[2] | 1 | /* |
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| 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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| 4 | * This program is free software; you can redistribute it and/or modify |
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| 5 | * it under the terms of the GNU General Public License as published by |
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| 6 | * the Free Software Foundation; either version 2 of the License, or |
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| 7 | * (at your option) any later version. |
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| 8 | * |
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| 9 | * This program is distributed in the hope that it will be useful, |
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 12 | * GNU General Public License for more details. |
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| 13 | * |
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| 14 | * You should have received a copy of the GNU General Public License |
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| 15 | * along with this program; if not, write to the Free Software |
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| 16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 17 | */ |
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| 18 | |
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| 19 | #include "Common.h" |
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| 20 | #include "Language.h" |
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| 21 | #include "Database/DatabaseEnv.h" |
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| 22 | #include "Database/DatabaseImpl.h" |
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| 23 | #include "WorldPacket.h" |
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| 24 | #include "WorldSession.h" |
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| 25 | #include "Opcodes.h" |
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| 26 | #include "Log.h" |
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| 27 | #include "World.h" |
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| 28 | #include "ObjectMgr.h" |
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| 29 | #include "Player.h" |
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| 30 | #include "UpdateMask.h" |
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| 31 | #include "NPCHandler.h" |
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| 32 | #include "ObjectAccessor.h" |
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| 33 | #include "Pet.h" |
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| 34 | |
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| 35 | void WorldSession::SendNameQueryOpcode(Player *p) |
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| 36 | { |
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| 37 | if(!p) |
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| 38 | return; |
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| 39 | |
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| 40 | // guess size |
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| 41 | WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+4+4+4+10) ); |
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| 42 | data << p->GetGUID(); |
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| 43 | data << p->GetName(); |
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| 44 | data << uint8(0); // realm name for cross realm BG usage |
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| 45 | data << uint32(p->getRace()); |
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| 46 | data << uint32(p->getGender()); |
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| 47 | data << uint32(p->getClass()); |
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| 48 | if(DeclinedName const* names = p->GetDeclinedNames()) |
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| 49 | { |
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| 50 | data << uint8(1); // is declined |
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| 51 | for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) |
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| 52 | data << names->name[i]; |
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| 53 | } |
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| 54 | else |
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| 55 | data << uint8(0); // is not declined |
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| 56 | |
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| 57 | SendPacket(&data); |
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| 58 | } |
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| 59 | |
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| 60 | void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid) |
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| 61 | { |
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| 62 | CharacterDatabase.AsyncPQuery(&WorldSession::SendNameQueryOpcodeFromDBCallBack, GetAccountId(), |
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| 63 | !sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) ? |
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| 64 | // ------- Query Without Declined Names -------- |
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| 65 | // 0 1 2 |
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| 66 | "SELECT guid, name, SUBSTRING(data, LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))+2, LENGTH(SUBSTRING_INDEX(data, ' ', '%u')) - LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))-1) " |
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| 67 | "FROM characters WHERE guid = '%u'" |
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| 68 | : |
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| 69 | // --------- Query With Declined Names --------- |
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| 70 | // 0 1 2 |
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| 71 | "SELECT characters.guid, name, SUBSTRING(data, LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))+2, LENGTH(SUBSTRING_INDEX(data, ' ', '%u')) - LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))-1), " |
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| 72 | // 3 4 5 6 7 |
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| 73 | "genitive, dative, accusative, instrumental, prepositional " |
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| 74 | "FROM characters LEFT JOIN character_declinedname ON characters.guid = character_declinedname.guid WHERE characters.guid = '%u'", |
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| 75 | UNIT_FIELD_BYTES_0, UNIT_FIELD_BYTES_0+1, UNIT_FIELD_BYTES_0, GUID_LOPART(guid)); |
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| 76 | } |
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| 77 | |
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| 78 | void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId) |
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| 79 | { |
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| 80 | if(!result) |
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| 81 | return; |
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| 82 | |
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| 83 | WorldSession * session = sWorld.FindSession(accountId); |
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| 84 | if(!session) |
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| 85 | { |
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| 86 | delete result; |
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| 87 | return; |
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| 88 | } |
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| 89 | |
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| 90 | Field *fields = result->Fetch(); |
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| 91 | uint32 guid = fields[0].GetUInt32(); |
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| 92 | std::string name = fields[1].GetCppString(); |
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| 93 | uint32 field = 0; |
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| 94 | if(name == "") |
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| 95 | name = session->GetMangosString(LANG_NON_EXIST_CHARACTER); |
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| 96 | else |
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| 97 | field = fields[2].GetUInt32(); |
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| 98 | |
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| 99 | // guess size |
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| 100 | WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+4+4+4+10) ); |
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| 101 | data << MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER); |
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| 102 | data << name; |
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| 103 | data << (uint8)0; |
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| 104 | data << (uint32)(field & 0xFF); |
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| 105 | data << (uint32)((field >> 16) & 0xFF); |
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| 106 | data << (uint32)((field >> 8) & 0xFF); |
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| 107 | |
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| 108 | // if the first declined name field (3) is empty, the rest must be too |
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| 109 | if(sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) && fields[3].GetCppString() != "") |
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| 110 | { |
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| 111 | data << (uint8)1; // is declined |
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| 112 | for(int i = 3; i < MAX_DECLINED_NAME_CASES+3; ++i) |
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| 113 | data << fields[i].GetCppString(); |
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| 114 | } |
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| 115 | else |
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| 116 | data << (uint8)0; // is declined |
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| 117 | |
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| 118 | session->SendPacket( &data ); |
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| 119 | delete result; |
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| 120 | } |
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| 121 | |
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| 122 | void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data ) |
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| 123 | { |
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| 124 | CHECK_PACKET_SIZE(recv_data,8); |
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| 125 | |
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| 126 | uint64 guid; |
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| 127 | |
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| 128 | recv_data >> guid; |
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| 129 | |
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| 130 | Player *pChar = objmgr.GetPlayer(guid); |
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| 131 | |
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| 132 | if (pChar) |
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| 133 | SendNameQueryOpcode(pChar); |
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| 134 | else |
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| 135 | SendNameQueryOpcodeFromDB(guid); |
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| 136 | } |
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| 137 | |
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| 138 | void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ ) |
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| 139 | { |
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| 140 | WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 ); |
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| 141 | data << (uint32)time(NULL); |
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| 142 | data << (uint32)0; |
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| 143 | SendPacket( &data ); |
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| 144 | } |
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| 145 | |
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| 146 | /// Only _static_ data send in this packet !!! |
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| 147 | void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data ) |
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| 148 | { |
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| 149 | CHECK_PACKET_SIZE(recv_data,4+8); |
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| 150 | |
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| 151 | uint32 entry; |
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| 152 | recv_data >> entry; |
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| 153 | |
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| 154 | CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry); |
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| 155 | if (ci) |
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| 156 | { |
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| 157 | |
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| 158 | std::string Name, SubName; |
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| 159 | Name = ci->Name; |
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| 160 | SubName = ci->SubName; |
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| 161 | |
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| 162 | int loc_idx = GetSessionDbLocaleIndex(); |
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| 163 | if (loc_idx >= 0) |
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| 164 | { |
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| 165 | CreatureLocale const *cl = objmgr.GetCreatureLocale(entry); |
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| 166 | if (cl) |
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| 167 | { |
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| 168 | if (cl->Name.size() > loc_idx && !cl->Name[loc_idx].empty()) |
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| 169 | Name = cl->Name[loc_idx]; |
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| 170 | if (cl->SubName.size() > loc_idx && !cl->SubName[loc_idx].empty()) |
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| 171 | SubName = cl->SubName[loc_idx]; |
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| 172 | } |
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| 173 | } |
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| 174 | sLog.outDetail("WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name, entry); |
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| 175 | // guess size |
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| 176 | WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 100 ); |
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| 177 | data << (uint32)entry; // creature entry |
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| 178 | data << Name; |
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| 179 | data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4, always empty |
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| 180 | data << SubName; |
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| 181 | data << ci->IconName; // "Directions" for guard, string for Icons 2.3.0 |
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| 182 | data << (uint32)ci->flag1; // flags wdbFeild7=wad flags1 |
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| 183 | data << (uint32)ci->type; |
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| 184 | data << (uint32)ci->family; // family wdbFeild9 |
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| 185 | data << (uint32)ci->rank; // rank wdbFeild10 |
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| 186 | data << (uint32)0; // unknown wdbFeild11 |
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| 187 | data << (uint32)ci->PetSpellDataId; // Id from CreatureSpellData.dbc wdbField12 |
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| 188 | data << (uint32)ci->DisplayID_A; // modelid_male1 |
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| 189 | data << (uint32)ci->DisplayID_H; // modelid_female1 ? |
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| 190 | data << (uint32)ci->DisplayID_A2; // modelid_male2 ? |
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| 191 | data << (uint32)ci->DisplayID_H2; // modelid_femmale2 ? |
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| 192 | data << (float)1.0f; // unk |
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| 193 | data << (float)1.0f; // unk |
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| 194 | data << (uint8)ci->RacialLeader; |
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| 195 | SendPacket( &data ); |
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| 196 | sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " ); |
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| 197 | } |
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| 198 | else |
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| 199 | { |
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| 200 | uint64 guid; |
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| 201 | recv_data >> guid; |
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| 202 | |
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| 203 | sLog.outDebug( "WORLD: CMSG_CREATURE_QUERY - (%u) NO CREATURE INFO! (GUID: %u, ENTRY: %u)", uint32(GUID_LOPART(guid)), guid, entry ); |
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| 204 | WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 4 ); |
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| 205 | data << uint32(entry | 0x80000000); |
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| 206 | SendPacket( &data ); |
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| 207 | sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " ); |
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| 208 | } |
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| 209 | } |
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| 210 | |
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| 211 | /// Only _static_ data send in this packet !!! |
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| 212 | void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data ) |
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| 213 | { |
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| 214 | CHECK_PACKET_SIZE(recv_data,4+8); |
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| 215 | |
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| 216 | uint32 entryID; |
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| 217 | recv_data >> entryID; |
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| 218 | |
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| 219 | const GameObjectInfo *info = objmgr.GetGameObjectInfo(entryID); |
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| 220 | if(info) |
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| 221 | { |
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| 222 | |
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| 223 | std::string Name; |
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| 224 | std::string CastBarCaption; |
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| 225 | |
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| 226 | Name = info->name; |
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| 227 | CastBarCaption = info->castBarCaption; |
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| 228 | |
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| 229 | int loc_idx = GetSessionDbLocaleIndex(); |
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| 230 | if (loc_idx >= 0) |
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| 231 | { |
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| 232 | GameObjectLocale const *gl = objmgr.GetGameObjectLocale(entryID); |
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| 233 | if (gl) |
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| 234 | { |
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| 235 | if (gl->Name.size() > loc_idx && !gl->Name[loc_idx].empty()) |
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| 236 | Name = gl->Name[loc_idx]; |
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| 237 | if (gl->CastBarCaption.size() > loc_idx && !gl->CastBarCaption[loc_idx].empty()) |
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| 238 | CastBarCaption = gl->CastBarCaption[loc_idx]; |
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| 239 | } |
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| 240 | } |
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| 241 | sLog.outDetail("WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name, entryID); |
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| 242 | WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 150 ); |
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| 243 | data << entryID; |
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| 244 | data << (uint32)info->type; |
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| 245 | data << (uint32)info->displayId; |
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| 246 | data << Name; |
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| 247 | data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4 |
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| 248 | data << uint8(0); // 2.0.3, string |
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| 249 | data << CastBarCaption; // 2.0.3, string. Text will appear in Cast Bar when using GO (ex: "Collecting") |
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| 250 | data << uint8(0); // 2.0.3, probably string |
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| 251 | data.append(info->raw.data,24); |
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| 252 | SendPacket( &data ); |
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| 253 | sLog.outDebug( "WORLD: Sent CMSG_GAMEOBJECT_QUERY " ); |
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| 254 | } |
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| 255 | else |
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| 256 | { |
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| 257 | |
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| 258 | uint64 guid; |
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| 259 | recv_data >> guid; |
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| 260 | |
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| 261 | sLog.outDebug( "WORLD: CMSG_GAMEOBJECT_QUERY - (%u) Missing gameobject info for (GUID: %u, ENTRY: %u)", uint32(GUID_LOPART(guid)), guid, entryID ); |
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| 262 | WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 4 ); |
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| 263 | data << uint32(entryID | 0x80000000); |
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| 264 | SendPacket( &data ); |
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| 265 | sLog.outDebug( "WORLD: Sent CMSG_GAMEOBJECT_QUERY " ); |
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| 266 | } |
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| 267 | } |
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| 268 | |
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| 269 | void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/) |
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| 270 | { |
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| 271 | sLog.outDetail("WORLD: Received MSG_CORPSE_QUERY"); |
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| 272 | |
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| 273 | Corpse *corpse = GetPlayer()->GetCorpse(); |
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| 274 | |
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| 275 | uint8 found = 1; |
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| 276 | if(!corpse) |
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| 277 | found = 0; |
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| 278 | |
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| 279 | WorldPacket data(MSG_CORPSE_QUERY, (1+found*(5*4))); |
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| 280 | data << uint8(found); |
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| 281 | if(found) |
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| 282 | { |
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| 283 | data << corpse->GetMapId(); |
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| 284 | data << corpse->GetPositionX(); |
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| 285 | data << corpse->GetPositionY(); |
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| 286 | data << corpse->GetPositionZ(); |
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| 287 | data << _player->GetMapId(); |
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| 288 | } |
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| 289 | SendPacket(&data); |
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| 290 | } |
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| 291 | |
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| 292 | void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data ) |
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| 293 | { |
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| 294 | CHECK_PACKET_SIZE(recv_data,4+8); |
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| 295 | |
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| 296 | uint32 textID; |
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| 297 | uint64 guid; |
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| 298 | GossipText *pGossip; |
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| 299 | std::string GossipStr; |
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| 300 | |
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| 301 | recv_data >> textID; |
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| 302 | sLog.outDetail("WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID); |
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| 303 | |
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| 304 | recv_data >> guid; |
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| 305 | GetPlayer()->SetUInt64Value(UNIT_FIELD_TARGET, guid); |
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| 306 | |
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| 307 | pGossip = objmgr.GetGossipText(textID); |
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| 308 | |
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| 309 | WorldPacket data( SMSG_NPC_TEXT_UPDATE, 100 ); // guess size |
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| 310 | data << textID; |
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| 311 | |
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| 312 | if (!pGossip) |
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| 313 | { |
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| 314 | for(uint32 i = 0; i < 8; ++i) |
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| 315 | { |
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| 316 | data << float(0); |
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| 317 | data << "Greetings $N"; |
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| 318 | data << "Greetings $N"; |
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| 319 | data << uint32(0); |
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| 320 | data << uint32(0); |
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| 321 | data << uint32(0); |
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| 322 | data << uint32(0); |
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| 323 | data << uint32(0); |
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| 324 | data << uint32(0); |
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| 325 | data << uint32(0); |
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| 326 | } |
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| 327 | } |
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| 328 | else |
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| 329 | { |
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| 330 | std::string Text_0[8], Text_1[8]; |
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| 331 | for (int i=0;i<8;i++) |
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| 332 | { |
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| 333 | Text_0[i]=pGossip->Options[i].Text_0; |
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| 334 | Text_1[i]=pGossip->Options[i].Text_1; |
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| 335 | } |
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| 336 | |
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| 337 | int loc_idx = GetSessionDbLocaleIndex(); |
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| 338 | if (loc_idx >= 0) |
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| 339 | { |
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| 340 | NpcTextLocale const *nl = objmgr.GetNpcTextLocale(textID); |
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| 341 | if (nl) |
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| 342 | { |
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| 343 | for (int i=0;i<8;i++) |
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| 344 | { |
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| 345 | if (nl->Text_0[i].size() > loc_idx && !nl->Text_0[i][loc_idx].empty()) |
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| 346 | Text_0[i]=nl->Text_0[i][loc_idx]; |
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| 347 | if (nl->Text_1[i].size() > loc_idx && !nl->Text_1[i][loc_idx].empty()) |
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| 348 | Text_1[i]=nl->Text_1[i][loc_idx]; |
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| 349 | } |
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| 350 | } |
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| 351 | } |
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| 352 | |
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| 353 | for (int i=0; i<8; i++) |
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| 354 | { |
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| 355 | data << pGossip->Options[i].Probability; |
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| 356 | |
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| 357 | if ( Text_0[i].empty() ) |
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| 358 | data << Text_1[i]; |
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| 359 | else |
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| 360 | data << Text_0[i]; |
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| 361 | |
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| 362 | if ( Text_1[i].empty() ) |
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| 363 | data << Text_0[i]; |
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| 364 | else |
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| 365 | data << Text_1[i]; |
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| 366 | |
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| 367 | data << pGossip->Options[i].Language; |
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| 368 | |
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| 369 | data << pGossip->Options[i].Emotes[0]._Delay; |
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| 370 | data << pGossip->Options[i].Emotes[0]._Emote; |
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| 371 | |
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| 372 | data << pGossip->Options[i].Emotes[1]._Delay; |
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| 373 | data << pGossip->Options[i].Emotes[1]._Emote; |
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| 374 | |
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| 375 | data << pGossip->Options[i].Emotes[2]._Delay; |
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| 376 | data << pGossip->Options[i].Emotes[2]._Emote; |
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| 377 | } |
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| 378 | } |
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| 379 | |
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| 380 | SendPacket( &data ); |
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| 381 | |
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| 382 | sLog.outDebug( "WORLD: Sent SMSG_NPC_TEXT_UPDATE " ); |
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| 383 | } |
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| 384 | |
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| 385 | void WorldSession::HandlePageQueryOpcode( WorldPacket & recv_data ) |
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| 386 | { |
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| 387 | CHECK_PACKET_SIZE(recv_data,4); |
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| 388 | |
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| 389 | uint32 pageID; |
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| 390 | |
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| 391 | recv_data >> pageID; |
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| 392 | sLog.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY for pageID '%u'", pageID); |
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| 393 | |
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| 394 | while (pageID) |
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| 395 | { |
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| 396 | PageText const *pPage = sPageTextStore.LookupEntry<PageText>( pageID ); |
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| 397 | // guess size |
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| 398 | WorldPacket data( SMSG_PAGE_TEXT_QUERY_RESPONSE, 50 ); |
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| 399 | data << pageID; |
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| 400 | |
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| 401 | if (!pPage) |
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| 402 | { |
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| 403 | data << "Item page missing."; |
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| 404 | data << uint32(0); |
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| 405 | pageID = 0; |
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| 406 | } |
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| 407 | else |
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| 408 | { |
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| 409 | std::string Text = pPage->Text; |
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| 410 | |
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| 411 | int loc_idx = GetSessionDbLocaleIndex(); |
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| 412 | if (loc_idx >= 0) |
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| 413 | { |
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| 414 | PageTextLocale const *pl = objmgr.GetPageTextLocale(pageID); |
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| 415 | if (pl) |
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| 416 | { |
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| 417 | if (pl->Text.size() > loc_idx && !pl->Text[loc_idx].empty()) |
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| 418 | Text = pl->Text[loc_idx]; |
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| 419 | } |
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| 420 | } |
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| 421 | |
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| 422 | data << Text; |
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| 423 | data << uint32(pPage->Next_Page); |
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| 424 | pageID = pPage->Next_Page; |
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| 425 | } |
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| 426 | SendPacket( &data ); |
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| 427 | |
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| 428 | sLog.outDebug( "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE " ); |
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| 429 | } |
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| 430 | } |
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