[2] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[2] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[260] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[2] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[260] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[2] | 19 | */ |
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| 20 | |
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[44] | 21 | #ifndef TRINITY_MAPMANAGER_H |
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| 22 | #define TRINITY_MAPMANAGER_H |
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[2] | 23 | |
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| 24 | #include "Platform/Define.h" |
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| 25 | #include "Policies/Singleton.h" |
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| 26 | #include "zthread/Mutex.h" |
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| 27 | #include "Common.h" |
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| 28 | #include "Map.h" |
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| 29 | #include "GridStates.h" |
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[260] | 30 | |
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[2] | 31 | class Transport; |
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| 32 | |
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[44] | 33 | class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLockable<MapManager, ZThread::Mutex> > |
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[2] | 34 | { |
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| 35 | |
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[44] | 36 | friend class Trinity::OperatorNew<MapManager>; |
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[206] | 37 | typedef UNORDERED_MAP<uint32, Map*> MapMapType; |
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| 38 | typedef std::pair<UNORDERED_MAP<uint32, Map*>::iterator, bool> MapMapPair; |
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[2] | 39 | |
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| 40 | public: |
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| 41 | |
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| 42 | Map* GetMap(uint32, const WorldObject* obj); |
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| 43 | Map* FindMap(uint32 mapid) { return _findMap(mapid); } |
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| 44 | Map* FindMap(uint32 mapid, uint32 instanceId); |
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| 45 | |
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| 46 | // only const version for outer users |
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| 47 | Map const* GetBaseMap(uint32 id) const { return const_cast<MapManager*>(this)->_GetBaseMap(id); } |
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[260] | 48 | void DeleteInstance(uint32 mapid, uint32 instanceId); |
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[2] | 49 | |
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| 50 | inline uint16 GetAreaFlag(uint32 mapid, float x, float y) const |
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| 51 | { |
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| 52 | Map const* m = GetBaseMap(mapid); |
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| 53 | return m->GetAreaFlag(x, y); |
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| 54 | } |
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| 55 | inline uint32 GetAreaId(uint32 mapid, float x, float y) { return Map::GetAreaId(GetAreaFlag(mapid, x, y),mapid); } |
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| 56 | inline uint32 GetZoneId(uint32 mapid, float x, float y) { return Map::GetZoneId(GetAreaFlag(mapid, x, y),mapid); } |
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| 57 | |
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| 58 | void Initialize(void); |
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| 59 | void Update(time_t); |
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| 60 | |
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| 61 | inline void SetGridCleanUpDelay(uint32 t) |
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| 62 | { |
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| 63 | if( t < MIN_GRID_DELAY ) |
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| 64 | i_gridCleanUpDelay = MIN_GRID_DELAY; |
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| 65 | else |
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| 66 | i_gridCleanUpDelay = t; |
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| 67 | } |
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| 68 | |
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| 69 | inline void SetMapUpdateInterval(uint32 t) |
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| 70 | { |
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| 71 | if( t > MIN_MAP_UPDATE_DELAY ) |
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| 72 | t = MIN_MAP_UPDATE_DELAY; |
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| 73 | |
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| 74 | i_timer.SetInterval(t); |
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| 75 | i_timer.Reset(); |
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| 76 | } |
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| 77 | |
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| 78 | void LoadGrid(int mapid, float x, float y, const WorldObject* obj, bool no_unload = false); |
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| 79 | void UnloadAll(); |
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| 80 | |
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| 81 | static bool ExistMapAndVMap(uint32 mapid, float x, float y); |
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| 82 | static bool IsValidMAP(uint32 mapid); |
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| 83 | |
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| 84 | static bool IsValidMapCoord(uint32 mapid, float x,float y) |
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| 85 | { |
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[44] | 86 | return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y); |
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[2] | 87 | } |
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| 88 | |
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| 89 | static bool IsValidMapCoord(uint32 mapid, float x,float y,float z) |
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| 90 | { |
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[44] | 91 | return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y,z); |
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[2] | 92 | } |
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| 93 | |
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| 94 | static bool IsValidMapCoord(uint32 mapid, float x,float y,float z,float o) |
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| 95 | { |
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[44] | 96 | return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y,z,o); |
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[2] | 97 | } |
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| 98 | |
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| 99 | void DoDelayedMovesAndRemoves(); |
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| 100 | |
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| 101 | void LoadTransports(); |
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| 102 | |
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| 103 | typedef std::set<Transport *> TransportSet; |
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| 104 | TransportSet m_Transports; |
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| 105 | |
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| 106 | typedef std::map<uint32, TransportSet> TransportMap; |
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| 107 | TransportMap m_TransportsByMap; |
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| 108 | |
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| 109 | bool CanPlayerEnter(uint32 mapid, Player* player); |
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| 110 | void RemoveBonesFromMap(uint32 mapid, uint64 guid, float x, float y); |
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| 111 | inline uint32 GenerateInstanceId() { return ++i_MaxInstanceId; } |
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| 112 | void InitMaxInstanceId(); |
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| 113 | |
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| 114 | /* statistics */ |
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| 115 | uint32 GetNumInstances(); |
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| 116 | uint32 GetNumPlayersInInstances(); |
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| 117 | |
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| 118 | private: |
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| 119 | // debugging code, should be deleted some day |
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| 120 | void checkAndCorrectGridStatesArray(); // just for debugging to find some memory overwrites |
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| 121 | GridState* i_GridStates[MAX_GRID_STATE]; // shadow entries to the global array in Map.cpp |
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| 122 | int i_GridStateErrorCount; |
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| 123 | private: |
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| 124 | MapManager(); |
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| 125 | ~MapManager(); |
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| 126 | |
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| 127 | MapManager(const MapManager &); |
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| 128 | MapManager& operator=(const MapManager &); |
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| 129 | |
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| 130 | Map* _GetBaseMap(uint32 id); |
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| 131 | Map* _findMap(uint32 id) const |
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| 132 | { |
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| 133 | MapMapType::const_iterator iter = i_maps.find(id); |
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| 134 | return (iter == i_maps.end() ? NULL : iter->second); |
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| 135 | } |
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| 136 | |
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[44] | 137 | typedef Trinity::ClassLevelLockable<MapManager, ZThread::Mutex>::Lock Guard; |
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[2] | 138 | uint32 i_gridCleanUpDelay; |
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| 139 | MapMapType i_maps; |
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| 140 | IntervalTimer i_timer; |
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| 141 | |
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| 142 | uint32 i_MaxInstanceId; |
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| 143 | }; |
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| 144 | #endif |
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