[2] | 1 | /* |
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| 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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| 4 | * This program is free software; you can redistribute it and/or modify |
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| 5 | * it under the terms of the GNU General Public License as published by |
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| 6 | * the Free Software Foundation; either version 2 of the License, or |
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| 7 | * (at your option) any later version. |
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| 8 | * |
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| 9 | * This program is distributed in the hope that it will be useful, |
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 12 | * GNU General Public License for more details. |
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| 13 | * |
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| 14 | * You should have received a copy of the GNU General Public License |
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| 15 | * along with this program; if not, write to the Free Software |
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| 16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 17 | */ |
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| 18 | |
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| 19 | #include "Common.h" |
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| 20 | #include "Database/DBCStores.h" |
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| 21 | #include "WorldPacket.h" |
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| 22 | #include "WorldSession.h" |
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| 23 | #include "World.h" |
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| 24 | #include "ObjectMgr.h" |
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| 25 | #include "SpellMgr.h" |
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| 26 | #include "Log.h" |
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| 27 | #include "Opcodes.h" |
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| 28 | #include "Spell.h" |
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| 29 | #include "SpellAuras.h" |
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| 30 | #include "BattleGround.h" |
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| 31 | #include "MapManager.h" |
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| 32 | #include "ScriptCalls.h" |
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| 33 | #include "Totem.h" |
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| 34 | |
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| 35 | void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) |
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| 36 | { |
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| 37 | // TODO: add targets.read() check |
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| 38 | CHECK_PACKET_SIZE(recvPacket,1+1+1+1+8); |
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| 39 | |
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| 40 | Player* pUser = _player; |
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| 41 | uint8 bagIndex, slot; |
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| 42 | uint8 spell_count; // number of spells at item, not used |
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| 43 | uint8 cast_count; // next cast if exists (single or not) |
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| 44 | uint64 item_guid; |
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| 45 | |
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| 46 | recvPacket >> bagIndex >> slot >> spell_count >> cast_count >> item_guid; |
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| 47 | |
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| 48 | Item *pItem = pUser->GetItemByPos(bagIndex, slot); |
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| 49 | if(!pItem) |
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| 50 | { |
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| 51 | pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL ); |
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| 52 | return; |
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| 53 | } |
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| 54 | |
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| 55 | sLog.outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, spell_count: %u , cast_count: %u, Item: %u, data length = %i", bagIndex, slot, spell_count, cast_count, pItem->GetEntry(), recvPacket.size()); |
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| 56 | |
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| 57 | ItemPrototype const *proto = pItem->GetProto(); |
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| 58 | if(!proto) |
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| 59 | { |
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| 60 | pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, pItem, NULL ); |
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| 61 | return; |
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| 62 | } |
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| 63 | |
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| 64 | // some item classes can be used only in equipped state |
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| 65 | if(proto->InventoryType != INVTYPE_NON_EQUIP && !pItem->IsEquipped()) |
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| 66 | { |
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| 67 | pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, pItem, NULL ); |
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| 68 | return; |
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| 69 | } |
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| 70 | |
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| 71 | uint8 msg = pUser->CanUseItem(pItem); |
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| 72 | if( msg != EQUIP_ERR_OK ) |
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| 73 | { |
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| 74 | pUser->SendEquipError( msg, pItem, NULL ); |
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| 75 | return; |
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| 76 | } |
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| 77 | |
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| 78 | // only allow conjured consumable, bandage, poisons (all should have the 2^21 item flag set in DB) |
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| 79 | if( proto->Class == ITEM_CLASS_CONSUMABLE && |
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| 80 | !(proto->Flags & ITEM_FLAGS_USEABLE_IN_ARENA) && |
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| 81 | pUser->InArena()) |
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| 82 | { |
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| 83 | pUser->SendEquipError(EQUIP_ERR_NOT_DURING_ARENA_MATCH,pItem,NULL); |
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| 84 | return; |
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| 85 | } |
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| 86 | |
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| 87 | if (pUser->isInCombat()) |
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| 88 | { |
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| 89 | for(int i = 0; i < 5; ++i) |
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| 90 | { |
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| 91 | if (SpellEntry const *spellInfo = sSpellStore.LookupEntry(proto->Spells[i].SpellId)) |
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| 92 | { |
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| 93 | if (IsNonCombatSpell(spellInfo)) |
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| 94 | { |
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| 95 | pUser->SendEquipError(EQUIP_ERR_NOT_IN_COMBAT,pItem,NULL); |
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| 96 | return; |
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| 97 | } |
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| 98 | } |
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| 99 | } |
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| 100 | } |
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| 101 | |
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| 102 | // check also BIND_WHEN_PICKED_UP and BIND_QUEST_ITEM for .additem or .additemset case by GM (not binded at adding to inventory) |
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| 103 | if( pItem->GetProto()->Bonding == BIND_WHEN_USE || pItem->GetProto()->Bonding == BIND_WHEN_PICKED_UP || pItem->GetProto()->Bonding == BIND_QUEST_ITEM ) |
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| 104 | { |
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| 105 | if (!pItem->IsSoulBound()) |
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| 106 | { |
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| 107 | pItem->SetState(ITEM_CHANGED, pUser); |
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| 108 | pItem->SetBinding( true ); |
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| 109 | } |
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| 110 | } |
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| 111 | |
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| 112 | SpellCastTargets targets; |
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| 113 | if(!targets.read(&recvPacket, pUser)) |
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| 114 | return; |
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| 115 | |
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| 116 | //Note: If script stop casting it must send appropriate data to client to prevent stuck item in gray state. |
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| 117 | if(!Script->ItemUse(pUser,pItem,targets)) |
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| 118 | { |
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| 119 | // no script or script not process request by self |
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| 120 | |
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| 121 | // special learning case |
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| 122 | if(pItem->GetProto()->Spells[0].SpellId==SPELL_ID_GENERIC_LEARN) |
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| 123 | { |
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| 124 | uint32 learning_spell_id = pItem->GetProto()->Spells[1].SpellId; |
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| 125 | |
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| 126 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(SPELL_ID_GENERIC_LEARN); |
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| 127 | if(!spellInfo) |
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| 128 | { |
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| 129 | sLog.outError("Item (Entry: %u) in have wrong spell id %u, ignoring ",proto->ItemId, SPELL_ID_GENERIC_LEARN); |
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| 130 | pUser->SendEquipError(EQUIP_ERR_NONE,pItem,NULL); |
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| 131 | return; |
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| 132 | } |
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| 133 | |
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| 134 | Spell *spell = new Spell(pUser, spellInfo, false); |
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| 135 | spell->m_CastItem = pItem; |
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| 136 | spell->m_cast_count = cast_count; //set count of casts |
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| 137 | spell->m_currentBasePoints[0] = learning_spell_id; |
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| 138 | spell->prepare(&targets); |
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| 139 | return; |
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| 140 | } |
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| 141 | |
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| 142 | // use triggered flag only for items with many spell casts and for not first cast |
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| 143 | int count = 0; |
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| 144 | |
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| 145 | for(int i = 0; i < 5; ++i) |
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| 146 | { |
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| 147 | _Spell const& spellData = pItem->GetProto()->Spells[i]; |
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| 148 | |
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| 149 | // no spell |
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| 150 | if(!spellData.SpellId) |
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| 151 | continue; |
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| 152 | |
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| 153 | // wrong triggering type |
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| 154 | if( spellData.SpellTrigger != ITEM_SPELLTRIGGER_ON_USE && spellData.SpellTrigger != ITEM_SPELLTRIGGER_ON_NO_DELAY_USE) |
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| 155 | continue; |
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| 156 | |
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| 157 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellData.SpellId); |
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| 158 | if(!spellInfo) |
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| 159 | { |
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| 160 | sLog.outError("Item (Entry: %u) in have wrong spell id %u, ignoring ",proto->ItemId, spellData.SpellId); |
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| 161 | continue; |
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| 162 | } |
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| 163 | |
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| 164 | Spell *spell = new Spell(pUser, spellInfo, (count > 0)); |
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| 165 | spell->m_CastItem = pItem; |
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| 166 | spell->m_cast_count = cast_count; //set count of casts |
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| 167 | spell->prepare(&targets); |
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| 168 | |
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| 169 | ++count; |
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| 170 | } |
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| 171 | } |
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| 172 | } |
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| 173 | |
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| 174 | #define OPEN_CHEST 11437 |
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| 175 | #define OPEN_SAFE 11535 |
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| 176 | #define OPEN_CAGE 11792 |
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| 177 | #define OPEN_BOOTY_CHEST 5107 |
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| 178 | #define OPEN_STRONGBOX 8517 |
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| 179 | |
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| 180 | void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) |
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| 181 | { |
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| 182 | CHECK_PACKET_SIZE(recvPacket,1+1); |
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| 183 | |
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| 184 | sLog.outDetail("WORLD: CMSG_OPEN_ITEM packet, data length = %i",recvPacket.size()); |
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| 185 | |
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| 186 | Player* pUser = _player; |
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| 187 | uint8 bagIndex, slot; |
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| 188 | |
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| 189 | recvPacket >> bagIndex >> slot; |
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| 190 | |
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| 191 | sLog.outDetail("bagIndex: %u, slot: %u",bagIndex,slot); |
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| 192 | |
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| 193 | Item *pItem = pUser->GetItemByPos(bagIndex, slot); |
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| 194 | if(!pItem) |
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| 195 | { |
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| 196 | pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL ); |
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| 197 | return; |
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| 198 | } |
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| 199 | |
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| 200 | ItemPrototype const *proto = pItem->GetProto(); |
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| 201 | if(!proto) |
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| 202 | { |
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| 203 | pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, pItem, NULL ); |
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| 204 | return; |
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| 205 | } |
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| 206 | |
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| 207 | // locked item |
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| 208 | uint32 lockId = proto->LockID; |
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| 209 | if(lockId) |
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| 210 | { |
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| 211 | LockEntry const *lockInfo = sLockStore.LookupEntry(lockId); |
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| 212 | |
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| 213 | if (!lockInfo) |
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| 214 | { |
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| 215 | pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, pItem, NULL ); |
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| 216 | sLog.outError( "WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", pItem->GetGUIDLow() , lockId); |
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| 217 | return; |
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| 218 | } |
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| 219 | |
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| 220 | // required picklocking |
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| 221 | if(lockInfo->requiredlockskill || lockInfo->requiredminingskill) |
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| 222 | { |
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| 223 | pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, pItem, NULL ); |
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| 224 | return; |
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| 225 | } |
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| 226 | } |
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| 227 | |
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| 228 | if(pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))// wrapped? |
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| 229 | { |
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| 230 | QueryResult *result = CharacterDatabase.PQuery("SELECT entry, flags FROM character_gifts WHERE item_guid = '%u'", pItem->GetGUIDLow()); |
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| 231 | if (result) |
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| 232 | { |
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| 233 | Field *fields = result->Fetch(); |
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| 234 | uint32 entry = fields[0].GetUInt32(); |
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| 235 | uint32 flags = fields[1].GetUInt32(); |
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| 236 | |
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| 237 | pItem->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, 0); |
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| 238 | pItem->SetUInt32Value(OBJECT_FIELD_ENTRY, entry); |
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| 239 | pItem->SetUInt32Value(ITEM_FIELD_FLAGS, flags); |
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| 240 | pItem->SetState(ITEM_CHANGED, pUser); |
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| 241 | delete result; |
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| 242 | } |
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| 243 | else |
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| 244 | { |
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| 245 | sLog.outError("Wrapped item %u don't have record in character_gifts table and will deleted", pItem->GetGUIDLow()); |
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| 246 | pUser->DestroyItem(pItem->GetBagSlot(), pItem->GetSlot(), true); |
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| 247 | return; |
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| 248 | } |
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| 249 | CharacterDatabase.PExecute("DELETE FROM character_gifts WHERE item_guid = '%u'", pItem->GetGUIDLow()); |
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| 250 | } |
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| 251 | else |
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| 252 | pUser->SendLoot(pItem->GetGUID(),LOOT_CORPSE); |
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| 253 | } |
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| 254 | |
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| 255 | void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data ) |
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| 256 | { |
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| 257 | CHECK_PACKET_SIZE(recv_data,8); |
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| 258 | |
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| 259 | uint64 guid; |
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| 260 | uint32 spellId = OPEN_CHEST; |
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| 261 | |
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| 262 | recv_data >> guid; |
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| 263 | |
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| 264 | sLog.outDebug( "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", guid); |
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| 265 | GameObject *obj = ObjectAccessor::GetGameObject(*_player, guid); |
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| 266 | |
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| 267 | if(!obj) |
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| 268 | return; |
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| 269 | |
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| 270 | if (Script->GOHello(_player, obj)) |
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| 271 | return; |
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| 272 | |
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| 273 | obj->Use(_player); |
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| 274 | } |
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| 275 | |
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| 276 | void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) |
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| 277 | { |
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| 278 | CHECK_PACKET_SIZE(recvPacket,4+1+2); |
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| 279 | |
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| 280 | uint32 spellId; |
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| 281 | uint8 cast_count; |
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| 282 | recvPacket >> spellId; |
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| 283 | recvPacket >> cast_count; |
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| 284 | |
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| 285 | sLog.outDebug("WORLD: got cast spell packet, spellId - %u, cast_count: %u data length = %i", |
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| 286 | spellId, cast_count, recvPacket.size()); |
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| 287 | |
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| 288 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId ); |
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| 289 | |
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| 290 | if(!spellInfo) |
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| 291 | { |
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| 292 | sLog.outError("WORLD: unknown spell id %u", spellId); |
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| 293 | return; |
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| 294 | } |
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| 295 | |
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| 296 | // not have spell or spell passive and not casted by client |
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| 297 | if ( !_player->HasSpell (spellId) || IsPassiveSpell(spellId) ) |
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| 298 | { |
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| 299 | //cheater? kick? ban? |
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| 300 | return; |
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| 301 | } |
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| 302 | |
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| 303 | // client provided targets |
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| 304 | SpellCastTargets targets; |
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| 305 | if(!targets.read(&recvPacket,_player)) |
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| 306 | return; |
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| 307 | |
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| 308 | // auto-selection buff level base at target level (in spellInfo) |
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| 309 | if(targets.getUnitTarget()) |
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| 310 | { |
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| 311 | SpellEntry const *actualSpellInfo = spellmgr.SelectAuraRankForPlayerLevel(spellInfo,targets.getUnitTarget()->getLevel()); |
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| 312 | |
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| 313 | // if rank not found then function return NULL but in explicit cast case original spell can be casted and later failed with appropriate error message |
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| 314 | if(actualSpellInfo) |
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| 315 | spellInfo = actualSpellInfo; |
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| 316 | } |
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| 317 | |
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| 318 | Spell *spell = new Spell(_player, spellInfo, false); |
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| 319 | spell->m_cast_count = cast_count; //set count of casts |
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| 320 | spell->prepare(&targets); |
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| 321 | } |
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| 322 | |
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| 323 | void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket) |
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| 324 | { |
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| 325 | CHECK_PACKET_SIZE(recvPacket,4); |
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| 326 | |
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| 327 | uint32 spellId; |
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| 328 | recvPacket >> spellId; |
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| 329 | |
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| 330 | //FIXME: hack, ignore unexpected client cancel Deadly Throw cast |
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| 331 | if(spellId==26679) |
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| 332 | return; |
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| 333 | |
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| 334 | if(_player->IsNonMeleeSpellCasted(false)) |
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| 335 | _player->InterruptNonMeleeSpells(false,spellId); |
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| 336 | } |
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| 337 | |
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| 338 | void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket) |
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| 339 | { |
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| 340 | CHECK_PACKET_SIZE(recvPacket,4); |
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| 341 | |
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| 342 | uint32 spellId; |
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| 343 | recvPacket >> spellId; |
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| 344 | |
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| 345 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId); |
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| 346 | if (!spellInfo) |
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| 347 | return; |
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| 348 | |
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| 349 | // not allow remove non positive spells and spells with attr SPELL_ATTR_CANT_CANCEL |
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| 350 | if(!IsPositiveSpell(spellId) || (spellInfo->Attributes & SPELL_ATTR_CANT_CANCEL)) |
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| 351 | return; |
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| 352 | |
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| 353 | _player->RemoveAurasDueToSpellByCancel(spellId); |
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| 354 | |
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| 355 | if (spellId == 2584) // Waiting to resurrect spell cancel, we must remove player from resurrect queue |
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| 356 | { |
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| 357 | BattleGround *bg = _player->GetBattleGround(); |
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| 358 | if(!bg) |
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| 359 | return; |
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| 360 | bg->RemovePlayerFromResurrectQueue(_player->GetGUID()); |
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| 361 | } |
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| 362 | } |
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| 363 | |
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| 364 | void WorldSession::HandlePetCancelAuraOpcode( WorldPacket& recvPacket) |
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| 365 | { |
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| 366 | CHECK_PACKET_SIZE(recvPacket, 8+4); |
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| 367 | |
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| 368 | uint64 guid; |
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| 369 | uint32 spellId; |
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| 370 | |
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| 371 | recvPacket >> guid; |
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| 372 | recvPacket >> spellId; |
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| 373 | |
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| 374 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId ); |
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| 375 | if(!spellInfo) |
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| 376 | { |
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| 377 | sLog.outError("WORLD: unknown PET spell id %u", spellId); |
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| 378 | return; |
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| 379 | } |
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| 380 | |
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| 381 | Creature* pet=ObjectAccessor::GetCreatureOrPet(*_player,guid); |
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| 382 | |
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| 383 | if(!pet) |
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| 384 | { |
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| 385 | sLog.outError( "Pet %u not exist.", uint32(GUID_LOPART(guid)) ); |
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| 386 | return; |
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| 387 | } |
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| 388 | |
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| 389 | if(pet != GetPlayer()->GetPet() && pet != GetPlayer()->GetCharm()) |
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| 390 | { |
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| 391 | sLog.outError( "HandlePetCancelAura.Pet %u isn't pet of player %s", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() ); |
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| 392 | return; |
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| 393 | } |
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| 394 | |
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| 395 | if(!pet->isAlive()) |
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| 396 | { |
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| 397 | pet->SendPetActionFeedback(FEEDBACK_PET_DEAD); |
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| 398 | return; |
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| 399 | } |
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| 400 | |
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| 401 | pet->RemoveAurasDueToSpell(spellId); |
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| 402 | |
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| 403 | pet->AddCreatureSpellCooldown(spellId); |
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| 404 | } |
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| 405 | |
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| 406 | void WorldSession::HandleCancelGrowthAuraOpcode( WorldPacket& /*recvPacket*/) |
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| 407 | { |
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| 408 | // nothing do |
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| 409 | } |
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| 410 | |
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| 411 | void WorldSession::HandleCancelAutoRepeatSpellOpcode( WorldPacket& /*recvPacket*/) |
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| 412 | { |
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| 413 | // may be better send SMSG_CANCEL_AUTO_REPEAT? |
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| 414 | // cancel and prepare for deleting |
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| 415 | _player->InterruptSpell(CURRENT_AUTOREPEAT_SPELL); |
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| 416 | } |
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| 417 | |
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| 418 | /// \todo Complete HandleCancelChanneling function |
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| 419 | void WorldSession::HandleCancelChanneling( WorldPacket & /*recv_data */) |
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| 420 | { |
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| 421 | /* |
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| 422 | CHECK_PACKET_SIZE(recv_data, 4); |
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| 423 | |
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| 424 | uint32 spellid; |
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| 425 | recv_data >> spellid; |
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| 426 | */ |
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| 427 | } |
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| 428 | |
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| 429 | void WorldSession::HandleTotemDestroy( WorldPacket& recvPacket) |
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| 430 | { |
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| 431 | CHECK_PACKET_SIZE(recvPacket, 1); |
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| 432 | |
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| 433 | uint8 slotId; |
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| 434 | |
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| 435 | recvPacket >> slotId; |
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| 436 | |
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| 437 | if (slotId >= MAX_TOTEM) |
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| 438 | return; |
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| 439 | |
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| 440 | if(!_player->m_TotemSlot[slotId]) |
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| 441 | return; |
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| 442 | |
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| 443 | Creature* totem = ObjectAccessor::GetCreature(*_player,_player->m_TotemSlot[slotId]); |
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| 444 | if(totem && totem->isTotem()) |
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| 445 | ((Totem*)totem)->UnSummon(); |
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| 446 | } |
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| 447 | |
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| 448 | void WorldSession::HandleSelfResOpcode( WorldPacket & /*recv_data*/ ) |
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| 449 | { |
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| 450 | sLog.outDebug("WORLD: CMSG_SELF_RES"); // empty opcode |
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| 451 | |
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| 452 | if(_player->GetUInt32Value(PLAYER_SELF_RES_SPELL)) |
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| 453 | { |
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| 454 | SpellEntry const *spellInfo = sSpellStore.LookupEntry(_player->GetUInt32Value(PLAYER_SELF_RES_SPELL)); |
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| 455 | if(spellInfo) |
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| 456 | _player->CastSpell(_player,spellInfo,false,0); |
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| 457 | |
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| 458 | _player->SetUInt32Value(PLAYER_SELF_RES_SPELL, 0); |
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| 459 | } |
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| 460 | } |
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