| 1 | /* |
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| 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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| 3 | * |
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| 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 19 | */ |
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| 20 | |
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| 21 | #include "ThreatManager.h" |
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| 22 | #include "Unit.h" |
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| 23 | #include "Creature.h" |
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| 24 | #include "CreatureAI.h" |
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| 25 | #include "Map.h" |
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| 26 | #include "MapManager.h" |
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| 27 | #include "Player.h" |
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| 28 | #include "ObjectAccessor.h" |
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| 29 | #include "UnitEvents.h" |
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| 30 | |
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| 31 | //============================================================== |
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| 32 | //================= ThreatCalcHelper =========================== |
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| 33 | //============================================================== |
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| 34 | |
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| 35 | // The pHatingUnit is not used yet |
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| 36 | float ThreatCalcHelper::calcThreat(Unit* pHatedUnit, Unit* pHatingUnit, float pThreat, SpellSchoolMask schoolMask, SpellEntry const *pThreatSpell) |
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| 37 | { |
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| 38 | if(pThreatSpell) |
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| 39 | { |
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| 40 | if( Player* modOwner = pHatingUnit->GetSpellModOwner() ) |
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| 41 | modOwner->ApplySpellMod(pThreatSpell->Id, SPELLMOD_THREAT, pThreat); |
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| 42 | } |
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| 43 | |
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| 44 | float threat = pHatedUnit->ApplyTotalThreatModifier(pThreat, schoolMask); |
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| 45 | return threat; |
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| 46 | } |
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| 47 | |
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| 48 | //============================================================ |
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| 49 | //================= HostilReference ========================== |
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| 50 | //============================================================ |
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| 51 | |
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| 52 | HostilReference::HostilReference(Unit* pUnit, ThreatManager *pThreatManager, float pThreat) |
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| 53 | { |
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| 54 | iThreat = pThreat; |
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| 55 | iTempThreatModifyer = 0.0f; |
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| 56 | link(pUnit, pThreatManager); |
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| 57 | iUnitGuid = pUnit->GetGUID(); |
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| 58 | iOnline = true; |
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| 59 | iAccessible = true; |
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| 60 | } |
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| 61 | |
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| 62 | //============================================================ |
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| 63 | // Tell our refTo (target) object that we have a link |
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| 64 | void HostilReference::targetObjectBuildLink() |
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| 65 | { |
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| 66 | getTarget()->addHatedBy(this); |
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| 67 | } |
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| 68 | |
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| 69 | //============================================================ |
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| 70 | // Tell our refTo (taget) object, that the link is cut |
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| 71 | void HostilReference::targetObjectDestroyLink() |
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| 72 | { |
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| 73 | getTarget()->removeHatedBy(this); |
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| 74 | } |
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| 75 | |
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| 76 | //============================================================ |
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| 77 | // Tell our refFrom (source) object, that the link is cut (Target destroyed) |
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| 78 | |
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| 79 | void HostilReference::sourceObjectDestroyLink() |
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| 80 | { |
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| 81 | setOnlineOfflineState(false); |
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| 82 | } |
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| 83 | |
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| 84 | //============================================================ |
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| 85 | // Inform the source, that the status of the reference changed |
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| 86 | |
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| 87 | void HostilReference::fireStatusChanged(const ThreatRefStatusChangeEvent& pThreatRefStatusChangeEvent) |
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| 88 | { |
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| 89 | if(getSource()) |
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| 90 | getSource()->processThreatEvent(&pThreatRefStatusChangeEvent); |
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| 91 | } |
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| 92 | |
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| 93 | //============================================================ |
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| 94 | |
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| 95 | void HostilReference::addThreat(float pMod) |
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| 96 | { |
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| 97 | iThreat += pMod; |
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| 98 | // the threat is changed. Source and target unit have to be availabe |
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| 99 | // if the link was cut before relink it again |
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| 100 | if(!isOnline()) |
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| 101 | updateOnlineStatus(); |
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| 102 | if(pMod != 0.0f) |
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| 103 | fireStatusChanged(ThreatRefStatusChangeEvent(UEV_THREAT_REF_THREAT_CHANGE, this, pMod)); |
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| 104 | if(isValid() && pMod >= 0) |
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| 105 | { |
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| 106 | Unit* victim_owner = getTarget()->GetOwner(); |
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| 107 | if(victim_owner && victim_owner->isAlive()) |
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| 108 | getSource()->addThreat(victim_owner, 0.0f); // create a threat to the owner of a pet, if the pet attacks |
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| 109 | } |
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| 110 | } |
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| 111 | |
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| 112 | //============================================================ |
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| 113 | // check, if source can reach target and set the status |
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| 114 | |
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| 115 | void HostilReference::updateOnlineStatus() |
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| 116 | { |
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| 117 | bool online = false; |
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| 118 | bool accessible = false; |
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| 119 | |
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| 120 | if(!isValid()) |
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| 121 | { |
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| 122 | Unit* target = ObjectAccessor::GetUnit(*getSourceUnit(), getUnitGuid()); |
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| 123 | if(target) |
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| 124 | link(target, getSource()); |
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| 125 | } |
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| 126 | // only check for online status if |
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| 127 | // ref is valid |
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| 128 | // target is no player or not gamemaster |
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| 129 | // target is not in flight |
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| 130 | if(isValid() && |
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| 131 | ((getTarget()->GetTypeId() != TYPEID_PLAYER || !((Player*)getTarget())->isGameMaster()) || |
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| 132 | !getTarget()->hasUnitState(UNIT_STAT_IN_FLIGHT))) |
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| 133 | { |
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| 134 | Creature* creature = (Creature* ) getSourceUnit(); |
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| 135 | online = getTarget()->isInAccessablePlaceFor(creature); |
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| 136 | if(!online) |
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| 137 | { |
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| 138 | if(creature->AI()->canReachByRangeAttack(getTarget())) |
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| 139 | online = true; // not accessable but stays online |
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| 140 | } |
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| 141 | else |
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| 142 | accessible = true; |
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| 143 | |
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| 144 | } |
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| 145 | setAccessibleState(accessible); |
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| 146 | setOnlineOfflineState(online); |
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| 147 | } |
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| 148 | |
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| 149 | //============================================================ |
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| 150 | // set the status and fire the event on status change |
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| 151 | |
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| 152 | void HostilReference::setOnlineOfflineState(bool pIsOnline) |
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| 153 | { |
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| 154 | if(iOnline != pIsOnline) |
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| 155 | { |
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| 156 | iOnline = pIsOnline; |
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| 157 | if(!iOnline) |
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| 158 | setAccessibleState(false); // if not online that not accessable as well |
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| 159 | fireStatusChanged(ThreatRefStatusChangeEvent(UEV_THREAT_REF_ONLINE_STATUS, this)); |
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| 160 | } |
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| 161 | } |
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| 162 | |
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| 163 | //============================================================ |
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| 164 | |
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| 165 | void HostilReference::setAccessibleState(bool pIsAccessible) |
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| 166 | { |
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| 167 | if(iAccessible != pIsAccessible) |
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| 168 | { |
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| 169 | iAccessible = pIsAccessible; |
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| 170 | fireStatusChanged(ThreatRefStatusChangeEvent(UEV_THREAT_REF_ASSECCIBLE_STATUS, this)); |
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| 171 | } |
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| 172 | } |
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| 173 | |
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| 174 | //============================================================ |
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| 175 | // prepare the reference for deleting |
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| 176 | // this is called be the target |
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| 177 | |
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| 178 | void HostilReference::removeReference() |
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| 179 | { |
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| 180 | invalidate(); |
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| 181 | fireStatusChanged(ThreatRefStatusChangeEvent(UEV_THREAT_REF_REMOVE_FROM_LIST, this)); |
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| 182 | } |
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| 183 | |
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| 184 | //============================================================ |
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| 185 | |
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| 186 | Unit* HostilReference::getSourceUnit() |
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| 187 | { |
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| 188 | return (getSource()->getOwner()); |
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| 189 | } |
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| 190 | |
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| 191 | //============================================================ |
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| 192 | //================ ThreatContainer =========================== |
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| 193 | //============================================================ |
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| 194 | |
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| 195 | void ThreatContainer::clearReferences() |
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| 196 | { |
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| 197 | for(std::list<HostilReference*>::iterator i = iThreatList.begin(); i != iThreatList.end(); i++) |
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| 198 | { |
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| 199 | (*i)->unlink(); |
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| 200 | delete (*i); |
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| 201 | } |
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| 202 | iThreatList.clear(); |
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| 203 | } |
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| 204 | |
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| 205 | //============================================================ |
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| 206 | // Return the HostilReference of NULL, if not found |
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| 207 | HostilReference* ThreatContainer::getReferenceByTarget(Unit* pVictim) |
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| 208 | { |
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| 209 | HostilReference* result = NULL; |
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| 210 | uint64 guid = pVictim->GetGUID(); |
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| 211 | for(std::list<HostilReference*>::iterator i = iThreatList.begin(); i != iThreatList.end(); i++) |
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| 212 | { |
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| 213 | if((*i)->getUnitGuid() == guid) |
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| 214 | { |
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| 215 | result = (*i); |
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| 216 | break; |
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| 217 | } |
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| 218 | } |
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| 219 | |
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| 220 | return result; |
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| 221 | } |
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| 222 | |
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| 223 | //============================================================ |
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| 224 | // Add the threat, if we find the reference |
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| 225 | |
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| 226 | HostilReference* ThreatContainer::addThreat(Unit* pVictim, float pThreat) |
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| 227 | { |
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| 228 | HostilReference* ref = getReferenceByTarget(pVictim); |
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| 229 | if(ref) |
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| 230 | ref->addThreat(pThreat); |
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| 231 | return ref; |
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| 232 | } |
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| 233 | |
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| 234 | //============================================================ |
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| 235 | |
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| 236 | void ThreatContainer::modifyThreatPercent(Unit *pVictim, int32 pPercent) |
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| 237 | { |
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| 238 | if(HostilReference* ref = getReferenceByTarget(pVictim)) |
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| 239 | ref->addThreatPercent(pPercent); |
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| 240 | } |
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| 241 | |
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| 242 | //============================================================ |
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| 243 | |
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| 244 | bool HostilReferenceSortPredicate(const HostilReference* lhs, const HostilReference* rhs) |
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| 245 | { |
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| 246 | // std::list::sort ordering predicate must be: (Pred(x,y)&&Pred(y,x))==false |
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| 247 | return lhs->getThreat() > rhs->getThreat(); // reverse sorting |
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| 248 | } |
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| 249 | |
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| 250 | //============================================================ |
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| 251 | // Check if the list is dirty and sort if necessary |
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| 252 | |
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| 253 | void ThreatContainer::update() |
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| 254 | { |
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| 255 | if(iDirty && iThreatList.size() >1) |
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| 256 | { |
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| 257 | iThreatList.sort(HostilReferenceSortPredicate); |
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| 258 | } |
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| 259 | iDirty = false; |
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| 260 | } |
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| 261 | |
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| 262 | //============================================================ |
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| 263 | // return the next best victim |
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| 264 | // could be the current victim |
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| 265 | |
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| 266 | HostilReference* ThreatContainer::selectNextVictim(Creature* pAttacker, HostilReference* pCurrentVictim) |
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| 267 | { |
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| 268 | HostilReference* currentRef = NULL; |
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| 269 | bool found = false; |
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| 270 | |
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| 271 | std::list<HostilReference*>::iterator lastRef = iThreatList.end(); |
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| 272 | lastRef--; |
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| 273 | |
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| 274 | for(std::list<HostilReference*>::iterator iter = iThreatList.begin(); iter != iThreatList.end() && !found; ++iter) |
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| 275 | { |
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| 276 | currentRef = (*iter); |
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| 277 | |
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| 278 | Unit* target = currentRef->getTarget(); |
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| 279 | assert(target); // if the ref has status online the target must be there ! |
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| 280 | |
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| 281 | // some units are prefered in comparison to others |
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| 282 | if(iter != lastRef && (target->IsImmunedToDamage(pAttacker->GetMeleeDamageSchoolMask(), false) || |
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| 283 | target->hasUnitState(UNIT_STAT_CONFUSED | UNIT_STAT_FLEEING) |
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| 284 | ) ) |
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| 285 | { |
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| 286 | // current victim is a second choice target, so don't compare threat with it below |
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| 287 | if(currentRef == pCurrentVictim) |
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| 288 | pCurrentVictim = NULL; |
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| 289 | continue; |
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| 290 | } |
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| 291 | |
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| 292 | if(!pAttacker->IsOutOfThreatArea(target)) // skip non attackable currently targets |
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| 293 | { |
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| 294 | if(pCurrentVictim) // select 1.3/1.1 better target in comparison current target |
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| 295 | { |
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| 296 | // list sorted and and we check current target, then this is best case |
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| 297 | if(pCurrentVictim == currentRef || currentRef->getThreat() <= 1.1f * pCurrentVictim->getThreat() ) |
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| 298 | { |
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| 299 | currentRef = pCurrentVictim; // for second case |
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| 300 | found = true; |
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| 301 | break; |
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| 302 | } |
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| 303 | |
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| 304 | if( currentRef->getThreat() > 1.3f * pCurrentVictim->getThreat() || |
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| 305 | currentRef->getThreat() > 1.1f * pCurrentVictim->getThreat() && pAttacker->IsWithinDistInMap(target, ATTACK_DISTANCE) ) |
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| 306 | { //implement 110% threat rule for targets in melee range |
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| 307 | found = true; //and 130% rule for targets in ranged distances |
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| 308 | break; //for selecting alive targets |
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| 309 | } |
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| 310 | } |
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| 311 | else // select any |
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| 312 | { |
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| 313 | found = true; |
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| 314 | break; |
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| 315 | } |
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| 316 | } |
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| 317 | } |
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| 318 | if(!found) |
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| 319 | currentRef = NULL; |
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| 320 | |
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| 321 | return currentRef; |
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| 322 | } |
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| 323 | |
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| 324 | //============================================================ |
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| 325 | //=================== ThreatManager ========================== |
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| 326 | //============================================================ |
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| 327 | |
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| 328 | ThreatManager::ThreatManager(Unit* owner) : iCurrentVictim(NULL), iOwner(owner) |
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| 329 | { |
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| 330 | } |
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| 331 | |
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| 332 | //============================================================ |
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| 333 | |
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| 334 | void ThreatManager::clearReferences() |
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| 335 | { |
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| 336 | iThreatContainer.clearReferences(); |
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| 337 | iThreatOfflineContainer.clearReferences(); |
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| 338 | iCurrentVictim = NULL; |
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| 339 | } |
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| 340 | |
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| 341 | //============================================================ |
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| 342 | |
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| 343 | void ThreatManager::addThreat(Unit* pVictim, float pThreat, SpellSchoolMask schoolMask, SpellEntry const *pThreatSpell) |
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| 344 | { |
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| 345 | //function deals with adding threat and adding players and pets into ThreatList |
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| 346 | //mobs, NPCs, guards have ThreatList and HateOfflineList |
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| 347 | //players and pets have only InHateListOf |
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| 348 | //HateOfflineList is used co contain unattackable victims (in-flight, in-water, GM etc.) |
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| 349 | |
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| 350 | if (pVictim == getOwner()) // only for same creatures :) |
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| 351 | return; |
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| 352 | |
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| 353 | if(!pVictim || (pVictim->GetTypeId() == TYPEID_PLAYER && ((Player*)pVictim)->isGameMaster()) ) |
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| 354 | return; |
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| 355 | |
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| 356 | assert(getOwner()->GetTypeId()== TYPEID_UNIT); |
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| 357 | |
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| 358 | float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, pThreat, schoolMask, pThreatSpell); |
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| 359 | |
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| 360 | HostilReference* ref = iThreatContainer.addThreat(pVictim, threat); |
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| 361 | // Ref is not in the online refs, search the offline refs next |
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| 362 | if(!ref) |
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| 363 | ref = iThreatOfflineContainer.addThreat(pVictim, threat); |
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| 364 | |
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| 365 | if(!ref) // there was no ref => create a new one |
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| 366 | { |
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| 367 | // threat has to be 0 here |
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| 368 | HostilReference* hostilReference = new HostilReference(pVictim, this, 0); |
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| 369 | iThreatContainer.addReference(hostilReference); |
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| 370 | hostilReference->addThreat(threat); // now we add the real threat |
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| 371 | if(pVictim->GetTypeId() == TYPEID_PLAYER && ((Player*)pVictim)->isGameMaster()) |
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| 372 | hostilReference->setOnlineOfflineState(false); // GM is always offline |
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| 373 | } |
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| 374 | } |
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| 375 | |
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| 376 | //============================================================ |
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| 377 | |
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| 378 | void ThreatManager::modifyThreatPercent(Unit *pVictim, int32 pPercent) |
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| 379 | { |
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| 380 | iThreatContainer.modifyThreatPercent(pVictim, pPercent); |
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| 381 | } |
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| 382 | |
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| 383 | //============================================================ |
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| 384 | |
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| 385 | Unit* ThreatManager::getHostilTarget() |
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| 386 | { |
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| 387 | iThreatContainer.update(); |
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| 388 | HostilReference* nextVictim = iThreatContainer.selectNextVictim((Creature*) getOwner(), getCurrentVictim()); |
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| 389 | setCurrentVictim(nextVictim); |
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| 390 | return getCurrentVictim() != NULL ? getCurrentVictim()->getTarget() : NULL; |
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| 391 | } |
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| 392 | |
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| 393 | //============================================================ |
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| 394 | |
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| 395 | float ThreatManager::getThreat(Unit *pVictim, bool pAlsoSearchOfflineList) |
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| 396 | { |
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| 397 | float threat = 0.0f; |
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| 398 | HostilReference* ref = iThreatContainer.getReferenceByTarget(pVictim); |
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| 399 | if(!ref && pAlsoSearchOfflineList) |
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| 400 | ref = iThreatOfflineContainer.getReferenceByTarget(pVictim); |
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| 401 | if(ref) |
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| 402 | threat = ref->getThreat(); |
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| 403 | return threat; |
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| 404 | } |
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| 405 | |
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| 406 | //============================================================ |
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| 407 | |
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| 408 | void ThreatManager::tauntApply(Unit* pTaunter) |
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| 409 | { |
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| 410 | HostilReference* ref = iThreatContainer.getReferenceByTarget(pTaunter); |
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| 411 | if(getCurrentVictim() && ref && (ref->getThreat() < getCurrentVictim()->getThreat())) |
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| 412 | { |
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| 413 | if(ref->getTempThreatModifyer() == 0.0f) |
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| 414 | // Ok, temp threat is unused |
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| 415 | ref->setTempThreat(getCurrentVictim()->getThreat()); |
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| 416 | } |
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| 417 | } |
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| 418 | |
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| 419 | //============================================================ |
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| 420 | |
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| 421 | void ThreatManager::tauntFadeOut(Unit *pTaunter) |
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| 422 | { |
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| 423 | HostilReference* ref = iThreatContainer.getReferenceByTarget(pTaunter); |
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| 424 | if(ref) |
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| 425 | ref->resetTempThreat(); |
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| 426 | } |
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| 427 | |
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| 428 | //============================================================ |
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| 429 | |
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| 430 | void ThreatManager::setCurrentVictim(HostilReference* pHostilReference) |
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| 431 | { |
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| 432 | iCurrentVictim = pHostilReference; |
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| 433 | } |
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| 434 | |
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| 435 | //============================================================ |
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| 436 | // The hated unit is gone, dead or deleted |
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| 437 | // return true, if the event is consumed |
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| 438 | |
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| 439 | bool ThreatManager::processThreatEvent(const UnitBaseEvent* pUnitBaseEvent) |
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| 440 | { |
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| 441 | bool consumed = false; |
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| 442 | |
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| 443 | ThreatRefStatusChangeEvent* threatRefStatusChangeEvent; |
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| 444 | HostilReference* hostilReference; |
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| 445 | |
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| 446 | threatRefStatusChangeEvent = (ThreatRefStatusChangeEvent*) pUnitBaseEvent; |
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| 447 | threatRefStatusChangeEvent->setThreatManager(this); // now we can set the threat manager |
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| 448 | hostilReference = threatRefStatusChangeEvent->getReference(); |
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| 449 | |
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| 450 | switch(pUnitBaseEvent->getType()) |
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| 451 | { |
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| 452 | case UEV_THREAT_REF_THREAT_CHANGE: |
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| 453 | if((getCurrentVictim() == hostilReference && threatRefStatusChangeEvent->getFValue()<0.0f) || |
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| 454 | (getCurrentVictim() != hostilReference && threatRefStatusChangeEvent->getFValue()>0.0f)) |
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| 455 | setDirty(true); // the order in the threat list might have changed |
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| 456 | break; |
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| 457 | case UEV_THREAT_REF_ONLINE_STATUS: |
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| 458 | if(!hostilReference->isOnline()) |
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| 459 | { |
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| 460 | if (hostilReference == getCurrentVictim()) |
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| 461 | { |
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| 462 | setCurrentVictim(NULL); |
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| 463 | setDirty(true); |
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| 464 | } |
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| 465 | iThreatContainer.remove(hostilReference); |
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| 466 | iThreatOfflineContainer.addReference(hostilReference); |
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| 467 | } |
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| 468 | else |
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| 469 | { |
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| 470 | if(getCurrentVictim() && hostilReference->getThreat() > (1.1f * getCurrentVictim()->getThreat())) |
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| 471 | setDirty(true); |
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| 472 | iThreatContainer.addReference(hostilReference); |
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| 473 | iThreatOfflineContainer.remove(hostilReference); |
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| 474 | } |
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| 475 | break; |
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| 476 | case UEV_THREAT_REF_REMOVE_FROM_LIST: |
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| 477 | if (hostilReference == getCurrentVictim()) |
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| 478 | { |
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| 479 | setCurrentVictim(NULL); |
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| 480 | setDirty(true); |
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| 481 | } |
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| 482 | if(hostilReference->isOnline()) |
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| 483 | iThreatContainer.remove(hostilReference); |
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| 484 | else |
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| 485 | iThreatOfflineContainer.remove(hostilReference); |
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| 486 | break; |
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| 487 | } |
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| 488 | return consumed; |
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| 489 | } |
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