[37] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[37] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[37] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[37] | 19 | */ |
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| 20 | |
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| 21 | #include "Common.h" |
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| 22 | #include "WorldPacket.h" |
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| 23 | #include "WorldSession.h" |
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| 24 | #include "World.h" |
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| 25 | #include "ObjectAccessor.h" |
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| 26 | #include "Log.h" |
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| 27 | #include "Opcodes.h" |
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| 28 | #include "Player.h" |
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| 29 | #include "Item.h" |
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| 30 | #include "SocialMgr.h" |
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| 31 | #include "Language.h" |
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| 32 | |
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| 33 | enum TradeStatus |
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| 34 | { |
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| 35 | TRADE_STATUS_BUSY = 0, |
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| 36 | TRADE_STATUS_BEGIN_TRADE = 1, |
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| 37 | TRADE_STATUS_OPEN_WINDOW = 2, |
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| 38 | TRADE_STATUS_TRADE_CANCELED = 3, |
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| 39 | TRADE_STATUS_TRADE_ACCEPT = 4, |
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| 40 | TRADE_STATUS_BUSY_2 = 5, |
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| 41 | TRADE_STATUS_NO_TARGET = 6, |
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| 42 | TRADE_STATUS_BACK_TO_TRADE = 7, |
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| 43 | TRADE_STATUS_TRADE_COMPLETE = 8, |
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| 44 | // 9? |
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| 45 | TRADE_STATUS_TARGET_TO_FAR = 10, |
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| 46 | TRADE_STATUS_WRONG_FACTION = 11, |
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| 47 | TRADE_STATUS_CLOSE_WINDOW = 12, |
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| 48 | // 13? |
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| 49 | TRADE_STATUS_IGNORE_YOU = 14, |
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| 50 | TRADE_STATUS_YOU_STUNNED = 15, |
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| 51 | TRADE_STATUS_TARGET_STUNNED = 16, |
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| 52 | TRADE_STATUS_YOU_DEAD = 17, |
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| 53 | TRADE_STATUS_TARGET_DEAD = 18, |
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| 54 | TRADE_STATUS_YOU_LOGOUT = 19, |
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| 55 | TRADE_STATUS_TARGET_LOGOUT = 20, |
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| 56 | TRADE_STATUS_TRIAL_ACCOUNT = 21, // Trial accounts can not perform that action |
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| 57 | TRADE_STATUS_ONLY_CONJURED = 22 // You can only trade conjured items... (cross realm BG related). |
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| 58 | }; |
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| 59 | |
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| 60 | void WorldSession::SendTradeStatus(uint32 status) |
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| 61 | { |
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| 62 | WorldPacket data; |
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| 63 | |
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| 64 | switch(status) |
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| 65 | { |
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| 66 | case TRADE_STATUS_BEGIN_TRADE: |
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| 67 | data.Initialize(SMSG_TRADE_STATUS, 4+8); |
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| 68 | data << uint32(status); |
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| 69 | data << uint64(0); |
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| 70 | break; |
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| 71 | case TRADE_STATUS_OPEN_WINDOW: |
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| 72 | data.Initialize(SMSG_TRADE_STATUS, 4+4); |
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| 73 | data << uint32(status); |
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| 74 | data << uint32(0); // added in 2.4.0 |
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| 75 | break; |
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| 76 | case TRADE_STATUS_CLOSE_WINDOW: |
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| 77 | data.Initialize(SMSG_TRADE_STATUS, 4+4+1+4); |
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| 78 | data << uint32(status); |
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| 79 | data << uint32(0); |
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| 80 | data << uint8(0); |
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| 81 | data << uint32(0); |
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| 82 | break; |
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| 83 | case TRADE_STATUS_ONLY_CONJURED: |
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| 84 | data.Initialize(SMSG_TRADE_STATUS, 4+1); |
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| 85 | data << uint32(status); |
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| 86 | data << uint8(0); |
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| 87 | break; |
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| 88 | default: |
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| 89 | data.Initialize(SMSG_TRADE_STATUS, 4); |
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| 90 | data << uint32(status); |
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| 91 | break; |
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| 92 | } |
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| 93 | |
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| 94 | SendPacket(&data); |
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| 95 | } |
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| 96 | |
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| 97 | void WorldSession::HandleIgnoreTradeOpcode(WorldPacket& /*recvPacket*/) |
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| 98 | { |
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| 99 | sLog.outDebug( "WORLD: Ignore Trade %u",_player->GetGUIDLow()); |
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| 100 | // recvPacket.print_storage(); |
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| 101 | } |
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| 102 | |
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| 103 | void WorldSession::HandleBusyTradeOpcode(WorldPacket& /*recvPacket*/) |
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| 104 | { |
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| 105 | sLog.outDebug( "WORLD: Busy Trade %u",_player->GetGUIDLow()); |
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| 106 | // recvPacket.print_storage(); |
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| 107 | } |
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| 108 | |
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| 109 | void WorldSession::SendUpdateTrade() |
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| 110 | { |
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| 111 | Item *item = NULL; |
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| 112 | |
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| 113 | if( !_player || !_player->pTrader ) |
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| 114 | return; |
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| 115 | |
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| 116 | // reset trade status |
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| 117 | if (_player->acceptTrade) |
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| 118 | { |
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| 119 | _player->acceptTrade = false; |
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| 120 | SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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| 121 | } |
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| 122 | |
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| 123 | if (_player->pTrader->acceptTrade) |
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| 124 | { |
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| 125 | _player->pTrader->acceptTrade = false; |
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| 126 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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| 127 | } |
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| 128 | |
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| 129 | WorldPacket data(SMSG_TRADE_STATUS_EXTENDED, (100)); // guess size |
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| 130 | data << (uint8 ) 1; // can be different (only seen 0 and 1) |
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| 131 | data << (uint32) 0; // added in 2.4.0, this value must be equal to value from TRADE_STATUS_OPEN_WINDOW status packet (different value for different players to block multiple trades?) |
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| 132 | data << (uint32) TRADE_SLOT_COUNT; // trade slots count/number?, = next field in most cases |
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| 133 | data << (uint32) TRADE_SLOT_COUNT; // trade slots count/number?, = prev field in most cases |
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| 134 | data << (uint32) _player->pTrader->tradeGold; // trader gold |
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| 135 | data << (uint32) 0; // spell casted on lowest slot item |
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| 136 | |
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| 137 | for(uint8 i = 0; i < TRADE_SLOT_COUNT; i++) |
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| 138 | { |
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| 139 | item = (_player->pTrader->tradeItems[i] != NULL_SLOT ? _player->pTrader->GetItemByPos( _player->pTrader->tradeItems[i] ) : NULL); |
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| 140 | |
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| 141 | data << (uint8) i; // trade slot number, if not specified, then end of packet |
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| 142 | |
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| 143 | if(item) |
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| 144 | { |
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| 145 | data << (uint32) item->GetProto()->ItemId; // entry |
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| 146 | // display id |
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| 147 | data << (uint32) item->GetProto()->DisplayInfoID; |
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| 148 | // stack count |
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| 149 | data << (uint32) item->GetUInt32Value(ITEM_FIELD_STACK_COUNT); |
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| 150 | data << (uint32) 0; // probably gift=1, created_by=0? |
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| 151 | // gift creator |
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| 152 | data << (uint64) item->GetUInt64Value(ITEM_FIELD_GIFTCREATOR); |
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| 153 | data << (uint32) item->GetEnchantmentId(PERM_ENCHANTMENT_SLOT); |
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| 154 | for(uint8 j = 0; j < 3; ++j) |
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| 155 | data << (uint32) 0; // enchantment id (permanent/gems?) |
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| 156 | // creator |
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| 157 | data << (uint64) item->GetUInt64Value(ITEM_FIELD_CREATOR); |
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| 158 | data << (uint32) item->GetSpellCharges(); // charges |
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| 159 | data << (uint32) item->GetItemSuffixFactor(); // SuffixFactor |
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| 160 | // random properties id |
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| 161 | data << (uint32) item->GetItemRandomPropertyId(); |
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| 162 | data << (uint32) item->GetProto()->LockID; // lock id |
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| 163 | // max durability |
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| 164 | data << (uint32) item->GetUInt32Value(ITEM_FIELD_MAXDURABILITY); |
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| 165 | // durability |
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| 166 | data << (uint32) item->GetUInt32Value(ITEM_FIELD_DURABILITY); |
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| 167 | } |
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| 168 | else |
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| 169 | { |
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| 170 | for(uint8 j = 0; j < 18; j++) |
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| 171 | data << uint32(0); |
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| 172 | } |
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| 173 | } |
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| 174 | SendPacket(&data); |
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| 175 | } |
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| 176 | |
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| 177 | //============================================================== |
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| 178 | // transfer the items to the players |
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| 179 | |
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| 180 | void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) |
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| 181 | { |
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| 182 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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| 183 | { |
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| 184 | ItemPosCountVec traderDst; |
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| 185 | ItemPosCountVec playerDst; |
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| 186 | bool traderCanTrade = (myItems[i]==NULL || _player->pTrader->CanStoreItem( NULL_BAG, NULL_SLOT, traderDst, myItems[i], false ) == EQUIP_ERR_OK); |
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| 187 | bool playerCanTrade = (hisItems[i]==NULL || _player->CanStoreItem( NULL_BAG, NULL_SLOT, playerDst, hisItems[i], false ) == EQUIP_ERR_OK); |
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| 188 | if(traderCanTrade && playerCanTrade ) |
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| 189 | { |
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| 190 | // Ok, if trade item exists and can be stored |
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| 191 | // If we trade in both directions we had to check, if the trade will work before we actually do it |
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| 192 | // A roll back is not possible after we stored it |
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| 193 | if(myItems[i]) |
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| 194 | { |
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| 195 | // logging |
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| 196 | sLog.outDebug("partner storing: %u",myItems[i]->GetGUIDLow()); |
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| 197 | if( _player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
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| 198 | sLog.outCommand("GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", |
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| 199 | _player->GetName(),_player->GetSession()->GetAccountId(), |
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| 200 | myItems[i]->GetProto()->Name1,myItems[i]->GetEntry(),myItems[i]->GetCount(), |
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| 201 | _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId()); |
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| 202 | |
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| 203 | // store |
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| 204 | _player->pTrader->MoveItemToInventory( traderDst, myItems[i], true, true); |
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| 205 | } |
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| 206 | if(hisItems[i]) |
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| 207 | { |
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| 208 | // logging |
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| 209 | sLog.outDebug("player storing: %u",hisItems[i]->GetGUIDLow()); |
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| 210 | if( _player->pTrader->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) ) |
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| 211 | sLog.outCommand("GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", |
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| 212 | _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId(), |
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| 213 | hisItems[i]->GetProto()->Name1,hisItems[i]->GetEntry(),hisItems[i]->GetCount(), |
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| 214 | _player->GetName(),_player->GetSession()->GetAccountId()); |
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| 215 | |
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| 216 | // store |
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| 217 | _player->MoveItemToInventory( playerDst, hisItems[i], true, true); |
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| 218 | } |
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| 219 | } |
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| 220 | else |
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| 221 | { |
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| 222 | // in case of fatal error log error message |
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| 223 | // return the already removed items to the original owner |
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| 224 | if(myItems[i]) |
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| 225 | { |
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| 226 | if(!traderCanTrade) |
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| 227 | sLog.outError("trader can't store item: %u",myItems[i]->GetGUIDLow()); |
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| 228 | if(_player->CanStoreItem( NULL_BAG, NULL_SLOT, playerDst, myItems[i], false ) == EQUIP_ERR_OK) |
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| 229 | _player->MoveItemToInventory(playerDst, myItems[i], true, true); |
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| 230 | else |
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| 231 | sLog.outError("player can't take item back: %u",myItems[i]->GetGUIDLow()); |
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| 232 | } |
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| 233 | // return the already removed items to the original owner |
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| 234 | if(hisItems[i]) |
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| 235 | { |
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| 236 | if(!playerCanTrade) |
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| 237 | sLog.outError("player can't store item: %u",hisItems[i]->GetGUIDLow()); |
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| 238 | if(_player->pTrader->CanStoreItem( NULL_BAG, NULL_SLOT, traderDst, hisItems[i], false ) == EQUIP_ERR_OK) |
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| 239 | _player->pTrader->MoveItemToInventory(traderDst, hisItems[i], true, true); |
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| 240 | else |
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| 241 | sLog.outError("trader can't take item back: %u",hisItems[i]->GetGUIDLow()); |
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| 242 | } |
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| 243 | } |
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| 244 | } |
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| 245 | } |
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| 246 | |
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| 247 | //============================================================== |
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| 248 | |
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| 249 | void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) |
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| 250 | { |
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| 251 | Item *myItems[TRADE_SLOT_TRADED_COUNT] = { NULL, NULL, NULL, NULL, NULL, NULL }; |
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| 252 | Item *hisItems[TRADE_SLOT_TRADED_COUNT] = { NULL, NULL, NULL, NULL, NULL, NULL }; |
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| 253 | bool myCanCompleteTrade=true,hisCanCompleteTrade=true; |
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| 254 | |
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| 255 | if ( !GetPlayer()->pTrader ) |
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| 256 | return; |
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| 257 | |
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| 258 | // not accept case incorrect money amount |
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| 259 | if( _player->tradeGold > _player->GetMoney() ) |
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| 260 | { |
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| 261 | SendNotification(LANG_NOT_ENOUGH_GOLD); |
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| 262 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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| 263 | _player->acceptTrade = false; |
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| 264 | return; |
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| 265 | } |
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| 266 | |
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| 267 | // not accept case incorrect money amount |
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| 268 | if( _player->pTrader->tradeGold > _player->pTrader->GetMoney() ) |
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| 269 | { |
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| 270 | _player->pTrader->GetSession( )->SendNotification(LANG_NOT_ENOUGH_GOLD); |
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| 271 | SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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| 272 | _player->pTrader->acceptTrade = false; |
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| 273 | return; |
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| 274 | } |
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| 275 | |
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| 276 | // not accept if some items now can't be trade (cheating) |
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| 277 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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| 278 | { |
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| 279 | if(_player->tradeItems[i] != NULL_SLOT ) |
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| 280 | { |
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| 281 | if(Item* item =_player->GetItemByPos( _player->tradeItems[i] )) |
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| 282 | { |
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| 283 | if(!item->CanBeTraded()) |
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| 284 | { |
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| 285 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
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| 286 | return; |
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| 287 | } |
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| 288 | } |
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| 289 | } |
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| 290 | if(_player->pTrader->tradeItems[i] != NULL_SLOT) |
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| 291 | { |
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| 292 | if(Item* item =_player->pTrader->GetItemByPos( _player->pTrader->tradeItems[i]) ) |
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| 293 | { |
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| 294 | if(!item->CanBeTraded()) |
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| 295 | { |
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| 296 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
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| 297 | return; |
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| 298 | } |
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| 299 | } |
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| 300 | } |
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| 301 | } |
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| 302 | |
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| 303 | _player->acceptTrade = true; |
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| 304 | if (_player->pTrader->acceptTrade ) |
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| 305 | { |
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| 306 | // inform partner client |
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| 307 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT); |
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| 308 | |
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| 309 | // store items in local list and set 'in-trade' flag |
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| 310 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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| 311 | { |
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| 312 | if(_player->tradeItems[i] != NULL_SLOT ) |
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| 313 | { |
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| 314 | sLog.outDebug("player trade item bag: %u slot: %u",_player->tradeItems[i] >> 8, _player->tradeItems[i] & 255 ); |
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| 315 | //Can return NULL |
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| 316 | myItems[i]=_player->GetItemByPos( _player->tradeItems[i] ); |
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| 317 | if (myItems[i]) |
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| 318 | myItems[i]->SetInTrade(); |
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| 319 | } |
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| 320 | if(_player->pTrader->tradeItems[i] != NULL_SLOT) |
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| 321 | { |
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| 322 | sLog.outDebug("partner trade item bag: %u slot: %u",_player->pTrader->tradeItems[i] >> 8,_player->pTrader->tradeItems[i] & 255); |
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| 323 | //Can return NULL |
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| 324 | hisItems[i]=_player->pTrader->GetItemByPos( _player->pTrader->tradeItems[i]); |
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| 325 | if(hisItems[i]) |
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| 326 | hisItems[i]->SetInTrade(); |
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| 327 | } |
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| 328 | } |
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| 329 | |
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| 330 | // test if item will fit in each inventory |
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| 331 | hisCanCompleteTrade = (_player->pTrader->CanStoreItems( myItems,TRADE_SLOT_TRADED_COUNT )== EQUIP_ERR_OK); |
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| 332 | myCanCompleteTrade = (_player->CanStoreItems( hisItems,TRADE_SLOT_TRADED_COUNT ) == EQUIP_ERR_OK); |
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| 333 | |
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| 334 | // clear 'in-trade' flag |
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| 335 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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| 336 | { |
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| 337 | if(myItems[i]) myItems[i]->SetInTrade(false); |
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| 338 | if(hisItems[i]) hisItems[i]->SetInTrade(false); |
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| 339 | } |
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| 340 | |
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| 341 | // in case of missing space report error |
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| 342 | if(!myCanCompleteTrade) |
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| 343 | { |
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| 344 | SendNotification(LANG_NOT_FREE_TRADE_SLOTS); |
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| 345 | GetPlayer( )->pTrader->GetSession( )->SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS); |
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| 346 | SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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| 347 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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| 348 | return; |
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| 349 | } |
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| 350 | else if (!hisCanCompleteTrade) |
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| 351 | { |
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| 352 | SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS); |
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| 353 | GetPlayer()->pTrader->GetSession()->SendNotification(LANG_NOT_FREE_TRADE_SLOTS); |
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| 354 | SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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| 355 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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| 356 | return; |
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| 357 | } |
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| 358 | |
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| 359 | // execute trade: 1. remove |
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| 360 | for(int i=0; i<TRADE_SLOT_TRADED_COUNT; i++) |
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| 361 | { |
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| 362 | if(myItems[i]) |
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| 363 | { |
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| 364 | myItems[i]->SetUInt64Value( ITEM_FIELD_GIFTCREATOR,_player->GetGUID()); |
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| 365 | _player->MoveItemFromInventory(_player->tradeItems[i] >> 8, _player->tradeItems[i] & 255, true); |
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| 366 | } |
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| 367 | if(hisItems[i]) |
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| 368 | { |
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| 369 | hisItems[i]->SetUInt64Value( ITEM_FIELD_GIFTCREATOR,_player->pTrader->GetGUID()); |
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| 370 | _player->pTrader->MoveItemFromInventory(_player->pTrader->tradeItems[i] >> 8, _player->pTrader->tradeItems[i] & 255, true); |
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| 371 | } |
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| 372 | } |
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| 373 | |
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| 374 | // execute trade: 2. store |
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| 375 | moveItems(myItems, hisItems); |
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| 376 | |
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| 377 | // logging money |
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| 378 | if(sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
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| 379 | { |
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| 380 | if( _player->GetSession()->GetSecurity() > SEC_PLAYER && _player->tradeGold > 0) |
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| 381 | sLog.outCommand("GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", |
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| 382 | _player->GetName(),_player->GetSession()->GetAccountId(), |
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| 383 | _player->tradeGold, |
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| 384 | _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId()); |
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| 385 | if( _player->pTrader->GetSession()->GetSecurity() > SEC_PLAYER && _player->pTrader->tradeGold > 0) |
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| 386 | sLog.outCommand("GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", |
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| 387 | _player->pTrader->GetName(),_player->pTrader->GetSession()->GetAccountId(), |
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| 388 | _player->pTrader->tradeGold, |
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| 389 | _player->GetName(),_player->GetSession()->GetAccountId()); |
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| 390 | } |
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| 391 | |
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| 392 | // update money |
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| 393 | _player->ModifyMoney( -int32(_player->tradeGold) ); |
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| 394 | _player->ModifyMoney(_player->pTrader->tradeGold ); |
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| 395 | _player->pTrader->ModifyMoney( -int32(_player->pTrader->tradeGold) ); |
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| 396 | _player->pTrader->ModifyMoney(_player->tradeGold ); |
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| 397 | |
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| 398 | _player->ClearTrade(); |
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| 399 | _player->pTrader->ClearTrade(); |
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| 400 | |
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| 401 | // desynchronized with the other saves here (SaveInventoryAndGoldToDB() not have own transaction guards) |
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| 402 | CharacterDatabase.BeginTransaction(); |
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| 403 | _player->SaveInventoryAndGoldToDB(); |
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| 404 | _player->pTrader->SaveInventoryAndGoldToDB(); |
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| 405 | CharacterDatabase.CommitTransaction(); |
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| 406 | |
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| 407 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE); |
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| 408 | SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE); |
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| 409 | |
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| 410 | _player->pTrader->pTrader = NULL; |
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| 411 | _player->pTrader = NULL; |
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| 412 | } |
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| 413 | else |
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| 414 | { |
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| 415 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT); |
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| 416 | } |
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| 417 | } |
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| 418 | |
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| 419 | void WorldSession::HandleUnacceptTradeOpcode(WorldPacket& /*recvPacket*/) |
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| 420 | { |
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| 421 | if ( !GetPlayer()->pTrader ) |
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| 422 | return; |
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| 423 | |
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| 424 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_BACK_TO_TRADE); |
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| 425 | _player->acceptTrade = false; |
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| 426 | } |
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| 427 | |
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| 428 | void WorldSession::HandleBeginTradeOpcode(WorldPacket& /*recvPacket*/) |
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| 429 | { |
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| 430 | if(!_player->pTrader) |
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| 431 | return; |
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| 432 | |
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| 433 | _player->pTrader->GetSession()->SendTradeStatus(TRADE_STATUS_OPEN_WINDOW); |
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| 434 | _player->pTrader->ClearTrade(); |
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| 435 | |
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| 436 | SendTradeStatus(TRADE_STATUS_OPEN_WINDOW); |
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| 437 | _player->ClearTrade(); |
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| 438 | } |
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| 439 | |
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| 440 | void WorldSession::SendCancelTrade() |
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| 441 | { |
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| 442 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
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| 443 | } |
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| 444 | |
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| 445 | void WorldSession::HandleCancelTradeOpcode(WorldPacket& /*recvPacket*/) |
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| 446 | { |
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| 447 | // sended also after LOGOUT COMPLETE |
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| 448 | if(_player) // needed because STATUS_AUTHED |
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| 449 | _player->TradeCancel(true); |
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| 450 | } |
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| 451 | |
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| 452 | void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) |
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| 453 | { |
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| 454 | CHECK_PACKET_SIZE(recvPacket,8); |
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| 455 | |
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| 456 | if( GetPlayer()->pTrader ) |
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| 457 | return; |
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| 458 | |
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| 459 | uint64 ID; |
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| 460 | |
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| 461 | if( !GetPlayer()->isAlive() ) |
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| 462 | { |
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| 463 | SendTradeStatus(TRADE_STATUS_YOU_DEAD); |
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| 464 | return; |
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| 465 | } |
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| 466 | |
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| 467 | if( GetPlayer()->hasUnitState(UNIT_STAT_STUNNED) ) |
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| 468 | { |
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| 469 | SendTradeStatus(TRADE_STATUS_YOU_STUNNED); |
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| 470 | return; |
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| 471 | } |
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| 472 | |
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| 473 | if( isLogingOut() ) |
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| 474 | { |
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| 475 | SendTradeStatus(TRADE_STATUS_YOU_LOGOUT); |
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| 476 | return; |
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| 477 | } |
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| 478 | |
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| 479 | if( GetPlayer()->isInFlight() ) |
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| 480 | { |
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| 481 | SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); |
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| 482 | return; |
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| 483 | } |
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| 484 | |
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| 485 | recvPacket >> ID; |
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| 486 | |
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| 487 | Player* pOther = ObjectAccessor::FindPlayer( ID ); |
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| 488 | |
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| 489 | if( !pOther ) |
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| 490 | { |
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| 491 | SendTradeStatus(TRADE_STATUS_NO_TARGET); |
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| 492 | return; |
---|
| 493 | } |
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| 494 | |
---|
| 495 | if( pOther == GetPlayer() || pOther->pTrader ) |
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| 496 | { |
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| 497 | SendTradeStatus(TRADE_STATUS_BUSY); |
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| 498 | return; |
---|
| 499 | } |
---|
| 500 | |
---|
| 501 | if( !pOther->isAlive() ) |
---|
| 502 | { |
---|
| 503 | SendTradeStatus(TRADE_STATUS_TARGET_DEAD); |
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| 504 | return; |
---|
| 505 | } |
---|
| 506 | |
---|
| 507 | if( pOther->isInFlight() ) |
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| 508 | { |
---|
| 509 | SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); |
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| 510 | return; |
---|
| 511 | } |
---|
| 512 | |
---|
| 513 | if( pOther->hasUnitState(UNIT_STAT_STUNNED) ) |
---|
| 514 | { |
---|
| 515 | SendTradeStatus(TRADE_STATUS_TARGET_STUNNED); |
---|
| 516 | return; |
---|
| 517 | } |
---|
| 518 | |
---|
| 519 | if( pOther->GetSession()->isLogingOut() ) |
---|
| 520 | { |
---|
| 521 | SendTradeStatus(TRADE_STATUS_TARGET_LOGOUT); |
---|
| 522 | return; |
---|
| 523 | } |
---|
| 524 | |
---|
| 525 | if( pOther->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()) ) |
---|
| 526 | { |
---|
| 527 | SendTradeStatus(TRADE_STATUS_IGNORE_YOU); |
---|
| 528 | return; |
---|
| 529 | } |
---|
| 530 | |
---|
| 531 | if(pOther->GetTeam() !=_player->GetTeam() ) |
---|
| 532 | { |
---|
| 533 | SendTradeStatus(TRADE_STATUS_WRONG_FACTION); |
---|
| 534 | return; |
---|
| 535 | } |
---|
| 536 | |
---|
| 537 | if( pOther->GetDistance2d( _player ) > 10.0f ) |
---|
| 538 | { |
---|
| 539 | SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); |
---|
| 540 | return; |
---|
| 541 | } |
---|
| 542 | |
---|
| 543 | // OK start trade |
---|
| 544 | _player->pTrader = pOther; |
---|
| 545 | pOther->pTrader =_player; |
---|
| 546 | |
---|
| 547 | WorldPacket data(SMSG_TRADE_STATUS, 12); |
---|
| 548 | data << (uint32) TRADE_STATUS_BEGIN_TRADE; |
---|
| 549 | data << (uint64)_player->GetGUID(); |
---|
| 550 | _player->pTrader->GetSession()->SendPacket(&data); |
---|
| 551 | } |
---|
| 552 | |
---|
| 553 | void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket) |
---|
| 554 | { |
---|
| 555 | CHECK_PACKET_SIZE(recvPacket,4); |
---|
| 556 | |
---|
| 557 | if(!_player->pTrader) |
---|
| 558 | return; |
---|
| 559 | |
---|
| 560 | uint32 gold; |
---|
| 561 | |
---|
| 562 | recvPacket >> gold; |
---|
| 563 | |
---|
| 564 | // gold can be incorrect, but this is checked at trade finished. |
---|
| 565 | _player->tradeGold = gold; |
---|
| 566 | |
---|
| 567 | _player->pTrader->GetSession()->SendUpdateTrade(); |
---|
| 568 | } |
---|
| 569 | |
---|
| 570 | void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket) |
---|
| 571 | { |
---|
| 572 | CHECK_PACKET_SIZE(recvPacket,1+1+1); |
---|
| 573 | |
---|
| 574 | if(!_player->pTrader) |
---|
| 575 | return; |
---|
| 576 | |
---|
| 577 | // send update |
---|
| 578 | uint8 tradeSlot; |
---|
| 579 | uint8 bag; |
---|
| 580 | uint8 slot; |
---|
| 581 | |
---|
| 582 | recvPacket >> tradeSlot; |
---|
| 583 | recvPacket >> bag; |
---|
| 584 | recvPacket >> slot; |
---|
| 585 | |
---|
| 586 | // invalid slot number |
---|
| 587 | if(tradeSlot >= TRADE_SLOT_COUNT) |
---|
| 588 | { |
---|
| 589 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
---|
| 590 | return; |
---|
| 591 | } |
---|
| 592 | |
---|
| 593 | // check cheating, can't fail with correct client operations |
---|
| 594 | Item* item = _player->GetItemByPos(bag,slot); |
---|
| 595 | if(!item || tradeSlot!=TRADE_SLOT_NONTRADED && !item->CanBeTraded()) |
---|
| 596 | { |
---|
| 597 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
---|
| 598 | return; |
---|
| 599 | } |
---|
| 600 | |
---|
| 601 | uint16 pos = (bag << 8) | slot; |
---|
| 602 | |
---|
| 603 | // prevent place single item into many trade slots using cheating and client bugs |
---|
| 604 | for(int i = 0; i < TRADE_SLOT_COUNT; ++i) |
---|
| 605 | { |
---|
| 606 | if(_player->tradeItems[i]==pos) |
---|
| 607 | { |
---|
| 608 | // cheating attempt |
---|
| 609 | SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); |
---|
| 610 | return; |
---|
| 611 | } |
---|
| 612 | } |
---|
| 613 | |
---|
| 614 | _player->tradeItems[tradeSlot] = pos; |
---|
| 615 | |
---|
| 616 | _player->pTrader->GetSession()->SendUpdateTrade(); |
---|
| 617 | } |
---|
| 618 | |
---|
| 619 | void WorldSession::HandleClearTradeItemOpcode(WorldPacket& recvPacket) |
---|
| 620 | { |
---|
| 621 | CHECK_PACKET_SIZE(recvPacket,1); |
---|
| 622 | |
---|
| 623 | if(!_player->pTrader) |
---|
| 624 | return; |
---|
| 625 | |
---|
| 626 | uint8 tradeSlot; |
---|
| 627 | recvPacket >> tradeSlot; |
---|
| 628 | |
---|
| 629 | // invalid slot number |
---|
| 630 | if(tradeSlot >= TRADE_SLOT_COUNT) |
---|
| 631 | return; |
---|
| 632 | |
---|
| 633 | _player->tradeItems[tradeSlot] = NULL_SLOT; |
---|
| 634 | |
---|
| 635 | _player->pTrader->GetSession()->SendUpdateTrade(); |
---|
| 636 | } |
---|