/*
* Copyright (C) 2005-2008 MaNGOS
*
* Copyright (C) 2008 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include
#include
#include "TileAssembler.h"
#include "CoordModelMapping.h"
#include "ModelContainer.h"
#include
#include
#ifdef _ASSEMBLER_DEBUG
FILE *g_df = NULL;
#endif
using namespace G3D;
namespace VMAP
{
//=================================================================
Vector3 ModelPosition::transform(const Vector3& pIn) const
{
//return(pIn);
Vector3 out = pIn * iScale;
out = izMatrix * out;
out = ixMatrix * out;
out = iyMatrix * out;
return(out);
}
//=================================================================
TileAssembler::TileAssembler(const std::string& pSrcDirName, const std::string& pDestDirName)
{
iCurrentUniqueNameId = 0;
iFilterMethod = NULL;
iSrcDir = pSrcDirName;
iDestDir = pDestDirName;
//mkdir(iDestDir);
init();
}
//=================================================================
TileAssembler::~TileAssembler()
{
delete iCoordModelMapping;
}
//=================================================================
void TileAssembler::init()
{
iCoordModelMapping = new CoordModelMapping();
addWorldAreaMapId(0); //Azeroth
addWorldAreaMapId(1); //Kalimdor
addWorldAreaMapId(530); //Expansion01
}
//=================================================================
std::string getModNameFromModPosName(const std::string& pModPosName)
{
size_t spos = pModPosName.find_first_of('#');
std::string modelFileName = pModPosName.substr(0,spos);
return(modelFileName);
}
//=================================================================
unsigned int TileAssembler::getUniqueNameId(const std::string pName)
{
unsigned int result;
if(!iUniqueNameIds.containsKey(pName))
{
++iCurrentUniqueNameId;
iUniqueNameIds.set(pName, iCurrentUniqueNameId);
}
result = iUniqueNameIds.get(pName);
return result;
}
//=================================================================
std::string TileAssembler::getDirEntryNameFromModName(unsigned int pMapId, const std::string& pModPosName)
{
size_t spos;
char buffer[20];
std::string modelFileName = getModNameFromModPosName(pModPosName);
//std::string fext = pModPosName.substr(modelFileName.length(),pModPosName.length());
unsigned int fextId = getUniqueNameId(pModPosName);
sprintf(buffer, "_%07d",fextId);
std::string fext(buffer);
spos = modelFileName.find_last_of('/');
std::string fname = modelFileName.substr(spos+1, modelFileName.length());
spos = fname.find_last_of('.');
fname = fname.substr(0,spos);
sprintf(buffer, "%03u", pMapId);
std::string dirEntry(buffer);
dirEntry.append("_");
dirEntry.append(fname);
dirEntry.append(fext);
dirEntry.append(".vmap");
return(dirEntry);
}
//=================================================================
void emptyArray(Array& mc)
{
int no=mc.size();
while(no > 0)
{
--no;
delete mc[no];
mc.remove(no);
}
}
//=================================================================
bool TileAssembler::convertWorld()
{
#ifdef _ASSEMBLER_DEBUG
# ifdef _DEBUG
::g_df = fopen("../TileAssembler_debug.txt", "wb");
# else
::g_df = fopen("../TileAssembler_release.txt", "wb");
# endif
#endif
bool result = true;
std::string fname = iSrcDir;
fname.append("/");
fname.append("dir");
iCoordModelMapping->setModelNameFilterMethod(iFilterMethod);
iCoordModelMapping->readCoordinateMapping(fname);
Array mapIds = iCoordModelMapping->getMaps();
if(mapIds.size() == 0)
{
result = false;
}
for(int i=0; i mc;
std::string dirname;
char buffer[100];
if(iCoordModelMapping->isWorldAreaMap(mapId) && x<65 && y<65)
{
sprintf(buffer, "%03u_%d_%d",mapId,y,x); // Let's flip x and y here
dirname = std::string(buffer);
}
else
{
sprintf(buffer, "%03u",mapId);
dirname = std::string(buffer);
}
result = fillModelContainerArray(dirname, mapId, x, y, mc);
emptyArray(mc);
}
}
}
}
#ifdef _ASSEMBLER_DEBUG
if(::g_df) fclose(::g_df);
#endif
return result;
}
//=================================================================
bool TileAssembler::fillModelContainerArray(const std::string& pDirFileName, unsigned int pMapId, int pXPos, int pYPos, Array& pMC)
{
bool result = true;
ModelContainer* modelContainer;
NameCollection nameCollection = iCoordModelMapping->getFilenamesForCoordinate(pMapId, pXPos, pYPos);
if(nameCollection.size() > 0)
{
result = false;
char dirfilename[500];
sprintf(dirfilename,"%s/%s.vmdir",iDestDir.c_str(),pDirFileName.c_str());
FILE *dirfile = fopen(dirfilename, "ab");
if(dirfile)
{
result = true;
char destnamebuffer[500];
char fullnamedestnamebuffer[500];
if(nameCollection.iMainFiles.size() >0)
{
sprintf(destnamebuffer,"%03u_%i_%i.vmap",pMapId, pYPos, pXPos); // flip it here too
std::string checkDoubleStr = std::string(dirfilename);
checkDoubleStr.append("##");
checkDoubleStr.append(std::string(destnamebuffer));
// Check, if same file already is in the same dir file
if(!iCoordModelMapping->isAlreadyProcessedSingleFile(checkDoubleStr))
{
iCoordModelMapping->addAlreadyProcessedSingleFile(checkDoubleStr);
fprintf(dirfile, "%s\n",destnamebuffer);
sprintf(fullnamedestnamebuffer,"%s/%s",iDestDir.c_str(),destnamebuffer);
modelContainer = processNames(nameCollection.iMainFiles, fullnamedestnamebuffer);
if(modelContainer)
{
pMC.append(modelContainer);
}
else
{
result = false;
}
}
}
// process the large singe files
int pos = 0;
while(result && (pos < nameCollection.iSingeFiles.size()))
{
std::string destFileName = iDestDir;
destFileName.append("/");
std::string dirEntryName = getDirEntryNameFromModName(pMapId,nameCollection.iSingeFiles[pos]);
std::string checkDoubleStr = std::string(dirfilename);
checkDoubleStr.append("##");
checkDoubleStr.append(nameCollection.iSingeFiles[pos]);
// Check, if same file already is in the same dir file
if(!iCoordModelMapping->isAlreadyProcessedSingleFile(checkDoubleStr))
{
iCoordModelMapping->addAlreadyProcessedSingleFile(checkDoubleStr);
fprintf(dirfile, "%s\n",dirEntryName.c_str());
destFileName.append(dirEntryName);
Array positionarray;
positionarray.append(nameCollection.iSingeFiles[pos]);
if(!iCoordModelMapping->isAlreadyProcessedSingleFile(nameCollection.iSingeFiles[pos]))
{
modelContainer = processNames(positionarray, destFileName.c_str());
iCoordModelMapping->addAlreadyProcessedSingleFile(nameCollection.iSingeFiles[pos]);
if(modelContainer)
{
pMC.append(modelContainer);
}
else
{
result = false;
}
}
}
++pos;
}
fclose(dirfile);
}
}
return(result);
}
//=================================================================
void removeEntriesFromTree(AABSPTree* pTree)
{
Array submodelArray;
pTree->getMembers(submodelArray);
int no = submodelArray.size();
while(no > 0)
{
--no;
delete submodelArray[no];
}
}
//=================================================================
ModelContainer* TileAssembler::processNames(const Array& pPositions, const char* pDestFileName)
{
ModelContainer *modelContainer = 0;
Vector3 basepos = Vector3(0,0,0);
AABSPTree* mainTree = new AABSPTree();
int pos = 0;
bool result = true;
while(result && (pos < pPositions.size()))
{
std::string modelPosString = pPositions[pos];
std::string modelFileName = getModNameFromModPosName(modelPosString);
if(!fillModelIntoTree(mainTree, basepos, modelPosString, modelFileName))
{
result = false;
break;
}
++pos;
}
if(result && mainTree->size() > 0)
{
mainTree->balance();
modelContainer = new ModelContainer(mainTree);
modelContainer->writeFile(pDestFileName);
}
removeEntriesFromTree(mainTree);
delete mainTree;
return(modelContainer);
}
//=================================================================
bool TileAssembler::readRawFile(std::string& pModelFilename, ModelPosition& pModelPosition, AABSPTree *pMainTree)
{
bool result = false;
std::string filename = iSrcDir;
if(filename.length() >0)
filename.append("/");
filename.append(pModelFilename);
FILE *rf = fopen(filename.c_str(), "rb");
if(!rf)
{
// depending on the extractor version, the data could be located in the root dir
std::string baseModelFilename = pModelFilename.substr((pModelFilename.find_first_of("/")+1),pModelFilename.length());
filename = iSrcDir;
if(filename.length() >0)
filename.append("/");
filename.append(baseModelFilename);
rf = fopen(filename.c_str(), "rb");
}
char ident[8];
int trianglecount =0;
#ifdef _ASSEMBLER_DEBUG
int startgroup = 0; //2;
int endgroup = INT_MAX; //2;
fprintf(::g_df,"-------------------------------------------------\n");
fprintf(::g_df,"%s\n", pModelFilename.c_str());
fprintf(::g_df,"-------------------------------------------------\n");
#else
int startgroup = 0;
int endgroup = INT_MAX;
#endif
if(rf)
{
if(fread(&ident, 8, 1, rf) != 1) { fclose(rf); return(false); }
if(strcmp(ident, "VMAP001") == 0)
{
// OK, do nothing
}
else if(strcmp(ident, "VMAP002") == 0)
{
// we have to read one int. This is needed during the export and we have to skip it here
int tempNVectors;
if(fread(&tempNVectors, sizeof(int), 1, rf) != 1) { fclose(rf); return(false); }
}
else
{
// wrong version
fclose(rf);
return(false);
}
G3D::uint32 groups;
char blockId[5];
blockId[4] = 0;
int blocksize;
if(fread(&groups, sizeof(G3D::uint32), 1, rf) != 1) { fclose(rf); return(false); }
for(int g=0;g<(int)groups;g++)
{
// group MUST NOT have more then 65536 indexes !! Array will have a problem with that !! (strange ...)
Array tempIndexArray;
Array tempVertexArray;
AABSPTree *gtree = new AABSPTree();
G3D::uint32 flags;
if(fread(&flags, sizeof(G3D::uint32), 1, rf) != 1) { fclose(rf); return(false); }
G3D::uint32 branches;
if(fread(&blockId, 4, 1, rf) != 1) { fclose(rf); return(false); }
if(strcmp(blockId, "GRP ") != 0) { fclose(rf); return(false); }
if(fread(&blocksize, sizeof(int), 1, rf) != 1) { fclose(rf); return(false); }
if(fread(&branches, sizeof(G3D::uint32), 1, rf) != 1) { fclose(rf); return(false); }
for(int b=0;b<(int)branches; b++)
{
G3D::uint32 indexes;
// indexes for each branch (not used jet)
if(fread(&indexes, sizeof(G3D::uint32), 1, rf) != 1) { fclose(rf); return(false); }
}
// ---- indexes
if(fread(&blockId, 4, 1, rf) != 1) { fclose(rf); return(false); }
if(strcmp(blockId, "INDX") != 0) { fclose(rf); return(false); }
if(fread(&blocksize, sizeof(int), 1, rf) != 1) { fclose(rf); return(false); }
unsigned int nindexes;
if(fread(&nindexes, sizeof(G3D::uint32), 1, rf) != 1) { fclose(rf); return(false); }
if(nindexes >0)
{
unsigned short *indexarray = new unsigned short[nindexes*sizeof(unsigned short)];
if(fread(indexarray, sizeof(unsigned short), nindexes, rf) != nindexes) { fclose(rf); return(false); }
for(int i=0;i<(int)nindexes; i++)
{
unsigned short val = indexarray[i];
tempIndexArray.append(val);
}
delete indexarray;
}
// ---- vectors
if(fread(&blockId, 4, 1, rf) != 1) {fclose(rf); return(false); }
if(strcmp(blockId, "VERT") != 0) { fclose(rf); return(false); }
if(fread(&blocksize, sizeof(int), 1, rf) != 1) { fclose(rf); return(false); }
unsigned int nvectors;
if(fread(&nvectors, sizeof(int), 1, rf) != 1) { fclose(rf); return(false); }
float *vectorarray = 0;
if(nvectors >0)
{
vectorarray = new float[nvectors*sizeof(float)*3];
if(fread(vectorarray, sizeof(float)*3, nvectors, rf) != nvectors) { fclose(rf); return(false); }
}
// ----- liquit
if(flags & 1)
{
// we have liquit -> not handled yet ... skip
if(fread(&blockId, 4, 1, rf) != 1) { fclose(rf); return(false); }
if(strcmp(blockId, "LIQU") != 0) { fclose(rf); return(false); }
if(fread(&blocksize, sizeof(int), 1, rf) != 1) { fclose(rf); return(false); }
fseek(rf, blocksize, SEEK_CUR);
}
for(unsigned int i=0, indexNo=0; indexNo= startgroup && g <= endgroup)
{
gtree->insert(t);
}
}
if(vectorarray != 0)
{
delete vectorarray;
}
if(gtree->size() >0)
{
gtree->balance();
SubModel *sm = new SubModel(gtree);
#ifdef _ASSEMBLER_DEBUG
if(::g_df) fprintf(::g_df,"group trianglies: %d, Tris: %d, Nodes: %d, gtree.triangles: %d\n", g, sm->getNTriangles(), sm->getNNodes(), gtree->memberTable.size());
if(sm->getNTriangles() != gtree->memberTable.size())
{
if(::g_df) fprintf(::g_df,"ERROR !!!! group trianglies: %d, Tris: %d, Nodes: %d, gtree.triangles: %d\n", g, sm->getNTriangles(), sm->getNNodes(), gtree->memberTable.size());
}
#endif
sm->setBasePosition(pModelPosition.iPos);
pMainTree->insert(sm);
}
delete gtree;
}
fclose(rf);
result = true;
}
return(result);
}
//=================================================================
bool TileAssembler::fillModelIntoTree(AABSPTree *pMainTree, const Vector3& pBasePos, std::string& pPos, std::string& pModelFilename)
{
bool result = false;
ModelPosition modelPosition;
getModelPosition(pPos, modelPosition);
// all should be relative to object base position
modelPosition.moveToBasePos(pBasePos);
modelPosition.init();
if(readRawFile(pModelFilename, modelPosition, pMainTree))
{
result = true;
}
return result;
}
//=================================================================
void TileAssembler::getModelPosition(std::string& pPosString, ModelPosition& pModelPosition)
{
float vposarray[3];
float vdirarray[3];
float scale;
size_t spos = pPosString.find_first_of('#');
std::string stripedPosString = pPosString.substr(spos+1,pPosString.length());
sscanf(stripedPosString.c_str(), "%f,%f,%f_%f,%f,%f_%f",
&vposarray[0],&vposarray[1],&vposarray[2],
&vdirarray[0],&vdirarray[1],&vdirarray[2],
&scale);
pModelPosition.iPos = Vector3(vposarray[0], vposarray[1], vposarray[2]);
pModelPosition.iDir = Vector3(vdirarray[0], vdirarray[1], vdirarray[2]);
pModelPosition.iScale = scale;
}
//==========================================
} // VMAP