/*
* Copyright (C) 2005-2008 MaNGOS
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup realmd
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "ByteBuffer.h"
#include "Config/ConfigEnv.h"
#include "Log.h"
#include "RealmList.h"
#include "AuthSocket.h"
#include "AuthCodes.h"
#include
#include "Auth/Sha1.h"
//#include "Util.h" -- for commented utf8ToUpperOnlyLatin
extern RealmList m_realmList;
extern DatabaseType dbRealmServer;
#define ChunkSize 2048
enum eAuthCmd
{
//AUTH_NO_CMD = 0xFF,
AUTH_LOGON_CHALLENGE = 0x00,
AUTH_LOGON_PROOF = 0x01,
//AUTH_RECONNECT_CHALLENGE = 0x02,
//AUTH_RECONNECT_PROOF = 0x03,
//update srv =4
REALM_LIST = 0x10,
XFER_INITIATE = 0x30,
XFER_DATA = 0x31,
XFER_ACCEPT = 0x32,
XFER_RESUME = 0x33,
XFER_CANCEL = 0x34
};
enum eStatus
{
STATUS_CONNECTED = 0,
STATUS_AUTHED
};
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some paltform
#if defined( __GNUC__ )
#pragma pack(1)
#else
#pragma pack(push,1)
#endif
typedef struct AUTH_LOGON_CHALLENGE_C
{
uint8 cmd;
uint8 error;
uint16 size;
uint8 gamename[4];
uint8 version1;
uint8 version2;
uint8 version3;
uint16 build;
uint8 platform[4];
uint8 os[4];
uint8 country[4];
uint32 timezone_bias;
uint32 ip;
uint8 I_len;
uint8 I[1];
} sAuthLogonChallenge_C;
//typedef sAuthLogonChallenge_C sAuthReconnectChallenge_C;
/*
typedef struct
{
uint8 cmd;
uint8 error;
uint8 unk2;
uint8 B[32];
uint8 g_len;
uint8 g[1];
uint8 N_len;
uint8 N[32];
uint8 s[32];
uint8 unk3[16];
} sAuthLogonChallenge_S;
*/
typedef struct AUTH_LOGON_PROOF_C
{
uint8 cmd;
uint8 A[32];
uint8 M1[20];
uint8 crc_hash[20];
uint8 number_of_keys;
uint8 unk; // Added in 1.12.x client branch
} sAuthLogonProof_C;
/*
typedef struct
{
uint16 unk1;
uint32 unk2;
uint8 unk3[4];
uint16 unk4[20];
} sAuthLogonProofKey_C;
*/
typedef struct AUTH_LOGON_PROOF_S
{
uint8 cmd;
uint8 error;
uint8 M2[20];
uint32 unk1;
uint32 unk2;
uint16 unk3;
} sAuthLogonProof_S;
typedef struct XFER_INIT
{
uint8 cmd; // XFER_INITIATE
uint8 fileNameLen; // strlen(fileName);
uint8 fileName[1]; // fileName[fileNameLen]
uint64 file_size; // file size (bytes)
uint8 md5[MD5_DIGEST_LENGTH]; // MD5
}XFER_INIT;
typedef struct XFER_DATA
{
uint8 opcode;
uint16 data_size;
uint8 data[ChunkSize];
}XFER_DATA_STRUCT;
typedef struct AuthHandler
{
eAuthCmd cmd;
uint32 status;
bool (AuthSocket::*handler)(void);
}AuthHandler;
// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some paltform
#if defined( __GNUC__ )
#pragma pack()
#else
#pragma pack(pop)
#endif
/// Launch a thread to transfer a patch to the client
class PatcherRunnable: public ZThread::Runnable
{
public:
PatcherRunnable(class AuthSocket *);
void run();
private:
AuthSocket * mySocket;
};
typedef struct PATCH_INFO
{
uint8 md5[MD5_DIGEST_LENGTH];
}PATCH_INFO;
/// Caches MD5 hash of client patches present on the server
class Patcher
{
public:
typedef std::map Patches;
~Patcher();
Patcher();
Patches::const_iterator begin() const { return _patches.begin(); }
Patches::const_iterator end() const { return _patches.end(); }
void LoadPatchMD5(char*);
bool GetHash(char * pat,uint8 mymd5[16]);
private:
void LoadPatchesInfo();
Patches _patches;
};
const AuthHandler table[] =
{
{ AUTH_LOGON_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleLogonChallenge},
{ AUTH_LOGON_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleLogonProof },
{ REALM_LIST, STATUS_AUTHED, &AuthSocket::_HandleRealmList },
{ XFER_ACCEPT, STATUS_CONNECTED, &AuthSocket::_HandleXferAccept },
{ XFER_RESUME, STATUS_CONNECTED, &AuthSocket::_HandleXferResume },
{ XFER_CANCEL, STATUS_CONNECTED, &AuthSocket::_HandleXferCancel }
};
#define AUTH_TOTAL_COMMANDS sizeof(table)/sizeof(AuthHandler)
///Holds the MD5 hash of client patches present on the server
Patcher PatchesCache;
/// Constructor - set the N and g values for SRP6
AuthSocket::AuthSocket(ISocketHandler &h) : TcpSocket(h)
{
N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
g.SetDword(7);
_authed = false;
pPatch=NULL;
_accountSecurityLevel = SEC_PLAYER;
}
/// Close patch file descriptor before leaving
AuthSocket::~AuthSocket()
{
if(pPatch)
fclose(pPatch);
}
/// Accept the connection and set the s random value for SRP6
void AuthSocket::OnAccept()
{
sLog.outBasic("Accepting connection from '%s:%d'",
GetRemoteAddress().c_str(), GetRemotePort());
s.SetRand(s_BYTE_SIZE * 8);
}
/// Read the packet from the client
void AuthSocket::OnRead()
{
///- Read the packet
TcpSocket::OnRead();
uint8 _cmd;
while (1)
{
if (!ibuf.GetLength())
return;
///- Get the command out of it
ibuf.SoftRead((char *)&_cmd, 1); // UQ1: No longer exists in new net code ???
//ibuf.Read((char *)&_cmd, 1);
/*char *command = (char *)malloc(1);
ibuf.Read(command, 1);
_cmd = (uint8)command;*/
// assert(0);
size_t i;
///- Circle through known commands and call the correct command handler
for (i=0;i buf;
buf.resize(4);
ibuf.Read((char *)&buf[0], 4);
EndianConvert(*((uint16*)(buf[0])));
uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
DEBUG_LOG("[AuthChallenge] got header, body is %#04x bytes", remaining);
if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (ibuf.GetLength() < remaining))
return false;
//No big fear of memory outage (size is int16, i.e. < 65536)
buf.resize(remaining + buf.size() + 1);
buf[buf.size() - 1] = 0;
sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];
// BigEndian code, nop in little endian case
// size already converted
EndianConvert(*((uint32*)(&ch->gamename[0])));
EndianConvert(ch->build);
EndianConvert(*((uint32*)(&ch->platform[0])));
EndianConvert(*((uint32*)(&ch->os[0])));
EndianConvert(*((uint32*)(&ch->country[0])));
EndianConvert(ch->timezone_bias);
EndianConvert(ch->ip);
///- Read the remaining of the packet
ibuf.Read((char *)&buf[4], remaining);
DEBUG_LOG("[AuthChallenge] got full packet, %#04x bytes", ch->size);
DEBUG_LOG("[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I);
ByteBuffer pkt;
_login = (const char*)ch->I;
///- Normalize account name
//utf8ToUpperOnlyLatin(_login); -- client already send account in expected form
//Escape the user login to avoid further SQL injection
//Memory will be freed on AuthSocket object destruction
_safelogin=_login;
dbRealmServer.escape_string(_safelogin);
///- Check if the client has one of the expected version numbers
bool valid_version=false;
int accepted_versions[]=EXPECTED_MANGOS_CLIENT_BUILD;
for(int i=0;accepted_versions[i];i++)
if(ch->build==accepted_versions[i])
{
valid_version=true;
break;
}
/// - if this is a valid version
if(valid_version)
{
pkt << (uint8) AUTH_LOGON_CHALLENGE;
pkt << (uint8) 0x00;
///- Verify that this IP is not in the ip_banned table
// No SQL injection possible (paste the IP address as passed by the socket)
dbRealmServer.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
std::string address = GetRemoteAddress();
dbRealmServer.escape_string(address);
QueryResult *result = dbRealmServer.PQuery( "SELECT * FROM ip_banned WHERE ip = '%s'",address.c_str());
if(result)
{
pkt << (uint8)REALM_AUTH_ACCOUNT_BANNED;
sLog.outBasic("[AuthChallenge] Banned ip %s tries to login!",GetRemoteAddress().c_str ());
delete result;
}
else
{
///- Get the account details from the account table
// No SQL injection (escaped user name)
result = dbRealmServer.PQuery("SELECT sha_pass_hash,id,locked,last_ip,gmlevel FROM account WHERE username = '%s'",_safelogin.c_str ());
if( result )
{
///- If the IP is 'locked', check that the player comes indeed from the correct IP address
bool locked = false;
if((*result)[2].GetUInt8() == 1) // if ip is locked
{
DEBUG_LOG("[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), (*result)[3].GetString());
DEBUG_LOG("[AuthChallenge] Player address is '%s'", GetRemoteAddress().c_str());
if ( strcmp((*result)[3].GetString(),GetRemoteAddress().c_str()) )
{
DEBUG_LOG("[AuthChallenge] Account IP differs");
pkt << (uint8) REALM_AUTH_ACCOUNT_FREEZED;
locked=true;
}
else
{
DEBUG_LOG("[AuthChallenge] Account IP matches");
}
}
else
{
DEBUG_LOG("[AuthChallenge] Account '%s' is not locked to ip", _login.c_str());
}
if (!locked)
{
//set expired bans to inactive
dbRealmServer.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
///- If the account is banned, reject the logon attempt
QueryResult *banresult = dbRealmServer.PQuery("SELECT bandate,unbandate FROM account_banned WHERE id = %u AND active = 1", (*result)[1].GetUInt32());
if(banresult)
{
if((*banresult)[0].GetUInt64() == (*banresult)[1].GetUInt64())
{
pkt << (uint8) REALM_AUTH_ACCOUNT_BANNED;
sLog.outBasic("[AuthChallenge] Banned account %s tries to login!",_login.c_str ());
}
else
{
pkt << (uint8) REALM_AUTH_ACCOUNT_FREEZED;
sLog.outBasic("[AuthChallenge] Temporarily banned account %s tries to login!",_login.c_str ());
}
delete banresult;
}
else
{
///- Get the password from the account table, upper it, and make the SRP6 calculation
std::string rI = (*result)[0].GetCppString();
_SetVSFields(rI);
b.SetRand(19 * 8);
BigNumber gmod=g.ModExp(b, N);
B = ((v * 3) + gmod) % N;
ASSERT(gmod.GetNumBytes() <= 32);
BigNumber unk3;
unk3.SetRand(16*8);
///- Fill the response packet with the result
pkt << (uint8)REALM_AUTH_SUCCESS;
// B may be calculated < 32B so we force minnimal length to 32B
pkt.append(B.AsByteArray(32), 32); // 32 bytes
pkt << (uint8)1;
pkt.append(g.AsByteArray(), 1);
pkt << (uint8)32;
pkt.append(N.AsByteArray(), 32);
pkt.append(s.AsByteArray(), s.GetNumBytes()); // 32 bytes
pkt.append(unk3.AsByteArray(), 16);
pkt << (uint8)0; // Added in 1.12.x client branch
uint8 secLevel = (*result)[4].GetUInt8();
_accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
std::string localeName;
localeName.resize(4);
for(int i = 0; i <4; ++i)
localeName[i] = ch->country[4-i-1];
_localization = GetLocaleByName(localeName);
sLog.outBasic("[AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", _login.c_str (), ch->country[3],ch->country[2],ch->country[1],ch->country[0], _localization);
}
}
delete result;
}
else //no account
{
pkt<< (uint8) REALM_AUTH_NO_MATCH;
}
}
} //valid version
else
///
- else
{
///- Check if we have the apropriate patch on the disk
char tmp[64];
// No buffer overflow (fixed length of arguments)
sprintf(tmp,"./patches/%d%c%c%c%c.mpq",ch->build,ch->country[3],
ch->country[2],ch->country[1],ch->country[0]);
// This will be closed at the destruction of the AuthSocket (client deconnection)
FILE *pFile=fopen(tmp,"rb");
if(!pFile)
{
pkt << (uint8) AUTH_LOGON_CHALLENGE;
pkt << (uint8) 0x00;
pkt << (uint8) REALM_AUTH_WRONG_BUILD_NUMBER;
DEBUG_LOG("[AuthChallenge] %u is not a valid client version!", ch->build);
DEBUG_LOG("[AuthChallenge] Patch %s not found",tmp);
}else
{ //have patch
pPatch=pFile;
XFER_INIT xferh;
///- Get the MD5 hash of the patch file (get it from preloaded Patcher cache or calculate it)
if(PatchesCache.GetHash(tmp,(uint8*)&xferh.md5))
{
DEBUG_LOG("\n[AuthChallenge] Found precached patch info for patch %s",tmp);
}
else
{ //calculate patch md5
printf("\n[AuthChallenge] Patch info for %s was not cached.",tmp);
PatchesCache.LoadPatchMD5(tmp);
PatchesCache.GetHash(tmp,(uint8*)&xferh.md5);
}
///- Send a packet to the client with the file length and MD5 hash
uint8 data[2]={AUTH_LOGON_PROOF,REALM_AUTH_UPDATE_CLIENT};
SendBuf((const char*)data,sizeof(data));
memcpy(&xferh,"0\x05Patch",7);
xferh.cmd=XFER_INITIATE;
fseek(pPatch,0,SEEK_END);
xferh.file_size=ftell(pPatch);
SendBuf((const char*)&xferh,sizeof(xferh));
return true;
}
}
///
SendBuf((char const*)pkt.contents(), pkt.size());
return true;
}
/// Logon Proof command handler
bool AuthSocket::_HandleLogonProof()
{
DEBUG_LOG("Entering _HandleLogonProof");
///- Read the packet
if (ibuf.GetLength() < sizeof(sAuthLogonProof_C))
return false;
sAuthLogonProof_C lp;
ibuf.Read((char *)&lp, sizeof(sAuthLogonProof_C));
///- Continue the SRP6 calculation based on data received from the client
BigNumber A;
A.SetBinary(lp.A, 32);
Sha1Hash sha;
sha.UpdateBigNumbers(&A, &B, NULL);
sha.Finalize();
BigNumber u;
u.SetBinary(sha.GetDigest(), 20);
BigNumber S = (A * (v.ModExp(u, N))).ModExp(b, N);
uint8 t[32];
uint8 t1[16];
uint8 vK[40];
memcpy(t, S.AsByteArray(), 32);
for (int i = 0; i < 16; i++)
{
t1[i] = t[i*2];
}
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
for (int i = 0; i < 20; i++)
{
vK[i*2] = sha.GetDigest()[i];
}
for (int i = 0; i < 16; i++)
{
t1[i] = t[i*2+1];
}
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
for (int i = 0; i < 20; i++)
{
vK[i*2+1] = sha.GetDigest()[i];
}
K.SetBinary(vK, 40);
uint8 hash[20];
sha.Initialize();
sha.UpdateBigNumbers(&N, NULL);
sha.Finalize();
memcpy(hash, sha.GetDigest(), 20);
sha.Initialize();
sha.UpdateBigNumbers(&g, NULL);
sha.Finalize();
for (int i = 0; i < 20; i++)
{
hash[i] ^= sha.GetDigest()[i];
}
BigNumber t3;
t3.SetBinary(hash, 20);
sha.Initialize();
sha.UpdateData(_login);
sha.Finalize();
uint8 t4[SHA_DIGEST_LENGTH];
memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH);
sha.Initialize();
sha.UpdateBigNumbers(&t3, NULL);
sha.UpdateData(t4, SHA_DIGEST_LENGTH);
sha.UpdateBigNumbers(&s, &A, &B, &K, NULL);
sha.Finalize();
BigNumber M;
M.SetBinary(sha.GetDigest(), 20);
///- Check if SRP6 results match (password is correct), else send an error
if (!memcmp(M.AsByteArray(), lp.M1, 20))
{
sLog.outBasic("User '%s' successfully authenticated", _login.c_str());
///- Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
// No SQL injection (escaped user name) and IP address as received by socket
const char* K_hex = K.AsHexStr();
dbRealmServer.PExecute("UPDATE account SET sessionkey = '%s', last_ip = '%s', last_login = NOW(), locale = '%u', failed_logins = 0 WHERE username = '%s'", K_hex, GetRemoteAddress().c_str(), _localization, _safelogin.c_str() );
OPENSSL_free((void*)K_hex);
///- Finish SRP6 and send the final result to the client
sha.Initialize();
sha.UpdateBigNumbers(&A, &M, &K, NULL);
sha.Finalize();
sAuthLogonProof_S proof;
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
proof.unk1 = 0x00800000;
proof.unk2 = 0x00;
proof.unk3 = 0x00;
SendBuf((char *)&proof, sizeof(proof));
///- Set _authed to true!
_authed = true;
}
else
{
char data[4]={AUTH_LOGON_PROOF,REALM_AUTH_NO_MATCH,3,0};
SendBuf(data,sizeof(data));
sLog.outBasic("[AuthChallenge] account %s tried to login with wrong password!",_login.c_str ());
uint32 MaxWrongPassCount = sConfig.GetIntDefault("WrongPass.MaxCount", 0);
if(MaxWrongPassCount > 0)
{
//Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP
dbRealmServer.PExecute("UPDATE account SET failed_logins = failed_logins + 1 WHERE username = '%s'",_safelogin.c_str());
if(QueryResult *loginfail = dbRealmServer.PQuery("SELECT id, failed_logins FROM account WHERE username = '%s'", _safelogin.c_str()))
{
Field* fields = loginfail->Fetch();
uint32 failed_logins = fields[1].GetUInt32();
if( failed_logins >= MaxWrongPassCount )
{
uint32 WrongPassBanTime = sConfig.GetIntDefault("WrongPass.BanTime", 600);
bool WrongPassBanType = sConfig.GetBoolDefault("WrongPass.BanType", false);
if(WrongPassBanType)
{
uint32 acc_id = fields[0].GetUInt32();
dbRealmServer.PExecute("INSERT INTO account_banned VALUES ('%u',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','MaNGOS realmd','Failed login autoban',1)",
acc_id, WrongPassBanTime);
sLog.outBasic("[AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times",
_login.c_str(), WrongPassBanTime, failed_logins);
}
else
{
std::string current_ip = GetRemoteAddress();
dbRealmServer.escape_string(current_ip);
dbRealmServer.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','MaNGOS realmd','Failed login autoban')",
current_ip.c_str(), WrongPassBanTime);
sLog.outBasic("[AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times",
current_ip.c_str(), WrongPassBanTime, _login.c_str(), failed_logins);
}
}
delete loginfail;
}
}
}
return true;
}
/// %Realm List command handler
bool AuthSocket::_HandleRealmList()
{
DEBUG_LOG("Entering _HandleRealmList");
if (ibuf.GetLength() < 5)
return false;
ibuf.Remove(5);
///- Get the user id (else close the connection)
// No SQL injection (escaped user name)
QueryResult *result = dbRealmServer.PQuery("SELECT id,sha_pass_hash FROM account WHERE username = '%s'",_safelogin.c_str());
if(!result)
{
sLog.outError("[ERROR] user %s tried to login and we cannot find him in the database.",_login.c_str());
SetCloseAndDelete();
return false;
}
uint32 id = (*result)[0].GetUInt32();
std::string rI = (*result)[1].GetCppString();
delete result;
///- Update realm list if need
m_realmList.UpdateIfNeed();
///- Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
ByteBuffer pkt;
pkt << (uint32) 0;
pkt << (uint16) m_realmList.size();
RealmList::RealmMap::const_iterator i;
for( i = m_realmList.begin(); i != m_realmList.end(); i++ )
{
uint8 AmountOfCharacters;
// No SQL injection. id of realm is controlled by the database.
result = dbRealmServer.PQuery( "SELECT numchars FROM realmcharacters WHERE realmid = '%d' AND acctid='%u'",i->second.m_ID,id);
if( result )
{
Field *fields = result->Fetch();
AmountOfCharacters = fields[0].GetUInt8();
delete result;
}
else
AmountOfCharacters = 0;
uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
pkt << i->second.icon; // realm type
pkt << lock; // if 1, then realm locked
pkt << i->second.color; // if 2, then realm is offline
pkt << i->first;
pkt << i->second.address;
pkt << i->second.populationLevel;
pkt << AmountOfCharacters;
pkt << i->second.timezone; // realm category
pkt << (uint8) 0x2C; // unk, may be realm number/id?
}
pkt << (uint8) 0x10;
pkt << (uint8) 0x00;
ByteBuffer hdr;
hdr << (uint8) REALM_LIST;
hdr << (uint16)pkt.size();
hdr.append(pkt);
SendBuf((char const*)hdr.contents(), hdr.size());
// Set check field before possible relogin to realm
_SetVSFields(rI);
return true;
}
/// Resume patch transfer
bool AuthSocket::_HandleXferResume()
{
DEBUG_LOG("Entering _HandleXferResume");
///- Check packet length and patch existence
if (ibuf.GetLength()<9 || !pPatch)
{
sLog.outError("Error while resuming patch transfer (wrong packet)");
return false;
}
///- Launch a PatcherRunnable thread starting at given patch file offset
uint64 start;
ibuf.Remove(1);
ibuf.Read((char*)&start,sizeof(start));
fseek(pPatch,start,0);
ZThread::Thread u(new PatcherRunnable(this));
return true;
}
/// Cancel patch transfer
bool AuthSocket::_HandleXferCancel()
{
DEBUG_LOG("Entering _HandleXferCancel");
///- Close and delete the socket
ibuf.Remove(1); //clear input buffer
//ZThread::Thread::sleep(15);
SetCloseAndDelete();
return true;
}
/// Accept patch transfer
bool AuthSocket::_HandleXferAccept()
{
DEBUG_LOG("Entering _HandleXferAccept");
///- Check packet length and patch existence
if (!pPatch)
{
sLog.outError("Error while accepting patch transfer (wrong packet)");
return false;
}
///- Launch a PatcherRunnable thread, starting at the begining of the patch file
ibuf.Remove(1); //clear input buffer
fseek(pPatch,0,0);
ZThread::Thread u(new PatcherRunnable(this));
return true;
}
/// Check if there is lag on the connection to the client
bool AuthSocket::IsLag()
{
return (TCP_BUFSIZE_READ-GetOutputLength()< 2*ChunkSize);
}
PatcherRunnable::PatcherRunnable(class AuthSocket * as)
{
mySocket=as;
}
/// Send content of patch file to the client
void PatcherRunnable::run()
{
XFER_DATA_STRUCT xfdata;
xfdata.opcode = XFER_DATA;
while(!feof(mySocket->pPatch) && mySocket->Ready())
{
///- Wait until output buffer is reasonably empty
while(mySocket->Ready() && mySocket->IsLag())
{
ZThread::Thread::sleep(1);
}
///- And send content of the patch file to the client
xfdata.data_size=fread(&xfdata.data,1,ChunkSize,mySocket->pPatch);
mySocket->SendBuf((const char*)&xfdata,xfdata.data_size +(sizeof(XFER_DATA_STRUCT)-ChunkSize));
}
}
/// Preload MD5 hashes of existing patch files on server
#ifndef _WIN32
#include
#include
void Patcher::LoadPatchesInfo()
{
DIR * dirp;
//int errno;
struct dirent * dp;
dirp = opendir("./patches/");
if(!dirp)
return;
while (dirp)
{
errno = 0;
if ((dp = readdir(dirp)) != NULL)
{
int l=strlen(dp->d_name);
if(l<8)continue;
if(!memcmp(&dp->d_name[l-4],".mpq",4))
LoadPatchMD5(dp->d_name);
}
else
{
if(errno != 0)
{
closedir(dirp);
return;
}
break;
}
}
if(dirp)
closedir(dirp);
}
#else
void Patcher::LoadPatchesInfo()
{
WIN32_FIND_DATA fil;
HANDLE hFil=FindFirstFile("./patches/*.mpq",&fil);
if(hFil==INVALID_HANDLE_VALUE)
return; //no patches were found
LoadPatchMD5(fil.cFileName);
while(FindNextFile(hFil,&fil))
LoadPatchMD5(fil.cFileName);
}
#endif
/// Calculate and store MD5 hash for a given patch file
void Patcher::LoadPatchMD5(char * szFileName)
{
///- Try to open the patch file
std::string path = "./patches/";
path += szFileName;
FILE * pPatch=fopen(path.c_str(),"rb");
sLog.outDebug("Loading patch info from %s\n",path.c_str());
if(!pPatch)
{
sLog.outError("Error loading patch %s\n",path.c_str());
return;
}
///- Calculate the MD5 hash
MD5_CTX ctx;
MD5_Init(&ctx);
uint8* buf = new uint8[512*1024];
while (!feof(pPatch))
{
size_t read = fread(buf, 1, 512*1024, pPatch);
MD5_Update(&ctx, buf, read);
}
delete [] buf;
fclose(pPatch);
///- Store the result in the internal patch hash map
_patches[path] = new PATCH_INFO;
MD5_Final((uint8 *)&_patches[path]->md5 , &ctx);
}
/// Get cached MD5 hash for a given patch file
bool Patcher::GetHash(char * pat,uint8 mymd5[16])
{
for( Patches::iterator i = _patches.begin(); i != _patches.end(); i++ )
if(!stricmp(pat,i->first.c_str () ))
{
memcpy(mymd5,i->second->md5,16);
return true;
}
return false;
}
/// Launch the patch hashing mechanism on object creation
Patcher::Patcher()
{
LoadPatchesInfo();
}
/// Empty and delete the patch map on termination
Patcher::~Patcher()
{
for(Patches::iterator i = _patches.begin(); i != _patches.end(); i++ )
delete i->second;
}