root/trunk/src/game/PetAI.h @ 135

Revision 135, 1.9 kB (checked in by yumileroy, 17 years ago)

[svn] Merge from mangos.
Wed Oct 29 15:06:00 http://github.com/mangos/mangos/commit/034b8a34a9b621443e97d0ac4b667b603ba31ef1
Mon Oct 27 14:36:42 http://github.com/mangos/mangos/commit/fa072d15107b44344af8c9ef686839984e241a1b

Original author: megamage
Date: 2008-10-29 18:06:01-05:00

RevLine 
[2]1/*
[102]2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
[44]4 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
[2]5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
[44]13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
[2]14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
[44]18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
[2]19 */
20
[44]21#ifndef TRINITY_PETAI_H
22#define TRINITY_PETAI_H
[2]23
24#include "CreatureAI.h"
25#include "Timer.h"
26
27class Creature;
[135]28class Spell;
[2]29
[44]30class TRINITY_DLL_DECL PetAI : public CreatureAI
[2]31{
32    public:
33
34        PetAI(Creature &c);
35
36        void MoveInLineOfSight(Unit *);
37        void AttackStart(Unit *);
38        void EnterEvadeMode();
39        void DamageTaken(Unit *done_by, uint32& /*damage*/) { AttackedBy(done_by); }
40        void AttackedBy(Unit*);
41        bool IsVisible(Unit *) const;
[135]42        void JustDied(Unit* who) { _stopAttack(); }
[2]43
44        void UpdateAI(const uint32);
45        static int Permissible(const Creature *);
46
47    private:
48        bool _isVisible(Unit *) const;
49        bool _needToStop(void) const;
50        void _stopAttack(void);
51
[135]52        void UpdateAllies();
53
[2]54        Creature &i_pet;
[135]55        bool inCombat;
[2]56        TimeTracker i_tracker;
57        std::set<uint64> m_AllySet;
58        uint32 m_updateAlliesTimer;
[135]59
60        typedef std::pair<Unit*, Spell*> TargetSpellPair;
61        std::vector<TargetSpellPair> m_targetSpellStore;
[2]62};
63#endif
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