/* * Copyright (C) 2005-2008 MaNGOS * * Copyright (C) 2008 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __UPDATEMASK_H #define __UPDATEMASK_H #include "UpdateFields.h" #include "Errors.h" class UpdateMask { public: UpdateMask( ) : mCount( 0 ), mBlocks( 0 ), mUpdateMask( 0 ) { } UpdateMask( const UpdateMask& mask ) : mUpdateMask( 0 ) { *this = mask; } ~UpdateMask( ) { if(mUpdateMask) delete [] mUpdateMask; } inline void SetBit (uint32 index) { ( (uint8 *)mUpdateMask )[ index >> 3 ] |= 1 << ( index & 0x7 ); } inline void UnsetBit (uint32 index) { ( (uint8 *)mUpdateMask )[ index >> 3 ] &= (0xff ^ (1 << ( index & 0x7 ) ) ); } inline bool GetBit (uint32 index) { return ( ( (uint8 *)mUpdateMask)[ index >> 3 ] & ( 1 << ( index & 0x7 ) )) != 0; } inline uint32 GetBlockCount() { return mBlocks; } inline uint32 GetLength() { return mBlocks << 2; } inline uint32 GetCount() { return mCount; } inline uint8* GetMask() { return (uint8*)mUpdateMask; } inline void SetCount (uint32 valuesCount) { if(mUpdateMask) delete [] mUpdateMask; mCount = valuesCount; mBlocks = (valuesCount + 31) / 32; mUpdateMask = new uint32[mBlocks]; memset(mUpdateMask, 0, mBlocks << 2); } inline void Clear() { if (mUpdateMask) memset(mUpdateMask, 0, mBlocks << 2); } inline UpdateMask& operator = ( const UpdateMask& mask ) { SetCount(mask.mCount); memcpy(mUpdateMask, mask.mUpdateMask, mBlocks << 2); return *this; } inline void operator &= ( const UpdateMask& mask ) { ASSERT(mask.mCount <= mCount); for (uint32 i = 0; i < mBlocks; i++) mUpdateMask[i] &= mask.mUpdateMask[i]; } inline void operator |= ( const UpdateMask& mask ) { ASSERT(mask.mCount <= mCount); for (uint32 i = 0; i < mBlocks; i++) mUpdateMask[i] |= mask.mUpdateMask[i]; } inline UpdateMask operator & ( const UpdateMask& mask ) const { ASSERT(mask.mCount <= mCount); UpdateMask newmask; newmask = *this; newmask &= mask; return newmask; } inline UpdateMask operator | ( const UpdateMask& mask ) const { ASSERT(mask.mCount <= mCount); UpdateMask newmask; newmask = *this; newmask |= mask; return newmask; } private: uint32 mCount; uint32 mBlocks; uint32 *mUpdateMask; }; #endif