/*
* Copyright (C) 2005-2008 MaNGOS
*
* Copyright (C) 2008 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_TEMPSUMMON_H
#define TRINITYCORE_TEMPSUMMON_H
#include "Creature.h"
#include "ObjectAccessor.h"
class TemporarySummon : public Creature
{
public:
explicit TemporarySummon(uint64 summoner = 0);
virtual ~TemporarySummon(){};
void Update(uint32 time);
void Summon(TempSummonType type, uint32 lifetime);
void UnSummon();
void SaveToDB();
Unit* GetSummoner() const { return m_summoner ? ObjectAccessor::GetUnit(*this, m_summoner) : NULL; }
private:
TempSummonType m_type;
uint32 m_timer;
uint32 m_lifetime;
uint64 m_summoner;
};
#endif