/* * Copyright (C) 2005-2008 MaNGOS * * Copyright (C) 2008 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef TRINITYCORE_TEMPSUMMON_H #define TRINITYCORE_TEMPSUMMON_H #include "Creature.h" #include "ObjectAccessor.h" class TemporarySummon : public Creature { public: explicit TemporarySummon(uint64 summoner = 0); virtual ~TemporarySummon(){}; void Update(uint32 time); void Summon(TempSummonType type, uint32 lifetime); void UnSummon(); void SaveToDB(); Unit* GetSummoner() const { return m_summoner ? ObjectAccessor::GetUnit(*this, m_summoner) : NULL; } private: TempSummonType m_type; uint32 m_timer; uint32 m_lifetime; uint64 m_summoner; }; #endif