---|
| 700 | pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_BAG_FULL, msg); |
|---|
| 701 | delete bodyItem; |
|---|
| 702 | } |
|---|
| 703 | } |
|---|
| 704 | |
|---|
| 705 | //TODO Fix me! ... this void has probably bad condition, but good data are sent |
|---|
| 706 | void WorldSession::HandleMsgQueryNextMailtime(WorldPacket & /*recv_data*/ ) |
|---|
| 707 | { |
|---|
| 708 | WorldPacket data(MSG_QUERY_NEXT_MAIL_TIME, 8); |
|---|
| 709 | |
|---|
| 710 | if(!_player->m_mailsLoaded) |
|---|
| 711 | _player->_LoadMail(); |
|---|
| 712 | |
|---|
| 713 | if( _player->unReadMails > 0 ) |
|---|
| 714 | { |
|---|
| 715 | data << (uint32) 0; // float |
|---|
| 716 | data << (uint32) 0; // count |
|---|
| 717 | uint32 count = 0; |
|---|
| 718 | for(PlayerMails::iterator itr = _player->GetmailBegin(); itr != _player->GetmailEnd(); ++itr) |
|---|
| 719 | { |
|---|
| 720 | Mail *m = (*itr); |
|---|
| 721 | // not checked yet, already must be delivered |
|---|
| 722 | if((m->checked & MAIL_CHECK_MASK_READ)==0 && (m->deliver_time <= time(NULL))) |
|---|
| 723 | { |
|---|
| 724 | ++count; |
|---|
| 725 | |
|---|
| 726 | if(count > 2) |
|---|
| 727 | { |
|---|
| 728 | count = 2; |
|---|
| 729 | break; |
|---|
| 730 | } |
|---|
| 731 | |
|---|
| 732 | data << (uint64) m->sender; // sender guid |
|---|
| 733 | |
|---|
| 734 | switch(m->messageType) |
|---|
| 735 | { |
|---|
| 736 | case MAIL_AUCTION: |
|---|
| 737 | data << (uint32) 2; |
|---|
| 738 | data << (uint32) 2; |
|---|
| 739 | data << (uint32) m->stationery; |
|---|
| 740 | break; |
|---|
| 741 | default: |
|---|
| 742 | data << (uint32) 0; |
|---|
| 743 | data << (uint32) 0; |
|---|
| 744 | data << (uint32) m->stationery; |
|---|
| 745 | break; |
|---|
| 746 | } |
|---|
| 747 | data << (uint32) 0xC6000000; // float unk, time or something |
|---|
| 748 | } |
|---|
| 749 | } |
|---|
| 750 | data.put<uint32>(4, count); |
|---|
| 751 | } |
|---|
| 752 | else |
|---|
| 753 | { |
|---|
| 754 | data << (uint32) 0xC7A8C000; |
|---|
| 755 | data << (uint32) 0x00000000; |
|---|
| 756 | } |
|---|
| 757 | SendPacket(&data); |
|---|
| 758 | } |
|---|
| 759 | |
|---|
| 760 | void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 receiver_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay, uint16 mailTemplateId) |
|---|
| 761 | { |
|---|
| 762 | uint32 mailId = objmgr.GenerateMailID(); |
|---|
| 763 | |
|---|
| 764 | time_t deliver_time = time(NULL) + deliver_delay; |
|---|
| 765 | |
|---|
| 766 | //expire time if COD 3 days, if no COD 30 days, if auction sale pending 1 hour |
|---|
| 767 | uint32 expire_delay; |
|---|
| 768 | if(messageType == MAIL_AUCTION && !mi && !money) // auction mail without any items and money |
|---|
| 769 | expire_delay = HOUR; |
|---|
| 770 | else |
|---|
| 771 | expire_delay = (COD > 0) ? 3*DAY : 30*DAY; |
|---|
| 772 | |
|---|
| 773 | time_t expire_time = deliver_time + expire_delay; |
|---|
| 774 | |
|---|
| 775 | if(mailTemplateId && !sMailTemplateStore.LookupEntry(mailTemplateId)) |
|---|
| 776 | { |
|---|
| 777 | sLog.outError( "WorldSession::SendMailTo - Mail have not existed MailTemplateId (%u), remove at send", mailTemplateId); |
|---|
| 778 | mailTemplateId = 0; |
|---|
| 779 | } |
|---|
| 780 | |
|---|
| 781 | if(receiver) |
|---|
| 782 | { |
|---|
| 783 | receiver->AddNewMailDeliverTime(deliver_time); |
|---|
| 784 | |
|---|
| 785 | if ( receiver->IsMailsLoaded() ) |
|---|
| 786 | { |
|---|
| 787 | Mail * m = new Mail; |
|---|
| 788 | m->messageID = mailId; |
|---|
| 789 | m->messageType = messageType; |
|---|
| 790 | m->stationery = stationery; |
|---|
| 791 | m->mailTemplateId = mailTemplateId; |
|---|
| 792 | m->sender = sender_guidlow_or_entry; |
|---|
| 793 | m->receiver = receiver->GetGUIDLow(); |
|---|
| 794 | m->subject = subject; |
|---|
| 795 | m->itemTextId = itemTextId; |
|---|
| 796 | |
|---|
| 797 | if(mi) |
|---|
| 798 | m->AddAllItems(*mi); |
|---|
| 799 | |
|---|
| 800 | m->expire_time = expire_time; |
|---|
| 801 | m->deliver_time = deliver_time; |
|---|
| 802 | m->money = money; |
|---|
| 803 | m->COD = COD; |
|---|
| 804 | m->checked = checked; |
|---|
| 805 | m->state = MAIL_STATE_UNCHANGED; |
|---|
| 806 | |
|---|
| 807 | receiver->AddMail(m); //to insert new mail to beginning of maillist |
|---|
| 808 | |
|---|
| 809 | if(mi) |
|---|
| 810 | { |
|---|
| 811 | for(MailItemMap::iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) |
|---|
| 812 | { |
|---|
| 813 | MailItem& mailItem = mailItemIter->second; |
|---|
| 814 | if(mailItem.item) |
|---|
| 815 | receiver->AddMItem(mailItem.item); |
|---|
| 816 | } |
|---|
| 817 | } |
|---|
| 818 | } |
|---|
| 819 | else if(mi) |
|---|
| 820 | mi->deleteIncludedItems(); |
|---|
| 821 | } |
|---|
| 822 | else if(mi) |
|---|
| 823 | mi->deleteIncludedItems(); |
|---|
| 824 | |
|---|
| 825 | CharacterDatabase.BeginTransaction(); |
|---|
| 826 | CharacterDatabase.escape_string(subject); |
|---|
| 827 | CharacterDatabase.PExecute("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,itemTextId,has_items,expire_time,deliver_time,money,cod,checked) " |
|---|
| 828 | "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%u', '%u', '" I64FMTD "','" I64FMTD "', '%u', '%u', '%d')", |
|---|
| 829 | mailId, messageType, stationery, mailTemplateId, sender_guidlow_or_entry, receiver_guidlow, subject.c_str(), itemTextId, (mi && !mi->empty() ? 1 : 0), (uint64)expire_time, (uint64)deliver_time, money, COD, checked); |
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| 830 | |
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| 831 | if(mi) |
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| 832 | { |
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| 833 | for(MailItemMap::const_iterator mailItemIter = mi->begin(); mailItemIter != mi->end(); ++mailItemIter) |
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| 834 | { |
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| 835 | MailItem const& mailItem = mailItemIter->second; |
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| 836 | CharacterDatabase.PExecute("INSERT INTO mail_items (mail_id,item_guid,item_template,receiver) VALUES ('%u', '%u', '%u','%u')", mailId, mailItem.item_guidlow, mailItem.item_template,receiver_guidlow); |
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| 837 | } |
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| 838 | } |
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| 839 | CharacterDatabase.CommitTransaction(); |
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| 840 | } |
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