/*
* Copyright (C) 2005-2008 MaNGOS
*
* Copyright (C) 2008 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DBCSTORES_H
#define DBCSTORES_H
#include "Common.h"
//#include "DataStore.h"
#include "dbcfile.h"
#include "DBCStructure.h"
#include
typedef std::list SimpleFactionsList;
SimpleFactionsList const* GetFactionTeamList(uint32 faction);
char* GetPetName(uint32 petfamily, uint32 dbclang);
uint32 GetTalentSpellCost(uint32 spellId);
TalentSpellPos const* GetTalentSpellPos(uint32 spellId);
AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id);
uint32 GetAreaFlagByMapId(uint32 mapid);
uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId);
enum ContentLevels
{
CONTENT_1_60 = 0,
CONTENT_61_70,
CONTENT_71_80
};
ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId);
ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id);
bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId);
void Zone2MapCoordinates(float& x,float& y,uint32 zone);
void Map2ZoneCoordinates(float& x,float& y,uint32 zone);
uint32 GetTalentInspectBitPosInTab(uint32 talentId);
uint32 GetTalentTabInspectBitSize(uint32 talentTabId);
uint32 const* /*[3]*/ GetTalentTabPages(uint32 cls);
template
class DBCStorage
{
typedef std::list StringPoolList;
public:
explicit DBCStorage(const char *f) : nCount(0), fieldCount(0), fmt(f), indexTable(NULL), m_dataTable(NULL) { }
~DBCStorage() { Clear(); }
T const* LookupEntry(uint32 id) const { return (id>=nCount)?NULL:indexTable[id]; }
uint32 GetNumRows() const { return nCount; }
char const* GetFormat() const { return fmt; }
uint32 GetFieldCount() const { return fieldCount; }
bool Load(char const* fn)
{
DBCFile dbc;
// Check if load was sucessful, only then continue
if(!dbc.Load(fn, fmt))
return false;
fieldCount = dbc.GetCols();
m_dataTable = (T*)dbc.AutoProduceData(fmt,nCount,(char**&)indexTable);
m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
// error in dbc file at loading if NULL
return indexTable!=NULL;
}
bool LoadStringsFrom(char const* fn)
{
// DBC must be already loaded using Load
if(!indexTable)
return false;
DBCFile dbc;
// Check if load was successful, only then continue
if(!dbc.Load(fn, fmt))
return false;
m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
return true;
}
void Clear()
{
if (!indexTable)
return;
delete[] ((char*)indexTable);
indexTable = NULL;
delete[] ((char*)m_dataTable);
m_dataTable = NULL;
while(!m_stringPoolList.empty())
{
delete[] m_stringPoolList.front();
m_stringPoolList.pop_front();
}
nCount = 0;
}
private:
uint32 nCount;
uint32 fieldCount;
char const* fmt;
T** indexTable;
T* m_dataTable;
StringPoolList m_stringPoolList;
};
extern DBCStorage sAreaStore;// recommend access using functions
extern DBCStorage sAreaTriggerStore;
extern DBCStorage sBankBagSlotPricesStore;
extern DBCStorage sBattlemasterListStore;
//extern DBCStorage sChatChannelsStore; -- accessed using function, no usable index
extern DBCStorage sCharTitlesStore;
extern DBCStorage sChrClassesStore;
extern DBCStorage sChrRacesStore;
extern DBCStorage sCreatureDisplayInfoStore;
extern DBCStorage sCreatureFamilyStore;
extern DBCStorage sCreatureSpellDataStore;
extern DBCStorage sDurabilityCostsStore;
extern DBCStorage sDurabilityQualityStore;
extern DBCStorage sEmotesTextStore;
extern DBCStorage sFactionStore;
extern DBCStorage sFactionTemplateStore;
extern DBCStorage sGemPropertiesStore;
extern DBCStorage sGtCombatRatingsStore;
extern DBCStorage sGtChanceToMeleeCritBaseStore;
extern DBCStorage sGtChanceToMeleeCritStore;
extern DBCStorage sGtChanceToSpellCritBaseStore;
extern DBCStorage sGtChanceToSpellCritStore;
extern DBCStorage sGtOCTRegenHPStore;
//extern DBCStorage sGtOCTRegenMPStore; -- not used currently
extern DBCStorage sGtRegenHPPerSptStore;
extern DBCStorage sGtRegenMPPerSptStore;
extern DBCStorage sItemStore;
//extern DBCStorage sItemDisplayInfoStore; -- not used currently
extern DBCStorage sItemExtendedCostStore;
extern DBCStorage sItemRandomPropertiesStore;
extern DBCStorage sItemRandomSuffixStore;
extern DBCStorage sItemSetStore;
extern DBCStorage sLockStore;
extern DBCStorage sMailTemplateStore;
extern DBCStorage sMapStore;
extern DBCStorage sQuestSortStore;
extern DBCStorage sRandomPropertiesPointsStore;
extern DBCStorage sSkillLineStore;
extern DBCStorage sSkillLineAbilityStore;
extern DBCStorage sSoundEntriesStore;
extern DBCStorage sSpellCastTimesStore;
extern DBCStorage sSpellDurationStore;
extern DBCStorage sSpellFocusObjectStore;
extern DBCStorage sSpellItemEnchantmentStore;
extern DBCStorage sSpellItemEnchantmentConditionStore;
extern SpellCategoryStore sSpellCategoryStore;
extern PetFamilySpellsStore sPetFamilySpellsStore;
extern DBCStorage sSpellRadiusStore;
extern DBCStorage sSpellRangeStore;
extern DBCStorage sSpellShapeshiftStore;
extern DBCStorage sSpellStore;
extern DBCStorage sStableSlotPricesStore;
extern DBCStorage sTalentStore;
extern DBCStorage sTalentTabStore;
extern DBCStorage sTaxiNodesStore;
extern DBCStorage sTaxiPathStore;
extern TaxiMask sTaxiNodesMask;
extern TaxiPathSetBySource sTaxiPathSetBySource;
extern TaxiPathNodesByPath sTaxiPathNodesByPath;
extern DBCStorage sTotemCategoryStore;
//extern DBCStorage sWorldMapAreaStore; -- use Zone2MapCoordinates and Map2ZoneCoordinates
extern DBCStorage sWorldSafeLocsStore;
void LoadDBCStores(std::string dataPath);
// script support functions
TRINITY_DLL_SPEC DBCStorage const* GetSoundEntriesStore();
TRINITY_DLL_SPEC DBCStorage const* GetSpellStore();
TRINITY_DLL_SPEC DBCStorage const* GetSpellRangeStore();
#endif