/*
* Copyright (C) 2005-2008 MaNGOS
*
* Copyright (C) 2008 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Opcodes.h"
#include "Log.h"
#include "World.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "UpdateMask.h"
#include "Path.h"
#include "WaypointMovementGenerator.h"
#include "DestinationHolderImp.h"
#include
void WorldSession::HandleTaxiNodeStatusQueryOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,8);
sLog.outDebug( "WORLD: Received CMSG_TAXINODE_STATUS_QUERY" );
uint64 guid;
recv_data >> guid;
SendTaxiStatus( guid );
}
void WorldSession::SendTaxiStatus( uint64 guid )
{
// cheating checks
Creature *unit = ObjectAccessor::GetCreature(*_player, guid);
if (!unit)
{
sLog.outDebug( "WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid)) );
return;
}
uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId());
// not found nearest
if(curloc == 0)
return;
sLog.outDebug( "WORLD: current location %u ",curloc);
WorldPacket data( SMSG_TAXINODE_STATUS, 9 );
data << guid;
data << uint8( GetPlayer( )->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0 );
SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_TAXINODE_STATUS" );
}
void WorldSession::HandleTaxiQueryAvailableNodesOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,8);
sLog.outDebug( "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES" );
uint64 guid;
recv_data >> guid;
// cheating checks
Creature *unit = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_FLIGHTMASTER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleTaxiQueryAvailableNodesOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
return;
}
// remove fake death
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
// unknown taxi node case
if( SendLearnNewTaxiNode(unit) )
return;
// known taxi node case
SendTaxiMenu( unit );
}
void WorldSession::SendTaxiMenu( Creature* unit )
{
// find current node
uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId());
if ( curloc == 0 )
return;
sLog.outDebug( "WORLD: CMSG_TAXINODE_STATUS_QUERY %u ",curloc);
WorldPacket data( SMSG_SHOWTAXINODES, (4+8+4+8*4) );
data << uint32( 1 );
data << uint64( unit->GetGUID() );
data << uint32( curloc );
GetPlayer()->m_taxi.AppendTaximaskTo(data,GetPlayer()->isTaxiCheater());
SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_SHOWTAXINODES" );
}
void WorldSession::SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode )
{
// remove fake death
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
while(GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType()==FLIGHT_MOTION_TYPE)
GetPlayer()->GetMotionMaster()->MovementExpired(false);
GetPlayer()->Mount( MountId );
GetPlayer()->GetMotionMaster()->MoveTaxiFlight(path,pathNode);
}
bool WorldSession::SendLearnNewTaxiNode( Creature* unit )
{
// find current node
uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId());
if ( curloc == 0 )
return true; // `true` send to avoid WorldSession::SendTaxiMenu call with one more curlock seartch with same false result.
if( GetPlayer()->m_taxi.SetTaximaskNode(curloc) )
{
WorldPacket msg(SMSG_NEW_TAXI_PATH, 0);
SendPacket( &msg );
WorldPacket update( SMSG_TAXINODE_STATUS, 9 );
update << uint64( unit->GetGUID() );
update << uint8( 1 );
SendPacket( &update );
return true;
}
else
return false;
}
void WorldSession::HandleActivateTaxiFarOpcode ( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,8+4+4);
sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXIEXPRESS" );
uint64 guid;
uint32 node_count, _totalcost;
recv_data >> guid >> _totalcost >> node_count;
Creature *npc = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_FLIGHTMASTER);
if (!npc)
{
sLog.outDebug( "WORLD: HandleActivateTaxiFarOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)) );
return;
}
// recheck
CHECK_PACKET_SIZE(recv_data,8+4+4+node_count*4);
std::vector nodes;
for(uint32 i = 0; i < node_count; ++i)
{
uint32 node;
recv_data >> node;
nodes.push_back(node);
}
if(nodes.empty())
return;
sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d" ,nodes.front(),nodes.back());
GetPlayer()->ActivateTaxiPathTo(nodes, 0, npc);
}
void WorldSession::HandleTaxiNextDestinationOpcode(WorldPacket& /*recv_data*/)
{
sLog.outDebug( "WORLD: Received CMSG_MOVE_SPLINE_DONE" );
// in taxi flight packet received in 2 case:
// 1) end taxi path in far (multi-node) flight
// 2) switch from one map to other in case multim-map taxi path
// we need process only (1)
uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination();
if(!curDest)
return;
TaxiNodesEntry const* curDestNode = sTaxiNodesStore.LookupEntry(curDest);
// far teleport case
if(curDestNode && curDestNode->map_id != GetPlayer()->GetMapId())
{
if(GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType()==FLIGHT_MOTION_TYPE)
{
// short preparations to continue flight
FlightPathMovementGenerator* flight = (FlightPathMovementGenerator*)(GetPlayer()->GetMotionMaster()->top());
flight->SetCurrentNodeAfterTeleport();
Path::PathNode const& node = flight->GetPath()[flight->GetCurrentNode()];
flight->SkipCurrentNode();
GetPlayer()->TeleportTo(curDestNode->map_id,node.x,node.y,node.z,GetPlayer()->GetOrientation());
}
return;
}
uint32 destinationnode = GetPlayer()->m_taxi.NextTaxiDestination();
if ( destinationnode > 0 ) // if more destinations to go
{
// current source node for next destination
uint32 sourcenode = GetPlayer()->m_taxi.GetTaxiSource();
// Add to taximask middle hubs in taxicheat mode (to prevent having player with disabled taxicheat and not having back flight path)
if (GetPlayer()->isTaxiCheater())
{
if(GetPlayer()->m_taxi.SetTaximaskNode(sourcenode))
{
WorldPacket data(SMSG_NEW_TAXI_PATH, 0);
_player->GetSession()->SendPacket( &data );
}
}
sLog.outDebug( "WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode );
uint16 MountId = objmgr.GetTaxiMount(sourcenode, GetPlayer()->GetTeam());
uint32 path, cost;
objmgr.GetTaxiPath( sourcenode, destinationnode, path, cost);
if(path && MountId)
SendDoFlight( MountId, path, 1 ); // skip start fly node
else
GetPlayer()->m_taxi.ClearTaxiDestinations(); // clear problematic path and next
}
else
GetPlayer()->m_taxi.ClearTaxiDestinations(); // not destinations, clear source node
}
void WorldSession::HandleActivateTaxiOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,8+4+4);
sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXI" );
uint64 guid;
std::vector nodes;
nodes.resize(2);
recv_data >> guid >> nodes[0] >> nodes[1];
sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXI from %d to %d" ,nodes[0],nodes[1]);
Creature *npc = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_FLIGHTMASTER);
if (!npc)
{
sLog.outDebug( "WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)) );
return;
}
GetPlayer()->ActivateTaxiPathTo(nodes, 0, npc);
}