/*
* Copyright (C) 2005-2008 MaNGOS
*
* Copyright (C) 2008 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_TOTEM_H
#define TRINITYCORE_TOTEM_H
#include "Creature.h"
enum TotemType
{
TOTEM_PASSIVE = 0,
TOTEM_ACTIVE = 1,
TOTEM_STATUE = 2
};
class Totem : public Creature
{
public:
explicit Totem();
virtual ~Totem(){};
void Update( uint32 time );
void Summon(Unit* owner);
void UnSummon();
uint32 GetSpell() const { return m_spells[0]; }
uint32 GetTotemDuration() const { return m_duration; }
Unit *GetOwner();
TotemType GetTotemType() const { return m_type; }
void SetTypeBySummonSpell(SpellEntry const * spellProto);
void SetDuration(uint32 dur) { m_duration = dur; }
void SetOwner(uint64 guid);
bool UpdateStats(Stats /*stat*/) { return true; }
bool UpdateAllStats() { return true; }
void UpdateResistances(uint32 /*school*/) {}
void UpdateArmor() {}
void UpdateMaxHealth() {}
void UpdateMaxPower(Powers /*power*/) {}
void UpdateAttackPowerAndDamage(bool /*ranged*/ ) {}
void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
bool IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges = false);
protected:
TotemType m_type;
uint32 m_duration;
};
#endif