[253] | 1 | /* |
---|
| 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
---|
| 3 | * |
---|
| 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
---|
| 5 | * |
---|
| 6 | * This program is free software; you can redistribute it and/or modify |
---|
| 7 | * it under the terms of the GNU General Public License as published by |
---|
| 8 | * the Free Software Foundation; either version 2 of the License, or |
---|
| 9 | * (at your option) any later version. |
---|
| 10 | * |
---|
| 11 | * This program is distributed in the hope that it will be useful, |
---|
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 14 | * GNU General Public License for more details. |
---|
| 15 | * |
---|
| 16 | * You should have received a copy of the GNU General Public License |
---|
| 17 | * along with this program; if not, write to the Free Software |
---|
| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
---|
| 19 | */ |
---|
| 20 | |
---|
| 21 | #include "Common.h" |
---|
| 22 | #include "Database/DatabaseEnv.h" |
---|
| 23 | #include "Log.h" |
---|
| 24 | #include "WorldSession.h" |
---|
| 25 | #include "WorldPacket.h" |
---|
| 26 | #include "ObjectMgr.h" |
---|
| 27 | #include "SpellMgr.h" |
---|
| 28 | #include "Pet.h" |
---|
| 29 | #include "MapManager.h" |
---|
| 30 | #include "Formulas.h" |
---|
| 31 | #include "SpellAuras.h" |
---|
| 32 | #include "CreatureAI.h" |
---|
| 33 | #include "Unit.h" |
---|
| 34 | #include "Util.h" |
---|
| 35 | |
---|
| 36 | char const* petTypeSuffix[MAX_PET_TYPE] = |
---|
| 37 | { |
---|
| 38 | "'s Minion", // SUMMON_PET |
---|
| 39 | "'s Pet", // HUNTER_PET |
---|
| 40 | "'s Guardian", // GUARDIAN_PET |
---|
| 41 | "'s Companion" // MINI_PET |
---|
| 42 | }; |
---|
| 43 | |
---|
| 44 | //numbers represent minutes * 100 while happy (you get 100 loyalty points per min while happy) |
---|
| 45 | uint32 const LevelUpLoyalty[6] = |
---|
| 46 | { |
---|
| 47 | 5500, |
---|
| 48 | 11500, |
---|
| 49 | 17000, |
---|
| 50 | 23500, |
---|
| 51 | 31000, |
---|
| 52 | 39500, |
---|
| 53 | }; |
---|
| 54 | |
---|
| 55 | uint32 const LevelStartLoyalty[6] = |
---|
| 56 | { |
---|
| 57 | 2000, |
---|
| 58 | 4500, |
---|
| 59 | 7000, |
---|
| 60 | 10000, |
---|
| 61 | 13500, |
---|
| 62 | 17500, |
---|
| 63 | }; |
---|
| 64 | |
---|
| 65 | Pet::Pet(PetType type) : Creature() |
---|
| 66 | { |
---|
| 67 | m_isPet = true; |
---|
| 68 | m_name = "Pet"; |
---|
| 69 | m_petType = type; |
---|
| 70 | |
---|
| 71 | m_removed = false; |
---|
| 72 | m_regenTimer = 4000; |
---|
| 73 | m_happinessTimer = 7500; |
---|
| 74 | m_loyaltyTimer = 12000; |
---|
| 75 | m_duration = 0; |
---|
| 76 | m_bonusdamage = 0; |
---|
| 77 | |
---|
| 78 | m_loyaltyPoints = 0; |
---|
| 79 | m_TrainingPoints = 0; |
---|
| 80 | m_resetTalentsCost = 0; |
---|
| 81 | m_resetTalentsTime = 0; |
---|
| 82 | |
---|
| 83 | m_auraUpdateMask = 0; |
---|
| 84 | |
---|
| 85 | // pets always have a charminfo, even if they are not actually charmed |
---|
| 86 | CharmInfo* charmInfo = InitCharmInfo(this); |
---|
| 87 | |
---|
| 88 | if(type == MINI_PET) // always passive |
---|
| 89 | charmInfo->SetReactState(REACT_PASSIVE); |
---|
| 90 | else if(type == GUARDIAN_PET) // always aggressive |
---|
| 91 | charmInfo->SetReactState(REACT_AGGRESSIVE); |
---|
| 92 | |
---|
| 93 | m_spells.clear(); |
---|
| 94 | m_Auras.clear(); |
---|
| 95 | m_CreatureSpellCooldowns.clear(); |
---|
| 96 | m_CreatureCategoryCooldowns.clear(); |
---|
| 97 | m_autospells.clear(); |
---|
| 98 | m_declinedname = NULL; |
---|
| 99 | m_isActive = true; |
---|
| 100 | } |
---|
| 101 | |
---|
| 102 | Pet::~Pet() |
---|
| 103 | { |
---|
| 104 | if(m_uint32Values) // only for fully created Object |
---|
| 105 | { |
---|
| 106 | for (PetSpellMap::iterator i = m_spells.begin(); i != m_spells.end(); ++i) |
---|
| 107 | delete i->second; |
---|
| 108 | ObjectAccessor::Instance().RemoveObject(this); |
---|
| 109 | } |
---|
| 110 | |
---|
| 111 | delete m_declinedname; |
---|
| 112 | } |
---|
| 113 | |
---|
| 114 | void Pet::AddToWorld() |
---|
| 115 | { |
---|
| 116 | ///- Register the pet for guid lookup |
---|
| 117 | if(!IsInWorld()) ObjectAccessor::Instance().AddObject(this); |
---|
| 118 | Unit::AddToWorld(); |
---|
| 119 | } |
---|
| 120 | |
---|
| 121 | void Pet::RemoveFromWorld() |
---|
| 122 | { |
---|
| 123 | ///- Remove the pet from the accessor |
---|
| 124 | if(IsInWorld()) ObjectAccessor::Instance().RemoveObject(this); |
---|
| 125 | ///- Don't call the function for Creature, normal mobs + totems go in a different storage |
---|
| 126 | Unit::RemoveFromWorld(); |
---|
| 127 | } |
---|
| 128 | |
---|
| 129 | bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool current ) |
---|
| 130 | { |
---|
| 131 | uint32 ownerid = owner->GetGUIDLow(); |
---|
| 132 | |
---|
| 133 | QueryResult *result; |
---|
| 134 | |
---|
| 135 | if(petnumber) |
---|
| 136 | // known petnumber entry 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---|
| 137 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND id = '%u'",ownerid, petnumber); |
---|
| 138 | else if(current) |
---|
| 139 | // current pet (slot 0) 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---|
| 140 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND slot = '0'",ownerid ); |
---|
| 141 | else if(petentry) |
---|
| 142 | // known petentry entry (unique for summoned pet, but non unique for hunter pet (only from current or not stabled pets) |
---|
| 143 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---|
| 144 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND entry = '%u' AND (slot = '0' OR slot = '3') ",ownerid, petentry ); |
---|
| 145 | else |
---|
| 146 | // any current or other non-stabled pet (for hunter "call pet") |
---|
| 147 | // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
---|
| 148 | result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND (slot = '0' OR slot = '3') ",ownerid); |
---|
| 149 | |
---|
| 150 | if(!result) |
---|
| 151 | return false; |
---|
| 152 | |
---|
| 153 | Field *fields = result->Fetch(); |
---|
| 154 | |
---|
| 155 | // update for case of current pet "slot = 0" |
---|
| 156 | petentry = fields[1].GetUInt32(); |
---|
| 157 | if(!petentry) |
---|
| 158 | { |
---|
| 159 | delete result; |
---|
| 160 | return false; |
---|
| 161 | } |
---|
| 162 | |
---|
| 163 | uint32 summon_spell_id = fields[21].GetUInt32(); |
---|
| 164 | SpellEntry const* spellInfo = sSpellStore.LookupEntry(summon_spell_id); |
---|
| 165 | |
---|
| 166 | bool is_temporary_summoned = spellInfo && GetSpellDuration(spellInfo) > 0; |
---|
| 167 | |
---|
| 168 | // check temporary summoned pets like mage water elemental |
---|
| 169 | if(current && is_temporary_summoned) |
---|
| 170 | { |
---|
| 171 | delete result; |
---|
| 172 | return false; |
---|
| 173 | } |
---|
| 174 | |
---|
| 175 | Map *map = owner->GetMap(); |
---|
| 176 | uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET); |
---|
| 177 | uint32 pet_number = fields[0].GetUInt32(); |
---|
| 178 | if(!Create(guid, map, petentry, pet_number)) |
---|
| 179 | { |
---|
| 180 | delete result; |
---|
| 181 | return false; |
---|
| 182 | } |
---|
| 183 | |
---|
| 184 | float px, py, pz; |
---|
| 185 | owner->GetClosePoint(px, py, pz,GetObjectSize(),PET_FOLLOW_DIST,PET_FOLLOW_ANGLE); |
---|
| 186 | |
---|
| 187 | Relocate(px, py, pz, owner->GetOrientation()); |
---|
| 188 | |
---|
| 189 | if(!IsPositionValid()) |
---|
| 190 | { |
---|
| 191 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not loaded. Suggested coordinates isn't valid (X: %f Y: %f)", |
---|
| 192 | GetGUIDLow(), GetEntry(), GetPositionX(), GetPositionY()); |
---|
| 193 | delete result; |
---|
| 194 | return false; |
---|
| 195 | } |
---|
| 196 | |
---|
| 197 | setPetType(PetType(fields[22].GetUInt8())); |
---|
| 198 | SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,owner->getFaction()); |
---|
| 199 | SetUInt32Value(UNIT_CREATED_BY_SPELL, summon_spell_id); |
---|
| 200 | |
---|
| 201 | CreatureInfo const *cinfo = GetCreatureInfo(); |
---|
| 202 | if(cinfo->type == CREATURE_TYPE_CRITTER) |
---|
| 203 | { |
---|
| 204 | AIM_Initialize(); |
---|
| 205 | map->Add((Creature*)this); |
---|
| 206 | delete result; |
---|
| 207 | return true; |
---|
| 208 | } |
---|
| 209 | if(getPetType()==HUNTER_PET || (getPetType()==SUMMON_PET && cinfo->type == CREATURE_TYPE_DEMON && owner->getClass() == CLASS_WARLOCK)) |
---|
| 210 | m_charmInfo->SetPetNumber(pet_number, true); |
---|
| 211 | else |
---|
| 212 | m_charmInfo->SetPetNumber(pet_number, false); |
---|
| 213 | SetUInt64Value(UNIT_FIELD_SUMMONEDBY, owner->GetGUID()); |
---|
| 214 | SetDisplayId(fields[3].GetUInt32()); |
---|
| 215 | SetNativeDisplayId(fields[3].GetUInt32()); |
---|
| 216 | uint32 petlevel=fields[4].GetUInt32(); |
---|
| 217 | SetUInt32Value(UNIT_NPC_FLAGS , 0); |
---|
| 218 | SetName(fields[11].GetString()); |
---|
| 219 | |
---|
| 220 | switch(getPetType()) |
---|
| 221 | { |
---|
| 222 | |
---|
| 223 | case SUMMON_PET: |
---|
| 224 | petlevel=owner->getLevel(); |
---|
| 225 | |
---|
| 226 | SetUInt32Value(UNIT_FIELD_BYTES_0,2048); |
---|
| 227 | SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
---|
| 228 | // this enables popup window (pet dismiss, cancel) |
---|
| 229 | break; |
---|
| 230 | case HUNTER_PET: |
---|
| 231 | SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); |
---|
| 232 | SetByteValue(UNIT_FIELD_BYTES_1, 1, fields[8].GetUInt32()); |
---|
| 233 | SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); |
---|
| 234 | SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); |
---|
| 235 | |
---|
| 236 | if(fields[12].GetBool()) |
---|
| 237 | SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED); |
---|
| 238 | else |
---|
| 239 | SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED); |
---|
| 240 | |
---|
| 241 | SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
---|
| 242 | // this enables popup window (pet abandon, cancel) |
---|
| 243 | SetTP(fields[9].GetInt32()); |
---|
| 244 | SetMaxPower(POWER_HAPPINESS,GetCreatePowers(POWER_HAPPINESS)); |
---|
| 245 | SetPower( POWER_HAPPINESS,fields[15].GetUInt32()); |
---|
| 246 | setPowerType(POWER_FOCUS); |
---|
| 247 | break; |
---|
| 248 | default: |
---|
| 249 | sLog.outError("Pet have incorrect type (%u) for pet loading.",getPetType()); |
---|
| 250 | } |
---|
| 251 | InitStatsForLevel( petlevel); |
---|
| 252 | SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL)); |
---|
| 253 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, fields[5].GetUInt32()); |
---|
| 254 | SetUInt64Value(UNIT_FIELD_CREATEDBY, owner->GetGUID()); |
---|
| 255 | |
---|
| 256 | m_charmInfo->SetReactState( ReactStates( fields[6].GetUInt8() )); |
---|
| 257 | m_loyaltyPoints = fields[7].GetInt32(); |
---|
| 258 | |
---|
| 259 | uint32 savedhealth = fields[13].GetUInt32(); |
---|
| 260 | uint32 savedmana = fields[14].GetUInt32(); |
---|
| 261 | |
---|
| 262 | // set current pet as current |
---|
| 263 | if(fields[10].GetUInt32() != 0) |
---|
| 264 | { |
---|
| 265 | CharacterDatabase.BeginTransaction(); |
---|
| 266 | CharacterDatabase.PExecute("UPDATE character_pet SET slot = '3' WHERE owner = '%u' AND slot = '0' AND id <> '%u'",ownerid, m_charmInfo->GetPetNumber()); |
---|
| 267 | CharacterDatabase.PExecute("UPDATE character_pet SET slot = '0' WHERE owner = '%u' AND id = '%u'",ownerid, m_charmInfo->GetPetNumber()); |
---|
| 268 | CharacterDatabase.CommitTransaction(); |
---|
| 269 | } |
---|
| 270 | |
---|
| 271 | if(!is_temporary_summoned) |
---|
| 272 | { |
---|
| 273 | // permanent controlled pets store state in DB |
---|
| 274 | Tokens tokens = StrSplit(fields[16].GetString(), " "); |
---|
| 275 | |
---|
| 276 | if(tokens.size() != 20) |
---|
| 277 | { |
---|
| 278 | delete result; |
---|
| 279 | return false; |
---|
| 280 | } |
---|
| 281 | |
---|
| 282 | int index; |
---|
| 283 | Tokens::iterator iter; |
---|
| 284 | for(iter = tokens.begin(), index = 0; index < 10; ++iter, ++index ) |
---|
| 285 | { |
---|
| 286 | m_charmInfo->GetActionBarEntry(index)->Type = atol((*iter).c_str()); |
---|
| 287 | ++iter; |
---|
| 288 | m_charmInfo->GetActionBarEntry(index)->SpellOrAction = atol((*iter).c_str()); |
---|
[262] | 289 | |
---|
| 290 | // patch for old data where some spells have ACT_DECIDE but should have ACT_CAST |
---|
| 291 | // so overwrite old state |
---|
| 292 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(m_charmInfo->GetActionBarEntry(index)->SpellOrAction); |
---|
| 293 | if (spellInfo && spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) m_charmInfo->GetActionBarEntry(index)->Type = ACT_CAST; |
---|
[253] | 294 | } |
---|
| 295 | |
---|
| 296 | //init teach spells |
---|
| 297 | tokens = StrSplit(fields[17].GetString(), " "); |
---|
| 298 | for (iter = tokens.begin(), index = 0; index < 4; ++iter, ++index) |
---|
| 299 | { |
---|
| 300 | uint32 tmp = atol((*iter).c_str()); |
---|
| 301 | |
---|
| 302 | ++iter; |
---|
| 303 | |
---|
| 304 | if(tmp) |
---|
| 305 | AddTeachSpell(tmp, atol((*iter).c_str())); |
---|
| 306 | else |
---|
| 307 | break; |
---|
| 308 | } |
---|
| 309 | } |
---|
| 310 | |
---|
| 311 | // since last save (in seconds) |
---|
| 312 | uint32 timediff = (time(NULL) - fields[18].GetUInt32()); |
---|
| 313 | |
---|
| 314 | delete result; |
---|
| 315 | |
---|
| 316 | //load spells/cooldowns/auras |
---|
| 317 | SetCanModifyStats(true); |
---|
| 318 | _LoadAuras(timediff); |
---|
| 319 | |
---|
| 320 | //init AB |
---|
| 321 | if(is_temporary_summoned) |
---|
| 322 | { |
---|
| 323 | // Temporary summoned pets always have initial spell list at load |
---|
| 324 | InitPetCreateSpells(); |
---|
| 325 | } |
---|
| 326 | else |
---|
| 327 | { |
---|
| 328 | LearnPetPassives(); |
---|
| 329 | CastPetAuras(current); |
---|
| 330 | } |
---|
| 331 | |
---|
| 332 | if(getPetType() == SUMMON_PET && !current) //all (?) summon pets come with full health when called, but not when they are current |
---|
| 333 | { |
---|
| 334 | SetHealth(GetMaxHealth()); |
---|
| 335 | SetPower(POWER_MANA, GetMaxPower(POWER_MANA)); |
---|
| 336 | } |
---|
| 337 | else |
---|
| 338 | { |
---|
| 339 | SetHealth(savedhealth > GetMaxHealth() ? GetMaxHealth() : savedhealth); |
---|
| 340 | SetPower(POWER_MANA, savedmana > GetMaxPower(POWER_MANA) ? GetMaxPower(POWER_MANA) : savedmana); |
---|
| 341 | } |
---|
| 342 | |
---|
| 343 | AIM_Initialize(); |
---|
| 344 | map->Add((Creature*)this); |
---|
| 345 | |
---|
| 346 | // Spells should be loaded after pet is added to map, because in CanCast is check on it |
---|
| 347 | _LoadSpells(); |
---|
| 348 | _LoadSpellCooldowns(); |
---|
| 349 | |
---|
| 350 | owner->SetPet(this); // in DB stored only full controlled creature |
---|
| 351 | sLog.outDebug("New Pet has guid %u", GetGUIDLow()); |
---|
| 352 | |
---|
| 353 | if(owner->GetTypeId() == TYPEID_PLAYER) |
---|
| 354 | { |
---|
| 355 | ((Player*)owner)->PetSpellInitialize(); |
---|
| 356 | if(((Player*)owner)->GetGroup()) |
---|
| 357 | ((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_PET); |
---|
| 358 | } |
---|
| 359 | |
---|
| 360 | if(owner->GetTypeId() == TYPEID_PLAYER && getPetType() == HUNTER_PET) |
---|
| 361 | { |
---|
| 362 | result = CharacterDatabase.PQuery("SELECT genitive, dative, accusative, instrumental, prepositional FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'",owner->GetGUIDLow(),GetCharmInfo()->GetPetNumber()); |
---|
| 363 | |
---|
| 364 | if(result) |
---|
| 365 | { |
---|
| 366 | if(m_declinedname) |
---|
| 367 | delete m_declinedname; |
---|
| 368 | |
---|
| 369 | m_declinedname = new DeclinedName; |
---|
| 370 | Field *fields = result->Fetch(); |
---|
| 371 | for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) |
---|
| 372 | { |
---|
| 373 | m_declinedname->name[i] = fields[i].GetCppString(); |
---|
| 374 | } |
---|
| 375 | } |
---|
| 376 | } |
---|
| 377 | |
---|
| 378 | return true; |
---|
| 379 | } |
---|
| 380 | |
---|
| 381 | void Pet::SavePetToDB(PetSaveMode mode) |
---|
| 382 | { |
---|
| 383 | if(!GetEntry()) |
---|
| 384 | return; |
---|
| 385 | |
---|
| 386 | // save only fully controlled creature |
---|
| 387 | if(!isControlled()) |
---|
| 388 | return; |
---|
| 389 | |
---|
| 390 | uint32 curhealth = GetHealth(); |
---|
| 391 | uint32 curmana = GetPower(POWER_MANA); |
---|
| 392 | |
---|
| 393 | switch(mode) |
---|
| 394 | { |
---|
| 395 | case PET_SAVE_IN_STABLE_SLOT_1: |
---|
| 396 | case PET_SAVE_IN_STABLE_SLOT_2: |
---|
| 397 | case PET_SAVE_NOT_IN_SLOT: |
---|
| 398 | { |
---|
| 399 | RemoveAllAuras(); |
---|
| 400 | |
---|
| 401 | //only alive hunter pets get auras saved, the others don't |
---|
| 402 | if(!(getPetType() == HUNTER_PET && isAlive())) |
---|
| 403 | m_Auras.clear(); |
---|
| 404 | } |
---|
| 405 | default: |
---|
| 406 | break; |
---|
| 407 | } |
---|
| 408 | |
---|
| 409 | _SaveSpells(); |
---|
| 410 | _SaveSpellCooldowns(); |
---|
| 411 | _SaveAuras(); |
---|
| 412 | |
---|
| 413 | switch(mode) |
---|
| 414 | { |
---|
| 415 | case PET_SAVE_AS_CURRENT: |
---|
| 416 | case PET_SAVE_IN_STABLE_SLOT_1: |
---|
| 417 | case PET_SAVE_IN_STABLE_SLOT_2: |
---|
| 418 | case PET_SAVE_NOT_IN_SLOT: |
---|
| 419 | { |
---|
| 420 | uint32 loyalty =1; |
---|
| 421 | if(getPetType()!=HUNTER_PET) |
---|
| 422 | loyalty = GetLoyaltyLevel(); |
---|
| 423 | |
---|
| 424 | uint32 owner = GUID_LOPART(GetOwnerGUID()); |
---|
| 425 | std::string name = m_name; |
---|
| 426 | CharacterDatabase.escape_string(name); |
---|
| 427 | CharacterDatabase.BeginTransaction(); |
---|
| 428 | // remove current data |
---|
| 429 | CharacterDatabase.PExecute("DELETE FROM character_pet WHERE owner = '%u' AND id = '%u'", owner,m_charmInfo->GetPetNumber() ); |
---|
| 430 | |
---|
| 431 | // prevent duplicate using slot (except PET_SAVE_NOT_IN_SLOT) |
---|
| 432 | if(mode!=PET_SAVE_NOT_IN_SLOT) |
---|
| 433 | CharacterDatabase.PExecute("UPDATE character_pet SET slot = 3 WHERE owner = '%u' AND slot = '%u'", owner, uint32(mode) ); |
---|
| 434 | |
---|
| 435 | // prevent existence another hunter pet in PET_SAVE_AS_CURRENT and PET_SAVE_NOT_IN_SLOT |
---|
| 436 | if(getPetType()==HUNTER_PET && (mode==PET_SAVE_AS_CURRENT||mode==PET_SAVE_NOT_IN_SLOT)) |
---|
| 437 | CharacterDatabase.PExecute("DELETE FROM character_pet WHERE owner = '%u' AND (slot = '0' OR slot = '3')", owner ); |
---|
| 438 | // save pet |
---|
| 439 | std::ostringstream ss; |
---|
| 440 | ss << "INSERT INTO character_pet ( id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata,TeachSpelldata,savetime,resettalents_cost,resettalents_time,CreatedBySpell,PetType) " |
---|
| 441 | << "VALUES (" |
---|
| 442 | << m_charmInfo->GetPetNumber() << ", " |
---|
| 443 | << GetEntry() << ", " |
---|
| 444 | << owner << ", " |
---|
| 445 | << GetNativeDisplayId() << ", " |
---|
| 446 | << getLevel() << ", " |
---|
| 447 | << GetUInt32Value(UNIT_FIELD_PETEXPERIENCE) << ", " |
---|
| 448 | << uint32(m_charmInfo->GetReactState()) << ", " |
---|
| 449 | << m_loyaltyPoints << ", " |
---|
| 450 | << GetLoyaltyLevel() << ", " |
---|
| 451 | << m_TrainingPoints << ", " |
---|
| 452 | << uint32(mode) << ", '" |
---|
| 453 | << name.c_str() << "', " |
---|
| 454 | << uint32((GetByteValue(UNIT_FIELD_BYTES_2, 2) == UNIT_RENAME_ALLOWED)?0:1) << ", " |
---|
| 455 | << (curhealth<1?1:curhealth) << ", " |
---|
| 456 | << curmana << ", " |
---|
| 457 | << GetPower(POWER_HAPPINESS) << ", '"; |
---|
| 458 | |
---|
| 459 | for(uint32 i = 0; i < 10; i++) |
---|
| 460 | ss << uint32(m_charmInfo->GetActionBarEntry(i)->Type) << " " << uint32(m_charmInfo->GetActionBarEntry(i)->SpellOrAction) << " "; |
---|
| 461 | ss << "', '"; |
---|
| 462 | |
---|
| 463 | //save spells the pet can teach to it's Master |
---|
| 464 | { |
---|
| 465 | int i = 0; |
---|
| 466 | for(TeachSpellMap::iterator itr = m_teachspells.begin(); i < 4 && itr != m_teachspells.end(); ++i, ++itr) |
---|
| 467 | ss << itr->first << " " << itr->second << " "; |
---|
| 468 | for(; i < 4; ++i) |
---|
| 469 | ss << uint32(0) << " " << uint32(0) << " "; |
---|
| 470 | } |
---|
| 471 | |
---|
| 472 | ss << "', " |
---|
| 473 | << time(NULL) << ", " |
---|
| 474 | << uint32(m_resetTalentsCost) << ", " |
---|
| 475 | << uint64(m_resetTalentsTime) << ", " |
---|
| 476 | << GetUInt32Value(UNIT_CREATED_BY_SPELL) << ", " |
---|
| 477 | << uint32(getPetType()) << ")"; |
---|
| 478 | |
---|
| 479 | CharacterDatabase.Execute( ss.str().c_str() ); |
---|
| 480 | |
---|
| 481 | CharacterDatabase.CommitTransaction(); |
---|
| 482 | break; |
---|
| 483 | } |
---|
| 484 | case PET_SAVE_AS_DELETED: |
---|
| 485 | { |
---|
| 486 | RemoveAllAuras(); |
---|
| 487 | uint32 owner = GUID_LOPART(GetOwnerGUID()); |
---|
| 488 | DeleteFromDB(m_charmInfo->GetPetNumber()); |
---|
| 489 | break; |
---|
| 490 | } |
---|
| 491 | default: |
---|
| 492 | sLog.outError("Unknown pet save/remove mode: %d",mode); |
---|
| 493 | } |
---|
| 494 | } |
---|
| 495 | |
---|
| 496 | void Pet::DeleteFromDB(uint32 guidlow) |
---|
| 497 | { |
---|
| 498 | CharacterDatabase.PExecute("DELETE FROM character_pet WHERE id = '%u'", guidlow); |
---|
| 499 | CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE id = '%u'", guidlow); |
---|
| 500 | CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'", guidlow); |
---|
| 501 | CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u'", guidlow); |
---|
| 502 | CharacterDatabase.PExecute("DELETE FROM pet_spell_cooldown WHERE guid = '%u'", guidlow); |
---|
| 503 | } |
---|
| 504 | |
---|
| 505 | void Pet::setDeathState(DeathState s) // overwrite virtual Creature::setDeathState and Unit::setDeathState |
---|
| 506 | { |
---|
| 507 | Creature::setDeathState(s); |
---|
| 508 | if(getDeathState()==CORPSE) |
---|
| 509 | { |
---|
| 510 | //remove summoned pet (no corpse) |
---|
| 511 | if(getPetType()==SUMMON_PET) |
---|
| 512 | Remove(PET_SAVE_NOT_IN_SLOT); |
---|
| 513 | // other will despawn at corpse desppawning (Pet::Update code) |
---|
| 514 | else |
---|
| 515 | { |
---|
| 516 | // pet corpse non lootable and non skinnable |
---|
| 517 | SetUInt32Value( UNIT_DYNAMIC_FLAGS, 0x00 ); |
---|
| 518 | RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); |
---|
| 519 | |
---|
| 520 | //lose happiness when died and not in BG/Arena |
---|
| 521 | MapEntry const* mapEntry = sMapStore.LookupEntry(GetMapId()); |
---|
| 522 | if(!mapEntry || (mapEntry->map_type != MAP_ARENA && mapEntry->map_type != MAP_BATTLEGROUND)) |
---|
| 523 | ModifyPower(POWER_HAPPINESS, -HAPPINESS_LEVEL_SIZE); |
---|
| 524 | |
---|
| 525 | SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
---|
| 526 | } |
---|
| 527 | } |
---|
| 528 | else if(getDeathState()==ALIVE) |
---|
| 529 | { |
---|
| 530 | RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); |
---|
| 531 | CastPetAuras(true); |
---|
| 532 | } |
---|
| 533 | } |
---|
| 534 | |
---|
| 535 | void Pet::Update(uint32 diff) |
---|
| 536 | { |
---|
| 537 | if(m_removed) // pet already removed, just wait in remove queue, no updates |
---|
| 538 | return; |
---|
| 539 | |
---|
| 540 | switch( m_deathState ) |
---|
| 541 | { |
---|
| 542 | case CORPSE: |
---|
| 543 | { |
---|
| 544 | if( m_deathTimer <= diff ) |
---|
| 545 | { |
---|
| 546 | assert(getPetType()!=SUMMON_PET && "Must be already removed."); |
---|
| 547 | Remove(PET_SAVE_NOT_IN_SLOT); //hunters' pets never get removed because of death, NEVER! |
---|
| 548 | return; |
---|
| 549 | } |
---|
| 550 | break; |
---|
| 551 | } |
---|
| 552 | case ALIVE: |
---|
| 553 | { |
---|
| 554 | // unsummon pet that lost owner |
---|
| 555 | Unit* owner = GetOwner(); |
---|
| 556 | if(!owner || (!IsWithinDistInMap(owner, OWNER_MAX_DISTANCE) && !isPossessed()) || isControlled() && !owner->GetPetGUID()) |
---|
| 557 | { |
---|
| 558 | Remove(PET_SAVE_NOT_IN_SLOT, true); |
---|
| 559 | return; |
---|
| 560 | } |
---|
| 561 | |
---|
| 562 | if(isControlled()) |
---|
| 563 | { |
---|
| 564 | if( owner->GetPetGUID() != GetGUID() ) |
---|
| 565 | { |
---|
| 566 | Remove(getPetType()==HUNTER_PET?PET_SAVE_AS_DELETED:PET_SAVE_NOT_IN_SLOT); |
---|
| 567 | return; |
---|
| 568 | } |
---|
| 569 | } |
---|
| 570 | |
---|
| 571 | if(m_duration > 0) |
---|
| 572 | { |
---|
| 573 | if(m_duration > diff) |
---|
| 574 | m_duration -= diff; |
---|
| 575 | else |
---|
| 576 | { |
---|
| 577 | Remove(getPetType() != SUMMON_PET ? PET_SAVE_AS_DELETED:PET_SAVE_NOT_IN_SLOT); |
---|
| 578 | return; |
---|
| 579 | } |
---|
| 580 | } |
---|
| 581 | |
---|
| 582 | if(getPetType() != HUNTER_PET) |
---|
| 583 | break; |
---|
| 584 | |
---|
| 585 | //regenerate Focus |
---|
| 586 | if(m_regenTimer <= diff) |
---|
| 587 | { |
---|
| 588 | RegenerateFocus(); |
---|
| 589 | m_regenTimer = 4000; |
---|
| 590 | } |
---|
| 591 | else |
---|
| 592 | m_regenTimer -= diff; |
---|
| 593 | |
---|
| 594 | if(m_happinessTimer <= diff) |
---|
| 595 | { |
---|
| 596 | LooseHappiness(); |
---|
| 597 | m_happinessTimer = 7500; |
---|
| 598 | } |
---|
| 599 | else |
---|
| 600 | m_happinessTimer -= diff; |
---|
| 601 | |
---|
| 602 | if(m_loyaltyTimer <= diff) |
---|
| 603 | { |
---|
| 604 | TickLoyaltyChange(); |
---|
| 605 | m_loyaltyTimer = 12000; |
---|
| 606 | } |
---|
| 607 | else |
---|
| 608 | m_loyaltyTimer -= diff; |
---|
| 609 | |
---|
| 610 | break; |
---|
| 611 | } |
---|
| 612 | default: |
---|
| 613 | break; |
---|
| 614 | } |
---|
| 615 | Creature::Update(diff); |
---|
| 616 | } |
---|
| 617 | |
---|
| 618 | void Pet::RegenerateFocus() |
---|
| 619 | { |
---|
| 620 | uint32 curValue = GetPower(POWER_FOCUS); |
---|
| 621 | uint32 maxValue = GetMaxPower(POWER_FOCUS); |
---|
| 622 | |
---|
| 623 | if (curValue >= maxValue) |
---|
| 624 | return; |
---|
| 625 | |
---|
| 626 | float addvalue = 24 * sWorld.getRate(RATE_POWER_FOCUS); |
---|
| 627 | |
---|
| 628 | AuraList const& ModPowerRegenPCTAuras = GetAurasByType(SPELL_AURA_MOD_POWER_REGEN_PERCENT); |
---|
| 629 | for(AuraList::const_iterator i = ModPowerRegenPCTAuras.begin(); i != ModPowerRegenPCTAuras.end(); ++i) |
---|
| 630 | if ((*i)->GetModifier()->m_miscvalue == POWER_FOCUS) |
---|
| 631 | addvalue *= ((*i)->GetModifier()->m_amount + 100) / 100.0f; |
---|
| 632 | |
---|
| 633 | ModifyPower(POWER_FOCUS, (int32)addvalue); |
---|
| 634 | } |
---|
| 635 | |
---|
| 636 | void Pet::LooseHappiness() |
---|
| 637 | { |
---|
| 638 | uint32 curValue = GetPower(POWER_HAPPINESS); |
---|
| 639 | if (curValue <= 0) |
---|
| 640 | return; |
---|
| 641 | int32 addvalue = (140 >> GetLoyaltyLevel()) * 125; //value is 70/35/17/8/4 (per min) * 1000 / 8 (timer 7.5 secs) |
---|
| 642 | if(isInCombat()) //we know in combat happiness fades faster, multiplier guess |
---|
| 643 | addvalue = int32(addvalue * 1.5); |
---|
| 644 | ModifyPower(POWER_HAPPINESS, -addvalue); |
---|
| 645 | } |
---|
| 646 | |
---|
| 647 | void Pet::ModifyLoyalty(int32 addvalue) |
---|
| 648 | { |
---|
| 649 | uint32 loyaltylevel = GetLoyaltyLevel(); |
---|
| 650 | |
---|
| 651 | if(addvalue > 0) //only gain influenced, not loss |
---|
| 652 | addvalue = int32((float)addvalue * sWorld.getRate(RATE_LOYALTY)); |
---|
| 653 | |
---|
| 654 | if(loyaltylevel >= BEST_FRIEND && (addvalue + m_loyaltyPoints) > int32(GetMaxLoyaltyPoints(loyaltylevel))) |
---|
| 655 | return; |
---|
| 656 | |
---|
| 657 | m_loyaltyPoints += addvalue; |
---|
| 658 | |
---|
| 659 | if(m_loyaltyPoints < 0) |
---|
| 660 | { |
---|
| 661 | if(loyaltylevel > REBELLIOUS) |
---|
| 662 | { |
---|
| 663 | //level down |
---|
| 664 | --loyaltylevel; |
---|
| 665 | SetLoyaltyLevel(LoyaltyLevel(loyaltylevel)); |
---|
| 666 | m_loyaltyPoints = GetStartLoyaltyPoints(loyaltylevel); |
---|
| 667 | SetTP(m_TrainingPoints - int32(getLevel())); |
---|
| 668 | } |
---|
| 669 | else |
---|
| 670 | { |
---|
| 671 | m_loyaltyPoints = 0; |
---|
| 672 | Unit* owner = GetOwner(); |
---|
| 673 | if(owner && owner->GetTypeId() == TYPEID_PLAYER) |
---|
| 674 | { |
---|
| 675 | WorldPacket data(SMSG_PET_BROKEN, 0); |
---|
| 676 | ((Player*)owner)->GetSession()->SendPacket(&data); |
---|
| 677 | |
---|
| 678 | //run away |
---|
| 679 | ((Player*)owner)->RemovePet(this,PET_SAVE_AS_DELETED); |
---|
| 680 | } |
---|
| 681 | } |
---|
| 682 | } |
---|
| 683 | //level up |
---|
| 684 | else if(m_loyaltyPoints > int32(GetMaxLoyaltyPoints(loyaltylevel))) |
---|
| 685 | { |
---|
| 686 | ++loyaltylevel; |
---|
| 687 | SetLoyaltyLevel(LoyaltyLevel(loyaltylevel)); |
---|
| 688 | m_loyaltyPoints = GetStartLoyaltyPoints(loyaltylevel); |
---|
| 689 | SetTP(m_TrainingPoints + getLevel()); |
---|
| 690 | } |
---|
| 691 | } |
---|
| 692 | |
---|
| 693 | void Pet::TickLoyaltyChange() |
---|
| 694 | { |
---|
| 695 | int32 addvalue; |
---|
| 696 | |
---|
| 697 | switch(GetHappinessState()) |
---|
| 698 | { |
---|
| 699 | case HAPPY: addvalue = 20; break; |
---|
| 700 | case CONTENT: addvalue = 10; break; |
---|
| 701 | case UNHAPPY: addvalue = -20; break; |
---|
| 702 | default: |
---|
| 703 | return; |
---|
| 704 | } |
---|
| 705 | ModifyLoyalty(addvalue); |
---|
| 706 | } |
---|
| 707 | |
---|
| 708 | void Pet::KillLoyaltyBonus(uint32 level) |
---|
| 709 | { |
---|
| 710 | if(level > 100) |
---|
| 711 | return; |
---|
| 712 | |
---|
| 713 | //at lower levels gain is faster | the lower loyalty the more loyalty is gained |
---|
| 714 | uint32 bonus = uint32(((100 - level) / 10) + (6 - GetLoyaltyLevel())); |
---|
| 715 | ModifyLoyalty(bonus); |
---|
| 716 | } |
---|
| 717 | |
---|
| 718 | HappinessState Pet::GetHappinessState() |
---|
| 719 | { |
---|
| 720 | if(GetPower(POWER_HAPPINESS) < HAPPINESS_LEVEL_SIZE) |
---|
| 721 | return UNHAPPY; |
---|
| 722 | else if(GetPower(POWER_HAPPINESS) >= HAPPINESS_LEVEL_SIZE * 2) |
---|
| 723 | return HAPPY; |
---|
| 724 | else |
---|
| 725 | return CONTENT; |
---|
| 726 | } |
---|
| 727 | |
---|
| 728 | void Pet::SetLoyaltyLevel(LoyaltyLevel level) |
---|
| 729 | { |
---|
| 730 | SetByteValue(UNIT_FIELD_BYTES_1, 1, level); |
---|
| 731 | } |
---|
| 732 | |
---|
| 733 | bool Pet::CanTakeMoreActiveSpells(uint32 spellid) |
---|
| 734 | { |
---|
| 735 | uint8 activecount = 1; |
---|
| 736 | uint32 chainstartstore[ACTIVE_SPELLS_MAX]; |
---|
| 737 | |
---|
| 738 | if(IsPassiveSpell(spellid)) |
---|
| 739 | return true; |
---|
| 740 | |
---|
| 741 | chainstartstore[0] = spellmgr.GetFirstSpellInChain(spellid); |
---|
| 742 | |
---|
| 743 | for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr) |
---|
| 744 | { |
---|
| 745 | if(IsPassiveSpell(itr->first)) |
---|
| 746 | continue; |
---|
| 747 | |
---|
| 748 | uint32 chainstart = spellmgr.GetFirstSpellInChain(itr->first); |
---|
| 749 | |
---|
| 750 | uint8 x; |
---|
| 751 | |
---|
| 752 | for(x = 0; x < activecount; x++) |
---|
| 753 | { |
---|
| 754 | if(chainstart == chainstartstore[x]) |
---|
| 755 | break; |
---|
| 756 | } |
---|
| 757 | |
---|
| 758 | if(x == activecount) //spellchain not yet saved -> add active count |
---|
| 759 | { |
---|
| 760 | ++activecount; |
---|
| 761 | if(activecount > ACTIVE_SPELLS_MAX) |
---|
| 762 | return false; |
---|
| 763 | chainstartstore[x] = chainstart; |
---|
| 764 | } |
---|
| 765 | } |
---|
| 766 | return true; |
---|
| 767 | } |
---|
| 768 | |
---|
| 769 | bool Pet::HasTPForSpell(uint32 spellid) |
---|
| 770 | { |
---|
| 771 | int32 neededtrainp = GetTPForSpell(spellid); |
---|
| 772 | if((m_TrainingPoints - neededtrainp < 0 || neededtrainp < 0) && neededtrainp != 0) |
---|
| 773 | return false; |
---|
| 774 | return true; |
---|
| 775 | } |
---|
| 776 | |
---|
| 777 | int32 Pet::GetTPForSpell(uint32 spellid) |
---|
| 778 | { |
---|
| 779 | uint32 basetrainp = 0; |
---|
| 780 | |
---|
| 781 | SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(spellid); |
---|
| 782 | SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(spellid); |
---|
| 783 | for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) |
---|
| 784 | { |
---|
| 785 | if(!_spell_idx->second->reqtrainpoints) |
---|
| 786 | return 0; |
---|
| 787 | |
---|
| 788 | basetrainp = _spell_idx->second->reqtrainpoints; |
---|
| 789 | break; |
---|
| 790 | } |
---|
| 791 | |
---|
| 792 | uint32 spenttrainp = 0; |
---|
| 793 | uint32 chainstart = spellmgr.GetFirstSpellInChain(spellid); |
---|
| 794 | |
---|
| 795 | for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr) |
---|
| 796 | { |
---|
| 797 | if(itr->second->state == PETSPELL_REMOVED) |
---|
| 798 | continue; |
---|
| 799 | |
---|
| 800 | if(spellmgr.GetFirstSpellInChain(itr->first) == chainstart) |
---|
| 801 | { |
---|
| 802 | SkillLineAbilityMap::const_iterator _lower = spellmgr.GetBeginSkillLineAbilityMap(itr->first); |
---|
| 803 | SkillLineAbilityMap::const_iterator _upper = spellmgr.GetEndSkillLineAbilityMap(itr->first); |
---|
| 804 | |
---|
| 805 | for(SkillLineAbilityMap::const_iterator _spell_idx2 = _lower; _spell_idx2 != _upper; ++_spell_idx2) |
---|
| 806 | { |
---|
| 807 | if(_spell_idx2->second->reqtrainpoints > spenttrainp) |
---|
| 808 | { |
---|
| 809 | spenttrainp = _spell_idx2->second->reqtrainpoints; |
---|
| 810 | break; |
---|
| 811 | } |
---|
| 812 | } |
---|
| 813 | } |
---|
| 814 | } |
---|
| 815 | |
---|
| 816 | return int32(basetrainp) - int32(spenttrainp); |
---|
| 817 | } |
---|
| 818 | |
---|
| 819 | uint32 Pet::GetMaxLoyaltyPoints(uint32 level) |
---|
| 820 | { |
---|
| 821 | return LevelUpLoyalty[level - 1]; |
---|
| 822 | } |
---|
| 823 | |
---|
| 824 | uint32 Pet::GetStartLoyaltyPoints(uint32 level) |
---|
| 825 | { |
---|
| 826 | return LevelStartLoyalty[level - 1]; |
---|
| 827 | } |
---|
| 828 | |
---|
| 829 | void Pet::SetTP(int32 TP) |
---|
| 830 | { |
---|
| 831 | m_TrainingPoints = TP; |
---|
| 832 | SetUInt32Value(UNIT_TRAINING_POINTS, (uint32)GetDispTP()); |
---|
| 833 | } |
---|
| 834 | |
---|
| 835 | int32 Pet::GetDispTP() |
---|
| 836 | { |
---|
| 837 | if(getPetType()!= HUNTER_PET) |
---|
| 838 | return(0); |
---|
| 839 | if(m_TrainingPoints < 0) |
---|
| 840 | return -m_TrainingPoints; |
---|
| 841 | else |
---|
| 842 | return -(m_TrainingPoints + 1); |
---|
| 843 | } |
---|
| 844 | |
---|
| 845 | void Pet::Remove(PetSaveMode mode, bool returnreagent) |
---|
| 846 | { |
---|
| 847 | Unit* owner = GetOwner(); |
---|
| 848 | |
---|
| 849 | if(owner) |
---|
| 850 | { |
---|
| 851 | if(owner->GetTypeId()==TYPEID_PLAYER) |
---|
| 852 | { |
---|
| 853 | ((Player*)owner)->RemovePet(this,mode,returnreagent); |
---|
| 854 | return; |
---|
| 855 | } |
---|
| 856 | |
---|
| 857 | // only if current pet in slot |
---|
| 858 | if(owner->GetPetGUID()==GetGUID()) |
---|
| 859 | owner->SetPet(0); |
---|
| 860 | } |
---|
| 861 | |
---|
| 862 | CleanupsBeforeDelete(); |
---|
| 863 | AddObjectToRemoveList(); |
---|
| 864 | m_removed = true; |
---|
| 865 | } |
---|
| 866 | |
---|
| 867 | void Pet::GivePetXP(uint32 xp) |
---|
| 868 | { |
---|
| 869 | if(getPetType() != HUNTER_PET) |
---|
| 870 | return; |
---|
| 871 | |
---|
| 872 | if ( xp < 1 ) |
---|
| 873 | return; |
---|
| 874 | |
---|
| 875 | if(!isAlive()) |
---|
| 876 | return; |
---|
| 877 | |
---|
| 878 | uint32 level = getLevel(); |
---|
| 879 | |
---|
| 880 | // XP to money conversion processed in Player::RewardQuest |
---|
| 881 | if(level >= sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)) |
---|
| 882 | return; |
---|
| 883 | |
---|
| 884 | uint32 curXP = GetUInt32Value(UNIT_FIELD_PETEXPERIENCE); |
---|
| 885 | uint32 nextLvlXP = GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP); |
---|
| 886 | uint32 newXP = curXP + xp; |
---|
| 887 | |
---|
| 888 | if(newXP >= nextLvlXP && level+1 > GetOwner()->getLevel()) |
---|
| 889 | { |
---|
| 890 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, nextLvlXP-1); |
---|
| 891 | return; |
---|
| 892 | } |
---|
| 893 | |
---|
| 894 | while( newXP >= nextLvlXP && level < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) ) |
---|
| 895 | { |
---|
| 896 | newXP -= nextLvlXP; |
---|
| 897 | |
---|
| 898 | SetLevel( level + 1 ); |
---|
| 899 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(level+1))/4)); |
---|
| 900 | |
---|
| 901 | level = getLevel(); |
---|
| 902 | nextLvlXP = GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP); |
---|
| 903 | GivePetLevel(level); |
---|
| 904 | } |
---|
| 905 | |
---|
| 906 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, newXP); |
---|
| 907 | |
---|
| 908 | if(getPetType() == HUNTER_PET) |
---|
| 909 | KillLoyaltyBonus(level); |
---|
| 910 | } |
---|
| 911 | |
---|
| 912 | void Pet::GivePetLevel(uint32 level) |
---|
| 913 | { |
---|
| 914 | if(!level) |
---|
| 915 | return; |
---|
| 916 | |
---|
| 917 | InitStatsForLevel( level); |
---|
| 918 | |
---|
| 919 | SetTP(m_TrainingPoints + (GetLoyaltyLevel() - 1)); |
---|
| 920 | } |
---|
| 921 | |
---|
| 922 | bool Pet::CreateBaseAtCreature(Creature* creature) |
---|
| 923 | { |
---|
| 924 | if(!creature) |
---|
| 925 | { |
---|
| 926 | sLog.outError("CRITICAL ERROR: NULL pointer parsed into CreateBaseAtCreature()"); |
---|
| 927 | return false; |
---|
| 928 | } |
---|
| 929 | uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET); |
---|
| 930 | |
---|
| 931 | sLog.outBasic("SetInstanceID()"); |
---|
| 932 | SetInstanceId(creature->GetInstanceId()); |
---|
| 933 | |
---|
| 934 | sLog.outBasic("Create pet"); |
---|
| 935 | uint32 pet_number = objmgr.GeneratePetNumber(); |
---|
| 936 | if(!Create(guid, creature->GetMap(), creature->GetEntry(), pet_number)) |
---|
| 937 | return false; |
---|
| 938 | |
---|
| 939 | Relocate(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation()); |
---|
| 940 | |
---|
| 941 | if(!IsPositionValid()) |
---|
| 942 | { |
---|
| 943 | sLog.outError("ERROR: Pet (guidlow %d, entry %d) not created base at creature. Suggested coordinates isn't valid (X: %f Y: %f)", |
---|
| 944 | GetGUIDLow(), GetEntry(), GetPositionX(), GetPositionY()); |
---|
| 945 | return false; |
---|
| 946 | } |
---|
| 947 | |
---|
| 948 | CreatureInfo const *cinfo = GetCreatureInfo(); |
---|
| 949 | if(!cinfo) |
---|
| 950 | { |
---|
| 951 | sLog.outError("ERROR: CreateBaseAtCreature() failed, creatureInfo is missing!"); |
---|
| 952 | return false; |
---|
| 953 | } |
---|
| 954 | |
---|
| 955 | if(cinfo->type == CREATURE_TYPE_CRITTER) |
---|
| 956 | { |
---|
| 957 | setPetType(MINI_PET); |
---|
| 958 | return true; |
---|
| 959 | } |
---|
| 960 | SetDisplayId(creature->GetDisplayId()); |
---|
| 961 | SetNativeDisplayId(creature->GetNativeDisplayId()); |
---|
| 962 | SetMaxPower(POWER_HAPPINESS,GetCreatePowers(POWER_HAPPINESS)); |
---|
| 963 | SetPower( POWER_HAPPINESS,166500); |
---|
| 964 | setPowerType(POWER_FOCUS); |
---|
| 965 | SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP,0); |
---|
| 966 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); |
---|
| 967 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(creature->getLevel()))/4)); |
---|
| 968 | SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); |
---|
| 969 | SetUInt32Value(UNIT_NPC_FLAGS , 0); |
---|
| 970 | |
---|
| 971 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(creature->GetCreatureInfo()->family); |
---|
| 972 | if( char* familyname = cFamily->Name[sWorld.GetDefaultDbcLocale()] ) |
---|
| 973 | SetName(familyname); |
---|
| 974 | else |
---|
| 975 | SetName(creature->GetName()); |
---|
| 976 | |
---|
| 977 | m_loyaltyPoints = 1000; |
---|
| 978 | if(cinfo->type == CREATURE_TYPE_BEAST) |
---|
| 979 | { |
---|
| 980 | SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); |
---|
| 981 | SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); |
---|
| 982 | SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); |
---|
| 983 | SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED); |
---|
| 984 | |
---|
| 985 | SetUInt32Value(UNIT_MOD_CAST_SPEED, creature->GetUInt32Value(UNIT_MOD_CAST_SPEED) ); |
---|
| 986 | SetLoyaltyLevel(REBELLIOUS); |
---|
| 987 | } |
---|
| 988 | return true; |
---|
| 989 | } |
---|
| 990 | |
---|
| 991 | bool Pet::InitStatsForLevel(uint32 petlevel) |
---|
| 992 | { |
---|
| 993 | CreatureInfo const *cinfo = GetCreatureInfo(); |
---|
| 994 | assert(cinfo); |
---|
| 995 | |
---|
| 996 | Unit* owner = GetOwner(); |
---|
| 997 | if(!owner) |
---|
| 998 | { |
---|
| 999 | sLog.outError("ERROR: attempt to summon pet (Entry %u) without owner! Attempt terminated.", cinfo->Entry); |
---|
| 1000 | return false; |
---|
| 1001 | } |
---|
| 1002 | |
---|
| 1003 | uint32 creature_ID = (getPetType() == HUNTER_PET) ? 1 : cinfo->Entry; |
---|
| 1004 | |
---|
| 1005 | SetLevel( petlevel); |
---|
| 1006 | |
---|
| 1007 | SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool)); |
---|
| 1008 | |
---|
| 1009 | SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(petlevel*50)); |
---|
| 1010 | |
---|
| 1011 | SetAttackTime(BASE_ATTACK, BASE_ATTACK_TIME); |
---|
| 1012 | SetAttackTime(OFF_ATTACK, BASE_ATTACK_TIME); |
---|
| 1013 | SetAttackTime(RANGED_ATTACK, BASE_ATTACK_TIME); |
---|
| 1014 | |
---|
| 1015 | SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0); |
---|
| 1016 | |
---|
| 1017 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cinfo->family); |
---|
| 1018 | if(cFamily && cFamily->minScale > 0.0f) |
---|
| 1019 | { |
---|
| 1020 | float scale; |
---|
| 1021 | if (getLevel() >= cFamily->maxScaleLevel) |
---|
| 1022 | scale = cFamily->maxScale; |
---|
| 1023 | else if (getLevel() <= cFamily->minScaleLevel) |
---|
| 1024 | scale = cFamily->minScale; |
---|
| 1025 | else |
---|
| 1026 | scale = cFamily->minScale + (getLevel() - cFamily->minScaleLevel) / cFamily->maxScaleLevel * (cFamily->maxScale - cFamily->minScale); |
---|
| 1027 | |
---|
| 1028 | SetFloatValue(OBJECT_FIELD_SCALE_X, scale); |
---|
| 1029 | } |
---|
| 1030 | m_bonusdamage = 0; |
---|
| 1031 | |
---|
| 1032 | int32 createResistance[MAX_SPELL_SCHOOL] = {0,0,0,0,0,0,0}; |
---|
| 1033 | |
---|
| 1034 | if(cinfo && getPetType() != HUNTER_PET) |
---|
| 1035 | { |
---|
| 1036 | createResistance[SPELL_SCHOOL_HOLY] = cinfo->resistance1; |
---|
| 1037 | createResistance[SPELL_SCHOOL_FIRE] = cinfo->resistance2; |
---|
| 1038 | createResistance[SPELL_SCHOOL_NATURE] = cinfo->resistance3; |
---|
| 1039 | createResistance[SPELL_SCHOOL_FROST] = cinfo->resistance4; |
---|
| 1040 | createResistance[SPELL_SCHOOL_SHADOW] = cinfo->resistance5; |
---|
| 1041 | createResistance[SPELL_SCHOOL_ARCANE] = cinfo->resistance6; |
---|
| 1042 | } |
---|
| 1043 | |
---|
| 1044 | switch(getPetType()) |
---|
| 1045 | { |
---|
| 1046 | case SUMMON_PET: |
---|
| 1047 | { |
---|
| 1048 | if(owner->GetTypeId() == TYPEID_PLAYER) |
---|
| 1049 | { |
---|
| 1050 | switch(owner->getClass()) |
---|
| 1051 | { |
---|
| 1052 | case CLASS_WARLOCK: |
---|
| 1053 | { |
---|
| 1054 | |
---|
| 1055 | //the damage bonus used for pets is either fire or shadow damage, whatever is higher |
---|
| 1056 | uint32 fire = owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE); |
---|
| 1057 | uint32 shadow = owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW); |
---|
| 1058 | uint32 val = (fire > shadow) ? fire : shadow; |
---|
| 1059 | |
---|
| 1060 | SetBonusDamage(int32 (val * 0.15f)); |
---|
| 1061 | //bonusAP += val * 0.57; |
---|
| 1062 | break; |
---|
| 1063 | } |
---|
| 1064 | case CLASS_MAGE: |
---|
| 1065 | { |
---|
| 1066 | //40% damage bonus of mage's frost damage |
---|
| 1067 | float val = owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FROST) * 0.4; |
---|
| 1068 | if(val < 0) |
---|
| 1069 | val = 0; |
---|
| 1070 | SetBonusDamage( int32(val)); |
---|
| 1071 | break; |
---|
| 1072 | } |
---|
| 1073 | default: |
---|
| 1074 | break; |
---|
| 1075 | } |
---|
| 1076 | } |
---|
| 1077 | |
---|
| 1078 | SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); |
---|
| 1079 | SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); |
---|
| 1080 | |
---|
| 1081 | //SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, float(cinfo->attackpower)); |
---|
| 1082 | |
---|
| 1083 | PetLevelInfo const* pInfo = objmgr.GetPetLevelInfo(creature_ID, petlevel); |
---|
| 1084 | if(pInfo) // exist in DB |
---|
| 1085 | { |
---|
| 1086 | SetCreateHealth(pInfo->health); |
---|
| 1087 | SetCreateMana(pInfo->mana); |
---|
| 1088 | |
---|
| 1089 | if(pInfo->armor > 0) |
---|
| 1090 | SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor)); |
---|
| 1091 | |
---|
| 1092 | for(int stat = 0; stat < MAX_STATS; ++stat) |
---|
| 1093 | { |
---|
| 1094 | SetCreateStat(Stats(stat),float(pInfo->stats[stat])); |
---|
| 1095 | } |
---|
| 1096 | } |
---|
| 1097 | else // not exist in DB, use some default fake data |
---|
| 1098 | { |
---|
| 1099 | sLog.outErrorDb("Summoned pet (Entry: %u) not have pet stats data in DB",cinfo->Entry); |
---|
| 1100 | |
---|
| 1101 | // remove elite bonuses included in DB values |
---|
| 1102 | SetCreateHealth(uint32(((float(cinfo->maxhealth) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); |
---|
| 1103 | SetCreateMana( uint32(((float(cinfo->maxmana) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); |
---|
| 1104 | |
---|
| 1105 | SetCreateStat(STAT_STRENGTH,22); |
---|
| 1106 | SetCreateStat(STAT_AGILITY,22); |
---|
| 1107 | SetCreateStat(STAT_STAMINA,25); |
---|
| 1108 | SetCreateStat(STAT_INTELLECT,28); |
---|
| 1109 | SetCreateStat(STAT_SPIRIT,27); |
---|
| 1110 | } |
---|
| 1111 | break; |
---|
| 1112 | } |
---|
| 1113 | case HUNTER_PET: |
---|
| 1114 | { |
---|
| 1115 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(petlevel))/4)); |
---|
| 1116 | |
---|
| 1117 | //these formula may not be correct; however, it is designed to be close to what it should be |
---|
| 1118 | //this makes dps 0.5 of pets level |
---|
| 1119 | SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); |
---|
| 1120 | //damage range is then petlevel / 2 |
---|
| 1121 | SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); |
---|
| 1122 | //damage is increased afterwards as strength and pet scaling modify attack power |
---|
| 1123 | |
---|
| 1124 | //stored standard pet stats are entry 1 in pet_levelinfo |
---|
| 1125 | PetLevelInfo const* pInfo = objmgr.GetPetLevelInfo(creature_ID, petlevel); |
---|
| 1126 | if(pInfo) // exist in DB |
---|
| 1127 | { |
---|
| 1128 | SetCreateHealth(pInfo->health); |
---|
| 1129 | SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor)); |
---|
| 1130 | //SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, float(cinfo->attackpower)); |
---|
| 1131 | |
---|
| 1132 | for( int i = STAT_STRENGTH; i < MAX_STATS; i++) |
---|
| 1133 | { |
---|
| 1134 | SetCreateStat(Stats(i), float(pInfo->stats[i])); |
---|
| 1135 | } |
---|
| 1136 | } |
---|
| 1137 | else // not exist in DB, use some default fake data |
---|
| 1138 | { |
---|
| 1139 | sLog.outErrorDb("Hunter pet levelstats missing in DB"); |
---|
| 1140 | |
---|
| 1141 | // remove elite bonuses included in DB values |
---|
| 1142 | SetCreateHealth( uint32(((float(cinfo->maxhealth) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); |
---|
| 1143 | |
---|
| 1144 | SetCreateStat(STAT_STRENGTH,22); |
---|
| 1145 | SetCreateStat(STAT_AGILITY,22); |
---|
| 1146 | SetCreateStat(STAT_STAMINA,25); |
---|
| 1147 | SetCreateStat(STAT_INTELLECT,28); |
---|
| 1148 | SetCreateStat(STAT_SPIRIT,27); |
---|
| 1149 | } |
---|
| 1150 | break; |
---|
| 1151 | } |
---|
| 1152 | case GUARDIAN_PET: |
---|
| 1153 | SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); |
---|
| 1154 | SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP,1000); |
---|
| 1155 | |
---|
| 1156 | SetCreateMana( 28 + 10*petlevel ); |
---|
| 1157 | SetCreateHealth( 28 + 30*petlevel ); |
---|
| 1158 | |
---|
| 1159 | // FIXME: this is wrong formula, possible each guardian pet have own damage formula |
---|
| 1160 | //these formula may not be correct; however, it is designed to be close to what it should be |
---|
| 1161 | //this makes dps 0.5 of pets level |
---|
| 1162 | SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); |
---|
| 1163 | //damage range is then petlevel / 2 |
---|
| 1164 | SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); |
---|
| 1165 | break; |
---|
| 1166 | default: |
---|
| 1167 | sLog.outError("Pet have incorrect type (%u) for levelup.",getPetType()); break; |
---|
| 1168 | } |
---|
| 1169 | |
---|
| 1170 | for (int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) |
---|
| 1171 | SetModifierValue(UnitMods(UNIT_MOD_RESISTANCE_START + i), BASE_VALUE, float(createResistance[i]) ); |
---|
| 1172 | |
---|
| 1173 | UpdateAllStats(); |
---|
| 1174 | |
---|
| 1175 | SetHealth(GetMaxHealth()); |
---|
| 1176 | SetPower(POWER_MANA, GetMaxPower(POWER_MANA)); |
---|
| 1177 | |
---|
| 1178 | return true; |
---|
| 1179 | } |
---|
| 1180 | |
---|
| 1181 | bool Pet::HaveInDiet(ItemPrototype const* item) const |
---|
| 1182 | { |
---|
| 1183 | if (!item->FoodType) |
---|
| 1184 | return false; |
---|
| 1185 | |
---|
| 1186 | CreatureInfo const* cInfo = GetCreatureInfo(); |
---|
| 1187 | if(!cInfo) |
---|
| 1188 | return false; |
---|
| 1189 | |
---|
| 1190 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cInfo->family); |
---|
| 1191 | if(!cFamily) |
---|
| 1192 | return false; |
---|
| 1193 | |
---|
| 1194 | uint32 diet = cFamily->petFoodMask; |
---|
| 1195 | uint32 FoodMask = 1 << (item->FoodType-1); |
---|
| 1196 | return diet & FoodMask; |
---|
| 1197 | } |
---|
| 1198 | |
---|
| 1199 | uint32 Pet::GetCurrentFoodBenefitLevel(uint32 itemlevel) |
---|
| 1200 | { |
---|
| 1201 | // -5 or greater food level |
---|
| 1202 | if(getLevel() <= itemlevel +5) //possible to feed level 60 pet with level 55 level food for full effect |
---|
| 1203 | return 35000; |
---|
| 1204 | // -10..-6 |
---|
| 1205 | else if(getLevel() <= itemlevel + 10) //pure guess, but sounds good |
---|
| 1206 | return 17000; |
---|
| 1207 | // -14..-11 |
---|
| 1208 | else if(getLevel() <= itemlevel + 14) //level 55 food gets green on 70, makes sense to me |
---|
| 1209 | return 8000; |
---|
| 1210 | // -15 or less |
---|
| 1211 | else |
---|
| 1212 | return 0; //food too low level |
---|
| 1213 | } |
---|
| 1214 | |
---|
| 1215 | void Pet::_LoadSpellCooldowns() |
---|
| 1216 | { |
---|
| 1217 | m_CreatureSpellCooldowns.clear(); |
---|
| 1218 | m_CreatureCategoryCooldowns.clear(); |
---|
| 1219 | |
---|
| 1220 | QueryResult *result = CharacterDatabase.PQuery("SELECT spell,time FROM pet_spell_cooldown WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
| 1221 | |
---|
| 1222 | if(result) |
---|
| 1223 | { |
---|
| 1224 | time_t curTime = time(NULL); |
---|
| 1225 | |
---|
| 1226 | WorldPacket data(SMSG_SPELL_COOLDOWN, (8+1+result->GetRowCount()*8)); |
---|
| 1227 | data << GetGUID(); |
---|
| 1228 | data << uint8(0x0); // flags (0x1, 0x2) |
---|
| 1229 | |
---|
| 1230 | do |
---|
| 1231 | { |
---|
| 1232 | Field *fields = result->Fetch(); |
---|
| 1233 | |
---|
| 1234 | uint32 spell_id = fields[0].GetUInt32(); |
---|
| 1235 | time_t db_time = (time_t)fields[1].GetUInt64(); |
---|
| 1236 | |
---|
| 1237 | if(!sSpellStore.LookupEntry(spell_id)) |
---|
| 1238 | { |
---|
| 1239 | sLog.outError("Pet %u have unknown spell %u in `pet_spell_cooldown`, skipping.",m_charmInfo->GetPetNumber(),spell_id); |
---|
| 1240 | continue; |
---|
| 1241 | } |
---|
| 1242 | |
---|
| 1243 | // skip outdated cooldown |
---|
| 1244 | if(db_time <= curTime) |
---|
| 1245 | continue; |
---|
| 1246 | |
---|
| 1247 | data << uint32(spell_id); |
---|
| 1248 | data << uint32(uint32(db_time-curTime)*1000); // in m.secs |
---|
| 1249 | |
---|
| 1250 | _AddCreatureSpellCooldown(spell_id,db_time); |
---|
| 1251 | |
---|
| 1252 | sLog.outDebug("Pet (Number: %u) spell %u cooldown loaded (%u secs).",m_charmInfo->GetPetNumber(),spell_id,uint32(db_time-curTime)); |
---|
| 1253 | } |
---|
| 1254 | while( result->NextRow() ); |
---|
| 1255 | |
---|
| 1256 | delete result; |
---|
| 1257 | |
---|
| 1258 | if(!m_CreatureSpellCooldowns.empty() && GetOwner()) |
---|
| 1259 | { |
---|
| 1260 | ((Player*)GetOwner())->GetSession()->SendPacket(&data); |
---|
| 1261 | } |
---|
| 1262 | } |
---|
| 1263 | } |
---|
| 1264 | |
---|
| 1265 | void Pet::_SaveSpellCooldowns() |
---|
| 1266 | { |
---|
| 1267 | CharacterDatabase.PExecute("DELETE FROM pet_spell_cooldown WHERE guid = '%u'", m_charmInfo->GetPetNumber()); |
---|
| 1268 | |
---|
| 1269 | time_t curTime = time(NULL); |
---|
| 1270 | |
---|
| 1271 | // remove oudated and save active |
---|
| 1272 | for(CreatureSpellCooldowns::iterator itr = m_CreatureSpellCooldowns.begin();itr != m_CreatureSpellCooldowns.end();) |
---|
| 1273 | { |
---|
| 1274 | if(itr->second <= curTime) |
---|
| 1275 | m_CreatureSpellCooldowns.erase(itr++); |
---|
| 1276 | else |
---|
| 1277 | { |
---|
| 1278 | CharacterDatabase.PExecute("INSERT INTO pet_spell_cooldown (guid,spell,time) VALUES ('%u', '%u', '" I64FMTD "')", m_charmInfo->GetPetNumber(), itr->first, uint64(itr->second)); |
---|
| 1279 | ++itr; |
---|
| 1280 | } |
---|
| 1281 | } |
---|
| 1282 | } |
---|
| 1283 | |
---|
| 1284 | void Pet::_LoadSpells() |
---|
| 1285 | { |
---|
| 1286 | QueryResult *result = CharacterDatabase.PQuery("SELECT spell,slot,active FROM pet_spell WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
| 1287 | |
---|
| 1288 | if(result) |
---|
| 1289 | { |
---|
| 1290 | do |
---|
| 1291 | { |
---|
| 1292 | Field *fields = result->Fetch(); |
---|
| 1293 | |
---|
| 1294 | addSpell(fields[0].GetUInt16(), fields[2].GetUInt16(), PETSPELL_UNCHANGED, fields[1].GetUInt16()); |
---|
| 1295 | } |
---|
| 1296 | while( result->NextRow() ); |
---|
| 1297 | |
---|
| 1298 | delete result; |
---|
| 1299 | } |
---|
| 1300 | } |
---|
| 1301 | |
---|
| 1302 | void Pet::_SaveSpells() |
---|
| 1303 | { |
---|
| 1304 | for (PetSpellMap::const_iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next) |
---|
| 1305 | { |
---|
| 1306 | ++next; |
---|
| 1307 | if (itr->second->type == PETSPELL_FAMILY) continue; // prevent saving family passives to DB |
---|
| 1308 | if (itr->second->state == PETSPELL_REMOVED || itr->second->state == PETSPELL_CHANGED) |
---|
| 1309 | CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first); |
---|
| 1310 | if (itr->second->state == PETSPELL_NEW || itr->second->state == PETSPELL_CHANGED) |
---|
| 1311 | CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,slot,active) VALUES ('%u', '%u', '%u','%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second->slotId,itr->second->active); |
---|
| 1312 | |
---|
| 1313 | if (itr->second->state == PETSPELL_REMOVED) |
---|
| 1314 | _removeSpell(itr->first); |
---|
| 1315 | else |
---|
| 1316 | itr->second->state = PETSPELL_UNCHANGED; |
---|
| 1317 | } |
---|
| 1318 | } |
---|
| 1319 | |
---|
| 1320 | void Pet::_LoadAuras(uint32 timediff) |
---|
| 1321 | { |
---|
| 1322 | m_Auras.clear(); |
---|
| 1323 | for (int i = 0; i < TOTAL_AURAS; i++) |
---|
| 1324 | m_modAuras[i].clear(); |
---|
| 1325 | |
---|
| 1326 | // all aura related fields |
---|
| 1327 | for(int i = UNIT_FIELD_AURA; i <= UNIT_FIELD_AURASTATE; ++i) |
---|
| 1328 | SetUInt32Value(i, 0); |
---|
| 1329 | |
---|
[262] | 1330 | QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
[253] | 1331 | |
---|
| 1332 | if(result) |
---|
| 1333 | { |
---|
| 1334 | do |
---|
| 1335 | { |
---|
| 1336 | Field *fields = result->Fetch(); |
---|
| 1337 | uint64 caster_guid = fields[0].GetUInt64(); |
---|
| 1338 | uint32 spellid = fields[1].GetUInt32(); |
---|
| 1339 | uint32 effindex = fields[2].GetUInt32(); |
---|
[262] | 1340 | uint32 stackcount= fields[3].GetUInt32(); |
---|
| 1341 | int32 damage = (int32)fields[4].GetUInt32(); |
---|
| 1342 | int32 maxduration = (int32)fields[5].GetUInt32(); |
---|
| 1343 | int32 remaintime = (int32)fields[6].GetUInt32(); |
---|
| 1344 | int32 remaincharges = (int32)fields[7].GetUInt32(); |
---|
[253] | 1345 | |
---|
| 1346 | SpellEntry const* spellproto = sSpellStore.LookupEntry(spellid); |
---|
| 1347 | if(!spellproto) |
---|
| 1348 | { |
---|
| 1349 | sLog.outError("Unknown aura (spellid %u, effindex %u), ignore.",spellid,effindex); |
---|
| 1350 | continue; |
---|
| 1351 | } |
---|
| 1352 | |
---|
| 1353 | if(effindex >= 3) |
---|
| 1354 | { |
---|
| 1355 | sLog.outError("Invalid effect index (spellid %u, effindex %u), ignore.",spellid,effindex); |
---|
| 1356 | continue; |
---|
| 1357 | } |
---|
| 1358 | |
---|
| 1359 | // negative effects should continue counting down after logout |
---|
| 1360 | if (remaintime != -1 && !IsPositiveEffect(spellid, effindex)) |
---|
| 1361 | { |
---|
| 1362 | if(remaintime <= int32(timediff)) |
---|
| 1363 | continue; |
---|
| 1364 | |
---|
| 1365 | remaintime -= timediff; |
---|
| 1366 | } |
---|
| 1367 | |
---|
| 1368 | // prevent wrong values of remaincharges |
---|
| 1369 | if(spellproto->procCharges) |
---|
| 1370 | { |
---|
| 1371 | if(remaincharges <= 0 || remaincharges > spellproto->procCharges) |
---|
| 1372 | remaincharges = spellproto->procCharges; |
---|
| 1373 | } |
---|
| 1374 | else |
---|
| 1375 | remaincharges = -1; |
---|
| 1376 | |
---|
| 1377 | /// do not load single target auras (unless they were cast by the player) |
---|
| 1378 | if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto)) |
---|
| 1379 | continue; |
---|
| 1380 | |
---|
[262] | 1381 | for(uint32 i=0; i<stackcount; i++) |
---|
| 1382 | { |
---|
| 1383 | Aura* aura = CreateAura(spellproto, effindex, NULL, this, NULL); |
---|
[253] | 1384 | |
---|
[262] | 1385 | if(!damage) |
---|
| 1386 | damage = aura->GetModifier()->m_amount; |
---|
| 1387 | aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges); |
---|
| 1388 | AddAura(aura); |
---|
| 1389 | } |
---|
[253] | 1390 | } |
---|
| 1391 | while( result->NextRow() ); |
---|
| 1392 | |
---|
| 1393 | delete result; |
---|
| 1394 | } |
---|
| 1395 | } |
---|
| 1396 | |
---|
| 1397 | void Pet::_SaveAuras() |
---|
| 1398 | { |
---|
| 1399 | CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); |
---|
| 1400 | |
---|
| 1401 | AuraMap const& auras = GetAuras(); |
---|
[262] | 1402 | if (auras.empty()) |
---|
| 1403 | return; |
---|
| 1404 | |
---|
| 1405 | spellEffectPair lastEffectPair = auras.begin()->first; |
---|
| 1406 | uint32 stackCounter = 1; |
---|
| 1407 | |
---|
| 1408 | for(AuraMap::const_iterator itr = auras.begin(); ; ++itr) |
---|
[253] | 1409 | { |
---|
[262] | 1410 | if(itr == auras.end() || lastEffectPair != itr->first) |
---|
| 1411 | { |
---|
| 1412 | AuraMap::const_iterator itr2 = itr; |
---|
| 1413 | // save previous spellEffectPair to db |
---|
| 1414 | itr2--; |
---|
| 1415 | SpellEntry const *spellInfo = itr2->second->GetSpellProto(); |
---|
| 1416 | /// do not save single target auras (unless they were cast by the player) |
---|
| 1417 | if (!(itr2->second->GetCasterGUID() != GetGUID() && IsSingleTargetSpell(spellInfo))) |
---|
| 1418 | { |
---|
| 1419 | if(!itr2->second->IsPassive()) |
---|
| 1420 | { |
---|
| 1421 | // skip all auras from spell that apply at cast SPELL_AURA_MOD_SHAPESHIFT or pet area auras. |
---|
| 1422 | uint8 i; |
---|
| 1423 | for (i = 0; i < 3; i++) |
---|
| 1424 | if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH || |
---|
| 1425 | spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_OWNER || |
---|
| 1426 | spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_PET ) |
---|
| 1427 | break; |
---|
| 1428 | |
---|
| 1429 | if (i == 3) |
---|
| 1430 | { |
---|
| 1431 | CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) " |
---|
| 1432 | "VALUES ('%u', '" I64FMTD "', '%u', '%u', '%u', '%d', '%d', '%d', '%d')", |
---|
| 1433 | m_charmInfo->GetPetNumber(), itr2->second->GetCasterGUID(),(uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), stackCounter, itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->m_procCharges)); |
---|
| 1434 | } |
---|
| 1435 | } |
---|
| 1436 | } |
---|
| 1437 | if(itr == auras.end()) |
---|
[253] | 1438 | break; |
---|
[262] | 1439 | } |
---|
[253] | 1440 | |
---|
[262] | 1441 | if (lastEffectPair == itr->first) |
---|
| 1442 | stackCounter++; |
---|
| 1443 | else |
---|
| 1444 | { |
---|
| 1445 | lastEffectPair = itr->first; |
---|
| 1446 | stackCounter = 1; |
---|
| 1447 | } |
---|
[253] | 1448 | } |
---|
| 1449 | } |
---|
| 1450 | |
---|
| 1451 | bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, uint16 slot_id, PetSpellType type) |
---|
| 1452 | { |
---|
| 1453 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id); |
---|
| 1454 | if (!spellInfo) |
---|
| 1455 | { |
---|
| 1456 | // do pet spell book cleanup |
---|
| 1457 | if(state == PETSPELL_UNCHANGED) // spell load case |
---|
| 1458 | { |
---|
| 1459 | sLog.outError("Pet::addSpell: Non-existed in SpellStore spell #%u request, deleting for all pets in `pet_spell`.",spell_id); |
---|
| 1460 | CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE spell = '%u'",spell_id); |
---|
| 1461 | } |
---|
| 1462 | else |
---|
| 1463 | sLog.outError("Pet::addSpell: Non-existed in SpellStore spell #%u request.",spell_id); |
---|
| 1464 | |
---|
| 1465 | return false; |
---|
| 1466 | } |
---|
| 1467 | |
---|
[262] | 1468 | // same spells don't have autocast option |
---|
[265] | 1469 | if (spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) |
---|
| 1470 | active = ACT_CAST; |
---|
[262] | 1471 | |
---|
[253] | 1472 | PetSpellMap::iterator itr = m_spells.find(spell_id); |
---|
| 1473 | if (itr != m_spells.end()) |
---|
| 1474 | { |
---|
| 1475 | if (itr->second->state == PETSPELL_REMOVED) |
---|
| 1476 | { |
---|
| 1477 | delete itr->second; |
---|
| 1478 | m_spells.erase(itr); |
---|
| 1479 | state = PETSPELL_CHANGED; |
---|
| 1480 | } |
---|
| 1481 | else if (state == PETSPELL_UNCHANGED && itr->second->state != PETSPELL_UNCHANGED) |
---|
| 1482 | { |
---|
| 1483 | // can be in case spell loading but learned at some previous spell loading |
---|
| 1484 | itr->second->state = PETSPELL_UNCHANGED; |
---|
| 1485 | return false; |
---|
| 1486 | } |
---|
| 1487 | else |
---|
| 1488 | return false; |
---|
| 1489 | } |
---|
| 1490 | |
---|
| 1491 | uint32 oldspell_id = 0; |
---|
| 1492 | |
---|
| 1493 | PetSpell *newspell = new PetSpell; |
---|
| 1494 | newspell->state = state; |
---|
| 1495 | newspell->type = type; |
---|
| 1496 | |
---|
| 1497 | if(active == ACT_DECIDE) //active was not used before, so we save it's autocast/passive state here |
---|
| 1498 | { |
---|
| 1499 | if(IsPassiveSpell(spell_id)) |
---|
| 1500 | newspell->active = ACT_PASSIVE; |
---|
| 1501 | else |
---|
| 1502 | newspell->active = ACT_DISABLED; |
---|
| 1503 | } |
---|
| 1504 | else |
---|
| 1505 | newspell->active = active; |
---|
| 1506 | |
---|
| 1507 | uint32 chainstart = spellmgr.GetFirstSpellInChain(spell_id); |
---|
| 1508 | |
---|
| 1509 | for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); itr++) |
---|
| 1510 | { |
---|
| 1511 | if(itr->second->state == PETSPELL_REMOVED) continue; |
---|
| 1512 | |
---|
| 1513 | if(spellmgr.GetFirstSpellInChain(itr->first) == chainstart) |
---|
| 1514 | { |
---|
| 1515 | slot_id = itr->second->slotId; |
---|
| 1516 | newspell->active = itr->second->active; |
---|
| 1517 | |
---|
| 1518 | if(newspell->active == ACT_ENABLED) |
---|
| 1519 | ToggleAutocast(itr->first, false); |
---|
| 1520 | |
---|
| 1521 | oldspell_id = itr->first; |
---|
| 1522 | removeSpell(itr->first); |
---|
| 1523 | } |
---|
| 1524 | } |
---|
| 1525 | |
---|
| 1526 | uint16 tmpslot=slot_id; |
---|
| 1527 | |
---|
| 1528 | if (tmpslot == 0xffff) |
---|
| 1529 | { |
---|
| 1530 | uint16 maxid = 0; |
---|
| 1531 | PetSpellMap::iterator itr; |
---|
| 1532 | for (itr = m_spells.begin(); itr != m_spells.end(); ++itr) |
---|
| 1533 | { |
---|
| 1534 | if(itr->second->state == PETSPELL_REMOVED) continue; |
---|
| 1535 | if (itr->second->slotId > maxid) maxid = itr->second->slotId; |
---|
| 1536 | } |
---|
| 1537 | tmpslot = maxid + 1; |
---|
| 1538 | } |
---|
| 1539 | |
---|
| 1540 | newspell->slotId = tmpslot; |
---|
| 1541 | m_spells[spell_id] = newspell; |
---|
| 1542 | |
---|
| 1543 | if (IsPassiveSpell(spell_id)) |
---|
| 1544 | CastSpell(this, spell_id, true); |
---|
| 1545 | else if(state == PETSPELL_NEW) |
---|
[265] | 1546 | m_charmInfo->AddSpellToAB(oldspell_id, spell_id, (ActiveStates)active); |
---|
[253] | 1547 | |
---|
| 1548 | if(newspell->active == ACT_ENABLED) |
---|
| 1549 | ToggleAutocast(spell_id, true); |
---|
| 1550 | |
---|
| 1551 | return true; |
---|
| 1552 | } |
---|
| 1553 | |
---|
| 1554 | bool Pet::learnSpell(uint16 spell_id) |
---|
| 1555 | { |
---|
| 1556 | // prevent duplicated entires in spell book |
---|
| 1557 | if (!addSpell(spell_id)) |
---|
| 1558 | return false; |
---|
| 1559 | |
---|
| 1560 | Unit* owner = GetOwner(); |
---|
| 1561 | if(owner->GetTypeId()==TYPEID_PLAYER) |
---|
| 1562 | ((Player*)owner)->PetSpellInitialize(); |
---|
| 1563 | return true; |
---|
| 1564 | } |
---|
| 1565 | |
---|
| 1566 | void Pet::removeSpell(uint16 spell_id) |
---|
| 1567 | { |
---|
| 1568 | PetSpellMap::iterator itr = m_spells.find(spell_id); |
---|
| 1569 | if (itr == m_spells.end()) |
---|
| 1570 | return; |
---|
| 1571 | |
---|
| 1572 | if(itr->second->state == PETSPELL_REMOVED) |
---|
| 1573 | return; |
---|
| 1574 | |
---|
| 1575 | if(itr->second->state == PETSPELL_NEW) |
---|
| 1576 | { |
---|
| 1577 | delete itr->second; |
---|
| 1578 | m_spells.erase(itr); |
---|
| 1579 | } |
---|
| 1580 | else |
---|
| 1581 | itr->second->state = PETSPELL_REMOVED; |
---|
| 1582 | |
---|
| 1583 | RemoveAurasDueToSpell(spell_id); |
---|
| 1584 | } |
---|
| 1585 | |
---|
| 1586 | bool Pet::_removeSpell(uint16 spell_id) |
---|
| 1587 | { |
---|
| 1588 | PetSpellMap::iterator itr = m_spells.find(spell_id); |
---|
| 1589 | if (itr != m_spells.end()) |
---|
| 1590 | { |
---|
| 1591 | delete itr->second; |
---|
| 1592 | m_spells.erase(itr); |
---|
| 1593 | return true; |
---|
| 1594 | } |
---|
| 1595 | return false; |
---|
| 1596 | } |
---|
| 1597 | |
---|
| 1598 | void Pet::InitPetCreateSpells() |
---|
| 1599 | { |
---|
| 1600 | m_charmInfo->InitPetActionBar(); |
---|
| 1601 | |
---|
| 1602 | m_spells.clear(); |
---|
| 1603 | int32 usedtrainpoints = 0, petspellid; |
---|
| 1604 | PetCreateSpellEntry const* CreateSpells = objmgr.GetPetCreateSpellEntry(GetEntry()); |
---|
| 1605 | if(CreateSpells) |
---|
| 1606 | { |
---|
| 1607 | for(uint8 i = 0; i < 4; i++) |
---|
| 1608 | { |
---|
| 1609 | if(!CreateSpells->spellid[i]) |
---|
| 1610 | break; |
---|
| 1611 | |
---|
| 1612 | SpellEntry const *learn_spellproto = sSpellStore.LookupEntry(CreateSpells->spellid[i]); |
---|
| 1613 | if(!learn_spellproto) |
---|
| 1614 | continue; |
---|
| 1615 | |
---|
| 1616 | if(learn_spellproto->Effect[0] == SPELL_EFFECT_LEARN_SPELL || learn_spellproto->Effect[0] == SPELL_EFFECT_LEARN_PET_SPELL) |
---|
| 1617 | { |
---|
| 1618 | petspellid = learn_spellproto->EffectTriggerSpell[0]; |
---|
| 1619 | Unit* owner = GetOwner(); |
---|
| 1620 | if(owner->GetTypeId() == TYPEID_PLAYER && !((Player*)owner)->HasSpell(learn_spellproto->Id)) |
---|
| 1621 | { |
---|
| 1622 | if(IsPassiveSpell(petspellid)) //learn passive skills when tamed, not sure if thats right |
---|
| 1623 | ((Player*)owner)->learnSpell(learn_spellproto->Id); |
---|
| 1624 | else |
---|
| 1625 | AddTeachSpell(learn_spellproto->EffectTriggerSpell[0], learn_spellproto->Id); |
---|
| 1626 | } |
---|
| 1627 | } |
---|
| 1628 | else |
---|
| 1629 | petspellid = learn_spellproto->Id; |
---|
| 1630 | |
---|
| 1631 | addSpell(petspellid); |
---|
| 1632 | |
---|
| 1633 | SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(learn_spellproto->EffectTriggerSpell[0]); |
---|
| 1634 | SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(learn_spellproto->EffectTriggerSpell[0]); |
---|
| 1635 | |
---|
| 1636 | for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) |
---|
| 1637 | { |
---|
| 1638 | usedtrainpoints += _spell_idx->second->reqtrainpoints; |
---|
| 1639 | break; |
---|
| 1640 | } |
---|
| 1641 | } |
---|
| 1642 | } |
---|
| 1643 | |
---|
| 1644 | LearnPetPassives(); |
---|
| 1645 | |
---|
| 1646 | CastPetAuras(false); |
---|
| 1647 | |
---|
| 1648 | SetTP(-usedtrainpoints); |
---|
| 1649 | } |
---|
| 1650 | |
---|
| 1651 | void Pet::CheckLearning(uint32 spellid) |
---|
| 1652 | { |
---|
| 1653 | //charmed case -> prevent crash |
---|
| 1654 | if(GetTypeId() == TYPEID_PLAYER || getPetType() != HUNTER_PET) |
---|
| 1655 | return; |
---|
| 1656 | |
---|
| 1657 | Unit* owner = GetOwner(); |
---|
| 1658 | |
---|
| 1659 | if(m_teachspells.empty() || !owner || owner->GetTypeId() != TYPEID_PLAYER) |
---|
| 1660 | return; |
---|
| 1661 | |
---|
| 1662 | TeachSpellMap::iterator itr = m_teachspells.find(spellid); |
---|
| 1663 | if(itr == m_teachspells.end()) |
---|
| 1664 | return; |
---|
| 1665 | |
---|
| 1666 | if(urand(0, 100) < 10) |
---|
| 1667 | { |
---|
| 1668 | ((Player*)owner)->learnSpell(itr->second); |
---|
| 1669 | m_teachspells.erase(itr); |
---|
| 1670 | } |
---|
| 1671 | } |
---|
| 1672 | |
---|
| 1673 | uint32 Pet::resetTalentsCost() const |
---|
| 1674 | { |
---|
| 1675 | uint32 days = (sWorld.GetGameTime() - m_resetTalentsTime)/DAY; |
---|
| 1676 | |
---|
| 1677 | // The first time reset costs 10 silver; after 1 day cost is reset to 10 silver |
---|
| 1678 | if(m_resetTalentsCost < 10*SILVER || days > 0) |
---|
| 1679 | return 10*SILVER; |
---|
| 1680 | // then 50 silver |
---|
| 1681 | else if(m_resetTalentsCost < 50*SILVER) |
---|
| 1682 | return 50*SILVER; |
---|
| 1683 | // then 1 gold |
---|
| 1684 | else if(m_resetTalentsCost < 1*GOLD) |
---|
| 1685 | return 1*GOLD; |
---|
| 1686 | // then increasing at a rate of 1 gold; cap 10 gold |
---|
| 1687 | else |
---|
| 1688 | return (m_resetTalentsCost + 1*GOLD > 10*GOLD ? 10*GOLD : m_resetTalentsCost + 1*GOLD); |
---|
| 1689 | } |
---|
| 1690 | |
---|
| 1691 | void Pet::ToggleAutocast(uint32 spellid, bool apply) |
---|
| 1692 | { |
---|
| 1693 | if(IsPassiveSpell(spellid)) |
---|
| 1694 | return; |
---|
| 1695 | |
---|
[262] | 1696 | //if(const SpellEntry *tempSpell = GetSpellStore()->LookupEntry(spellid)) |
---|
| 1697 | // if(tempSpell->EffectImplicitTargetA[0] != TARGET_ALL_AROUND_CASTER |
---|
| 1698 | // && tempSpell->EffectImplicitTargetA[0] != TARGET_CHAIN_DAMAGE) |
---|
| 1699 | // return; |
---|
[253] | 1700 | |
---|
| 1701 | PetSpellMap::const_iterator itr = m_spells.find((uint16)spellid); |
---|
| 1702 | |
---|
| 1703 | int i; |
---|
| 1704 | |
---|
| 1705 | if(apply) |
---|
| 1706 | { |
---|
| 1707 | for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++); |
---|
| 1708 | if (i == m_autospells.size()) |
---|
| 1709 | { |
---|
| 1710 | m_autospells.push_back(spellid); |
---|
| 1711 | itr->second->active = ACT_ENABLED; |
---|
| 1712 | itr->second->state = PETSPELL_CHANGED; |
---|
| 1713 | } |
---|
| 1714 | } |
---|
| 1715 | else |
---|
| 1716 | { |
---|
| 1717 | AutoSpellList::iterator itr2 = m_autospells.begin(); |
---|
| 1718 | for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++, itr2++); |
---|
| 1719 | if (i < m_autospells.size()) |
---|
| 1720 | { |
---|
| 1721 | m_autospells.erase(itr2); |
---|
| 1722 | itr->second->active = ACT_DISABLED; |
---|
| 1723 | itr->second->state = PETSPELL_CHANGED; |
---|
| 1724 | } |
---|
| 1725 | } |
---|
| 1726 | } |
---|
| 1727 | |
---|
| 1728 | bool Pet::Create(uint32 guidlow, Map *map, uint32 Entry, uint32 pet_number) |
---|
| 1729 | { |
---|
| 1730 | SetMapId(map->GetId()); |
---|
| 1731 | SetInstanceId(map->GetInstanceId()); |
---|
| 1732 | |
---|
| 1733 | Object::_Create(guidlow, pet_number, HIGHGUID_PET); |
---|
| 1734 | |
---|
| 1735 | m_DBTableGuid = guidlow; |
---|
| 1736 | m_originalEntry = Entry; |
---|
| 1737 | |
---|
| 1738 | if(!InitEntry(Entry)) |
---|
| 1739 | return false; |
---|
| 1740 | |
---|
| 1741 | SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); |
---|
| 1742 | SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); |
---|
| 1743 | |
---|
| 1744 | if(getPetType() == MINI_PET) // always non-attackable |
---|
| 1745 | SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); |
---|
| 1746 | |
---|
| 1747 | return true; |
---|
| 1748 | } |
---|
| 1749 | |
---|
| 1750 | bool Pet::HasSpell(uint32 spell) const |
---|
| 1751 | { |
---|
| 1752 | return (m_spells.find(spell) != m_spells.end()); |
---|
| 1753 | } |
---|
| 1754 | |
---|
| 1755 | // Get all passive spells in our skill line |
---|
| 1756 | void Pet::LearnPetPassives() |
---|
| 1757 | { |
---|
| 1758 | CreatureInfo const* cInfo = GetCreatureInfo(); |
---|
| 1759 | if(!cInfo) |
---|
| 1760 | return; |
---|
| 1761 | |
---|
| 1762 | CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cInfo->family); |
---|
| 1763 | if(!cFamily) |
---|
| 1764 | return; |
---|
| 1765 | |
---|
| 1766 | PetFamilySpellsStore::const_iterator petStore = sPetFamilySpellsStore.find(cFamily->ID); |
---|
| 1767 | if(petStore != sPetFamilySpellsStore.end()) |
---|
| 1768 | { |
---|
| 1769 | for(PetFamilySpellsSet::const_iterator petSet = petStore->second.begin(); petSet != petStore->second.end(); ++petSet) |
---|
| 1770 | addSpell(*petSet, ACT_DECIDE, PETSPELL_NEW, 0xffff, PETSPELL_FAMILY); |
---|
| 1771 | } |
---|
| 1772 | } |
---|
| 1773 | |
---|
| 1774 | void Pet::CastPetAuras(bool current) |
---|
| 1775 | { |
---|
| 1776 | Unit* owner = GetOwner(); |
---|
| 1777 | if(!owner) |
---|
| 1778 | return; |
---|
| 1779 | |
---|
| 1780 | if(getPetType() != HUNTER_PET && (getPetType() != SUMMON_PET || owner->getClass() != CLASS_WARLOCK)) |
---|
| 1781 | return; |
---|
| 1782 | |
---|
| 1783 | for(PetAuraSet::iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end(); ) |
---|
| 1784 | { |
---|
| 1785 | PetAura const* pa = *itr; |
---|
| 1786 | ++itr; |
---|
| 1787 | |
---|
| 1788 | if(!current && pa->IsRemovedOnChangePet()) |
---|
| 1789 | owner->RemovePetAura(pa); |
---|
| 1790 | else |
---|
| 1791 | CastPetAura(pa); |
---|
| 1792 | } |
---|
| 1793 | } |
---|
| 1794 | |
---|
| 1795 | void Pet::CastPetAura(PetAura const* aura) |
---|
| 1796 | { |
---|
| 1797 | uint16 auraId = aura->GetAura(GetEntry()); |
---|
| 1798 | if(!auraId) |
---|
| 1799 | return; |
---|
| 1800 | |
---|
| 1801 | if(auraId == 35696) // Demonic Knowledge |
---|
| 1802 | { |
---|
| 1803 | int32 basePoints = int32(aura->GetDamage() * (GetStat(STAT_STAMINA) + GetStat(STAT_INTELLECT)) / 100); |
---|
| 1804 | CastCustomSpell(this,auraId,&basePoints, NULL, NULL, true ); |
---|
| 1805 | } |
---|
| 1806 | else |
---|
| 1807 | CastSpell(this, auraId, true); |
---|
| 1808 | } |
---|