/*
* Copyright (C) 2005-2008 MaNGOS
*
* Copyright (C) 2008 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Language.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "World.h"
#include "ObjectMgr.h"
#include "Log.h"
#include "Opcodes.h"
#include "Guild.h"
#include "ArenaTeam.h"
#include "MapManager.h"
#include "GossipDef.h"
#include "SocialMgr.h"
/*enum PetitionType // dbc data
{
PETITION_TYPE_GUILD = 1,
PETITION_TYPE_ARENA_TEAM = 3
};*/
// Charters ID in item_template
#define GUILD_CHARTER 5863
#define GUILD_CHARTER_COST 1000 // 10 S
#define ARENA_TEAM_CHARTER_2v2 23560
#define ARENA_TEAM_CHARTER_2v2_COST 800000 // 80 G
#define ARENA_TEAM_CHARTER_3v3 23561
#define ARENA_TEAM_CHARTER_3v3_COST 1200000 // 120 G
#define ARENA_TEAM_CHARTER_5v5 23562
#define ARENA_TEAM_CHARTER_5v5_COST 2000000 // 200 G
void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8+8+4+1+5*8+2+1+4+4);
sLog.outDebug("Received opcode CMSG_PETITION_BUY");
//recv_data.hexlike();
uint64 guidNPC;
uint64 unk1, unk3, unk4, unk5, unk6, unk7;
uint32 unk2;
std::string name;
uint16 unk8;
uint8 unk9;
uint32 unk10; // selected index
uint32 unk11;
recv_data >> guidNPC; // NPC GUID
recv_data >> unk1; // 0
recv_data >> unk2; // 0
recv_data >> name; // name
// recheck
CHECK_PACKET_SIZE(recv_data, 8+8+4+(name.size()+1)+5*8+2+1+4+4);
recv_data >> unk3; // 0
recv_data >> unk4; // 0
recv_data >> unk5; // 0
recv_data >> unk6; // 0
recv_data >> unk7; // 0
recv_data >> unk8; // 0
recv_data >> unk9; // 0
recv_data >> unk10; // index
recv_data >> unk11; // 0
sLog.outDebug("Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str());
// prevent cheating
Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guidNPC,UNIT_NPC_FLAG_PETITIONER);
if (!pCreature)
{
sLog.outDebug("WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC));
return;
}
// remove fake death
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
uint32 charterid = 0;
uint32 cost = 0;
uint32 type = 0;
if(pCreature->isTabardDesigner())
{
// if tabard designer, then trying to buy a guild charter.
// do not let if already in guild.
if(_player->GetGuildId())
return;
charterid = GUILD_CHARTER;
cost = GUILD_CHARTER_COST;
type = 9;
}
else
{
// TODO: find correct opcode
if(_player->getLevel() < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
{
SendNotification(LANG_ARENA_ONE_TOOLOW, 70);
return;
}
for(uint8 i = 0; i < MAX_ARENA_SLOT; i++)
{
if(_player->GetArenaTeamId(i) && (i == (unk10-1)))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
}
switch(unk10)
{
case 1:
charterid = ARENA_TEAM_CHARTER_2v2;
cost = ARENA_TEAM_CHARTER_2v2_COST;
type = 2; // 2v2
break;
case 2:
charterid = ARENA_TEAM_CHARTER_3v3;
cost = ARENA_TEAM_CHARTER_3v3_COST;
type = 3; // 3v3
break;
case 3:
charterid = ARENA_TEAM_CHARTER_5v5;
cost = ARENA_TEAM_CHARTER_5v5_COST;
type = 5; // 5v5
break;
default:
sLog.outDebug("unknown selection at buy petition: %u", unk10);
return;
}
}
if(type == 9)
{
if(objmgr.GetGuildByName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, GUILD_NAME_EXISTS);
return;
}
if(objmgr.IsReservedName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, GUILD_NAME_INVALID);
return;
}
if(!ObjectMgr::IsValidCharterName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, GUILD_NAME_INVALID);
return;
}
}
else
{
if(objmgr.GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
if(objmgr.IsReservedName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
if(!ObjectMgr::IsValidCharterName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
}
ItemPrototype const *pProto = objmgr.GetItemPrototype(charterid);
if(!pProto)
{
_player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0);
return;
}
if(_player->GetMoney() < cost)
{ //player hasn't got enough money
_player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, charterid, 0);
return;
}
ItemPosCountVec dest;
uint8 msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount );
if(msg != EQUIP_ERR_OK)
{
_player->SendBuyError(msg, pCreature, charterid, 0);
return;
}
_player->ModifyMoney(-(int32)cost);
Item *charter = _player->StoreNewItem(dest, charterid, true);
if(!charter)
return;
charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT, charter->GetGUIDLow());
// ITEM_FIELD_ENCHANTMENT is guild/arenateam id
// ITEM_FIELD_ENCHANTMENT+1 is current signatures count (showed on item)
charter->SetState(ITEM_CHANGED, _player);
_player->SendNewItem(charter, 1, true, false);
// a petition is invalid, if both the owner and the type matches
QueryResult *result = CharacterDatabase.PQuery("SELECT petitionguid FROM petition WHERE ownerguid = '%u' AND type = '%u'", _player->GetGUIDLow(), type);
std::ostringstream ssInvalidPetitionGUIDs;
if (result)
{
do
{
Field *fields = result->Fetch();
ssInvalidPetitionGUIDs << "'" << fields[0].GetUInt32() << "' , ";
} while (result->NextRow());
delete result;
}
// delete petitions with the same guid as this one
ssInvalidPetitionGUIDs << "'" << charter->GetGUIDLow() << "'";
sLog.outDebug("Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str());
CharacterDatabase.escape_string(name);
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid IN ( %s )", ssInvalidPetitionGUIDs.str().c_str());
CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid IN ( %s )", ssInvalidPetitionGUIDs.str().c_str());
CharacterDatabase.PExecute("INSERT INTO petition (ownerguid, petitionguid, name, type) VALUES ('%u', '%u', '%s', '%u')",
_player->GetGUIDLow(), charter->GetGUIDLow(), name.c_str(), type);
CharacterDatabase.CommitTransaction();
}
void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8);
// ok
sLog.outDebug("Received opcode CMSG_PETITION_SHOW_SIGNATURES");
//recv_data.hexlike();
uint8 signs = 0;
uint64 petitionguid;
recv_data >> petitionguid; // petition guid
// solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
uint32 petitionguid_low = GUID_LOPART(petitionguid);
QueryResult *result = CharacterDatabase.PQuery("SELECT petitionguid, type FROM petition WHERE petitionguid = '%u'", petitionguid_low);
if(!result)
{
sLog.outError("any petition on server...");
return;
}
Field *fields = result->Fetch();
uint32 type = fields[1].GetUInt32();
delete result;
// if guild petition and has guild => error, return;
if(type==9 && _player->GetGuildId())
return;
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionguid_low);
// result==NULL also correct in case no sign yet
if(result)
signs = result->GetRowCount();
sLog.outDebug("CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionguid_low);
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12));
data << petitionguid; // petition guid
data << _player->GetGUID(); // owner guid
data << petitionguid_low; // guild guid (in Trinity always same as GUID_LOPART(petitionguid)
data << signs; // sign's count
for(uint8 i = 1; i <= signs; i++)
{
Field *fields = result->Fetch();
uint64 plguid = fields[0].GetUInt64();
data << plguid; // Player GUID
data << (uint32)0; // there 0 ...
result->NextRow();
}
delete result;
SendPacket(&data);
}
void WorldSession::HandlePetitionQueryOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data, 4+8);
sLog.outDebug("Received opcode CMSG_PETITION_QUERY"); // ok
//recv_data.hexlike();
uint32 guildguid;
uint64 petitionguid;
recv_data >> guildguid; // in Trinity always same as GUID_LOPART(petitionguid)
recv_data >> petitionguid; // petition guid
sLog.outDebug("CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid);
SendPetitionQueryOpcode(petitionguid);
}
void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid)
{
uint64 ownerguid = 0;
uint32 type;
std::string name = "NO_NAME_FOR_GUID";
uint8 signs = 0;
QueryResult *result = CharacterDatabase.PQuery(
"SELECT ownerguid, name, "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs "
"FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid), GUID_LOPART(petitionguid));
if(result)
{
Field* fields = result->Fetch();
ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
name = fields[1].GetCppString();
signs = fields[2].GetUInt8();
delete result;
}
else
{
sLog.outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
return;
}
QueryResult *result2 = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
if(result2)
{
Field* fields = result2->Fetch();
type = fields[0].GetUInt32();
delete result2;
}
else
{
sLog.outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
return;
}
WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+name.size()+1+1+4*13));
data << GUID_LOPART(petitionguid); // guild/team guid (in Trinity always same as GUID_LOPART(petition guid)
data << ownerguid; // charter owner guid
data << name; // name (guild/arena team)
data << uint8(0); // 1
if(type == 9)
{
data << uint32(9);
data << uint32(9);
data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition
}
else
{
data << type-1;
data << type-1;
data << type; // bypass client - side limitation, a different value is needed here for each petition
}
data << uint32(0); // 5
data << uint32(0); // 6
data << uint32(0); // 7
data << uint32(0); // 8
data << uint16(0); // 9 2 bytes field
data << uint32(0); // 10
data << uint32(0); // 11
data << uint32(0); // 13 count of next strings?
data << uint32(0); // 14
if(type == 9)
data << uint32(0); // 15 0 - guild, 1 - arena team
else
data << uint32(1);
SendPacket(&data);
}
void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8+1);
sLog.outDebug("Received opcode MSG_PETITION_RENAME"); // ok
//recv_data.hexlike();
uint64 petitionguid;
uint32 type;
std::string newname;
recv_data >> petitionguid; // guid
recv_data >> newname; // new name
Item *item = _player->GetItemByGuid(petitionguid);
if(!item)
return;
QueryResult *result2 = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
if(result2)
{
Field* fields = result2->Fetch();
type = fields[0].GetUInt32();
delete result2;
}
else
{
sLog.outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
return;
}
if(type == 9)
{
if(objmgr.GetGuildByName(newname))
{
SendGuildCommandResult(GUILD_CREATE_S, newname, GUILD_NAME_EXISTS);
return;
}
if(objmgr.IsReservedName(newname))
{
SendGuildCommandResult(GUILD_CREATE_S, newname, GUILD_NAME_INVALID);
return;
}
if(!ObjectMgr::IsValidCharterName(newname))
{
SendGuildCommandResult(GUILD_CREATE_S, newname, GUILD_NAME_INVALID);
return;
}
}
else
{
if(objmgr.GetArenaTeamByName(newname))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
if(objmgr.IsReservedName(newname))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
if(!ObjectMgr::IsValidCharterName(newname))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
}
std::string db_newname = newname;
CharacterDatabase.escape_string(db_newname);
CharacterDatabase.PExecute("UPDATE petition SET name = '%s' WHERE petitionguid = '%u'",
db_newname.c_str(), GUID_LOPART(petitionguid));
sLog.outDebug("Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionguid), newname.c_str());
WorldPacket data(MSG_PETITION_RENAME, (8+newname.size()+1));
data << petitionguid;
data << newname;
SendPacket(&data);
}
void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8+1);
sLog.outDebug("Received opcode CMSG_PETITION_SIGN"); // ok
//recv_data.hexlike();
Field *fields;
uint64 petitionguid;
uint32 type;
uint8 unk;
uint64 ownerguid;
recv_data >> petitionguid; // petition guid
recv_data >> unk;
uint8 signs = 0;
QueryResult *result = CharacterDatabase.PQuery(
"SELECT ownerguid, "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs "
"FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid), GUID_LOPART(petitionguid));
if(!result)
{
sLog.outError("any petition on server...");
return;
}
fields = result->Fetch();
ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
signs = fields[1].GetUInt8();
delete result;
uint32 plguidlo = _player->GetGUIDLow();
if(GUID_LOPART(ownerguid) == plguidlo)
return;
// not let enemies sign guild charter
if(!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != objmgr.GetPlayerTeamByGUID(ownerguid))
return;
QueryResult *result2 = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
if(result2)
{
Field* fields = result2->Fetch();
type = fields[0].GetUInt32();
delete result2;
}
else
{
sLog.outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
return;
}
if(type != 9 && _player->getLevel() < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
{
// player is too low level to join an arena team
SendNotification(LANG_YOUR_ARENA_LEVEL_REQ_ERROR,sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL));
return;
}
signs += 1;
if(signs > type) // client signs maximum
return;
//client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
//not allow sign another player from already sign player account
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE player_account = '%u' AND petitionguid = '%u'", GetAccountId(), GUID_LOPART(petitionguid));
if(result)
{
delete result;
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
data << petitionguid;
data << _player->GetGUID();
data << (uint32)PETITION_SIGN_ALREADY_SIGNED;
// close at signer side
SendPacket(&data);
// update for owner if online
if(Player *owner = objmgr.GetPlayer(ownerguid))
owner->GetSession()->SendPacket(&data);
return;
}
CharacterDatabase.PExecute("INSERT INTO petition_sign (ownerguid,petitionguid, playerguid, player_account) VALUES ('%u', '%u', '%u','%u')", GUID_LOPART(ownerguid),GUID_LOPART(petitionguid), plguidlo,GetAccountId());
sLog.outDebug("PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionguid), _player->GetName(),plguidlo,GetAccountId());
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
data << petitionguid;
data << _player->GetGUID();
data << (uint32)PETITION_SIGN_OK;
// close at signer side
SendPacket(&data);
// update signs count on charter, required testing...
//Item *item = _player->GetItemByGuid(petitionguid));
//if(item)
// item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT+1, signs);
// update for owner if online
if(Player *owner = objmgr.GetPlayer(ownerguid))
owner->GetSession()->SendPacket(&data);
}
void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8);
sLog.outDebug("Received opcode MSG_PETITION_DECLINE"); // ok
//recv_data.hexlike();
uint64 petitionguid;
uint64 ownerguid;
recv_data >> petitionguid; // petition guid
sLog.outDebug("Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow());
QueryResult *result = CharacterDatabase.PQuery("SELECT ownerguid FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
if(!result)
return;
Field *fields = result->Fetch();
ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
delete result;
Player *owner = objmgr.GetPlayer(ownerguid);
if(owner) // petition owner online
{
WorldPacket data(MSG_PETITION_DECLINE, 8);
data << _player->GetGUID();
owner->GetSession()->SendPacket(&data);
}
}
void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data, 4+8+8);
sLog.outDebug("Received opcode CMSG_OFFER_PETITION"); // ok
//recv_data.hexlike();
uint8 signs = 0;
uint64 petitionguid, plguid;
uint32 petitiontype;
Player *player;
recv_data >> petitiontype; // 2.0.8 - petition type?
recv_data >> petitionguid; // petition guid
recv_data >> plguid; // player guid
sLog.outDebug("OFFER PETITION: type %u, GUID1 %u, to player id: %u", petitiontype, GUID_LOPART(petitionguid), GUID_LOPART(plguid));
player = ObjectAccessor::FindPlayer(plguid);
if(!player || player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()))
return;
// not let offer to enemies
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam() )
return;
QueryResult *result = CharacterDatabase.PQuery("SELECT petitionguid FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
if(!result)
{
sLog.outError("any petition on server...");
return;
}
delete result;
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
// result==NULL also correct charter without signs
if(result)
signs = result->GetRowCount();
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+signs+signs*12));
data << petitionguid; // petition guid
data << _player->GetGUID(); // owner guid
data << GUID_LOPART(petitionguid); // guild guid (in Trinity always same as GUID_LOPART(petition guid)
data << signs; // sign's count
for(uint8 i = 1; i <= signs; i++)
{
Field *fields = result->Fetch();
uint64 plguid = fields[0].GetUInt64();
data << plguid; // Player GUID
data << (uint32)0; // there 0 ...
result->NextRow();
}
delete result;
player->GetSession()->SendPacket(&data);
}
void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8);
sLog.outDebug("Received opcode CMSG_TURN_IN_PETITION"); // ok
//recv_data.hexlike();
WorldPacket data;
uint64 petitionguid;
uint32 ownerguidlo;
uint32 type;
std::string name;
recv_data >> petitionguid;
sLog.outDebug("Petition %u turned in by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow());
// data
QueryResult *result = CharacterDatabase.PQuery("SELECT ownerguid, name, type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
if(result)
{
Field *fields = result->Fetch();
ownerguidlo = fields[0].GetUInt32();
name = fields[1].GetCppString();
type = fields[2].GetUInt32();
delete result;
}
else
{
sLog.outError("petition table has broken data!");
return;
}
if(type == 9)
{
if(_player->GetGuildId())
{
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << (uint32)PETITION_TURN_ALREADY_IN_GUILD; // already in guild
_player->GetSession()->SendPacket(&data);
return;
}
}
else
{
uint8 slot = ArenaTeam::GetSlotByType(type);
if(slot >= MAX_ARENA_SLOT)
return;
if(_player->GetArenaTeamId(slot))
{
//data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
//data << (uint32)PETITION_TURN_ALREADY_IN_GUILD; // already in guild
//_player->GetSession()->SendPacket(&data);
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
}
if(_player->GetGUIDLow() != ownerguidlo)
return;
// signs
uint8 signs;
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
if(result)
signs = result->GetRowCount();
else
signs = 0;
uint32 count;
//if(signs < sWorld.getConfig(CONFIG_MIN_PETITION_SIGNS))
if(type == 9)
count = sWorld.getConfig(CONFIG_MIN_PETITION_SIGNS);
else
count = type-1;
if(signs < count)
{
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << (uint32)PETITION_TURN_NEED_MORE_SIGNATURES; // need more signatures...
SendPacket(&data);
delete result;
return;
}
if(type == 9)
{
if(objmgr.GetGuildByName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, GUILD_NAME_EXISTS);
delete result;
return;
}
}
else
{
if(objmgr.GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
delete result;
return;
}
}
// and at last charter item check
Item *item = _player->GetItemByGuid(petitionguid);
if(!item)
{
delete result;
return;
}
// OK!
// delete charter item
_player->DestroyItem(item->GetBagSlot(),item->GetSlot(), true);
if(type == 9) // create guild
{
Guild* guild = new Guild;
if(!guild->create(_player->GetGUID(), name))
{
delete guild;
delete result;
return;
}
// register guild and add guildmaster
objmgr.AddGuild(guild);
// add members
for(uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
guild->AddMember(fields[0].GetUInt64(), guild->GetLowestRank());
result->NextRow();
}
}
else // or arena team
{
ArenaTeam* at = new ArenaTeam;
if(!at->create(_player->GetGUID(), type, name))
{
sLog.outError("PetitionsHandler: arena team create failed.");
delete at;
delete result;
return;
}
CHECK_PACKET_SIZE(recv_data, 8+5*4);
uint32 icon, iconcolor, border, bordercolor, backgroud;
recv_data >> backgroud >> icon >> iconcolor >> border >> bordercolor;
at->SetEmblem(backgroud, icon, iconcolor, border, bordercolor);
// register team and add captain
objmgr.AddArenaTeam(at);
sLog.outDebug("PetitonsHandler: arena team added to objmrg");
// add members
for(uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
sLog.outDebug("PetitionsHandler: adding arena member %u", fields[0].GetUInt64());
at->AddMember(fields[0].GetUInt64());
result->NextRow();
}
}
delete result;
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
CharacterDatabase.CommitTransaction();
// created
sLog.outDebug("TURN IN PETITION GUID %u", GUID_LOPART(petitionguid));
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << (uint32)PETITION_TURN_OK;
SendPacket(&data);
}
void WorldSession::HandlePetitionShowListOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8);
sLog.outDebug("Received CMSG_PETITION_SHOWLIST"); // ok
//recv_data.hexlike();
uint64 guid;
recv_data >> guid;
SendPetitionShowList(guid);
}
void WorldSession::SendPetitionShowList(uint64 guid)
{
Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_PETITIONER);
if (!pCreature)
{
sLog.outDebug("WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
return;
}
// remove fake death
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
uint8 count = 0;
if(pCreature->isTabardDesigner())
count = 1;
else
count = 3;
WorldPacket data(SMSG_PETITION_SHOWLIST, 8+1+4*6);
data << guid; // npc guid
data << count; // count
if(count == 1)
{
data << uint32(1); // index
data << uint32(GUILD_CHARTER); // charter entry
data << uint32(16161); // charter display id
data << uint32(GUILD_CHARTER_COST); // charter cost
data << uint32(0); // unknown
data << uint32(9); // required signs?
}
else
{
// 2v2
data << uint32(1); // index
data << uint32(ARENA_TEAM_CHARTER_2v2); // charter entry
data << uint32(16161); // charter display id
data << uint32(ARENA_TEAM_CHARTER_2v2_COST); // charter cost
data << uint32(2); // unknown
data << uint32(2); // required signs?
// 3v3
data << uint32(2); // index
data << uint32(ARENA_TEAM_CHARTER_3v3); // charter entry
data << uint32(16161); // charter display id
data << uint32(ARENA_TEAM_CHARTER_3v3_COST); // charter cost
data << uint32(3); // unknown
data << uint32(3); // required signs?
// 5v5
data << uint32(3); // index
data << uint32(ARENA_TEAM_CHARTER_5v5); // charter entry
data << uint32(16161); // charter display id
data << uint32(ARENA_TEAM_CHARTER_5v5_COST); // charter cost
data << uint32(5); // unknown
data << uint32(5); // required signs?
}
//for(uint8 i = 0; i < count; i++)
//{
// data << uint32(i); // index
// data << uint32(GUILD_CHARTER); // charter entry
// data << uint32(16161); // charter display id
// data << uint32(GUILD_CHARTER_COST+i); // charter cost
// data << uint32(0); // unknown
// data << uint32(9); // required signs?
//}
SendPacket(&data);
sLog.outDebug("Sent SMSG_PETITION_SHOWLIST");
}