[2] | 1 | /* |
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[44] | 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[2] | 3 | * |
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[44] | 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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[2] | 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[2] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[2] | 19 | */ |
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| 20 | |
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| 21 | #include "Common.h" |
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| 22 | #include "Log.h" |
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| 23 | #include "WorldPacket.h" |
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| 24 | #include "WorldSession.h" |
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| 25 | #include "Opcodes.h" |
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| 26 | #include "World.h" |
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| 27 | #include "ObjectMgr.h" |
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| 28 | #include "Player.h" |
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| 29 | #include "GossipDef.h" |
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| 30 | #include "QuestDef.h" |
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| 31 | #include "ObjectAccessor.h" |
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| 32 | #include "ScriptCalls.h" |
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| 33 | #include "Group.h" |
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| 34 | |
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| 35 | void WorldSession::HandleQuestgiverStatusQueryOpcode( WorldPacket & recv_data ) |
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| 36 | { |
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| 37 | CHECK_PACKET_SIZE(recv_data,8); |
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| 38 | |
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| 39 | uint64 guid; |
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| 40 | recv_data >> guid; |
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| 41 | uint8 questStatus = DIALOG_STATUS_NONE; |
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| 42 | uint8 defstatus = DIALOG_STATUS_NONE; |
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| 43 | |
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| 44 | Object* questgiver = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); |
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| 45 | if(!questgiver) |
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| 46 | { |
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| 47 | sLog.outDetail("Error in CMSG_QUESTGIVER_STATUS_QUERY, called for not found questgiver (Typeid: %u GUID: %u)",GuidHigh2TypeId(GUID_HIPART(guid)),GUID_LOPART(guid)); |
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| 48 | return; |
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| 49 | } |
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| 50 | |
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| 51 | switch(questgiver->GetTypeId()) |
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| 52 | { |
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| 53 | case TYPEID_UNIT: |
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| 54 | { |
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| 55 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u",uint32(GUID_LOPART(guid)) ); |
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| 56 | Creature* cr_questgiver=(Creature*)questgiver; |
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| 57 | if( !cr_questgiver->IsHostileTo(_player)) // not show quest status to enemies |
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| 58 | { |
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| 59 | questStatus = Script->NPCDialogStatus(_player, cr_questgiver); |
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| 60 | if( questStatus > 6 ) |
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| 61 | questStatus = getDialogStatus(_player, cr_questgiver, defstatus); |
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| 62 | } |
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| 63 | break; |
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| 64 | } |
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| 65 | case TYPEID_GAMEOBJECT: |
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| 66 | { |
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| 67 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u",uint32(GUID_LOPART(guid)) ); |
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| 68 | GameObject* go_questgiver=(GameObject*)questgiver; |
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| 69 | questStatus = Script->GODialogStatus(_player, go_questgiver); |
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| 70 | if( questStatus > 6 ) |
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| 71 | questStatus = getDialogStatus(_player, go_questgiver, defstatus); |
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| 72 | break; |
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| 73 | } |
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| 74 | default: |
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| 75 | sLog.outError("QuestGiver called for unexpected type %u", questgiver->GetTypeId()); |
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| 76 | break; |
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| 77 | } |
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| 78 | |
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| 79 | //inform client about status of quest |
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| 80 | _player->PlayerTalkClass->SendQuestGiverStatus(questStatus, guid); |
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| 81 | } |
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| 82 | |
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| 83 | void WorldSession::HandleQuestgiverHelloOpcode( WorldPacket & recv_data ) |
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| 84 | { |
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| 85 | CHECK_PACKET_SIZE(recv_data,8); |
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| 86 | |
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| 87 | uint64 guid; |
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| 88 | recv_data >> guid; |
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| 89 | |
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| 90 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u",guid ); |
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| 91 | |
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| 92 | Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid,UNIT_NPC_FLAG_NONE); |
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| 93 | if (!pCreature) |
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| 94 | { |
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| 95 | sLog.outDebug( "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) ); |
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| 96 | return; |
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| 97 | } |
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| 98 | |
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| 99 | // remove fake death |
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| 100 | if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) |
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| 101 | GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); |
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| 102 | // Stop the npc if moving |
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| 103 | pCreature->StopMoving(); |
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| 104 | |
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| 105 | if(Script->GossipHello( _player, pCreature ) ) |
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| 106 | return; |
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| 107 | |
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| 108 | pCreature->prepareGossipMenu(_player,0); |
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| 109 | pCreature->sendPreparedGossip( _player ); |
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| 110 | } |
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| 111 | |
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| 112 | void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data ) |
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| 113 | { |
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| 114 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 115 | |
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| 116 | uint64 guid; |
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| 117 | uint32 quest; |
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| 118 | recv_data >> guid >> quest; |
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| 119 | |
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| 120 | if(!GetPlayer()->isAlive()) |
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| 121 | return; |
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| 122 | |
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| 123 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest ); |
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| 124 | |
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| 125 | Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT|TYPEMASK_ITEM|TYPEMASK_PLAYER); |
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| 126 | |
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| 127 | // no or incorrect quest giver |
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| 128 | if(!pObject |
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| 129 | || (pObject->GetTypeId()!=TYPEID_PLAYER && !pObject->hasQuest(quest)) |
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| 130 | || (pObject->GetTypeId()==TYPEID_PLAYER && !((Player*)pObject)->CanShareQuest(quest)) |
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| 131 | ) |
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| 132 | { |
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| 133 | _player->PlayerTalkClass->CloseGossip(); |
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| 134 | _player->SetDivider( 0 ); |
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| 135 | return; |
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| 136 | } |
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| 137 | |
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| 138 | Quest const* qInfo = objmgr.GetQuestTemplate(quest); |
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| 139 | if ( qInfo ) |
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| 140 | { |
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| 141 | // prevent cheating |
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| 142 | if(!GetPlayer()->CanTakeQuest(qInfo,true) ) |
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| 143 | { |
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| 144 | _player->PlayerTalkClass->CloseGossip(); |
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| 145 | _player->SetDivider( 0 ); |
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| 146 | return; |
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| 147 | } |
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| 148 | |
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| 149 | if( _player->GetDivider() != 0 ) |
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| 150 | { |
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| 151 | Player *pPlayer = ObjectAccessor::FindPlayer( _player->GetDivider() ); |
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| 152 | if( pPlayer ) |
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| 153 | { |
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| 154 | pPlayer->SendPushToPartyResponse( _player, QUEST_PARTY_MSG_ACCEPT_QUEST ); |
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| 155 | _player->SetDivider( 0 ); |
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| 156 | } |
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| 157 | } |
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| 158 | |
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| 159 | if( _player->CanAddQuest( qInfo, true ) ) |
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| 160 | { |
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| 161 | _player->AddQuest( qInfo, pObject ); |
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| 162 | |
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| 163 | if ( _player->CanCompleteQuest( quest ) ) |
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| 164 | _player->CompleteQuest( quest ); |
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| 165 | |
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| 166 | switch(pObject->GetTypeId()) |
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| 167 | { |
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| 168 | case TYPEID_UNIT: |
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| 169 | Script->QuestAccept(_player, ((Creature*)pObject), qInfo ); |
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| 170 | break; |
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| 171 | case TYPEID_ITEM: |
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| 172 | case TYPEID_CONTAINER: |
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| 173 | { |
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| 174 | Script->ItemQuestAccept(_player, ((Item*)pObject), qInfo ); |
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| 175 | |
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| 176 | // destroy not required for quest finish quest starting item |
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| 177 | bool destroyItem = true; |
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| 178 | for(int i = 0; i < QUEST_OBJECTIVES_COUNT; i++) |
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| 179 | { |
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| 180 | if ((qInfo->ReqItemId[i] == ((Item*)pObject)->GetEntry()) && (((Item*)pObject)->GetProto()->MaxCount != 0)) |
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| 181 | { |
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| 182 | destroyItem = false; |
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| 183 | break; |
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| 184 | } |
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| 185 | } |
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| 186 | |
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| 187 | if(destroyItem) |
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| 188 | _player->DestroyItem(((Item*)pObject)->GetBagSlot(),((Item*)pObject)->GetSlot(),true); |
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| 189 | |
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| 190 | break; |
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| 191 | } |
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| 192 | case TYPEID_GAMEOBJECT: |
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| 193 | Script->GOQuestAccept(_player, ((GameObject*)pObject), qInfo ); |
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| 194 | break; |
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| 195 | } |
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| 196 | _player->PlayerTalkClass->CloseGossip(); |
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| 197 | |
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| 198 | if( qInfo->GetSrcSpell() > 0 ) |
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| 199 | _player->CastSpell( _player, qInfo->GetSrcSpell(), true); |
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| 200 | |
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| 201 | return; |
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| 202 | } |
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| 203 | } |
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| 204 | |
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| 205 | _player->PlayerTalkClass->CloseGossip(); |
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| 206 | } |
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| 207 | |
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| 208 | void WorldSession::HandleQuestgiverQuestQueryOpcode( WorldPacket & recv_data ) |
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| 209 | { |
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| 210 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 211 | |
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| 212 | uint64 guid; |
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| 213 | uint32 quest; |
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| 214 | recv_data >> guid >> quest; |
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| 215 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest ); |
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| 216 | |
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| 217 | // Verify that the guid is valid and is a questgiver or involved in the requested quest |
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| 218 | Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT|TYPEMASK_ITEM); |
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| 219 | if(!pObject||!pObject->hasQuest(quest) && !pObject->hasInvolvedQuest(quest)) |
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| 220 | { |
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| 221 | _player->PlayerTalkClass->CloseGossip(); |
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| 222 | return; |
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| 223 | } |
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| 224 | |
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| 225 | Quest const* pQuest = objmgr.GetQuestTemplate(quest); |
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| 226 | if ( pQuest ) |
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| 227 | { |
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| 228 | _player->PlayerTalkClass->SendQuestGiverQuestDetails(pQuest, pObject->GetGUID(), true); |
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| 229 | } |
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| 230 | } |
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| 231 | |
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| 232 | void WorldSession::HandleQuestQueryOpcode( WorldPacket & recv_data ) |
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| 233 | { |
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| 234 | CHECK_PACKET_SIZE(recv_data,4); |
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| 235 | |
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| 236 | uint32 quest; |
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| 237 | recv_data >> quest; |
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| 238 | sLog.outDebug( "WORLD: Received CMSG_QUEST_QUERY quest = %u",quest ); |
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| 239 | |
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| 240 | Quest const *pQuest = objmgr.GetQuestTemplate(quest); |
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| 241 | if ( pQuest ) |
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| 242 | { |
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| 243 | _player->PlayerTalkClass->SendQuestQueryResponse( pQuest ); |
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| 244 | } |
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| 245 | } |
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| 246 | |
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| 247 | void WorldSession::HandleQuestgiverChooseRewardOpcode( WorldPacket & recv_data ) |
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| 248 | { |
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| 249 | CHECK_PACKET_SIZE(recv_data,8+4+4); |
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| 250 | |
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| 251 | uint32 quest, reward; |
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| 252 | uint64 guid; |
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| 253 | recv_data >> guid >> quest >> reward; |
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| 254 | |
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| 255 | if(reward >= QUEST_REWARD_CHOICES_COUNT) |
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| 256 | { |
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| 257 | sLog.outError("Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (probably packet hacking)", _player->GetName(), _player->GetGUIDLow(), reward); |
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| 258 | return; |
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| 259 | } |
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| 260 | |
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| 261 | if(!GetPlayer()->isAlive()) |
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| 262 | return; |
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| 263 | |
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| 264 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u",uint32(GUID_LOPART(guid)),quest,reward ); |
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| 265 | |
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| 266 | Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); |
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| 267 | if(!pObject) |
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| 268 | return; |
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| 269 | |
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| 270 | if(!pObject->hasInvolvedQuest(quest)) |
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| 271 | return; |
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| 272 | |
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| 273 | Quest const *pQuest = objmgr.GetQuestTemplate(quest); |
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| 274 | if( pQuest ) |
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| 275 | { |
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| 276 | if( _player->CanRewardQuest( pQuest, reward, true ) ) |
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| 277 | { |
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| 278 | _player->RewardQuest( pQuest, reward, pObject ); |
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| 279 | |
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| 280 | switch(pObject->GetTypeId()) |
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| 281 | { |
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| 282 | case TYPEID_UNIT: |
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| 283 | if( !(Script->ChooseReward( _player, ((Creature*)pObject), pQuest, reward )) ) |
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| 284 | { |
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| 285 | // Send next quest |
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| 286 | if(Quest const* nextquest = _player->GetNextQuest( guid ,pQuest ) ) |
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| 287 | _player->PlayerTalkClass->SendQuestGiverQuestDetails(nextquest,guid,true); |
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| 288 | } |
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| 289 | break; |
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| 290 | case TYPEID_GAMEOBJECT: |
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| 291 | if( !Script->GOChooseReward( _player, ((GameObject*)pObject), pQuest, reward ) ) |
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| 292 | { |
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| 293 | // Send next quest |
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| 294 | if(Quest const* nextquest = _player->GetNextQuest( guid ,pQuest ) ) |
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| 295 | _player->PlayerTalkClass->SendQuestGiverQuestDetails(nextquest,guid,true); |
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| 296 | } |
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| 297 | break; |
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| 298 | } |
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| 299 | } |
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| 300 | else |
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| 301 | _player->PlayerTalkClass->SendQuestGiverOfferReward( pQuest, guid, true ); |
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| 302 | } |
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| 303 | } |
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| 304 | |
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| 305 | void WorldSession::HandleQuestgiverRequestRewardOpcode( WorldPacket & recv_data ) |
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| 306 | { |
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| 307 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 308 | |
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| 309 | uint32 quest; |
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| 310 | uint64 guid; |
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| 311 | recv_data >> guid >> quest; |
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| 312 | |
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| 313 | if(!GetPlayer()->isAlive()) |
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| 314 | return; |
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| 315 | |
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| 316 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest ); |
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| 317 | |
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| 318 | Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); |
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| 319 | if(!pObject||!pObject->hasInvolvedQuest(quest)) |
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| 320 | return; |
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| 321 | |
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| 322 | if ( _player->CanCompleteQuest( quest ) ) |
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| 323 | _player->CompleteQuest( quest ); |
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| 324 | |
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| 325 | if( _player->GetQuestStatus( quest ) != QUEST_STATUS_COMPLETE ) |
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| 326 | return; |
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| 327 | |
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| 328 | if(Quest const *pQuest = objmgr.GetQuestTemplate(quest)) |
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| 329 | _player->PlayerTalkClass->SendQuestGiverOfferReward( pQuest, guid, true ); |
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| 330 | } |
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| 331 | |
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| 332 | void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recv_data*/ ) |
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| 333 | { |
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| 334 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_CANCEL" ); |
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| 335 | |
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| 336 | _player->PlayerTalkClass->CloseGossip(); |
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| 337 | } |
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| 338 | |
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| 339 | void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recv_data ) |
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| 340 | { |
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| 341 | CHECK_PACKET_SIZE(recv_data,1+1); |
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| 342 | |
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| 343 | uint8 slot1, slot2; |
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| 344 | recv_data >> slot1 >> slot2; |
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| 345 | |
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| 346 | if(slot1 == slot2 || slot1 >= MAX_QUEST_LOG_SIZE || slot2 >= MAX_QUEST_LOG_SIZE) |
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| 347 | return; |
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| 348 | |
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| 349 | sLog.outDebug( "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2 ); |
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| 350 | |
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| 351 | GetPlayer()->SwapQuestSlot(slot1,slot2); |
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| 352 | } |
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| 353 | |
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| 354 | void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recv_data) |
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| 355 | { |
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| 356 | CHECK_PACKET_SIZE(recv_data,1); |
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| 357 | |
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| 358 | uint8 slot; |
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| 359 | recv_data >> slot; |
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| 360 | |
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| 361 | sLog.outDebug( "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u",slot ); |
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| 362 | |
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| 363 | if( slot < MAX_QUEST_LOG_SIZE ) |
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| 364 | { |
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| 365 | if(uint32 quest = _player->GetQuestSlotQuestId(slot)) |
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| 366 | { |
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| 367 | if(!_player->TakeQuestSourceItem( quest, true )) |
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| 368 | return; // can't un-equip some items, reject quest cancel |
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| 369 | |
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| 370 | _player->SetQuestStatus( quest, QUEST_STATUS_NONE); |
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| 371 | } |
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| 372 | |
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| 373 | _player->SetQuestSlot(slot, 0); |
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| 374 | } |
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| 375 | } |
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| 376 | |
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| 377 | void WorldSession::HandleQuestConfirmAccept(WorldPacket& recv_data) |
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| 378 | { |
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| 379 | CHECK_PACKET_SIZE(recv_data,4); |
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| 380 | |
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| 381 | uint32 quest; |
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| 382 | recv_data >> quest; |
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| 383 | |
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| 384 | sLog.outDebug( "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u",quest ); |
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| 385 | } |
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| 386 | |
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| 387 | void WorldSession::HandleQuestComplete(WorldPacket& recv_data) |
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| 388 | { |
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| 389 | CHECK_PACKET_SIZE(recv_data,8+4); |
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| 390 | |
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| 391 | uint32 quest; |
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| 392 | uint64 guid; |
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| 393 | recv_data >> guid >> quest; |
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| 394 | |
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| 395 | if(!GetPlayer()->isAlive()) |
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| 396 | return; |
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| 397 | |
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| 398 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u",uint32(GUID_LOPART(guid)),quest ); |
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| 399 | |
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| 400 | Quest const *pQuest = objmgr.GetQuestTemplate(quest); |
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| 401 | if( pQuest ) |
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| 402 | { |
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| 403 | if( _player->GetQuestStatus( quest ) != QUEST_STATUS_COMPLETE ) |
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| 404 | { |
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| 405 | if( pQuest->IsRepeatable() ) |
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| 406 | _player->PlayerTalkClass->SendQuestGiverRequestItems(pQuest, guid, _player->CanCompleteRepeatableQuest(pQuest), false); |
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| 407 | else |
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| 408 | _player->PlayerTalkClass->SendQuestGiverRequestItems(pQuest, guid, _player->CanRewardQuest(pQuest,false), false); |
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| 409 | } |
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| 410 | else |
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| 411 | _player->PlayerTalkClass->SendQuestGiverRequestItems(pQuest, guid, _player->CanRewardQuest(pQuest,false), false); |
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| 412 | } |
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| 413 | } |
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| 414 | |
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| 415 | void WorldSession::HandleQuestAutoLaunch(WorldPacket& /*recvPacket*/) |
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| 416 | { |
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| 417 | sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH (Send your log to anakin if you see this message)" ); |
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| 418 | } |
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| 419 | |
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| 420 | void WorldSession::HandleQuestPushToParty(WorldPacket& recvPacket) |
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| 421 | { |
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| 422 | CHECK_PACKET_SIZE(recvPacket,4); |
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| 423 | |
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| 424 | uint32 quest; |
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| 425 | recvPacket >> quest; |
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| 426 | |
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| 427 | sLog.outDebug( "WORLD: Received CMSG_PUSHQUESTTOPARTY quest = %u", quest ); |
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| 428 | |
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| 429 | Quest const *pQuest = objmgr.GetQuestTemplate(quest); |
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| 430 | if( pQuest ) |
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| 431 | { |
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| 432 | if( _player->GetGroup() ) |
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| 433 | { |
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| 434 | Group *pGroup = _player->GetGroup(); |
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| 435 | if( pGroup ) |
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| 436 | { |
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| 437 | for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) |
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| 438 | { |
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| 439 | Player *pPlayer = itr->getSource(); |
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| 440 | if (!pPlayer || pPlayer == _player) // skip self |
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| 441 | continue; |
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| 442 | |
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| 443 | _player->SendPushToPartyResponse(pPlayer, QUEST_PARTY_MSG_SHARING_QUEST); |
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| 444 | |
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| 445 | if( _player->GetDistance( pPlayer ) > 10 ) |
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| 446 | { |
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| 447 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_TOO_FAR ); |
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| 448 | continue; |
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| 449 | } |
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| 450 | |
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| 451 | if( !pPlayer->SatisfyQuestStatus( pQuest, false ) ) |
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| 452 | { |
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| 453 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_HAVE_QUEST ); |
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| 454 | continue; |
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| 455 | } |
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| 456 | |
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| 457 | if( pPlayer->GetQuestStatus( quest ) == QUEST_STATUS_COMPLETE ) |
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| 458 | { |
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| 459 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_FINISH_QUEST ); |
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| 460 | continue; |
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| 461 | } |
---|
| 462 | |
---|
| 463 | if( !pPlayer->CanTakeQuest( pQuest, false ) ) |
---|
| 464 | { |
---|
| 465 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_CANT_TAKE_QUEST ); |
---|
| 466 | continue; |
---|
| 467 | } |
---|
| 468 | |
---|
| 469 | if( !pPlayer->SatisfyQuestLog( false ) ) |
---|
| 470 | { |
---|
| 471 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_LOG_FULL ); |
---|
| 472 | continue; |
---|
| 473 | } |
---|
| 474 | |
---|
| 475 | if( pPlayer->GetDivider() != 0 ) |
---|
| 476 | { |
---|
| 477 | _player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_BUSY ); |
---|
| 478 | continue; |
---|
| 479 | } |
---|
| 480 | |
---|
| 481 | pPlayer->PlayerTalkClass->SendQuestGiverQuestDetails( pQuest, _player->GetGUID(), true ); |
---|
| 482 | pPlayer->SetDivider( _player->GetGUID() ); |
---|
| 483 | } |
---|
| 484 | } |
---|
| 485 | } |
---|
| 486 | } |
---|
| 487 | } |
---|
| 488 | |
---|
| 489 | void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket) |
---|
| 490 | { |
---|
| 491 | CHECK_PACKET_SIZE(recvPacket,8+1); |
---|
| 492 | |
---|
| 493 | uint64 guid; |
---|
| 494 | uint8 msg; |
---|
| 495 | recvPacket >> guid >> msg; |
---|
| 496 | |
---|
| 497 | sLog.outDebug( "WORLD: Received MSG_QUEST_PUSH_RESULT" ); |
---|
| 498 | |
---|
| 499 | if( _player->GetDivider() != 0 ) |
---|
| 500 | { |
---|
| 501 | Player *pPlayer = ObjectAccessor::FindPlayer( _player->GetDivider() ); |
---|
| 502 | if( pPlayer ) |
---|
| 503 | { |
---|
| 504 | WorldPacket data( MSG_QUEST_PUSH_RESULT, (8+1) ); |
---|
| 505 | data << uint64(guid); |
---|
| 506 | data << uint8(msg); // valid values: 0-8 |
---|
| 507 | pPlayer->GetSession()->SendPacket(&data); |
---|
| 508 | _player->SetDivider( 0 ); |
---|
| 509 | } |
---|
| 510 | } |
---|
| 511 | } |
---|
| 512 | |
---|
| 513 | uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32 defstatus) |
---|
| 514 | { |
---|
| 515 | uint32 result = defstatus; |
---|
| 516 | |
---|
| 517 | QuestRelations const* qir; |
---|
| 518 | QuestRelations const* qr; |
---|
| 519 | |
---|
| 520 | switch(questgiver->GetTypeId()) |
---|
| 521 | { |
---|
| 522 | case TYPEID_GAMEOBJECT: |
---|
| 523 | { |
---|
| 524 | qir = &objmgr.mGOQuestInvolvedRelations; |
---|
| 525 | qr = &objmgr.mGOQuestRelations; |
---|
| 526 | break; |
---|
| 527 | } |
---|
| 528 | case TYPEID_UNIT: |
---|
| 529 | { |
---|
| 530 | qir = &objmgr.mCreatureQuestInvolvedRelations; |
---|
| 531 | qr = &objmgr.mCreatureQuestRelations; |
---|
| 532 | break; |
---|
| 533 | } |
---|
| 534 | default: |
---|
| 535 | //its imposible, but check ^) |
---|
| 536 | sLog.outError("Warning: GetDialogStatus called for unexpected type %u", questgiver->GetTypeId()); |
---|
| 537 | return DIALOG_STATUS_NONE; |
---|
| 538 | } |
---|
| 539 | |
---|
| 540 | for(QuestRelations::const_iterator i = qir->lower_bound(questgiver->GetEntry()); i != qir->upper_bound(questgiver->GetEntry()); ++i ) |
---|
| 541 | { |
---|
| 542 | uint32 result2 = 0; |
---|
| 543 | uint32 quest_id = i->second; |
---|
| 544 | Quest const *pQuest = objmgr.GetQuestTemplate(quest_id); |
---|
| 545 | if ( !pQuest ) continue; |
---|
| 546 | |
---|
| 547 | QuestStatus status = pPlayer->GetQuestStatus( quest_id ); |
---|
| 548 | if( (status == QUEST_STATUS_COMPLETE && !pPlayer->GetQuestRewardStatus(quest_id)) || |
---|
| 549 | (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) ) |
---|
| 550 | { |
---|
| 551 | if ( pQuest->IsAutoComplete() && pQuest->IsRepeatable() ) |
---|
| 552 | result2 = DIALOG_STATUS_REWARD_REP; |
---|
| 553 | else |
---|
| 554 | result2 = DIALOG_STATUS_REWARD; |
---|
| 555 | } |
---|
| 556 | else if ( status == QUEST_STATUS_INCOMPLETE ) |
---|
| 557 | result2 = DIALOG_STATUS_INCOMPLETE; |
---|
| 558 | |
---|
| 559 | if (result2 > result) |
---|
| 560 | result = result2; |
---|
| 561 | } |
---|
| 562 | |
---|
| 563 | for(QuestRelations::const_iterator i = qr->lower_bound(questgiver->GetEntry()); i != qr->upper_bound(questgiver->GetEntry()); ++i ) |
---|
| 564 | { |
---|
| 565 | uint32 result2 = 0; |
---|
| 566 | uint32 quest_id = i->second; |
---|
| 567 | Quest const *pQuest = objmgr.GetQuestTemplate(quest_id); |
---|
| 568 | if ( !pQuest ) |
---|
| 569 | continue; |
---|
| 570 | |
---|
| 571 | QuestStatus status = pPlayer->GetQuestStatus( quest_id ); |
---|
| 572 | if ( status == QUEST_STATUS_NONE ) |
---|
| 573 | { |
---|
| 574 | if ( pPlayer->CanSeeStartQuest( pQuest ) ) |
---|
| 575 | { |
---|
| 576 | if ( pPlayer->SatisfyQuestLevel(pQuest, false) ) |
---|
| 577 | { |
---|
| 578 | if ( pQuest->IsAutoComplete() || (pQuest->IsRepeatable() && pPlayer->getQuestStatusMap()[quest_id].m_rewarded)) |
---|
| 579 | result2 = DIALOG_STATUS_REWARD_REP; |
---|
| 580 | else if (pPlayer->getLevel() <= pQuest->GetQuestLevel() + sWorld.getConfig(CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF) ) |
---|
| 581 | { |
---|
| 582 | if (pQuest->HasFlag(QUEST_FLAGS_DAILY)) |
---|
| 583 | result2 = DIALOG_STATUS_AVAILABLE_REP; |
---|
| 584 | else |
---|
| 585 | result2 = DIALOG_STATUS_AVAILABLE; |
---|
| 586 | } |
---|
| 587 | else |
---|
| 588 | result2 = DIALOG_STATUS_CHAT; |
---|
| 589 | } |
---|
| 590 | else |
---|
| 591 | result2 = DIALOG_STATUS_UNAVAILABLE; |
---|
| 592 | } |
---|
| 593 | } |
---|
| 594 | |
---|
| 595 | if (result2 > result) |
---|
| 596 | result = result2; |
---|
| 597 | } |
---|
| 598 | |
---|
| 599 | if(questgiver->GetTypeId()==TYPEID_UNIT && ((Creature*)questgiver)->isCanTrainingAndResetTalentsOf(pPlayer) && result < DIALOG_STATUS_CHAT) |
---|
| 600 | result = DIALOG_STATUS_CHAT; |
---|
| 601 | |
---|
| 602 | return result; |
---|
| 603 | } |
---|
| 604 | |
---|
| 605 | void WorldSession::HandleQuestgiverStatusQueryMultipleOpcode(WorldPacket& /*recvPacket*/) |
---|
| 606 | { |
---|
| 607 | sLog.outDebug("WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY"); |
---|
| 608 | |
---|
| 609 | uint32 count = 0; |
---|
| 610 | |
---|
| 611 | WorldPacket data(SMSG_QUESTGIVER_STATUS_MULTIPLE, 4); |
---|
| 612 | data << uint32(count); // placeholder |
---|
| 613 | |
---|
| 614 | for(Player::ClientGUIDs::iterator itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr) |
---|
| 615 | { |
---|
| 616 | uint8 questStatus = DIALOG_STATUS_NONE; |
---|
| 617 | uint8 defstatus = DIALOG_STATUS_NONE; |
---|
| 618 | |
---|
| 619 | if(IS_CREATURE_GUID(*itr)) |
---|
| 620 | { |
---|
| 621 | Creature *questgiver = ObjectAccessor::GetCreature(*_player, *itr); |
---|
| 622 | if(!questgiver || questgiver->IsHostileTo(_player)) |
---|
| 623 | continue; |
---|
| 624 | if(!questgiver->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER)) |
---|
| 625 | continue; |
---|
| 626 | questStatus = Script->NPCDialogStatus(_player, questgiver); |
---|
| 627 | if( questStatus > 6 ) |
---|
| 628 | questStatus = getDialogStatus(_player, questgiver, defstatus); |
---|
| 629 | |
---|
| 630 | data << uint64(questgiver->GetGUID()); |
---|
| 631 | data << uint8(questStatus); |
---|
| 632 | ++count; |
---|
| 633 | } |
---|
| 634 | else if(IS_GAMEOBJECT_GUID(*itr)) |
---|
| 635 | { |
---|
| 636 | GameObject *questgiver = ObjectAccessor::GetGameObject(*_player, *itr); |
---|
| 637 | if(!questgiver) |
---|
| 638 | continue; |
---|
| 639 | if(questgiver->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER) |
---|
| 640 | continue; |
---|
| 641 | questStatus = Script->GODialogStatus(_player, questgiver); |
---|
| 642 | if( questStatus > 6 ) |
---|
| 643 | questStatus = getDialogStatus(_player, questgiver, defstatus); |
---|
| 644 | |
---|
| 645 | data << uint64(questgiver->GetGUID()); |
---|
| 646 | data << uint8(questStatus); |
---|
| 647 | ++count; |
---|
| 648 | } |
---|
| 649 | } |
---|
| 650 | |
---|
| 651 | data.put<uint32>(0, count); // write real count |
---|
| 652 | SendPacket(&data); |
---|
| 653 | } |
---|