[2] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[2] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[2] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[2] | 19 | */ |
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| 20 | |
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| 21 | #include "Common.h" |
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| 22 | #include "Database/DatabaseEnv.h" |
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| 23 | #include "WorldPacket.h" |
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| 24 | #include "WorldSession.h" |
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| 25 | #include "Opcodes.h" |
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| 26 | #include "Log.h" |
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| 27 | #include "World.h" |
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| 28 | #include "ObjectMgr.h" |
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| 29 | #include "Player.h" |
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| 30 | #include "UpdateMask.h" |
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| 31 | #include "Path.h" |
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| 32 | #include "WaypointMovementGenerator.h" |
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| 33 | #include "DestinationHolderImp.h" |
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| 34 | |
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| 35 | #include <cassert> |
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| 36 | |
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| 37 | void WorldSession::HandleTaxiNodeStatusQueryOpcode( WorldPacket & recv_data ) |
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| 38 | { |
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| 39 | CHECK_PACKET_SIZE(recv_data,8); |
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| 40 | |
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| 41 | sLog.outDebug( "WORLD: Received CMSG_TAXINODE_STATUS_QUERY" ); |
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| 42 | |
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| 43 | uint64 guid; |
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| 44 | |
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| 45 | recv_data >> guid; |
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| 46 | SendTaxiStatus( guid ); |
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| 47 | } |
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| 48 | |
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| 49 | void WorldSession::SendTaxiStatus( uint64 guid ) |
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| 50 | { |
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| 51 | // cheating checks |
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| 52 | Creature *unit = ObjectAccessor::GetCreature(*_player, guid); |
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| 53 | if (!unit) |
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| 54 | { |
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| 55 | sLog.outDebug( "WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid)) ); |
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| 56 | return; |
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| 57 | } |
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| 58 | |
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| 59 | uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId()); |
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| 60 | |
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| 61 | // not found nearest |
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| 62 | if(curloc == 0) |
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| 63 | return; |
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| 64 | |
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| 65 | sLog.outDebug( "WORLD: current location %u ",curloc); |
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| 66 | |
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| 67 | WorldPacket data( SMSG_TAXINODE_STATUS, 9 ); |
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| 68 | data << guid; |
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| 69 | data << uint8( GetPlayer( )->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0 ); |
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| 70 | SendPacket( &data ); |
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| 71 | sLog.outDebug( "WORLD: Sent SMSG_TAXINODE_STATUS" ); |
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| 72 | } |
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| 73 | |
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| 74 | void WorldSession::HandleTaxiQueryAvailableNodesOpcode( WorldPacket & recv_data ) |
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| 75 | { |
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| 76 | CHECK_PACKET_SIZE(recv_data,8); |
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| 77 | |
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| 78 | sLog.outDebug( "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES" ); |
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| 79 | |
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| 80 | uint64 guid; |
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| 81 | recv_data >> guid; |
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| 82 | |
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| 83 | // cheating checks |
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| 84 | Creature *unit = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_FLIGHTMASTER); |
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| 85 | if (!unit) |
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| 86 | { |
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| 87 | sLog.outDebug( "WORLD: HandleTaxiQueryAvailableNodesOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) ); |
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| 88 | return; |
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| 89 | } |
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| 90 | |
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| 91 | // remove fake death |
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| 92 | if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) |
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| 93 | GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); |
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| 94 | |
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| 95 | // unknown taxi node case |
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| 96 | if( SendLearnNewTaxiNode(unit) ) |
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| 97 | return; |
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| 98 | |
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| 99 | // known taxi node case |
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| 100 | SendTaxiMenu( unit ); |
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| 101 | } |
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| 102 | |
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| 103 | void WorldSession::SendTaxiMenu( Creature* unit ) |
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| 104 | { |
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| 105 | // find current node |
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| 106 | uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId()); |
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| 107 | |
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| 108 | if ( curloc == 0 ) |
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| 109 | return; |
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| 110 | |
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| 111 | sLog.outDebug( "WORLD: CMSG_TAXINODE_STATUS_QUERY %u ",curloc); |
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| 112 | |
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| 113 | WorldPacket data( SMSG_SHOWTAXINODES, (4+8+4+8*4) ); |
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| 114 | data << uint32( 1 ); |
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| 115 | data << uint64( unit->GetGUID() ); |
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| 116 | data << uint32( curloc ); |
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| 117 | GetPlayer()->m_taxi.AppendTaximaskTo(data,GetPlayer()->isTaxiCheater()); |
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| 118 | SendPacket( &data ); |
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| 119 | |
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| 120 | sLog.outDebug( "WORLD: Sent SMSG_SHOWTAXINODES" ); |
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| 121 | } |
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| 122 | |
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| 123 | void WorldSession::SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode ) |
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| 124 | { |
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| 125 | // remove fake death |
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| 126 | if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) |
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| 127 | GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); |
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| 128 | |
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| 129 | while(GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType()==FLIGHT_MOTION_TYPE) |
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| 130 | GetPlayer()->GetMotionMaster()->MovementExpired(false); |
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| 131 | |
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| 132 | GetPlayer()->Mount( MountId ); |
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| 133 | GetPlayer()->GetMotionMaster()->MoveTaxiFlight(path,pathNode); |
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| 134 | } |
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| 135 | |
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| 136 | bool WorldSession::SendLearnNewTaxiNode( Creature* unit ) |
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| 137 | { |
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| 138 | // find current node |
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| 139 | uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId()); |
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| 140 | |
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| 141 | if ( curloc == 0 ) |
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| 142 | return true; // `true` send to avoid WorldSession::SendTaxiMenu call with one more curlock seartch with same false result. |
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| 143 | |
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| 144 | if( GetPlayer()->m_taxi.SetTaximaskNode(curloc) ) |
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| 145 | { |
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| 146 | WorldPacket msg(SMSG_NEW_TAXI_PATH, 0); |
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| 147 | SendPacket( &msg ); |
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| 148 | |
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| 149 | WorldPacket update( SMSG_TAXINODE_STATUS, 9 ); |
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| 150 | update << uint64( unit->GetGUID() ); |
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| 151 | update << uint8( 1 ); |
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| 152 | SendPacket( &update ); |
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| 153 | |
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| 154 | return true; |
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| 155 | } |
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| 156 | else |
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| 157 | return false; |
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| 158 | } |
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| 159 | |
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| 160 | void WorldSession::HandleActivateTaxiFarOpcode ( WorldPacket & recv_data ) |
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| 161 | { |
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| 162 | CHECK_PACKET_SIZE(recv_data,8+4+4); |
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| 163 | |
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| 164 | sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXIEXPRESS" ); |
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| 165 | |
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| 166 | uint64 guid; |
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| 167 | uint32 node_count, _totalcost; |
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| 168 | |
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| 169 | recv_data >> guid >> _totalcost >> node_count; |
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| 170 | |
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| 171 | Creature *npc = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_FLIGHTMASTER); |
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| 172 | if (!npc) |
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| 173 | { |
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| 174 | sLog.outDebug( "WORLD: HandleActivateTaxiFarOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)) ); |
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| 175 | return; |
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| 176 | } |
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| 177 | // recheck |
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| 178 | CHECK_PACKET_SIZE(recv_data,8+4+4+node_count*4); |
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| 179 | |
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| 180 | std::vector<uint32> nodes; |
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| 181 | |
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| 182 | for(uint32 i = 0; i < node_count; ++i) |
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| 183 | { |
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| 184 | uint32 node; |
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| 185 | recv_data >> node; |
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| 186 | nodes.push_back(node); |
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| 187 | } |
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| 188 | |
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| 189 | if(nodes.empty()) |
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| 190 | return; |
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| 191 | |
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| 192 | sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d" ,nodes.front(),nodes.back()); |
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| 193 | |
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| 194 | GetPlayer()->ActivateTaxiPathTo(nodes, 0, npc); |
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| 195 | } |
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| 196 | |
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| 197 | void WorldSession::HandleTaxiNextDestinationOpcode(WorldPacket& /*recv_data*/) |
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| 198 | { |
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| 199 | sLog.outDebug( "WORLD: Received CMSG_MOVE_SPLINE_DONE" ); |
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| 200 | |
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| 201 | // in taxi flight packet received in 2 case: |
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| 202 | // 1) end taxi path in far (multi-node) flight |
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| 203 | // 2) switch from one map to other in case multim-map taxi path |
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[229] | 204 | // we need process only (1) |
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[2] | 205 | uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination(); |
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| 206 | if(!curDest) |
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| 207 | return; |
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| 208 | |
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| 209 | TaxiNodesEntry const* curDestNode = sTaxiNodesStore.LookupEntry(curDest); |
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| 210 | |
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| 211 | // far teleport case |
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| 212 | if(curDestNode && curDestNode->map_id != GetPlayer()->GetMapId()) |
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| 213 | { |
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| 214 | if(GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType()==FLIGHT_MOTION_TYPE) |
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| 215 | { |
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| 216 | // short preparations to continue flight |
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| 217 | FlightPathMovementGenerator* flight = (FlightPathMovementGenerator*)(GetPlayer()->GetMotionMaster()->top()); |
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| 218 | |
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| 219 | flight->SetCurrentNodeAfterTeleport(); |
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| 220 | Path::PathNode const& node = flight->GetPath()[flight->GetCurrentNode()]; |
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| 221 | flight->SkipCurrentNode(); |
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| 222 | |
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| 223 | GetPlayer()->TeleportTo(curDestNode->map_id,node.x,node.y,node.z,GetPlayer()->GetOrientation()); |
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| 224 | } |
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| 225 | return; |
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| 226 | } |
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| 227 | |
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| 228 | uint32 destinationnode = GetPlayer()->m_taxi.NextTaxiDestination(); |
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| 229 | if ( destinationnode > 0 ) // if more destinations to go |
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| 230 | { |
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| 231 | // current source node for next destination |
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| 232 | uint32 sourcenode = GetPlayer()->m_taxi.GetTaxiSource(); |
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| 233 | |
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| 234 | // Add to taximask middle hubs in taxicheat mode (to prevent having player with disabled taxicheat and not having back flight path) |
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| 235 | if (GetPlayer()->isTaxiCheater()) |
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| 236 | { |
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| 237 | if(GetPlayer()->m_taxi.SetTaximaskNode(sourcenode)) |
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| 238 | { |
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| 239 | WorldPacket data(SMSG_NEW_TAXI_PATH, 0); |
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| 240 | _player->GetSession()->SendPacket( &data ); |
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| 241 | } |
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| 242 | } |
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| 243 | |
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| 244 | sLog.outDebug( "WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode ); |
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| 245 | |
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| 246 | uint16 MountId = objmgr.GetTaxiMount(sourcenode, GetPlayer()->GetTeam()); |
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| 247 | |
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| 248 | uint32 path, cost; |
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| 249 | objmgr.GetTaxiPath( sourcenode, destinationnode, path, cost); |
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| 250 | |
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| 251 | if(path && MountId) |
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| 252 | SendDoFlight( MountId, path, 1 ); // skip start fly node |
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| 253 | else |
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| 254 | GetPlayer()->m_taxi.ClearTaxiDestinations(); // clear problematic path and next |
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| 255 | } |
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| 256 | else |
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| 257 | GetPlayer()->m_taxi.ClearTaxiDestinations(); // not destinations, clear source node |
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| 258 | } |
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| 259 | |
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| 260 | void WorldSession::HandleActivateTaxiOpcode( WorldPacket & recv_data ) |
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| 261 | { |
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| 262 | CHECK_PACKET_SIZE(recv_data,8+4+4); |
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| 263 | |
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| 264 | sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXI" ); |
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| 265 | |
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| 266 | uint64 guid; |
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| 267 | std::vector<uint32> nodes; |
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| 268 | nodes.resize(2); |
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| 269 | |
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| 270 | recv_data >> guid >> nodes[0] >> nodes[1]; |
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| 271 | sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXI from %d to %d" ,nodes[0],nodes[1]); |
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| 272 | Creature *npc = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_FLIGHTMASTER); |
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| 273 | if (!npc) |
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| 274 | { |
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| 275 | sLog.outDebug( "WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)) ); |
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| 276 | return; |
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| 277 | } |
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| 278 | |
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| 279 | GetPlayer()->ActivateTaxiPathTo(nodes, 0, npc); |
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| 280 | } |
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