/*
* Copyright (C) 2005-2008 MaNGOS
*
* Copyright (C) 2008 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "VMapManager.h"
#include "VMapDefinitions.h"
using namespace G3D;
namespace VMAP
{
//=========================================================
VMapManager::VMapManager()
{
#ifdef _VMAP_LOG_DEBUG
iCommandLogger.setFileName("vmapcmd.log");
iCommandLogger.setResetFile();
#endif
}
//=========================================================
VMapManager::~VMapManager(void)
{
Array keyArray = iInstanceMapTrees.getKeys();
for(int i=0;i0)
{
char lc = str[str.length()-1];
if(lc == '\r' || lc == '\n')
{
str = str.substr(0,str.length()-1);
}
else
{
break;
}
}
}
//=========================================================
void chompAndTrim(std::string& str)
{
while(str.length() >0)
{
char lc = str[str.length()-1];
if(lc == '\r' || lc == '\n' || lc == ' ' || lc == '"' || lc == '\'')
{
str = str.substr(0,str.length()-1);
}
else
{
break;
}
}
while(str.length() >0)
{
char lc = str[0];
if(lc == ' ' || lc == '"' || lc == '\'')
{
str = str.substr(1,str.length()-1);
}
else
{
break;
}
}
}
//=========================================================
// result false, if no more id are found
bool getNextMapId(const std::string& pString, unsigned int& pStartPos, unsigned int& pId)
{
bool result = false;
unsigned int i;
for(i=pStartPos;ipStartPos)
{
std::string idString = pString.substr(pStartPos, i-pStartPos);
pStartPos = i+1;
chompAndTrim(idString);
pId = atoi(idString.c_str());
result = true;
}
return(result);
}
//=========================================================
/**
Block maps from being used.
parameter: String of map ids. Delimiter = ","
e.g.: "0,1,590"
*/
void VMapManager::preventMapsFromBeingUsed(const char* pMapIdString)
{
if(pMapIdString != NULL)
{
unsigned int pos =0;
unsigned int id;
std::string confString(pMapIdString);
chompAndTrim(confString);
while(getNextMapId(confString, pos, id))
{
iIgnoreMapIds.set(id, true);
}
}
}
//=========================================================
int VMapManager::loadMap(const char* pBasePath, unsigned int pMapId, int x, int y)
{
int result = VMAP_LOAD_RESULT_IGNORED;
if(isMapLoadingEnabled() && !iIgnoreMapIds.containsKey(pMapId))
{
bool loaded = _loadMap(pBasePath, pMapId, x, y, false);
if(!loaded)
{
// if we can't load the map it might be splitted into tiles. Try that one and store the result
loaded = _loadMap(pBasePath, pMapId, x, y, true);
if(loaded)
{
iMapsSplitIntoTiles.set(pMapId, true);
}
}
if(loaded)
{
result = VMAP_LOAD_RESULT_OK;
// just for debugging
#ifdef _VMAP_LOG_DEBUG
Command c = Command();
c.fillLoadTileCmd(x, y, pMapId);
iCommandLogger.appendCmd(c);
#endif
}
else
{
result = VMAP_LOAD_RESULT_ERROR;
}
}
return result;
}
//=========================================================
// load one tile (internal use only)
bool VMapManager::_loadMap(const char* pBasePath, unsigned int pMapId, int x, int y, bool pForceTileLoad)
{
bool result = false;
std::string dirFileName;
if(pForceTileLoad || iMapsSplitIntoTiles.containsKey(pMapId))
{
dirFileName = getDirFileName(pMapId,x,y);
}
else
{
dirFileName = getDirFileName(pMapId);
}
MapTree* instanceTree;
if(!iInstanceMapTrees.containsKey(pMapId))
{
instanceTree = new MapTree(pBasePath);
iInstanceMapTrees.set(pMapId, instanceTree);
}
else
instanceTree = iInstanceMapTrees.get(pMapId);
unsigned int mapTileIdent = MAP_TILE_IDENT(x,y);
result = instanceTree->loadMap(dirFileName, mapTileIdent);
if(!result) // remove on fail
{
if(instanceTree->size() == 0)
{
iInstanceMapTrees.remove(pMapId);
delete instanceTree;
}
}
return(result);
}
//=========================================================
bool VMapManager::_existsMap(const std::string& pBasePath, unsigned int pMapId, int x, int y, bool pForceTileLoad)
{
bool result = false;
std::string dirFileName;
if(pForceTileLoad || iMapsSplitIntoTiles.containsKey(pMapId))
{
dirFileName = getDirFileName(pMapId,x,y);
}
else
{
dirFileName = getDirFileName(pMapId);
}
size_t len = pBasePath.length() + dirFileName.length();
char *filenameBuffer = new char[len+1];
sprintf(filenameBuffer, "%s%s", pBasePath.c_str(), dirFileName.c_str());
FILE* df = fopen(filenameBuffer, "rb");
if(df)
{
char lineBuffer[FILENAMEBUFFER_SIZE];
if (fgets(lineBuffer, FILENAMEBUFFER_SIZE-1, df) != 0)
{
std::string name = std::string(lineBuffer);
chomp(name);
if(name.length() >1)
{
sprintf(filenameBuffer, "%s%s", pBasePath.c_str(), name.c_str());
FILE* df2 = fopen(filenameBuffer, "rb");
if(df2)
{
char magic[8];
fread(magic,1,8,df2);
if(!strncmp(VMAP_MAGIC,magic,8))
result = true;
fclose(df2);
}
}
}
fclose(df);
}
delete[] filenameBuffer;
return result;
}
//=========================================================
bool VMapManager::existsMap(const char* pBasePath, unsigned int pMapId, int x, int y)
{
std::string basePath = std::string(pBasePath);
if(basePath.length() > 0 && (basePath[basePath.length()-1] != '/' || basePath[basePath.length()-1] != '\\'))
{
basePath.append("/");
}
bool found = _existsMap(basePath, pMapId, x, y, false);
if(!found)
{
// if we can't load the map it might be splitted into tiles. Try that one and store the result
found = _existsMap(basePath, pMapId, x, y, true);
if(found)
{
iMapsSplitIntoTiles.set(pMapId, true);
}
}
return found;
}
//=========================================================
void VMapManager::unloadMap(unsigned int pMapId, int x, int y)
{
_unloadMap(pMapId, x, y);
#ifdef _VMAP_LOG_DEBUG
Command c = Command();
c.fillUnloadTileCmd(pMapId, x,y);
iCommandLogger.appendCmd(c);
#endif
}
//=========================================================
void VMapManager::_unloadMap(unsigned int pMapId, int x, int y)
{
if(iInstanceMapTrees.containsKey(pMapId))
{
MapTree* instanceTree = iInstanceMapTrees.get(pMapId);
std::string dirFileName;
if(iMapsSplitIntoTiles.containsKey(pMapId))
{
dirFileName = getDirFileName(pMapId,x,y);
}
else
{
dirFileName = getDirFileName(pMapId);
}
unsigned int mapTileIdent = MAP_TILE_IDENT(x,y);
instanceTree->unloadMap(dirFileName, mapTileIdent);
if(instanceTree->size() == 0)
{
iInstanceMapTrees.remove(pMapId);
delete instanceTree;
}
}
}
//=========================================================
void VMapManager::unloadMap(unsigned int pMapId)
{
if(iInstanceMapTrees.containsKey(pMapId))
{
MapTree* instanceTree = iInstanceMapTrees.get(pMapId);
std::string dirFileName = getDirFileName(pMapId);
instanceTree->unloadMap(dirFileName, 0, true);
if(instanceTree->size() == 0)
{
iInstanceMapTrees.remove(pMapId);
delete instanceTree;
}
#ifdef _VMAP_LOG_DEBUG
Command c = Command();
c.fillUnloadTileCmd(pMapId);
iCommandLogger.appendCmd(c);
#endif
}
}
//==========================================================
bool VMapManager::isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2)
{
bool result = true;
if(isLineOfSightCalcEnabled() && iInstanceMapTrees.containsKey(pMapId))
{
Vector3 pos1 = convertPositionToInternalRep(x1,y1,z1);
Vector3 pos2 = convertPositionToInternalRep(x2,y2,z2);
if(pos1 != pos2)
{
MapTree* mapTree = iInstanceMapTrees.get(pMapId);
result = mapTree->isInLineOfSight(pos1, pos2);
#ifdef _VMAP_LOG_DEBUG
Command c = Command();
// save the orig vectors
c.fillTestVisCmd(pMapId,Vector3(x1,y1,z1),Vector3(x2,y2,z2),result);
iCommandLogger.appendCmd(c);
#endif
}
}
return(result);
}
//=========================================================
/**
get the hit position and return true if we hit something
otherwise the result pos will be the dest pos
*/
bool VMapManager::getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist)
{
bool result = false;
rx=x2;
ry=y2;
rz=z2;
if(isLineOfSightCalcEnabled())
{
if(iInstanceMapTrees.containsKey(pMapId))
{
Vector3 pos1 = convertPositionToInternalRep(x1,y1,z1);
Vector3 pos2 = convertPositionToInternalRep(x2,y2,z2);
Vector3 resultPos;
MapTree* mapTree = iInstanceMapTrees.get(pMapId);
result = mapTree->getObjectHitPos(pos1, pos2, resultPos, pModifyDist);
resultPos = convertPositionToTrinityRep(resultPos.x,resultPos.y,resultPos.z);
rx = resultPos.x;
ry = resultPos.y;
rz = resultPos.z;
#ifdef _VMAP_LOG_DEBUG
Command c = Command();
c.fillTestObjectHitCmd(pMapId, pos1, pos2, resultPos, result);
iCommandLogger.appendCmd(c);
#endif
}
}
return result;
}
//=========================================================
/**
get height or INVALID_HEIGHT if to hight was calculated
*/
//int gGetHeightCounter = 0;
float VMapManager::getHeight(unsigned int pMapId, float x, float y, float z)
{
float height = VMAP_INVALID_HEIGHT_VALUE; //no height
if(isHeightCalcEnabled() && iInstanceMapTrees.containsKey(pMapId))
{
Vector3 pos = convertPositionToInternalRep(x,y,z);
MapTree* mapTree = iInstanceMapTrees.get(pMapId);
height = mapTree->getHeight(pos);
if(!(height < inf()))
{
height = VMAP_INVALID_HEIGHT_VALUE; //no height
}
#ifdef _VMAP_LOG_DEBUG
Command c = Command();
c.fillTestHeightCmd(pMapId,Vector3(x,y,z),height);
iCommandLogger.appendCmd(c);
#endif
}
return(height);
}
//=========================================================
/**
used for debugging
*/
bool VMapManager::processCommand(char *pCommand)
{
bool result = false;
std::string cmd = std::string(pCommand);
if(cmd == "startlog")
{
#ifdef _VMAP_LOG_DEBUG
iCommandLogger.enableWriting(true);
#endif
result = true;
}
else if(cmd == "stoplog")
{
#ifdef _VMAP_LOG_DEBUG
iCommandLogger.appendCmd(Command()); // Write stop command
iCommandLogger.enableWriting(false);
#endif
result = true;
}
else if(cmd.find_first_of("pos ") == 0)
{
float x,y,z;
sscanf(pCommand, "pos %f,%f,%f",&x,&y,&z);
#ifdef _VMAP_LOG_DEBUG
Command c = Command();
c.fillSetPosCmd(convertPositionToInternalRep(x,y,z));
iCommandLogger.appendCmd(c);
iCommandLogger.enableWriting(false);
#endif
result = true;
}
return result;
}
//=========================================================
//=========================================================
//=========================================================
MapTree::MapTree(const char* pBaseDir)
{
iBasePath = std::string(pBaseDir);
if(iBasePath.length() > 0 && (iBasePath[iBasePath.length()-1] != '/' || iBasePath[iBasePath.length()-1] != '\\'))
{
iBasePath.append("/");
}
iTree = new AABSPTree();
}
//=========================================================
MapTree::~MapTree()
{
Array mcArray;
iTree->getMembers(mcArray);
int no = mcArray.size();
while(no >0)
{
--no;
delete mcArray[no];
}
delete iTree;
}
//=========================================================
// just for visual debugging with an external debug class
#ifdef _DEBUG_VMAPS
#ifndef gBoxArray
extern Vector3 p1,p2,p3,p4,p5,p6,p7;
extern ArraygBoxArray;
extern int gCount1, gCount2, gCount3, gCount4;
extern bool myfound;
#endif
#endif
//=========================================================
/**
return dist to hit or inf() if no hit
*/
float MapTree::getIntersectionTime(const Ray& pRay, float pMaxDist, bool pStopAtFirstHit)
{
float firstDistance = inf();
IntersectionCallBack intersectionCallBack;
float t = pMaxDist;
iTree->intersectRay(pRay, intersectionCallBack, t, pStopAtFirstHit, false);
#ifdef _DEBUG_VMAPS
{
if(t < pMaxDist)
{
myfound = true;
p4 = pRay.origin + pRay.direction*t;
}
}
#endif
if(t > 0 && t < inf() && pMaxDist > t)
{
firstDistance = t;
}
return firstDistance;
}
//=========================================================
bool MapTree::isInLineOfSight(const Vector3& pos1, const Vector3& pos2)
{
bool result = true;
float maxDist = abs((pos2 - pos1).magnitude());
// direction with length of 1
Ray ray = Ray::fromOriginAndDirection(pos1, (pos2 - pos1)/maxDist);
float resultDist = getIntersectionTime(ray, maxDist, true);
if(resultDist < maxDist)
{
result = false;
}
return result;
}
//=========================================================
/**
When moving from pos1 to pos2 check if we hit an object. Return true and the position if we hit one
Return the hit pos or the original dest pos
*/
bool MapTree::getObjectHitPos(const Vector3& pPos1, const Vector3& pPos2, Vector3& pResultHitPos, float pModifyDist)
{
bool result;
float maxDist = abs((pPos2 - pPos1).magnitude());
Vector3 dir = (pPos2 - pPos1)/maxDist; // direction with length of 1
Ray ray = Ray::fromOriginAndDirection(pPos1, dir);
float dist = getIntersectionTime(ray, maxDist, false);
if(dist < maxDist)
{
pResultHitPos = pPos1 + dir * dist;
if(pModifyDist < 0)
{
if(abs((pResultHitPos - pPos1).magnitude()) > -pModifyDist)
{
pResultHitPos = pResultHitPos + dir*pModifyDist;
}
else
{
pResultHitPos = pPos1;
}
}
else
{
pResultHitPos = pResultHitPos + dir*pModifyDist;
}
result = true;
}
else
{
pResultHitPos = pPos2;
result = false;
}
return result;
}
//=========================================================
float MapTree::getHeight(const Vector3& pPos)
{
float height = inf();
Vector3 dir = Vector3(0,-1,0);
Ray ray = Ray::fromOriginAndDirection(pPos, dir); // direction with length of 1
float maxDist = VMapDefinitions::getMaxCanFallDistance();
float dist = getIntersectionTime(ray, maxDist, false);
if(dist < inf())
{
height = (pPos + dir * dist).y;
}
return(height);
}
//=========================================================
bool MapTree::PrepareTree()
{
iTree->balance();
return true;
}
bool MapTree::loadMap(const std::string& pDirFileName, unsigned int pMapTileIdent)
{
bool result = true;
size_t len = iBasePath.length() + pDirFileName.length();
char *filenameBuffer = new char[len+1];
if(!hasDirFile(pDirFileName))
{
FilesInDir filesInDir;
result = false;
sprintf(filenameBuffer, "%s%s", iBasePath.c_str(), pDirFileName.c_str());
FILE* df = fopen(filenameBuffer, "rb");
if(df)
{
char lineBuffer[FILENAMEBUFFER_SIZE];
result = true;
bool newModelLoaded = false;
while(result && (fgets(lineBuffer, FILENAMEBUFFER_SIZE-1, df) != 0))
{
std::string name = std::string(lineBuffer);
chomp(name);
if(name.length() >1)
{
filesInDir.append(name);
ManagedModelContainer *mc;
if(!isAlreadyLoaded(name))
{
std::string fname = iBasePath;
fname.append(name);
mc = new ManagedModelContainer();
result = mc->readFile(fname.c_str());
if(result)
{
addModelContainer(name, mc);
newModelLoaded = true;
}
}
else
{
mc = getModelContainer(name);
}
mc->incRefCount();
}
}
if(result && newModelLoaded)
{
iTree->balance();
}
if(result && ferror(df) != 0)
{
result = false;
}
fclose(df);
if(result)
{
filesInDir.incRefCount();
addDirFile(pDirFileName, filesInDir);
setLoadedMapTile(pMapTileIdent);
}
}
}
else
{
// Already loaded, so just inc. the ref count if mapTileIdent is new
if(!containsLoadedMapTile(pMapTileIdent))
{
setLoadedMapTile(pMapTileIdent);
FilesInDir& filesInDir = getDirFiles(pDirFileName);
filesInDir.incRefCount();
}
}
delete [] filenameBuffer;
return (result);
}
//=========================================================
void MapTree::unloadMap(const std::string& dirFileName, unsigned int pMapTileIdent, bool pForce)
{
if(hasDirFile(dirFileName) && (pForce || containsLoadedMapTile(pMapTileIdent)))
{
if(containsLoadedMapTile(pMapTileIdent))
removeLoadedMapTile(pMapTileIdent);
FilesInDir& filesInDir = getDirFiles(dirFileName);
filesInDir.decRefCount();
if(filesInDir.getRefCount() <= 0)
{
Array fileNames = filesInDir.getFiles();
bool treeChanged = false;
for(int i=0; idecRefCount();
if(mc->getRefCount() <= 0)
{
iLoadedModelContainer.remove(name);
iTree->remove(mc);
delete mc;
treeChanged = true;
}
}
iLoadedDirFiles.remove(dirFileName);
if(treeChanged)
{
iTree->balance();
}
}
}
}
//=========================================================
//=========================================================
void MapTree::addModelContainer(const std::string& pName, ManagedModelContainer *pMc)
{
iLoadedModelContainer.set(pName, pMc);
iTree->insert(pMc);
}
//=========================================================
//=========================================================
//=========================================================
}