| 1 | /* |
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| 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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| 3 | * |
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| 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 19 | */ |
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| 20 | |
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| 21 | #include "Totem.h" |
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| 22 | #include "WorldPacket.h" |
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| 23 | #include "MapManager.h" |
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| 24 | #include "Log.h" |
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| 25 | #include "Group.h" |
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| 26 | #include "Player.h" |
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| 27 | #include "ObjectMgr.h" |
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| 28 | #include "SpellMgr.h" |
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| 29 | |
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| 30 | Totem::Totem() : Creature() |
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| 31 | { |
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| 32 | m_isTotem = true; |
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| 33 | m_duration = 0; |
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| 34 | m_type = TOTEM_PASSIVE; |
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| 35 | } |
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| 36 | |
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| 37 | void Totem::Update( uint32 time ) |
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| 38 | { |
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| 39 | Unit *owner = GetOwner(); |
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| 40 | if (!owner || !owner->isAlive() || !this->isAlive()) |
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| 41 | { |
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| 42 | UnSummon(); // remove self |
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| 43 | return; |
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| 44 | } |
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| 45 | |
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| 46 | if (m_duration <= time) |
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| 47 | { |
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| 48 | UnSummon(); // remove self |
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| 49 | return; |
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| 50 | } |
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| 51 | else |
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| 52 | m_duration -= time; |
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| 53 | |
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| 54 | Creature::Update( time ); |
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| 55 | } |
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| 56 | |
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| 57 | void Totem::Summon(Unit* owner) |
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| 58 | { |
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| 59 | sLog.outDebug("AddObject at Totem.cpp line 49"); |
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| 60 | |
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| 61 | SetInstanceId(owner->GetInstanceId()); |
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| 62 | owner->GetMap()->Add((Creature*)this); |
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| 63 | |
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| 64 | // select totem model in dependent from owner team |
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| 65 | CreatureInfo const *cinfo = GetCreatureInfo(); |
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| 66 | if(owner->GetTypeId()==TYPEID_PLAYER && cinfo) |
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| 67 | { |
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| 68 | if(((Player*)owner)->GetTeam()==HORDE) |
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| 69 | SetDisplayId(cinfo->DisplayID_H); |
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| 70 | else |
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| 71 | SetDisplayId(cinfo->DisplayID_A); |
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| 72 | } |
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| 73 | |
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| 74 | WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8); |
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| 75 | data << GetGUID(); |
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| 76 | SendMessageToSet(&data,true); |
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| 77 | |
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| 78 | AIM_Initialize(); |
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| 79 | |
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| 80 | switch(m_type) |
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| 81 | { |
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| 82 | case TOTEM_PASSIVE: CastSpell(this, GetSpell(), true); break; |
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| 83 | case TOTEM_STATUE: CastSpell(GetOwner(), GetSpell(), true); break; |
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| 84 | default: break; |
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| 85 | } |
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| 86 | } |
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| 87 | |
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| 88 | void Totem::UnSummon() |
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| 89 | { |
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| 90 | SendObjectDeSpawnAnim(GetGUID()); |
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| 91 | |
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| 92 | CombatStop(); |
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| 93 | RemoveAurasDueToSpell(GetSpell()); |
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| 94 | Unit *owner = this->GetOwner(); |
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| 95 | if (owner) |
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| 96 | { |
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| 97 | // clear owenr's totem slot |
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| 98 | for(int i = 0; i < MAX_TOTEM; ++i) |
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| 99 | { |
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| 100 | if(owner->m_TotemSlot[i]==GetGUID()) |
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| 101 | { |
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| 102 | owner->m_TotemSlot[i] = 0; |
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| 103 | break; |
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| 104 | } |
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| 105 | } |
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| 106 | |
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| 107 | owner->RemoveAurasDueToSpell(GetSpell()); |
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| 108 | |
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| 109 | //remove aura all party members too |
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| 110 | Group *pGroup = NULL; |
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| 111 | if (owner->GetTypeId() == TYPEID_PLAYER) |
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| 112 | { |
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| 113 | // Not only the player can summon the totem (scripted AI) |
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| 114 | pGroup = ((Player*)owner)->GetGroup(); |
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| 115 | if (pGroup) |
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| 116 | { |
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| 117 | for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) |
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| 118 | { |
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| 119 | Player* Target = itr->getSource(); |
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| 120 | if(Target && pGroup->SameSubGroup((Player*)owner, Target)) |
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| 121 | Target->RemoveAurasDueToSpell(GetSpell()); |
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| 122 | } |
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| 123 | } |
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| 124 | } |
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| 125 | } |
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| 126 | |
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| 127 | CleanupsBeforeDelete(); |
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| 128 | AddObjectToRemoveList(); |
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| 129 | } |
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| 130 | |
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| 131 | void Totem::SetOwner(uint64 guid) |
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| 132 | { |
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| 133 | SetUInt64Value(UNIT_FIELD_SUMMONEDBY, guid); |
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| 134 | SetUInt64Value(UNIT_FIELD_CREATEDBY, guid); |
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| 135 | Unit *owner = this->GetOwner(); |
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| 136 | if (owner) |
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| 137 | { |
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| 138 | this->setFaction(owner->getFaction()); |
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| 139 | this->SetLevel(owner->getLevel()); |
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| 140 | } |
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| 141 | } |
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| 142 | |
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| 143 | Unit *Totem::GetOwner() |
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| 144 | { |
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| 145 | uint64 ownerid = GetOwnerGUID(); |
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| 146 | if(!ownerid) |
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| 147 | return NULL; |
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| 148 | return ObjectAccessor::GetUnit(*this, ownerid); |
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| 149 | } |
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| 150 | |
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| 151 | void Totem::SetTypeBySummonSpell(SpellEntry const * spellProto) |
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| 152 | { |
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| 153 | // Get spell casted by totem |
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| 154 | SpellEntry const * totemSpell = sSpellStore.LookupEntry(GetSpell()); |
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| 155 | if (totemSpell) |
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| 156 | { |
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| 157 | // If spell have cast time -> so its active totem |
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| 158 | if (GetSpellCastTime(totemSpell)) |
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| 159 | m_type = TOTEM_ACTIVE; |
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| 160 | } |
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| 161 | if(spellProto->SpellIconID==2056) |
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| 162 | m_type = TOTEM_STATUE; //Jewelery statue |
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| 163 | } |
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| 164 | |
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| 165 | bool Totem::IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges) |
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| 166 | { |
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| 167 | for (int i=0;i<3;i++) |
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| 168 | { |
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| 169 | switch(spellInfo->EffectApplyAuraName[i]) |
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| 170 | { |
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| 171 | case SPELL_AURA_PERIODIC_DAMAGE: |
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| 172 | case SPELL_AURA_PERIODIC_LEECH: |
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| 173 | return true; |
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| 174 | default: |
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| 175 | continue; |
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| 176 | } |
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| 177 | } |
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| 178 | return Creature::IsImmunedToSpell(spellInfo, useCharges); |
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| 179 | } |
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