Index: trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp (revision 125)
@@ -24,13 +24,11 @@
 #include "precompiled.h"
 
+#define SAY_AGGRO               -1469000
+#define SAY_LEASH               -1469001
+
 #define SPELL_CLEAVE            26350
 #define SPELL_BLASTWAVE         23331
 #define SPELL_MORTALSTRIKE      24573
 #define SPELL_KNOCKBACK         25778
-
-#define SAY_AGGRO               "None of your kind should be here! You've doomed only yourselves!"
-#define SAY_LEASH               "Clever Mortals but I am not so easily lured away from my sanctum!"
-#define SOUND_AGGRO             8286
-#define SOUND_LEASH             8287
 
 struct TRINITY_DLL_DECL boss_broodlordAI : public ScriptedAI
@@ -58,6 +56,5 @@
     void Aggro(Unit *who)
     {
-        DoYell(SAY_AGGRO, LANG_UNIVERSAL, NULL);
-        DoPlaySoundToSet(m_creature, SOUND_AGGRO);
+        DoScriptText(SAY_AGGRO, m_creature);
         DoZoneInCombat();
     }
@@ -76,4 +73,5 @@
             if ( spawndist > 250 )
             {
+                DoScriptText(SAY_LEASH, m_creature);
                 EnterEvadeMode();
                 return;
@@ -107,5 +105,5 @@
             DoCast(m_creature->getVictim(),SPELL_KNOCKBACK);
             //Drop 50% aggro
-            if(m_creature->getThreatManager().getThreat(m_creature->getVictim()))
+            if (m_creature->getThreatManager().getThreat(m_creature->getVictim()))
                 m_creature->getThreatManager().modifyThreatPercent(m_creature->getVictim(),-50);
 
Index: trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp (revision 125)
@@ -18,5 +18,5 @@
 SDName: Boss_Razorgore
 SD%Complete: 50
-SDComment: Needs additional review. Phase 1 NYI
+SDComment: Needs additional review. Phase 1 NYI (Grethok the Controller)
 SDCategory: Blackwing Lair
 EndScriptData */
@@ -26,8 +26,8 @@
 //Razorgore Phase 2 Script
 
-#define SAY_NPC_DEATH           "If I fall into the abyss I'll take all of you mortals with me..."
-#define SOUND_NPC_DEATH         8278
-#define SAY_EGGS_BREAK3         "No! Not another one! I'll have your heads for this atrocity."
-#define SOUND_EGGS_BREAK3       8277
+#define SAY_EGGS_BROKEN1        -1469022
+#define SAY_EGGS_BROKEN2        -1469023
+#define SAY_EGGS_BROKEN3        -1469024
+#define SAY_DEATH               -1469025
 
 #define SPELL_CLEAVE            22540
@@ -59,4 +59,9 @@
     {
         DoZoneInCombat();
+    }
+
+    void JustDied(Unit* Killer)
+    {
+        DoScriptText(SAY_DEATH, m_creature);
     }
 
Index: trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp (revision 125)
@@ -24,4 +24,7 @@
 #include "precompiled.h"
 
+#define EMOTE_FRENZY                -1469002
+#define EMOTE_SHIMMER               -1469003
+
 //These spells are actually called elemental shield
 //What they do is decrease all damage by 75% then they increase
@@ -33,28 +36,22 @@
 #define SPELL_ARCANE_VURNALBILTY    22281
 
-#define EMOTE_FRENZY    "goes into a killing frenzy!"
-#define EMOTE_SHIMMER   "flinches as its skin shimmers"
-
-#define SPELL_INCINERATE    23308                           //Incinerate 23308,23309
-#define SPELL_TIMELAPSE     23310                           //Time lapse 23310, 23311(old threat mod that was removed in 2.01)
-#define SPELL_CORROSIVEACID 23313                           //Corrosive Acid 23313, 23314
-#define SPELL_IGNITEFLESH   23315                           //Ignite Flesh 23315,23316
-#define SPELL_FROSTBURN     23187                           //Frost burn 23187, 23189
+#define SPELL_INCINERATE            23308                   //Incinerate 23308,23309
+#define SPELL_TIMELAPSE             23310                   //Time lapse 23310, 23311(old threat mod that was removed in 2.01)
+#define SPELL_CORROSIVEACID         23313                   //Corrosive Acid 23313, 23314
+#define SPELL_IGNITEFLESH           23315                   //Ignite Flesh 23315,23316
+#define SPELL_FROSTBURN             23187                   //Frost burn 23187, 23189
 
 //Brood Affliction 23173 - Scripted Spell that cycles through all targets within 100 yards and has a chance to cast one of the afflictions on them
 //Since Scripted spells arn't coded I'll just write a function that does the same thing
-
-#define SPELL_BROODAF_BLUE      23153                       //Blue affliction 23153
-#define SPELL_BROODAF_BLACK     23154                       //Black affliction 23154
-#define SPELL_BROODAF_RED       23155                       //Red affliction 23155 (23168 on death)
-#define SPELL_BROODAF_BRONZE    23170                       //Bronze Affliction  23170
-#define SPELL_BROODAF_GREEN     23169                       //Brood Affliction Green 23169
-
-#define SPELL_CHROMATIC_MUT_1   23174                       //Spell cast on player if they get all 5 debuffs
-
-#define SPELL_FRENZY            28371                       //The frenzy spell may be wrong
-#define SPELL_ENRAGE            28747
-
-#define TEMP_MUTATE_WHISPER     "[SD2 Debug] You would be mind controlled here!"
+#define SPELL_BROODAF_BLUE          23153                   //Blue affliction 23153
+#define SPELL_BROODAF_BLACK         23154                   //Black affliction 23154
+#define SPELL_BROODAF_RED           23155                   //Red affliction 23155 (23168 on death)
+#define SPELL_BROODAF_BRONZE        23170                   //Bronze Affliction  23170
+#define SPELL_BROODAF_GREEN         23169                   //Brood Affliction Green 23169
+
+#define SPELL_CHROMATIC_MUT_1       23174                   //Spell cast on player if they get all 5 debuffs
+
+#define SPELL_FRENZY                28371                   //The frenzy spell may be wrong
+#define SPELL_ENRAGE                28747
 
 struct TRINITY_DLL_DECL boss_chromaggusAI : public ScriptedAI
@@ -217,5 +214,5 @@
             CurrentVurln_Spell = spell;
 
-            DoTextEmote(EMOTE_SHIMMER, NULL);
+            DoScriptText(EMOTE_SHIMMER, m_creature);
             Shimmer_Timer = 45000;
         }else Shimmer_Timer -= diff;
@@ -256,5 +253,5 @@
                 pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid());
 
-                if(pUnit)
+                if (pUnit)
                 {
                     //Cast affliction
@@ -277,8 +274,5 @@
                         //WORKAROUND
                         if (pUnit->GetTypeId() == TYPEID_PLAYER)
-                        {
-                            DoWhisper(TEMP_MUTATE_WHISPER, pUnit);
                             pUnit->CastSpell(pUnit, 5, false);
-                        }
                     }
                 }
@@ -292,5 +286,5 @@
         {
             DoCast(m_creature,SPELL_FRENZY);
-            DoTextEmote(EMOTE_FRENZY,NULL);
+            DoScriptText(EMOTE_FRENZY, m_creature);
             Frenzy_Timer = 10000 + (rand() % 5000);
         }else Frenzy_Timer -= diff;
Index: trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp (revision 109)
+++ trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp (revision 125)
@@ -24,4 +24,12 @@
 #include "precompiled.h"
 
+#define SAY_LINE1           -1469026
+#define SAY_LINE2           -1469027
+#define SAY_LINE3           -1469028
+#define SAY_HALFLIFE        -1469029
+#define SAY_KILLTARGET      -1469030
+
+#define GOSSIP_ITEM         "Start Event <Needs Gossip Text>"
+
 #define SPELL_ESSENCEOFTHERED       23513
 #define SPELL_FLAMEBREATH           23461
@@ -30,21 +38,4 @@
 #define SPELL_BURNINGADRENALINE     23620
 #define SPELL_CLEAVE                20684                   //Chain cleave is most likely named something different and contains a dummy effect
-
-#define SAY_LINE1           "Too late...friends. Nefarius' corruption has taken hold. I cannot...control myself. "
-#define SOUND_LINE1         8281
-
-#define SAY_LINE2           "I beg you Mortals, flee! Flee before I lose all control. The Black Fire rages within my heart. I must release it!"
-#define SOUND_LINE2         8282
-
-#define SAY_LINE3           "FLAME! DEATH! DESTRUCTION! COWER MORTALS BEFORE THE WRATH OF LORD....NO! I MUST FIGHT THIS!"
-#define SOUND_LINE3         8283
-
-#define SAY_HALFLIFE        "Nefarius' hate has made me stronger than ever before. You should have fled, while you could, mortals! The fury of Blackrock courses through my veins! "
-#define SOUND_HALFLIFE      8285
-
-#define SAY_KILLTARGET      "Forgive me $N, your death only adds to my failure."
-#define SOUND_KILLTARGET    8284
-
-#define GOSSIP_ITEM         "Start Event <Needs Gossip Text>"
 
 struct TRINITY_DLL_DECL boss_vaelAI : public ScriptedAI
@@ -94,6 +85,6 @@
 
         //10 seconds
-        DoYell(SAY_LINE1,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature,SOUND_LINE1);
+        DoScriptText(SAY_LINE1, m_creature);
+
         SpeachTimer = 10000;
         SpeachNum = 0;
@@ -106,6 +97,5 @@
             return;
 
-        DoYell(SAY_KILLTARGET,LANG_UNIVERSAL,victim);
-        DoPlaySoundToSet(m_creature,SOUND_KILLTARGET);
+        DoScriptText(SAY_KILLTARGET, m_creature, victim);
     }
 
@@ -127,6 +117,5 @@
                     case 0:
                         //16 seconds till next line
-                        DoYell(SAY_LINE2,LANG_UNIVERSAL,NULL);
-                        DoPlaySoundToSet(m_creature,SOUND_LINE2);
+                        DoScriptText(SAY_LINE2, m_creature);
                         SpeachTimer = 16000;
                         SpeachNum++;
@@ -134,6 +123,5 @@
                     case 1:
                         //This one is actually 16 seconds but we only go to 10 seconds because he starts attacking after he says "I must fight this!"
-                        DoYell(SAY_LINE3,LANG_UNIVERSAL,NULL);
-                        DoPlaySoundToSet(m_creature,SOUND_LINE3);
+                        DoScriptText(SAY_LINE3, m_creature);
                         SpeachTimer = 10000;
                         SpeachNum++;
@@ -161,7 +149,5 @@
         if (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 15 && !HasYelled)
         {
-            //Say our dialog
-            DoYell(SAY_HALFLIFE,LANG_UNIVERSAL,NULL);
-            DoPlaySoundToSet(m_creature,SOUND_HALFLIFE);
+            DoScriptText(SAY_HALFLIFE, m_creature);
             HasYelled = true;
         }
@@ -206,5 +192,4 @@
             // have the victim cast the spell on himself otherwise the third effect aura will be applied
             // to Vael instead of the player
-
             m_creature->getVictim()->CastSpell(m_creature->getVictim(),SPELL_BURNINGADRENALINE,1);
 
Index: trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp (revision 125)
@@ -24,10 +24,7 @@
 #include "precompiled.h"
 
-#define SAY_GAMESBEGIN_1        "In this world where time is your enemy, it is my greatest ally. This grand game of life that you think you play in fact plays you. To that I say..."
-#define SAY_GAMESBEGIN_2        "Let the games begin!"
-#define SAY_VAEL_INTRO          "<unknown>"
-
-#define SOUND_GAMESBEGIN        8280
-#define SOUND_VAEL_INTRO        8279
+#define SAY_GAMESBEGIN_1        -1469004
+#define SAY_GAMESBEGIN_2        -1469005
+#define SAY_VAEL_INTRO          -1469006                    //when he corrupts Vaelastrasz
 
 #define GOSSIP_ITEM_1           "I've made no mistakes."
@@ -42,5 +39,4 @@
 
 #define CREATURE_CHROMATIC_DRAKANOID    14302
-
 #define CREATURE_NEFARIAN               11583
 
@@ -192,6 +188,5 @@
     void BeginEvent(Player* target)
     {
-        DoYell(SAY_GAMESBEGIN_2,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature,SOUND_GAMESBEGIN);
+        DoScriptText(SAY_GAMESBEGIN_2, m_creature);
 
         //Trinity::Singleton<MapManager>::Instance().GetMap(m_creature->GetMapId(), m_creature)->GetPlayers().begin();
@@ -327,5 +322,5 @@
                         NefarianGUID = Nefarian->GetGUID();
                     }
-                    else DoYell("UNABLE TO SPAWN NEF PROPERLY",LANG_UNIVERSAL,NULL);
+                    else error_log("SD2: Blackwing Lair: Unable to spawn nefarian properly.");
                 }
 
@@ -380,5 +375,5 @@
         case GOSSIP_ACTION_INFO_DEF+3:
             player->CLOSE_GOSSIP_MENU();
-            _Creature->MonsterSay(SAY_GAMESBEGIN_1,LANG_UNIVERSAL,0);
+            DoScriptText(SAY_GAMESBEGIN_1, _Creature);
             ((boss_victor_nefariusAI*)_Creature->AI())->BeginEvent(player);
             break;
Index: trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp (revision 125)
@@ -17,5 +17,5 @@
 /* ScriptData
 SDName: Boss_Nefarian
-SD%Complete: 100
+SD%Complete: 80
 SDComment: Some issues with class calls effecting more than one class
 SDCategory: Blackwing Lair
@@ -24,21 +24,20 @@
 #include "precompiled.h"
 
-#define SAY_AGGRO               "Well done, my minions. The mortals' courage begins to wane! Now, let's see how they contend with the true Lord of Blackrock Spire!"
-#define SAY_DEATH               "This cannot be! I am the Master here! You mortals are nothing to my kind! DO YOU HEAR? NOTHING!"
-#define SAY_RAISE_SKELETONS     "Impossible! Rise my minions! Serve your master once more!"
-#define SAY_SHADOWFLAME         "Burn, you wretches! Burn!"
-#define SAY_SLAY                "Worthless $N! Your friends will join you soon enough!"
-#define SAY_XHEALTH             "Enough! Now you vermin shall feel the force of my birthright, the fury of the earth itself."
-#define SAY_GAMESBEGIN          "Let the games begin!"
-#define SAY_START               "<unknown>"
-
-#define SOUND_AGGRO             8288
-#define SOUND_DEATH             8292
-#define SOUND_RAISE_SKELETONS   8291
-#define SOUND_SHADOWFLAME       8290
-#define SOUND_SLAY              8293
-#define SOUND_XHEALTH           8289
-#define SOUND_GAMESBEGIN        8279
-#define SOUND_START             8280
+#define SAY_AGGRO               -1469007
+#define SAY_XHEALTH             -1469008
+#define SAY_SHADOWFLAME         -1469009
+#define SAY_RAISE_SKELETONS     -1469010
+#define SAY_SLAY                -1469011
+#define SAY_DEATH               -1469012
+
+#define SAY_MAGE                -1469013
+#define SAY_WARRIOR             -1469014
+#define SAY_DRUID               -1469015
+#define SAY_PRIEST              -1469016
+#define SAY_PALADIN             -1469017
+#define SAY_SHAMAN              -1469018
+#define SAY_WARLOCK             -1469019
+#define SAY_HUNTER              -1469020
+#define SAY_ROGUE               -1469021
 
 #define SPELL_SHADOWFLAME_INITIAL   22972
@@ -60,14 +59,4 @@
 #define SPELL_ROGUE                 23414                   //Paralise
 
-#define SAY_MAGE        "Mages too? You should be more careful when you play with magic..."
-#define SAY_WARRIOR     "Warriors, I know you can hit harder than that! Let's see it!"
-#define SAY_DRUID       "Druids and your silly shapeshifting. Let's see it in action!"
-#define SAY_PRIEST      "Priests! If you're going to keep healing like that, we might as well make it a little more interesting!"
-#define SAY_PALADIN     "Paladins, I've heard you have many lives. Show me."
-#define SAY_SHAMAN      "Shamans, show me what your totems can do!"
-#define SAY_WARLOCK     "Warlocks, you shouldn't be playing with magic you don't understand. See what happens?"
-#define SAY_HUNTER      "Hunters and your annoying pea-shooters!"
-#define SAY_ROGUE       "Rogues? Stop hiding and face me!"
-
 struct TRINITY_DLL_DECL boss_nefarianAI : public ScriptedAI
 {
@@ -101,12 +90,10 @@
             return;
 
-        DoYell(SAY_SLAY,LANG_UNIVERSAL,Victim);
-        DoPlaySoundToSet(m_creature, SOUND_SLAY);
+        DoScriptText(SAY_SLAY, m_creature, Victim);
     }
 
     void JustDied(Unit* Killer)
     {
-        DoYell(SAY_DEATH,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_DEATH);
+        DoScriptText(SAY_DEATH, m_creature);
     }
 
@@ -115,16 +102,7 @@
         switch (rand()%3)
         {
-            case 0:
-                DoYell(SAY_XHEALTH,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature,SOUND_XHEALTH);
-                break;
-            case 1:
-                DoYell(SAY_AGGRO,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature,SOUND_AGGRO);
-                break;
-            case 2:
-                DoYell(SAY_SHADOWFLAME,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature,SOUND_SHADOWFLAME);
-                break;
+            case 0: DoScriptText(SAY_XHEALTH, m_creature); break;
+            case 1: DoScriptText(SAY_AGGRO, m_creature); break;
+            case 2: DoScriptText(SAY_SHADOWFLAME, m_creature); break;
         }
 
@@ -185,37 +163,37 @@
             {
                 case 0:
-                    DoYell(SAY_MAGE,LANG_UNIVERSAL,NULL);
+                    DoScriptText(SAY_MAGE, m_creature);
                     DoCast(m_creature,SPELL_MAGE);
                     break;
                 case 1:
-                    DoYell(SAY_WARRIOR,LANG_UNIVERSAL,NULL);
+                    DoScriptText(SAY_WARRIOR, m_creature);
                     DoCast(m_creature,SPELL_WARRIOR);
                     break;
                 case 2:
-                    DoYell(SAY_DRUID,LANG_UNIVERSAL,NULL);
+                    DoScriptText(SAY_DRUID, m_creature);
                     DoCast(m_creature,SPELL_DRUID);
                     break;
                 case 3:
-                    DoYell(SAY_PRIEST,LANG_UNIVERSAL,NULL);
+                    DoScriptText(SAY_PRIEST, m_creature);
                     DoCast(m_creature,SPELL_PRIEST);
                     break;
                 case 4:
-                    DoYell(SAY_PALADIN,LANG_UNIVERSAL,NULL);
+                    DoScriptText(SAY_PALADIN, m_creature);
                     DoCast(m_creature,SPELL_PALADIN);
                     break;
                 case 5:
-                    DoYell(SAY_SHAMAN,LANG_UNIVERSAL,NULL);
+                    DoScriptText(SAY_SHAMAN, m_creature);
                     DoCast(m_creature,SPELL_SHAMAN);
                     break;
                 case 6:
-                    DoYell(SAY_WARLOCK,LANG_UNIVERSAL,NULL);
+                    DoScriptText(SAY_WARLOCK, m_creature);
                     DoCast(m_creature,SPELL_WARLOCK);
                     break;
                 case 7:
-                    DoYell(SAY_HUNTER,LANG_UNIVERSAL,NULL);
+                    DoScriptText(SAY_HUNTER, m_creature);
                     DoCast(m_creature,SPELL_HUNTER);
                     break;
                 case 8:
-                    DoYell(SAY_ROGUE,LANG_UNIVERSAL,NULL);
+                    DoScriptText(SAY_ROGUE, m_creature);
                     DoCast(m_creature,SPELL_ROGUE);
                     break;
@@ -229,6 +207,5 @@
         {
             Phase3 = true;
-            DoYell(SAY_RAISE_SKELETONS,LANG_UNIVERSAL,NULL);
-            DoPlaySoundToSet(m_creature,SOUND_RAISE_SKELETONS);
+            DoScriptText(SAY_RAISE_SKELETONS, m_creature);
         }
 
Index: trunk/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp (revision 125)
@@ -17,6 +17,6 @@
 /* ScriptData
 SDName: Boss_Aeonus
-SD%Complete: 100
-SDComment:
+SD%Complete: 80
+SDComment: Some spells not implemented
 SDCategory: Caverns of Time, The Dark Portal
 EndScriptData */
@@ -24,21 +24,16 @@
 #include "precompiled.h"
 
-#define SAND_BREATH       31478
-#define TIME_STOP         31422
-#define FRENZY            19812
+#define SAY_ENTER         -1269012
+#define SAY_AGGRO         -1269013
+#define SAY_BANISH        -1269014
+#define SAY_SLAY1         -1269015
+#define SAY_SLAY2         -1269016
+#define SAY_DEATH         -1269017
 
-#define SAY_ENTER         "The time has come to shatter this clockwork universe forever! Let us no longer be slaves of the hourglass! I warn you: those who do not embrace the greater path shall become victims of its passing!"
-#define SAY_AGGRO         "Let us see what fate lays in store..."
-#define SAY_BANISH        "Your time is up, slave of the past!"
-#define SAY_SLAY1         "One less obstacle in our way!"
-#define SAY_SLAY2         "No one can stop us! No one!"
-#define SAY_DEATH         "It is only a matter...of time."
-
-#define SOUND_ENTER       10400
-#define SOUND_AGGRO       10402
-#define SOUND_BANISH      10401
-#define SOUND_SLAY1       10403
-#define SOUND_SLAY2       10404
-#define SOUND_DEATH       10405
+#define SPELL_CLEAVE        40504
+#define SPELL_TIME_STOP     31422
+#define SPELL_ENRAGE        37605
+#define SPELL_SAND_BREATH   31473
+#define H_SPELL_SAND_BREATH 39049
 
 struct TRINITY_DLL_DECL boss_aeonusAI : public ScriptedAI
@@ -59,28 +54,18 @@
     void Aggro(Unit *who)
     {
-        DoYell(SAY_AGGRO,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_AGGRO);
+        DoScriptText(SAY_AGGRO, m_creature);
     }
 
     void JustDied(Unit *victim)
     {
-        //Just Died
-        DoYell(SAY_DEATH,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_DEATH);
+        DoScriptText(SAY_DEATH, m_creature);
     }
 
     void KilledUnit(Unit *victim)
     {
-        //Killed Unit
         switch(rand()%2)
         {
-            case 0:
-                DoYell(SAY_SLAY1,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY1);
-                break;
-            case 1:
-                DoYell(SAY_SLAY2,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY2);
-                break;
+            case 0: DoScriptText(SAY_SLAY1, m_creature); break;
+            case 1: DoScriptText(SAY_SLAY2, m_creature); break;
         }
     }
@@ -98,5 +83,5 @@
             target = m_creature->getVictim();
             if (target)
-                DoCast(target, SAND_BREATH);
+                DoCast(target, SPELL_SAND_BREATH);
             SandBreath_Timer = 30000;
         }else SandBreath_Timer -= diff;
@@ -105,8 +90,7 @@
         if (TimeStop_Timer < diff)
         {
-            DoYell(SAY_BANISH, LANG_UNIVERSAL, NULL);
-            DoPlaySoundToSet(m_creature, SOUND_BANISH);
+            DoScriptText(SAY_BANISH, m_creature);
 
-            DoCast(m_creature->getVictim(), TIME_STOP);
+            DoCast(m_creature->getVictim(), SPELL_TIME_STOP);
             TimeStop_Timer = 40000;
         }else TimeStop_Timer -= diff;
@@ -115,5 +99,5 @@
         if (Frenzy_Timer < diff)
         {
-            DoCast(m_creature, FRENZY);
+            DoCast(m_creature, SPELL_ENRAGE);
             Frenzy_Timer = 120000;
         }else Frenzy_Timer -= diff;
Index: trunk/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp (revision 125)
@@ -17,6 +17,6 @@
 /* ScriptData
 SDName: Boss_Chrono_Lord_Deja
-SD%Complete: 100
-SDComment:
+SD%Complete: 65
+SDComment: All abilities not implemented
 SDCategory: Caverns of Time, The Dark Portal
 EndScriptData */
@@ -24,21 +24,17 @@
 #include "precompiled.h"
 
-#define ARCANE_BLAST        24857
-#define TIME_LAPSE          31467
-#define MAGNETIC_PULL       28337                           //Not Implemented (Heroic mod)
+#define SAY_ENTER                   -1269006
+#define SAY_AGGRO                   -1269007
+#define SAY_BANISH                  -1269008
+#define SAY_SLAY1                   -1269009
+#define SAY_SLAY2                   -1269010
+#define SAY_DEATH                   -1269011
 
-#define SAY_ENTER           "Why do you aid the Magus? Just think of how many lives could be saved if the portal is never opened, if the resulting wars could be erased ..."
-#define SAY_AGGRO           "If you will not cease this foolish quest, then you will die!"
-#define SAY_BANISH          "You have outstayed your welcome, Timekeeper. Begone!"
-#define SAY_SLAY1           "I told you it was a fool's quest!"
-#define SAY_SLAY2           "Leaving so soon?"
-#define SAY_DEATH           "Time ... is on our side."
-
-#define SOUND_ENTER         10412
-#define SOUND_AGGRO         10414
-#define SOUND_BANISH        10413
-#define SOUND_SLAY1         10415
-#define SOUND_SLAY2         10416
-#define SOUND_DEATH         10417
+#define SPELL_ARCANE_BLAST          31457
+#define H_SPELL_ARCANE_BLAST        38538
+#define SPELL_ARCANE_DISCHARGE      31472
+#define H_SPELL_ARCANE_DISCHARGE    38539
+#define SPELL_TIME_LAPSE            31467
+#define SPELL_ATTRACTION            38540                       //Not Implemented (Heroic mode)
 
 struct TRINITY_DLL_DECL boss_chrono_lord_dejaAI : public ScriptedAI
@@ -57,7 +53,5 @@
     void Aggro(Unit *who)
     {
-        DoYell(SAY_AGGRO, LANG_UNIVERSAL, NULL);
-        DoPlaySoundToSet(m_creature, SOUND_AGGRO);
-
+        DoScriptText(SAY_AGGRO, m_creature);
     }
 
@@ -66,12 +60,6 @@
         switch(rand()%2)
         {
-            case 0:
-                DoYell(SAY_SLAY1,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY1);
-                break;
-            case 1:
-                DoYell(SAY_SLAY2,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY2);
-                break;
+            case 0: DoScriptText(SAY_SLAY1, m_creature); break;
+            case 1: DoScriptText(SAY_SLAY2, m_creature); break;
         }
     }
@@ -79,6 +67,5 @@
     void JustDied(Unit *victim)
     {
-        DoYell(SAY_DEATH,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_DEATH);
+        DoScriptText(SAY_DEATH, m_creature);
     }
 
@@ -92,5 +79,5 @@
         if (ArcaneBlast_Timer < diff)
         {
-            DoCast(m_creature->getVictim(), ARCANE_BLAST);
+            DoCast(m_creature->getVictim(), SPELL_ARCANE_BLAST);
             ArcaneBlast_Timer = 20000+rand()%5000;
         }else ArcaneBlast_Timer -= diff;
@@ -99,12 +86,10 @@
         if (TimeLapse_Timer < diff)
         {
-            DoYell(SAY_BANISH, LANG_UNIVERSAL, NULL);
-            DoPlaySoundToSet(m_creature, SOUND_BANISH);
-            DoCast(m_creature, TIME_LAPSE);
+            DoScriptText(SAY_BANISH, m_creature);
+            DoCast(m_creature, SPELL_TIME_LAPSE);
             TimeLapse_Timer = 15000+rand()%10000;
         }else TimeLapse_Timer -= diff;
 
         DoMeleeAttackIfReady();
-
     }
 };
Index: trunk/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp (revision 109)
+++ trunk/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp (revision 125)
@@ -17,6 +17,6 @@
 /* ScriptData
 SDName: Boss_Temporus
-SD%Complete: 100
-SDComment:
+SD%Complete: 75
+SDComment: More abilities need to be implemented
 SDCategory: Caverns of Time, The Dark Portal
 EndScriptData */
@@ -24,22 +24,16 @@
 #include "precompiled.h"
 
-#define SPELL_TAUNT           355
-#define SPELL_HASTE           31458
-#define SPELL_MORTAL_WOUND    28467
-#define SPELL_REFLECT         23920                         //Not Implemented (Heroic mod)
+#define SAY_ENTER               -1269000
+#define SAY_AGGRO               -1269001
+#define SAY_BANISH              -1269002
+#define SAY_SLAY1               -1269003
+#define SAY_SLAY2               -1269004
+#define SAY_DEATH               -1269005
 
-#define SAY_ENTER             "Why do you persist? Surely you can see the futility of it all. It is not too late! You may still leave with your lives ..."
-#define SAY_AGGRO             "So be it ... you have been warned."
-#define SAY_BANISH            "Time... sands of time is run out for you."
-#define SAY_SLAY1             "You should have left when you had the chance."
-#define SAY_SLAY2             "Your days are done."
-#define SAY_DEATH             "My death means ... little."
-
-#define SOUND_ENTER           10442
-#define SOUND_AGGRO           10444
-#define SOUND_BANISH          10443
-#define SOUND_SLAY1           10445
-#define SOUND_SLAY2           10446
-#define SOUND_DEATH           10447
+#define SPELL_HASTE             31458
+#define SPELL_MORTAL_WOUND      31464
+#define SPELL_WING_BUFFET       31475
+#define H_SPELL_WING_BUFFET     38593
+#define SPELL_REFLECT           38592                       //Not Implemented (Heroic mod)
 
 struct TRINITY_DLL_DECL boss_temporusAI : public ScriptedAI
@@ -52,4 +46,7 @@
     void Reset()
     {
+        m_creature->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, true);
+
         Haste_Timer = 20000;
         SpellReflection_Timer = 40000;
@@ -58,6 +55,5 @@
     void Aggro(Unit *who)
     {
-        DoYell(SAY_AGGRO,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_AGGRO);
+        DoScriptText(SAY_AGGRO, m_creature);
     }
 
@@ -66,12 +62,6 @@
         switch(rand()%2)
         {
-            case 0:
-                DoYell(SAY_SLAY1,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY1);
-                break;
-            case 1:
-                DoYell(SAY_SLAY2,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY2);
-                break;
+            case 0: DoScriptText(SAY_SLAY1, m_creature); break;
+            case 1: DoScriptText(SAY_SLAY2, m_creature); break;
         }
     }
@@ -79,6 +69,5 @@
     void JustDied(Unit *victim)
     {
-        DoYell(SAY_DEATH,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_DEATH);
+        DoScriptText(SAY_DEATH, m_creature);
     }
 
@@ -94,6 +83,5 @@
             {
                 //This is the wrong yell & sound for despawning time keepers!
-                DoYell(SAY_ENTER, LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_ENTER);
+                DoScriptText(SAY_ENTER, m_creature);
 
                 m_creature->DealDamage(who, who->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -118,31 +106,24 @@
     {
         //Return since we have no target
-        if (!m_creature->SelectHostilTarget() || !m_creature->getVictim() )
+        if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
             return;
 
-        //Check if we have a current target
-        if( m_creature->getVictim() && m_creature->isAlive())
+        //Attack Haste
+        if (Haste_Timer < diff)
         {
+            DoCast(m_creature, SPELL_HASTE);
+            Haste_Timer = 20000+rand()%5000;
+        }else Haste_Timer -= diff;
 
-            //Attack Haste
-            if (Haste_Timer < diff)
-            {
-                DoCast(m_creature, SPELL_HASTE);
-                Haste_Timer = 20000+rand()%5000;
-            }else Haste_Timer -= diff;
+        //Spell Reflection
+        if (SpellReflection_Timer < diff)
+        {
+            DoScriptText(SAY_BANISH, m_creature);
 
-            //Spell Reflection
-            if (SpellReflection_Timer < diff)
-            {
-                DoYell(SAY_BANISH, LANG_UNIVERSAL, NULL);
-                DoPlaySoundToSet(m_creature, SOUND_BANISH);
+            DoCast(m_creature, SPELL_REFLECT);
+            SpellReflection_Timer = 40000+rand()%10000;
+        }else SpellReflection_Timer -= diff;
 
-                DoCast(m_creature, SPELL_REFLECT);
-                SpellReflection_Timer = 40000+rand()%10000;
-            }else SpellReflection_Timer -= diff;
-
-            DoMeleeAttackIfReady();
-
-        }
+        DoMeleeAttackIfReady();
     }
 };
Index: trunk/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp (revision 125)
@@ -25,24 +25,17 @@
 #include "def_old_hillsbrad.h"
 
-#define HOLY_LIGHT          29562
-#define CLEANSE             39078
-#define HAMMER_OF_JUSTICE   13005
-#define HOLY_SHIELD         31904
-#define DEVOTION_AURA       41452
-#define CONSECRATION        41541
+#define SAY_ENTER                   -1560000
+#define SAY_TAUNT1                  -1560001
+#define SAY_TAUNT2                  -1560002
+#define SAY_SLAY1                   -1560003
+#define SAY_SLAY2                   -1560004
+#define SAY_DEATH                   -1560005
 
-#define SAY_ENTER           "Thrall! You didn't really think you would escape did you? You and your allies shall answer to Blackmoore - after I've had my fun!"
-#define SAY_AGGRO1          "You're a slave. That's all you'll ever be.'"
-#define SAY_AGGRO2          "I don't know what Blackmoore sees in you. For my money, you're just another ignorant savage!"
-#define SAY_SLAY1           "Thrall will never be free!"
-#define SAY_SLAY2           "Did you really think you would leave here alive?"
-#define SAY_DEATH           "Guards! Urgh..Guards..!'"
-
-#define SOUND_ENTER         10406
-#define SOUND_AGGRO1        10407
-#define SOUND_AGGRO2        10408
-#define SOUND_SLAY1         10409
-#define SOUND_SLAY2         10410
-#define SOUND_DEATH         10411
+#define SPELL_HOLY_LIGHT            29427
+#define SPELL_CLEANSE               29380
+#define SPELL_HAMMER_OF_JUSTICE     13005
+#define SPELL_HOLY_SHIELD           31904
+#define SPELL_DEVOTION_AURA         8258
+#define SPELL_CONSECRATION          38385
 
 struct TRINITY_DLL_DECL boss_captain_skarlocAI : public ScriptedAI
@@ -69,5 +62,5 @@
         HammerOfJustice_Timer = 60000;
         HolyShield_Timer = 240000;
-        DevotionAura_Timer = 60000;
+        DevotionAura_Timer = 3000;
         Consecration_Timer = 8000;
     }
@@ -75,15 +68,7 @@
     void Aggro(Unit *who)
     {
-        switch(rand()%2)
-        {
-            case 0:
-                DoYell(SAY_AGGRO1,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_AGGRO1);
-                break;
-            case 1:
-                DoYell(SAY_AGGRO2,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_AGGRO2);
-                break;
-        }
+        //This is not correct. Should taunt Thrall before engage in combat
+        DoScriptText(SAY_TAUNT1, m_creature);
+        DoScriptText(SAY_TAUNT2, m_creature);
     }
 
@@ -92,12 +77,6 @@
         switch(rand()%2)
         {
-            case 0:
-                DoYell(SAY_SLAY1,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY1);
-                break;
-            case 1:
-                DoYell(SAY_SLAY2,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY2);
-                break;
+            case 0: DoScriptText(SAY_SLAY1, m_creature); break;
+            case 1: DoScriptText(SAY_SLAY2, m_creature); break;
         }
     }
@@ -105,7 +84,7 @@
     void JustDied(Unit *victim)
     {
-        DoYell(SAY_DEATH,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_DEATH);
-        if( pInstance && pInstance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS )
+        DoScriptText(SAY_DEATH, m_creature);
+
+        if (pInstance && pInstance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS)
             pInstance->SetData(TYPE_THRALL_PART1, DONE);
     }
@@ -120,5 +99,5 @@
         if (Holy_Light_Timer < diff)
         {
-            DoCast(m_creature, HOLY_LIGHT);
+            DoCast(m_creature, SPELL_HOLY_LIGHT);
             Holy_Light_Timer = 30000;
         }else Holy_Light_Timer -= diff;
@@ -127,6 +106,6 @@
         if(Cleanse_Timer  < diff)
         {
-            DoCast(m_creature, CLEANSE);
-            Cleanse_Timer = 10000 ;
+            DoCast(m_creature, SPELL_CLEANSE);
+            Cleanse_Timer = 10000;
         } else Cleanse_Timer -= diff;
 
@@ -134,5 +113,5 @@
         if (HammerOfJustice_Timer < diff)
         {
-            DoCast(m_creature->getVictim(), HAMMER_OF_JUSTICE);
+            DoCast(m_creature->getVictim(), SPELL_HAMMER_OF_JUSTICE);
             HammerOfJustice_Timer = 60000;
         }else HammerOfJustice_Timer -= diff;
@@ -141,5 +120,5 @@
         if (HolyShield_Timer < diff)
         {
-            DoCast(m_creature,HOLY_SHIELD);
+            DoCast(m_creature, SPELL_HOLY_SHIELD);
             HolyShield_Timer = 240000;
         }else HolyShield_Timer -= diff;
@@ -148,5 +127,5 @@
         if (DevotionAura_Timer < diff)
         {
-            DoCast(m_creature,DEVOTION_AURA);
+            DoCast(m_creature, SPELL_DEVOTION_AURA);
             DevotionAura_Timer = 60000;
         }else DevotionAura_Timer -= diff;
@@ -155,5 +134,5 @@
         if (Consecration_Timer < diff)
         {
-            //DoCast(m_creature->getVictim(),CONSECRATION);
+            //DoCast(m_creature->getVictim(), SPELL_CONSECRATION);
             Consecration_Timer = 8000;
         }else Consecration_Timer -= diff;
Index: trunk/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp (revision 125)
@@ -25,28 +25,14 @@
 #include "def_old_hillsbrad.h"
 
-#define SAY_ENTER1              "Thrall! Come outside and face your fate!"
-#define SOUND_ENTER1            10418
-#define SAY_ENTER2              "Taretha's life hangs in the balance. Surely you care for her. Surely you wish to save her..."
-#define SOUND_ENTER2            10419
-#define SAY_ENTER3              "Ah, there you are. I had hoped to accomplish this with a bit of subtlety, but I suppose direct confrontation was inevitable. Your future, Thrall, must not come to pass and so...you and your troublesome friends must die!"
-#define SOUND_ENTER3            10420
-
-#define SAY_AGGRO1              "Enough! I will erase your very existence!"
-#define SOUND_AGGRO1            10421
-#define SAY_AGGRO2              "You cannot fight fate!"
-#define SOUND_AGGRO2            10422
-
-#define SAY_SLAY1               "You are...irrelevant."
-#define SOUND_SLAY1             10425
-#define SAY_SLAY2               "Thrall will remain a slave. Taretha will die. You have failed."
-#define SOUND_SLAY2             10426
-
-#define SAY_BREATH1             "Not so fast!"
-#define SOUND_BREATH1           10423
-#define SAY_BREATH2             "Struggle as much as you like!"
-#define SOUND_BREATH2           10424
-
-#define SAY_DEATH               "No!...The master... will not... be pleased."
-#define SOUND_DEATH             10427
+#define SAY_ENTER1                  -1560013
+#define SAY_ENTER2                  -1560014
+#define SAY_ENTER3                  -1560015
+#define SAY_AGGRO1                  -1560016
+#define SAY_AGGRO2                  -1560017
+#define SAY_SLAY1                   -1560018
+#define SAY_SLAY2                   -1560019
+#define SAY_BREATH1                 -1560020
+#define SAY_BREATH2                 -1560021
+#define SAY_DEATH                   -1560022
 
 #define SPELL_SAND_BREATH           31914
@@ -82,12 +68,6 @@
         switch(rand()%2)
         {
-            case 0:
-                DoYell(SAY_AGGRO1,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_AGGRO1);
-                break;
-            case 1:
-                DoYell(SAY_AGGRO2,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_AGGRO2);
-                break;
+            case 0: DoScriptText(SAY_AGGRO1, m_creature); break;
+            case 1: DoScriptText(SAY_AGGRO2, m_creature); break;
         }
     }
@@ -97,12 +77,6 @@
         switch(rand()%2)
         {
-            case 0:
-                DoYell(SAY_SLAY1,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY1);
-                break;
-            case 1:
-                DoYell(SAY_SLAY2,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY2);
-                break;
+            case 0: DoScriptText(SAY_SLAY1, m_creature); break;
+            case 1: DoScriptText(SAY_SLAY2, m_creature); break;
         }
     }
@@ -110,8 +84,7 @@
     void JustDied(Unit *victim)
     {
-        DoYell(SAY_DEATH,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_DEATH);
+        DoScriptText(SAY_DEATH, m_creature);
 
-        if( pInstance && pInstance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS )
+        if (pInstance && pInstance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS)
             pInstance->SetData(TYPE_THRALL_PART4, DONE);
     }
@@ -124,7 +97,7 @@
 
         //Sand Breath
-        if( SandBreath_Timer < diff )
+        if (SandBreath_Timer < diff)
         {
-            if( m_creature->IsNonMeleeSpellCasted(false) )
+            if (m_creature->IsNonMeleeSpellCasted(false))
                 m_creature->InterruptNonMeleeSpells(false);
 
@@ -133,12 +106,6 @@
             switch(rand()%2)
             {
-                case 0:
-                    DoYell(SAY_BREATH1,LANG_UNIVERSAL,NULL);
-                    DoPlaySoundToSet(m_creature, SOUND_BREATH1);
-                    break;
-                case 1:
-                    DoYell(SAY_BREATH2,LANG_UNIVERSAL,NULL);
-                    DoPlaySoundToSet(m_creature, SOUND_BREATH2);
-                    break;
+                case 0: DoScriptText(SAY_BREATH1, m_creature); break;
+                case 1: DoScriptText(SAY_BREATH2, m_creature); break;
             }
 
@@ -146,5 +113,5 @@
         }else SandBreath_Timer -= diff;
 
-        if( ImpendingDeath_Timer < diff )
+        if (ImpendingDeath_Timer < diff)
         {
             DoCast(m_creature->getVictim(),SPELL_IMPENDING_DEATH);
@@ -152,12 +119,12 @@
         }else ImpendingDeath_Timer -= diff;
 
-        if( WingBuffet_Timer < diff )
+        if (WingBuffet_Timer < diff)
         {
-            if( Unit *target = SelectUnit(SELECT_TARGET_RANDOM,0) )
+            if (Unit *target = SelectUnit(SELECT_TARGET_RANDOM,0))
                 DoCast(target,SPELL_WING_BUFFET);
             WingBuffet_Timer = 25000+rand()%10000;
         }else WingBuffet_Timer -= diff;
 
-        if( Mda_Timer < diff )
+        if (Mda_Timer < diff)
         {
             DoCast(m_creature,SPELL_MAGIC_DISRUPTION_AURA);
Index: trunk/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
===================================================================
--- trunk/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp (revision 90)
+++ trunk/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp (revision 125)
@@ -57,26 +57,16 @@
 ######*/
 
-#define WHIRLWIND         40236
-#define FEAR              33789
-#define MORTAL_STRIKE     40220
-#define EXPLODIG_SHOUT    33792
-
-#define SAY_ENTER1        "You there, fetch water quickly!"
-#define SAY_ENTER2        "Get these flames out before they spread to the rest of the keep!"
-#define SAY_ENTER3        "Hurry, damn you!"
-#define  SAY_AGGRO        "I know what you're up to, and I mean to put an end to it, permanently!"
-#define  SAY_SLAY1        "No more middling for you."
-#define  SAY_SLAY2        "You will not interfere!"
-#define  SAY_MORTAL       "Time to bleed!"
-#define  SAY_SHOUT        "Run, you blasted cowards!"
-#define  SAY_DEATH        "Thrall... must not... go free."
-
-#define  SOUND_ENTER      10428
-#define  SOUND_AGGRO      10429
-#define  SOUND_SLAY1      10432
-#define  SOUND_SLAY2      10433
-#define  SOUND_MORTAL     10430
-#define  SOUND_SHOUT      10431
-#define  SOUND_DEATH      10434
+#define SAY_ENTER               -1560006
+#define SAY_AGGRO               -1560007
+#define SAY_SLAY1               -1560008
+#define SAY_SLAY2               -1560009
+#define SAY_MORTAL              -1560010
+#define SAY_SHOUT               -1560011
+#define SAY_DEATH               -1560012
+
+#define SPELL_WHIRLWIND         31909
+#define SPELL_HAMSTRING         9080
+#define SPELL_MORTAL_STRIKE     31911
+#define SPELL_FRIGHTENING_SHOUT 33789
 
 struct Location
@@ -136,6 +126,5 @@
     void Aggro(Unit *who)
     {
-        DoYell(SAY_AGGRO,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_AGGRO);
+        DoScriptText(SAY_AGGRO, m_creature);
     }
 
@@ -144,12 +133,6 @@
         switch(rand()%2)
         {
-            case 0:
-                DoYell(SAY_SLAY1,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY1);
-                break;
-            case 1:
-                DoYell(SAY_SLAY2,LANG_UNIVERSAL,NULL);
-                DoPlaySoundToSet(m_creature, SOUND_SLAY2);
-                break;
+            case 0: DoScriptText(SAY_SLAY1, m_creature); break;
+            case 1: DoScriptText(SAY_SLAY2, m_creature); break;
         }
     }
@@ -157,6 +140,5 @@
     void JustDied(Unit *victim)
     {
-        DoYell(SAY_DEATH,LANG_UNIVERSAL,NULL);
-        DoPlaySoundToSet(m_creature, SOUND_DEATH);
+        DoScriptText(SAY_DEATH, m_creature);
     }
 
@@ -164,5 +146,5 @@
     {
         //TODO: make this work
-        if( CanPatrol && wpId == 0 )
+        if (CanPatrol && wpId == 0)
         {
             m_creature->GetMotionMaster()->MovePoint(DrakeWP[0].wpId, DrakeWP[0].x, DrakeWP[0].y, DrakeWP[0].z);
@@ -171,5 +153,5 @@
 
         //Return since we have no target
-        if (!m_creature->SelectHostilTarget() || !m_creature->getVictim() )
+        if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
             return;
 
@@ -177,6 +159,5 @@
         if (Whirlwind_Timer < diff)
         {
-            DoCast(m_creature->getVictim(), WHIRLWIND);
-
+            DoCast(m_creature->getVictim(), SPELL_WHIRLWIND);
             Whirlwind_Timer = 20000+rand()%5000;
         }else Whirlwind_Timer -= diff;
@@ -185,9 +166,6 @@
         if (Fear_Timer < diff)
         {
-            Unit* target = NULL;
-            target = SelectUnit(SELECT_TARGET_RANDOM, 0);
-            if (target)
-                DoCast(target, FEAR);
-
+            DoScriptText(SAY_SHOUT, m_creature);
+            DoCast(m_creature->getVictim(), SPELL_FRIGHTENING_SHOUT);
             Fear_Timer = 30000+rand()%10000;
         }else Fear_Timer -= diff;
@@ -196,29 +174,8 @@
         if (MortalStrike_Timer < diff)
         {
-            DoYell(SAY_MORTAL, LANG_UNIVERSAL, NULL);
-            DoPlaySoundToSet(m_creature, SOUND_MORTAL);
-
-            DoCast(m_creature->getVictim(), MORTAL_STRIKE);
-
+            DoScriptText(SAY_MORTAL, m_creature);
+            DoCast(m_creature->getVictim(), SPELL_MORTAL_STRIKE);
             MortalStrike_Timer = 45000+rand()%5000;
         }else MortalStrike_Timer -= diff;
-
-        /*
-        //This only enabled on heroic?
-        //Exploding Shout
-        if (m_creature->IsHeroicCreature())
-        {
-        if (ExplodingShout_Timer < diff)
-        {
-        Unit* target = NULL;
-        target = SelectUnit(SELECT_TARGET_RANDOM,0);
-        if (target)
-        DoYell(SAY_SHOUT, LANG_UNIVERSAL, NULL);
-        DoPlaySoundToSet(m_creature, SOUND_SHOUT);
-        DoCast(target,EXPLODING_SHOUT);
-        ExplodingShout_Timer = 25000+rand()%5000;
-        }else ExplodingShout_Timer -= diff;
-        }
-        */
 
         DoMeleeAttackIfReady();
Index: trunk/sql/trinityscript_script_texts.sql
===================================================================
--- trunk/sql/trinityscript_script_texts.sql (revision 125)
+++ trunk/sql/trinityscript_script_texts.sql (revision 125)
@@ -0,0 +1,299 @@
+-- 
+-- trinityscript_script_texts.sql Contains data for table `script_texts` mainly used in C++ parts.
+-- valid entries for table are between -1000000 and -1999999
+-- 
+
+TRUNCATE `script_texts`;
+
+-- 
+-- -1 000 000 First 100 entries are reserved for special use, do not add regular text here.
+-- 
+
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1000000,'<TrinityScript Text Entry Missing!>',0,0,0,'DEFAULT_TEXT');
+
+-- 
+-- Normal text entries. Say/Yell/Whisper/Emote for any regular world object.
+-- 
+
+-- -1 000 100 GENERAL MAPS (not typical instance maps)
+
+-- -1 033 000 SHADOWFANG KEEP
+
+-- -1 034 000 STOCKADES
+
+-- -1 036 000 DEADMINES
+
+-- -1 043 000 WAILING CAVERNS
+
+-- -1 047 000 RAZORFEN KRAUL
+
+-- -1 048 000 BLACKFATHOM DEEPS
+
+-- -1 070 000 ULDAMAN
+
+-- -1 090 000 GNOMEREGAN
+
+-- -1 109 000 SUNKEN TEMPLE
+
+-- -1 129 000 RAZORFEN DOWNS
+
+-- -1 189 000 SCARLET MONASTERY
+
+-- -1 209 000 ZUL'FARRAK
+
+-- -1 229 000 BLACKROCK SPIRE
+
+-- -1 230 000 BLACKROCK DEPTHS
+
+-- -1 249 000 ONYXIA'S LAIR
+
+-- -1 269 000 OPENING OF THE DARK PORTAL (BLACK MORASS)
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1269000,'Why do you persist? Surely you can see the futility of it all. It is not too late! You may still leave with your lives ...',10442,1,0,'temporus SAY_ENTER'),
+(-1269001,'So be it ... you have been warned.',10444,1,0,'temporus SAY_AGGRO'),
+(-1269002,'Time... sands of time is run out for you.',10443,1,0,'temporus SAY_BANISH'),
+(-1269003,'You should have left when you had the chance.',10445,1,0,'temporus SAY_SLAY1'),
+(-1269004,'Your days are done.',10446,1,0,'temporus SAY_SLAY2'),
+(-1269005,'My death means ... little.',10447,1,0,'temporus SAY_DEATH'),
+
+(-1269006,'Why do you aid the Magus? Just think of how many lives could be saved if the portal is never opened, if the resulting wars could be erased ...',10412,1,0,'chrono_lord_deja SAY_ENTER'),
+(-1269007,'If you will not cease this foolish quest, then you will die!',10414,1,0,'chrono_lord_deja SAY_AGGRO'),
+(-1269008,'You have outstayed your welcome, Timekeeper. Begone!',10413,1,0,'chrono_lord_deja SAY_BANISH'),
+(-1269009,'I told you it was a fool\'s quest!',10415,1,0,'chrono_lord_deja SAY_SLAY1'),
+(-1269010,'Leaving so soon?',10416,1,0,'chrono_lord_deja SAY_SLAY2'),
+(-1269011,'Time ... is on our side.',10417,1,0,'chrono_lord_deja SAY_DEATH'),
+
+(-1269012,'The time has come to shatter this clockwork universe forever! Let us no longer be slaves of the hourglass! I warn you: those who do not embrace the greater path shall become victims of its passing!',10400,1,0,'aeonus SAY_ENTER'),
+(-1269013,'Let us see what fate lays in store...',10402,1,0,'aeonus SAY_AGGRO'),
+(-1269014,'Your time is up, slave of the past!',10401,1,0,'aeonus SAY_BANISH'),
+(-1269015,'One less obstacle in our way!',10403,1,0,'aeonus SAY_SLAY1'),
+(-1269016,'No one can stop us! No one!',10404,1,0,'aeonus SAY_SLAY2'),
+(-1269017,'It is only a matter...of time.',10405,1,0,'aeonus SAY_DEATH');
+
+-- -1 289 000 SCHOLOMANCE
+
+-- -1 309 000 ZUL'GURUB
+
+-- -1 329 000 STRATHOLME
+
+-- -1 349 000 MARAUDON
+
+-- -1 389 000 RAGEFIRE CHASM
+
+-- -1 409 000 MOLTEN CORE
+
+-- -1 429 000 DIRE MAUL
+
+-- -1 469 000 BLACKWING LAIR
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1469000,'None of your kind should be here! You\'ve doomed only yourselves!',8286,1,0,'broodlord SAY_AGGRO'),
+(-1469001,'Clever Mortals but I am not so easily lured away from my sanctum!',8287,1,0,'broodlord SAY_LEASH'),
+
+(-1469002,'goes into a killing frenzy!',0,2,0,'chromaggus EMOTE_FRENZY'),
+(-1469003,'flinches as its skin shimmers.',0,2,0,'chromaggus EMOTE_SHIMMER'),
+
+(-1469004,'In this world where time is your enemy, it is my greatest ally. This grand game of life that you think you play in fact plays you. To that I say...',0,0,0,'victor_nefarius SAY_GAMESBEGIN_1'),
+(-1469005,'Let the games begin!',8280,1,0,'victor_nefarius SAY_GAMESBEGIN_2'),
+(-1469006,'Ah, the heroes. You are persistent, aren\'t you. Your allied attempted to match his power against mine, and had to pay the price. Now he shall serve me, by slaughtering you. Get up little red wyrm and destroy them!',8279,1,0,'victor_nefarius SAY_VAEL_INTRO'),
+
+(-1469007,'Well done, my minions. The mortals\' courage begins to wane! Now, let\'s see how they contend with the true Lord of Blackrock Spire!',8288,1,0,'nefarian SAY_AGGRO'),
+(-1469008,'Enough! Now you vermin shall feel the force of my birthright, the fury of the earth itself.',8289,1,0,'nefarian SAY_XHEALTH'),
+(-1469009,'Burn, you wretches! Burn!',8290,1,0,'nefarian SAY_SHADOWFLAME'),
+(-1469010,'Impossible! Rise my minions! Serve your master once more!',8291,1,0,'nefarian SAY_RAISE_SKELETONS'),
+(-1469011,'Worthless $N! Your friends will join you soon enough!',8293,1,0,'nefarian SAY_SLAY'),
+(-1469012,'This cannot be! I am the Master here! You mortals are nothing to my kind! DO YOU HEAR? NOTHING!',8292,1,0,'nefarian SAY_DEATH'),
+(-1469013,'Mages too? You should be more careful when you play with magic...',0,1,0,'nefarian SAY_MAGE'),
+(-1469014,'Warriors, I know you can hit harder than that! Let\'s see it!',0,1,0,'nefarian SAY_WARRIOR'),
+(-1469015,'Druids and your silly shapeshifting. Let\'s see it in action!',0,1,0,'nefarian SAY_DRUID'),
+(-1469016,'Priests! If you\'re going to keep healing like that, we might as well make it a little more interesting!',0,1,0,'nefarian SAY_PRIEST'),
+(-1469017,'Paladins, I\'ve heard you have many lives. Show me.',0,1,0,'nefarian SAY_PALADIN'),
+(-1469018,'Shamans, show me what your totems can do!',0,1,0,'nefarian SAY_SHAMAN'),
+(-1469019,'Warlocks, you shouldn\'t be playing with magic you don\'t understand. See what happens?',0,1,0,'nefarian SAY_WARLOCK'),
+(-1469020,'Hunters and your annoying pea-shooters!',0,1,0,'nefarian SAY_HUNTER'),
+(-1469021,'Rogues? Stop hiding and face me!',0,1,0,'nefarian SAY_ROGUE'),
+
+(-1469022,'You\'ll pay for forcing me to do this.',8275,1,0,'razorgore SAY_EGGS_BROKEN1'),
+(-1469023,'Fools! These eggs are more precious than you know.',8276,1,0,'razorgore SAY_EGGS_BROKEN2'),
+(-1469024,'No! Not another one! I\'ll have your heads for this atrocity.',8277,1,0,'razorgore SAY_EGGS_BROKEN3'),
+(-1469025,'If I fall into the abyss I\'ll take all of you mortals with me...',8278,1,0,'razorgore SAY_DEATH'),
+
+(-1469026,'Too late...friends. Nefarius\' corruption has taken hold. I cannot...control myself.',8281,1,0,'vaelastrasz SAY_LINE1'),
+(-1469027,'I beg you Mortals, flee! Flee before I lose all control. The Black Fire rages within my heart. I must release it!',8282,1,0,'vaelastrasz SAY_LINE2'),
+(-1469028,'FLAME! DEATH! DESTRUCTION! COWER MORTALS BEFORE THE WRATH OF LORD....NO! I MUST FIGHT THIS!',8283,1,0,'vaelastrasz SAY_LINE3'),
+(-1469029,'Nefarius\' hate has made me stronger than ever before. You should have fled, while you could, mortals! The fury of Blackrock courses through my veins!',8285,1,0,'vaelastrasz SAY_HALFLIFE'),
+(-1469030,'Forgive me $N, your death only adds to my failure.',8284,1,0,'vaelastrasz SAY_KILLTARGET');
+
+-- -1 509 000 RUINS OF AHN'QIRAJ
+
+-- -1 531 000 TEMPLE OF AHN'QIRAJ
+
+-- -1 532 000 KARAZHAN
+
+-- -1 533 000 NAXXRAMAS
+
+-- -1 534 000 THE BATTLE OF MT. HYJAL
+
+-- -1 540 000 SHATTERED HALLS
+
+-- -1 542 000 BLOOD FURNACE
+
+-- -1 543 000 HELLFIRE RAMPARTS
+
+-- -1 544 000 MAGTHERIDON'S LAIR
+
+-- -1 545 000 THE STEAMVAULT
+
+-- -1 546 000 THE UNDERBOG
+
+-- -1 547 000 THE SLAVE PENS
+
+-- -1 548 000 SERPENTSHRINE CAVERN
+
+-- -1 550 000 THE EYE
+
+-- -1 552 000 THE ARCATRAZ
+
+-- -1 553 000 THE BOTANICA
+
+-- -1 554 000 THE MECHANAR
+
+-- -1 555 000 SHADOW LABYRINTH
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1555000,'Infidels have invaded the sanctuary! Sniveling pests...You have yet to learn the true meaning of agony!',10473,1,0,'hellmaw SAY_INTRO'),
+(-1555001,'Pathetic mortals! You will pay dearly!',10475,1,0,'hellmaw SAY_AGGRO1'),
+(-1555002,'I will break you!',10476,1,0,'hellmaw SAY_AGGRO2'),
+(-1555003,'Finally! Something to relieve the tedium!',10477,1,0,'hellmaw SAY_AGGRO3'),
+(-1555004,'Aid me, you fools, before it\'s too late!',10474,1,0,'hellmaw SAY_HELP'),
+(-1555005,'Do you fear death?',10478,1,0,'hellmaw SAY_SLAY1'),
+(-1555006,'This is the part I enjoy most.',10479,1,0,'hellmaw SAY_SLAY2'),
+(-1555007,'Do not...grow...overconfident, mortal.',10480,1,0,'hellmaw SAY_DEATH'),
+
+(-1555008,'All flesh must burn.',10482,1,0,'blackhearth SAY_INTRO1'),
+(-1555009,'All creation must be unmade!',10483,1,0,'blackhearth SAY_INTRO2'),
+(-1555010,'Power will be yours!',10484,1,0,'blackhearth SAY_INTRO3'),
+(-1555011,'You\'ll be sorry!',10486,1,0,'blackhearth SAY_AGGRO1'),
+(-1555012,'Time for fun!',10487,1,0,'blackhearth SAY_AGGRO2'),
+(-1555013,'I see dead people!',10488,1,0,'blackhearth SAY_AGGRO3'),
+(-1555014,'No comin\' back for you!',10489,1,0,'blackhearth SAY_SLAY1'),
+(-1555015,'Nice try!',10490,1,0,'blackhearth SAY_SLAY2'),
+(-1555016,'Help us, hurry!',10485,1,0,'blackhearth SAY_HELP'),
+(-1555017,'This... no... good...',10491,1,0,'blackhearth SAY_DEATH'),
+
+(-1555018,'Be ready for Dark One\'s return.',10492,1,0,'blackhearth SAY2_INTRO1'),
+(-1555019,'So we have place in new universe.',10493,1,0,'blackhearth SAY2_INTRO2'),
+(-1555020,'Dark one promise!',10494,1,0,'blackhearth SAY2_INTRO3'),
+(-1555021,'You\'ll be sorry!',10496,1,0,'blackhearth SAY2_AGGRO1'),
+(-1555022,'Time to kill!',10497,1,0,'blackhearth SAY2_AGGRO2'),
+(-1555023,'You be dead people!',10498,1,0,'blackhearth SAY2_AGGRO3'),
+(-1555024,'Now you gone for good.',10499,1,0,'blackhearth SAY2_SLAY1'),
+(-1555025,'You failed, haha haha',10500,1,0,'blackhearth SAY2_SLAY2'),
+(-1555026,'Help us, hurry!',10495,1,0,'blackhearth SAY2_HELP'),
+(-1555027,'Arrgh, aah...ahhh',10501,1,0,'blackhearth SAY2_DEATH'),
+
+(-1555028,'Keep your minds focused for the days of reckoning are close at hand. Soon, the destroyer of worlds will return to make good on his promise. Soon the destruction of all that is will begin!',10522,1,0,'vorpil SAY_INTRO'),
+(-1555029,'I\'ll make an offering of your blood!',10524,1,0,'vorpil SAY_AGGRO1'),
+(-1555030,'You\'ll be a fine example, for the others.',10525,1,0,'vorpil SAY_AGGRO2'),
+(-1555031,'Good, a worthy sacrifice.',10526,1,0,'vorpil SAY_AGGRO3'),
+(-1555032,'Come to my aid, heed your master now!',10523,1,0,'vorpil SAY_HELP'),
+(-1555033,'I serve with pride.',10527,1,0,'vorpil SAY_SLAY1'),
+(-1555034,'Your death is for the greater cause!',10528,1,0,'vorpil SAY_SLAY2'),
+(-1555035,'I give my life... Gladly.',10529,1,0,'vorpil SAY_DEATH'),
+
+(-1555036,'draws energy from the air.',0,2,0,'murmur EMOTE_SONIC_BOOM');
+
+-- -1 556 000 SETHEKK HALLS
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1556000,'I have pets..<squawk>..of my own!',10502,1,0,'syth SAY_SUMMON'),
+(-1556001,'Hrrmm.. Time to.. hrrm.. make my move.',10503,1,0,'syth SAY_AGGRO_1'),
+(-1556002,'Nice pets..hrm.. Yes! <squawking>',10504,1,0,'syth SAY_AGGRO_2'),
+(-1556003,'Nice pets have.. weapons. No so..<squawk>..nice.',10505,1,0,'syth SAY_AGGRO_3'),
+(-1556004,'Death.. meeting life is.. <squawking>',10506,1,0,'syth SAY_SLAY_1'),
+(-1556005,'Uhn.. Be free..<squawk>',10507,1,0,'syth SAY_SLAY_2'),
+(-1556006,'No more life..hrm. No more pain. <squawks weakly>',10508,1,0,'syth SAY_DEATH'),
+
+(-1556007,'<squawk>..Trinkets yes pretty Trinkets..<squawk>..power, great power.<squawk>..power in Trinkets..<squawk>',10557,1,0,'ikiss SAY_INTRO'),
+(-1556008,'You make war on Ikiss?..<squawk>',10554,1,0,'ikiss SAY_AGGRO_1'),
+(-1556009,'Ikiss cut you pretty..<squawk>..slice you. Yes!',10555,1,0,'ikiss SAY_AGGRO_2'),
+(-1556010,'No escape for..<squawk>..for you',10556,1,0,'ikiss SAY_AGGRO_3'),
+(-1556011,'You die..<squawk>..stay away from Trinkets',10558,1,0,'ikiss SAY_SLAY_1'),
+(-1556012,'<squawk>',10559,1,0,'ikiss SAY_SLAY_2'),
+(-1556013,'Ikiss will not..<squawk>..die',10560,1,0,'ikiss SAY_DEATH'),
+(-1556015,'begins to channel arcane energy...',0,3,0,'ikiss EMOTE_ARCANE_EXP');
+
+-- -1 557 000 MANA TOMBS
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1557000,'What is this? You must forgive me, but I was not expecting company. As you can see, we are somewhat preoccupied right now. But no matter. As I am a gracious host, I will tend to you... personally.',10539,1,0,'shaffar SAY_INTRO'),
+(-1557001,'We have not yet been properly introduced.',10541,1,0,'shaffar SAY_AGGRO_1'),
+(-1557002,'An epic battle. How exciting!',10542,1,0,'shaffar SAY_AGGRO_2'),
+(-1557003,'I have longed for a good adventure.',10543,1,0,'shaffar SAY_AGGRO_3'),
+(-1557004,'It has been... entertaining.',10544,1,0,'shaffar SAY_SLAY_1'),
+(-1557005,'And now we part company.',10545,1,0,'shaffar SAY_SLAY_2'),
+(-1557006,'I have such fascinating things to show you.',10540,1,0,'shaffar SAY_SUMMON'),
+(-1557007,'I must bid you... farewell.',10546,1,0,'shaffar SAY_DEAD'),
+
+(-1557008,'I will feed on your soul.',10561,1,0,'pandemonius SAY_AGGRO_1'),
+(-1557009,'So... full of life!',10562,1,0,'pandemonius SAY_AGGRO_2'),
+(-1557010,'Do not... resist.',10563,1,0,'pandemonius SAY_AGGRO_3'),
+(-1557011,'Yes! I am... empowered!',10564,1,0,'pandemonius SAY_KILL_1'),
+(-1557012,'More... I must have more!',10565,1,0,'pandemonius SAY_KILL_2'),
+(-1557013,'To the void... once... more..',10566,1,0,'pandemonius SAY_DEATH'),
+(-1557014,'shifts into the void...',0,3,0,'pandemonius EMOTE_DARK_SHELL');
+
+-- -1 558 000 AUCHENAI CRYPTS
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1558000,'You have defiled the resting place of our ancestors. For this offense, there can be but one punishment. It is fitting that you have come to a place of the dead... for you will soon be joining them.',10509,1,0,'maladaar SAY_INTRO'),
+(-1558001,'Rise my fallen brothers. Take form and fight!',10512,1,0,'maladaar SAY_SUMMON'),
+(-1558002,'You will pay with your life!',10513,1,0,'maladaar SAY_AGGRO_1'),
+(-1558003,'There\'s no turning back now!',10514,1,0,'maladaar SAY_AGGRO_2'),
+(-1558004,'Serve your penitence!',10515,1,0,'maladaar SAY_AGGRO_3'),
+(-1558005,'Let your mind be clouded.',10510,1,0,'maladaar SAY_ROAR'),
+(-1558006,'Stare into the darkness of your soul.',10511,1,0,'maladaar SAY_SOUL_CLEAVE'),
+(-1558007,'These walls will be your doom.',10516,1,0,'maladaar SAY_SLAY_1'),
+(-1558008,'<laugh> Now, you\'ll stay for eternity!',10517,1,0,'maladaar SAY_SLAY_2'),
+(-1558009,'This is... where.. I belong...',10518,1,0,'maladaar SAY_DEATH');
+
+-- -1 560 000 ESCAPE FROM DURNHOLDE (OLD HILLSBRAD)
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1560000,'Thrall! You didn\'t really think you would escape did you? You and your allies shall answer to Blackmoore - after I\'ve had my fun!',10406,1,0,'skarloc SAY_ENTER'),
+(-1560001,'You\'re a slave. That\'s all you\'ll ever be.',10407,1,0,'skarloc SAY_TAUNT1'),
+(-1560002,'I don\'t know what Blackmoore sees in you. For my money, you\'re just another ignorant savage!',10408,1,0,'skarloc SAY_TAUNT2'),
+(-1560003,'Thrall will never be free!',10409,1,0,'skarloc SAY_SLAY1'),
+(-1560004,'Did you really think you would leave here alive?',10410,1,0,'skarloc SAY_SLAY2'),
+(-1560005,'Guards! Urgh..Guards..!',10411,1,0,'skarloc SAY_DEATH'),
+
+(-1560006,'You there, fetch water quickly! Get these flames out before they spread to the rest of the keep! Hurry, damn you!',10428,1,0,'lieutenant_drake SAY_ENTER'),
+(-1560007,'I know what you\'re up to, and I mean to put an end to it, permanently!',10429,1,0,'lieutenant_drake SAY_AGGRO'),
+(-1560008,'No more middling for you.',10432,1,0,'lieutenant_drake SAY_SLAY1'),
+(-1560009,'You will not interfere!',10433,1,0,'lieutenant_drake SAY_SLAY2'),
+(-1560010,'Time to bleed!',10430,1,0,'lieutenant_drake SAY_MORTAL'),
+(-1560011,'Run, you blasted cowards!',10431,1,0,'lieutenant_drake SAY_SHOUT'),
+(-1560012,'Thrall... must not... go free.',10434,1,0,'lieutenant_drake SAY_DEATH'),
+
+(-1560013,'Thrall! Come outside and face your fate!',10418,1,0,'epoch SAY_ENTER1'),
+(-1560014,'Taretha\'s life hangs in the balance. Surely you care for her. Surely you wish to save her...',10419,1,0,'epoch SAY_ENTER2'),
+(-1560015,'Ah, there you are. I had hoped to accomplish this with a bit of subtlety, but I suppose direct confrontation was inevitable. Your future, Thrall, must not come to pass and so...you and your troublesome friends must die!',10420,1,0,'epoch SAY_ENTER3'),
+(-1560016,'Enough! I will erase your very existence!',10421,1,0,'epoch SAY_AGGRO1'),
+(-1560017,'You cannot fight fate!',10422,1,0,'epoch SAY_AGGRO2'),
+(-1560018,'You are...irrelevant.',10425,1,0,'epoch SAY_SLAY1'),
+(-1560019,'Thrall will remain a slave. Taretha will die. You have failed.',10426,1,0,'epoch SAY_SLAY2'),
+(-1560020,'Not so fast!',10423,1,0,'epoch SAY_BREATH1'),
+(-1560021,'Struggle as much as you like!',10424,1,0,'epoch SAY_BREATH2'),
+(-1560022,'No!...The master... will not... be pleased.',10427,1,0,'epoch SAY_DEATH');
+
+-- -1 564 000 BLACK TEMPLE
+
+-- -1 565 000 GRUUL'S LAIR
+
+-- -1 568 000 ZUL'AMAN
+
+-- -1 580 000 SUNWELL PLATEAU
+
+-- -1 585 000 MAGISTER'S TERRACE
+
+
+-- 
+-- Below just for beautiful view in table, run at own desire
+-- 
+
+-- ALTER TABLE `script_texts` ORDER BY `entry` desc;
Index: trunk/sql/updates/123_world_scripts.sql
===================================================================
--- trunk/sql/updates/123_world_scripts.sql (revision 125)
+++ trunk/sql/updates/123_world_scripts.sql (revision 125)
@@ -0,0 +1,215 @@
+-- 
+-- trinity_script_texts.sql Contains data for table `script_texts` mainly used in C++ parts.
+-- valid entries for table are between -1000000 and -1999999
+-- 
+
+TRUNCATE `script_texts`;
+
+-- 
+-- -1 000 000 First 100 entries are reserved for special use, do not add regular text here.
+-- 
+
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1000000,'<TrinityScript Text Entry Missing!>',0,0,0,'DEFAULT_TEXT');
+
+-- 
+-- Normal text entries. Say/Yell/Whisper/Emote for any regular world object.
+-- 
+
+-- -1 000 100 GENERAL MAPS (not typical instance maps)
+
+-- -1 033 000 SHADOWFANG KEEP
+
+-- -1 034 000 STOCKADES
+
+-- -1 036 000 DEADMINES
+
+-- -1 043 000 WAILING CAVERNS
+
+-- -1 047 000 RAZORFEN KRAUL
+
+-- -1 048 000 BLACKFATHOM DEEPS
+
+-- -1 070 000 ULDAMAN
+
+-- -1 090 000 GNOMEREGAN
+
+-- -1 109 000 SUNKEN TEMPLE
+
+-- -1 129 000 RAZORFEN DOWNS
+
+-- -1 189 000 SCARLET MONASTERY
+
+-- -1 209 000 ZUL'FARRAK
+
+-- -1 229 000 BLACKROCK SPIRE
+
+-- -1 230 000 BLACKROCK DEPTHS
+
+-- -1 249 000 ONYXIA'S LAIR
+
+-- -1 269 000 OPENING OF THE DARK PORTAL (BLACK MORASS)
+
+-- -1 289 000 SCHOLOMANCE
+
+-- -1 309 000 ZUL'GURUB
+
+-- -1 329 000 STRATHOLME
+
+-- -1 349 000 MARAUDON
+
+-- -1 389 000 RAGEFIRE CHASM
+
+-- -1 409 000 MOLTEN CORE
+
+-- -1 429 000 DIRE MAUL
+
+-- -1 469 000 BLACKWING LAIR
+
+-- -1 509 000 RUINS OF AHN'QIRAJ
+
+-- -1 531 000 TEMPLE OF AHN'QIRAJ
+
+-- -1 532 000 KARAZHAN
+
+-- -1 533 000 NAXXRAMAS
+
+-- -1 534 000 THE BATTLE OF MT. HYJAL
+
+-- -1 540 000 SHATTERED HALLS
+
+-- -1 542 000 BLOOD FURNACE
+
+-- -1 543 000 HELLFIRE RAMPARTS
+
+-- -1 544 000 MAGTHERIDON'S LAIR
+
+-- -1 545 000 THE STEAMVAULT
+
+-- -1 546 000 THE UNDERBOG
+
+-- -1 547 000 THE SLAVE PENS
+
+-- -1 548 000 SERPENTSHRINE CAVERN
+
+-- -1 550 000 THE EYE
+
+-- -1 552 000 THE ARCATRAZ
+
+-- -1 553 000 THE BOTANICA
+
+-- -1 554 000 THE MECHANAR
+
+-- -1 555 000 SHADOW LABYRINTH
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1555000,'Infidels have invaded the sanctuary! Sniveling pests...You have yet to learn the true meaning of agony!',10473,1,0,'hellmaw SAY_INTRO'),
+(-1555001,'Pathetic mortals! You will pay dearly!',10475,1,0,'hellmaw SAY_AGGRO1'),
+(-1555002,'I will break you!',10476,1,0,'hellmaw SAY_AGGRO2'),
+(-1555003,'Finally! Something to relieve the tedium!',10477,1,0,'hellmaw SAY_AGGRO3'),
+(-1555004,'Aid me, you fools, before it\'s too late!',10474,1,0,'hellmaw SAY_HELP'),
+(-1555005,'Do you fear death?',10478,1,0,'hellmaw SAY_SLAY1'),
+(-1555006,'This is the part I enjoy most.',10479,1,0,'hellmaw SAY_SLAY2'),
+(-1555007,'Do not...grow...overconfident, mortal.',10480,1,0,'hellmaw SAY_DEATH'),
+
+(-1555008,'All flesh must burn.',10482,1,0,'blackhearth SAY_INTRO1'),
+(-1555009,'All creation must be unmade!',10483,1,0,'blackhearth SAY_INTRO2'),
+(-1555010,'Power will be yours!',10484,1,0,'blackhearth SAY_INTRO3'),
+(-1555011,'You\'ll be sorry!',10486,1,0,'blackhearth SAY_AGGRO1'),
+(-1555012,'Time for fun!',10487,1,0,'blackhearth SAY_AGGRO2'),
+(-1555013,'I see dead people!',10488,1,0,'blackhearth SAY_AGGRO3'),
+(-1555014,'No comin\' back for you!',10489,1,0,'blackhearth SAY_SLAY1'),
+(-1555015,'Nice try!',10490,1,0,'blackhearth SAY_SLAY2'),
+(-1555016,'Help us, hurry!',10485,1,0,'blackhearth SAY_HELP'),
+(-1555017,'This... no... good...',10491,1,0,'blackhearth SAY_DEATH'),
+
+(-1555018,'Be ready for Dark One\'s return.',10492,1,0,'blackhearth SAY2_INTRO1'),
+(-1555019,'So we have place in new universe.',10493,1,0,'blackhearth SAY2_INTRO2'),
+(-1555020,'Dark one promise!',10494,1,0,'blackhearth SAY2_INTRO3'),
+(-1555021,'You\'ll be sorry!',10496,1,0,'blackhearth SAY2_AGGRO1'),
+(-1555022,'Time to kill!',10497,1,0,'blackhearth SAY2_AGGRO2'),
+(-1555023,'You be dead people!',10498,1,0,'blackhearth SAY2_AGGRO3'),
+(-1555024,'Now you gone for good.',10499,1,0,'blackhearth SAY2_SLAY1'),
+(-1555025,'You failed, haha haha',10500,1,0,'blackhearth SAY2_SLAY2'),
+(-1555026,'Help us, hurry!',10495,1,0,'blackhearth SAY2_HELP'),
+(-1555027,'Arrgh, aah...ahhh',10501,1,0,'blackhearth SAY2_DEATH'),
+
+(-1555028,'Keep your minds focused for the days of reckoning are close at hand. Soon, the destroyer of worlds will return to make good on his promise. Soon the destruction of all that is will begin!',10522,1,0,'vorpil SAY_INTRO'),
+(-1555029,'I\'ll make an offering of your blood!',10524,1,0,'vorpil SAY_AGGRO1'),
+(-1555030,'You\'ll be a fine example, for the others.',10525,1,0,'vorpil SAY_AGGRO2'),
+(-1555031,'Good, a worthy sacrifice.',10526,1,0,'vorpil SAY_AGGRO3'),
+(-1555032,'Come to my aid, heed your master now!',10523,1,0,'vorpil SAY_HELP'),
+(-1555033,'I serve with pride.',10527,1,0,'vorpil SAY_SLAY1'),
+(-1555034,'Your death is for the greater cause!',10528,1,0,'vorpil SAY_SLAY2'),
+(-1555035,'I give my life... Gladly.',10529,1,0,'vorpil SAY_DEATH'),
+
+(-1555036,'draws energy from the air.',0,2,0,'murmur EMOTE_SONIC_BOOM');
+
+-- -1 556 000 SETHEKK HALLS
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1556000,'I have pets..<squawk>..of my own!',10502,1,0,'syth SAY_SUMMON'),
+(-1556001,'Hrrmm.. Time to.. hrrm.. make my move.',10503,1,0,'syth SAY_AGGRO_1'),
+(-1556002,'Nice pets..hrm.. Yes! <squawking>',10504,1,0,'syth SAY_AGGRO_2'),
+(-1556003,'Nice pets have.. weapons. No so..<squawk>..nice.',10505,1,0,'syth SAY_AGGRO_3'),
+(-1556004,'Death.. meeting life is.. <squawking>',10506,1,0,'syth SAY_SLAY_1'),
+(-1556005,'Uhn.. Be free..<squawk>',10507,1,0,'syth SAY_SLAY_2'),
+(-1556006,'No more life..hrm. No more pain. <squawks weakly>',10508,1,0,'syth SAY_DEATH'),
+
+(-1556007,'<squawk>..Trinkets yes pretty Trinkets..<squawk>..power, great power.<squawk>..power in Trinkets..<squawk>',10557,1,0,'ikiss SAY_INTRO'),
+(-1556008,'You make war on Ikiss?..<squawk>',10554,1,0,'ikiss SAY_AGGRO_1'),
+(-1556009,'Ikiss cut you pretty..<squawk>..slice you. Yes!',10555,1,0,'ikiss SAY_AGGRO_2'),
+(-1556010,'No escape for..<squawk>..for you',10556,1,0,'ikiss SAY_AGGRO_3'),
+(-1556011,'You die..<squawk>..stay away from Trinkets',10558,1,0,'ikiss SAY_SLAY_1'),
+(-1556012,'<squawk>',10559,1,0,'ikiss SAY_SLAY_2'),
+(-1556013,'Ikiss will not..<squawk>..die',10560,1,0,'ikiss SAY_DEATH'),
+(-1556015,'begins to channel arcane energy...',0,3,0,'ikiss EMOTE_ARCANE_EXP');
+
+-- -1 557 000 MANA TOMBS
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1557000,'What is this? You must forgive me, but I was not expecting company. As you can see, we are somewhat preoccupied right now. But no matter. As I am a gracious host, I will tend to you... personally.',10539,1,0,'shaffar SAY_INTRO'),
+(-1557001,'We have not yet been properly introduced.',10541,1,0,'shaffar SAY_AGGRO_1'),
+(-1557002,'An epic battle. How exciting!',10542,1,0,'shaffar SAY_AGGRO_2'),
+(-1557003,'I have longed for a good adventure.',10543,1,0,'shaffar SAY_AGGRO_3'),
+(-1557004,'It has been... entertaining.',10544,1,0,'shaffar SAY_SLAY_1'),
+(-1557005,'And now we part company.',10545,1,0,'shaffar SAY_SLAY_2'),
+(-1557006,'I have such fascinating things to show you.',10540,1,0,'shaffar SAY_SUMMON'),
+(-1557007,'I must bid you... farewell.',10546,1,0,'shaffar SAY_DEAD'),
+
+(-1557008,'I will feed on your soul.',10561,1,0,'pandemonius SAY_AGGRO_1'),
+(-1557009,'So... full of life!',10562,1,0,'pandemonius SAY_AGGRO_2'),
+(-1557010,'Do not... resist.',10563,1,0,'pandemonius SAY_AGGRO_3'),
+(-1557011,'Yes! I am... empowered!',10564,1,0,'pandemonius SAY_KILL_1'),
+(-1557012,'More... I must have more!',10565,1,0,'pandemonius SAY_KILL_2'),
+(-1557013,'To the void... once... more..',10566,1,0,'pandemonius SAY_DEATH'),
+(-1557014,'shifts into the void...',0,3,0,'pandemonius EMOTE_DARK_SHELL');
+
+-- -1 558 000 AUCHENAI CRYPTS
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1558000,'You have defiled the resting place of our ancestors. For this offense, there can be but one punishment. It is fitting that you have come to a place of the dead... for you will soon be joining them.',10509,1,0,'maladaar SAY_INTRO'),
+(-1558001,'Rise my fallen brothers. Take form and fight!',10512,1,0,'maladaar SAY_SUMMON'),
+(-1558002,'You will pay with your life!',10513,1,0,'maladaar SAY_AGGRO_1'),
+(-1558003,'There\'s no turning back now!',10514,1,0,'maladaar SAY_AGGRO_2'),
+(-1558004,'Serve your penitence!',10515,1,0,'maladaar SAY_AGGRO_3'),
+(-1558005,'Let your mind be clouded.',10510,1,0,'maladaar SAY_ROAR'),
+(-1558006,'Stare into the darkness of your soul.',10511,1,0,'maladaar SAY_SOUL_CLEAVE'),
+(-1558007,'These walls will be your doom.',10516,1,0,'maladaar SAY_SLAY_1'),
+(-1558008,'<laugh> Now, you\'ll stay for eternity!',10517,1,0,'maladaar SAY_SLAY_2'),
+(-1558009,'This is... where.. I belong...',10518,1,0,'maladaar SAY_DEATH');
+
+-- -1 560 000 ESCAPE FROM DURNHOLDE (OLD HILLSBRAD)
+
+-- -1 564 000 BLACK TEMPLE
+
+-- -1 565 000 GRUUL'S LAIR
+
+-- -1 568 000 ZUL'AMAN
+
+-- -1 580 000 SUNWELL PLATEAU
+
+-- -1 585 000 MAGISTER'S TERRACE
+
+
+-- 
+-- Below just for beautiful view in table, run at own desire
+-- 
+
+-- ALTER TABLE `script_texts` ORDER BY `entry` desc;
Index: trunk/sql/updates/133_world_scripts.sql
===================================================================
--- trunk/sql/updates/133_world_scripts.sql (revision 125)
+++ trunk/sql/updates/133_world_scripts.sql (revision 125)
@@ -0,0 +1,80 @@
+DELETE FROM `script_texts` WHERE `entry` BETWEEN -1469030 AND -1469000;
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1469000,'None of your kind should be here! You\'ve doomed only yourselves!',8286,1,0,'broodlord SAY_AGGRO'),
+(-1469001,'Clever Mortals but I am not so easily lured away from my sanctum!',8287,1,0,'broodlord SAY_LEASH'),
+(-1469002,'goes into a killing frenzy!',0,2,0,'chromaggus EMOTE_FRENZY'),
+(-1469003,'flinches as its skin shimmers.',0,2,0,'chromaggus EMOTE_SHIMMER'),
+(-1469004,'In this world where time is your enemy, it is my greatest ally. This grand game of life that you think you play in fact plays you. To that I say...',0,0,0,'victor_nefarius SAY_GAMESBEGIN_1'),
+(-1469005,'Let the games begin!',8280,1,0,'victor_nefarius SAY_GAMESBEGIN_2'),
+(-1469006,'Ah, the heroes. You are persistent, aren\'t you. Your allied attempted to match his power against mine, and had to pay the price. Now he shall serve me, by slaughtering you. Get up little red wyrm and destroy them!',8279,1,0,'victor_nefarius SAY_VAEL_INTRO'),
+(-1469007,'Well done, my minions. The mortals\' courage begins to wane! Now, let\'s see how they contend with the true Lord of Blackrock Spire!',8288,1,0,'nefarian SAY_AGGRO'),
+(-1469008,'Enough! Now you vermin shall feel the force of my birthright, the fury of the earth itself.',8289,1,0,'nefarian SAY_XHEALTH'),
+(-1469009,'Burn, you wretches! Burn!',8290,1,0,'nefarian SAY_SHADOWFLAME'),
+(-1469010,'Impossible! Rise my minions! Serve your master once more!',8291,1,0,'nefarian SAY_RAISE_SKELETONS'),
+(-1469011,'Worthless $N! Your friends will join you soon enough!',8293,1,0,'nefarian SAY_SLAY'),
+(-1469012,'This cannot be! I am the Master here! You mortals are nothing to my kind! DO YOU HEAR? NOTHING!',8292,1,0,'nefarian SAY_DEATH'),
+(-1469013,'Mages too? You should be more careful when you play with magic...',0,1,0,'nefarian SAY_MAGE'),
+(-1469014,'Warriors, I know you can hit harder than that! Let\'s see it!',0,1,0,'nefarian SAY_WARRIOR'),
+(-1469015,'Druids and your silly shapeshifting. Let\'s see it in action!',0,1,0,'nefarian SAY_DRUID'),
+(-1469016,'Priests! If you\'re going to keep healing like that, we might as well make it a little more interesting!',0,1,0,'nefarian SAY_PRIEST'),
+(-1469017,'Paladins, I\'ve heard you have many lives. Show me.',0,1,0,'nefarian SAY_PALADIN'),
+(-1469018,'Shamans, show me what your totems can do!',0,1,0,'nefarian SAY_SHAMAN'),
+(-1469019,'Warlocks, you shouldn\'t be playing with magic you don\'t understand. See what happens?',0,1,0,'nefarian SAY_WARLOCK'),
+(-1469020,'Hunters and your annoying pea-shooters!',0,1,0,'nefarian SAY_HUNTER'),
+(-1469021,'Rogues? Stop hiding and face me!',0,1,0,'nefarian SAY_ROGUE'),
+(-1469022,'You\'ll pay for forcing me to do this.',8275,1,0,'razorgore SAY_EGGS_BROKEN1'),
+(-1469023,'Fools! These eggs are more precious than you know.',8276,1,0,'razorgore SAY_EGGS_BROKEN2'),
+(-1469024,'No! Not another one! I\'ll have your heads for this atrocity.',8277,1,0,'razorgore SAY_EGGS_BROKEN3'),
+(-1469025,'If I fall into the abyss I\'ll take all of you mortals with me...',8278,1,0,'razorgore SAY_DEATH'),
+(-1469026,'Too late...friends. Nefarius\' corruption has taken hold. I cannot...control myself.',8281,1,0,'vaelastrasz SAY_LINE1'),
+(-1469027,'I beg you Mortals, flee! Flee before I lose all control. The Black Fire rages within my heart. I must release it!',8282,1,0,'vaelastrasz SAY_LINE2'),
+(-1469028,'FLAME! DEATH! DESTRUCTION! COWER MORTALS BEFORE THE WRATH OF LORD....NO! I MUST FIGHT THIS!',8283,1,0,'vaelastrasz SAY_LINE3'),
+(-1469029,'Nefarius\' hate has made me stronger than ever before. You should have fled, while you could, mortals! The fury of Blackrock courses through my veins!',8285,1,0,'vaelastrasz SAY_HALFLIFE'),
+(-1469030,'Forgive me $N, your death only adds to my failure.',8284,1,0,'vaelastrasz SAY_KILLTARGET');
+
+DELETE FROM `script_texts` WHERE `entry` BETWEEN -1269017 AND -1269000;
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1269000,'Why do you persist? Surely you can see the futility of it all. It is not too late! You may still leave with your lives ...',10442,1,0,'temporus SAY_ENTER'),
+(-1269001,'So be it ... you have been warned.',10444,1,0,'temporus SAY_AGGRO'),
+(-1269002,'Time... sands of time is run out for you.',10443,1,0,'temporus SAY_BANISH'),
+(-1269003,'You should have left when you had the chance.',10445,1,0,'temporus SAY_SLAY1'),
+(-1269004,'Your days are done.',10446,1,0,'temporus SAY_SLAY2'),
+(-1269005,'My death means ... little.',10447,1,0,'temporus SAY_DEATH'),
+(-1269006,'Why do you aid the Magus? Just think of how many lives could be saved if the portal is never opened, if the resulting wars could be erased ...',10412,1,0,'chrono_lord_deja SAY_ENTER'),
+(-1269007,'If you will not cease this foolish quest, then you will die!',10414,1,0,'chrono_lord_deja SAY_AGGRO'),
+(-1269008,'You have outstayed your welcome, Timekeeper. Begone!',10413,1,0,'chrono_lord_deja SAY_BANISH'),
+(-1269009,'I told you it was a fool\'s quest!',10415,1,0,'chrono_lord_deja SAY_SLAY1'),
+(-1269010,'Leaving so soon?',10416,1,0,'chrono_lord_deja SAY_SLAY2'),
+(-1269011,'Time ... is on our side.',10417,1,0,'chrono_lord_deja SAY_DEATH'),
+(-1269012,'The time has come to shatter this clockwork universe forever! Let us no longer be slaves of the hourglass! I warn you: those who do not embrace the greater path shall become victims of its passing!',10400,1,0,'aeonus SAY_ENTER'),
+(-1269013,'Let us see what fate lays in store...',10402,1,0,'aeonus SAY_AGGRO'),
+(-1269014,'Your time is up, slave of the past!',10401,1,0,'aeonus SAY_BANISH'),
+(-1269015,'One less obstacle in our way!',10403,1,0,'aeonus SAY_SLAY1'),
+(-1269016,'No one can stop us! No one!',10404,1,0,'aeonus SAY_SLAY2'),
+(-1269017,'It is only a matter...of time.',10405,1,0,'aeonus SAY_DEATH');
+
+DELETE FROM `script_texts` WHERE `entry` BETWEEN -1560022 AND -1560000;
+INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
+(-1560000,'Thrall! You didn\'t really think you would escape did you? You and your allies shall answer to Blackmoore - after I\'ve had my fun!',10406,1,0,'skarloc SAY_ENTER'),
+(-1560001,'You\'re a slave. That\'s all you\'ll ever be.',10407,1,0,'skarloc SAY_TAUNT1'),
+(-1560002,'I don\'t know what Blackmoore sees in you. For my money, you\'re just another ignorant savage!',10408,1,0,'skarloc SAY_TAUNT2'),
+(-1560003,'Thrall will never be free!',10409,1,0,'skarloc SAY_SLAY1'),
+(-1560004,'Did you really think you would leave here alive?',10410,1,0,'skarloc SAY_SLAY2'),
+(-1560005,'Guards! Urgh..Guards..!',10411,1,0,'skarloc SAY_DEATH'),
+(-1560006,'You there, fetch water quickly! Get these flames out before they spread to the rest of the keep! Hurry, damn you!',10428,1,0,'lieutenant_drake SAY_ENTER'),
+(-1560007,'I know what you\'re up to, and I mean to put an end to it, permanently!',10429,1,0,'lieutenant_drake SAY_AGGRO'),
+(-1560008,'No more middling for you.',10432,1,0,'lieutenant_drake SAY_SLAY1'),
+(-1560009,'You will not interfere!',10433,1,0,'lieutenant_drake SAY_SLAY2'),
+(-1560010,'Time to bleed!',10430,1,0,'lieutenant_drake SAY_MORTAL'),
+(-1560011,'Run, you blasted cowards!',10431,1,0,'lieutenant_drake SAY_SHOUT'),
+(-1560012,'Thrall... must not... go free.',10434,1,0,'lieutenant_drake SAY_DEATH'),
+(-1560013,'Thrall! Come outside and face your fate!',10418,1,0,'epoch SAY_ENTER1'),
+(-1560014,'Taretha\'s life hangs in the balance. Surely you care for her. Surely you wish to save her...',10419,1,0,'epoch SAY_ENTER2'),
+(-1560015,'Ah, there you are. I had hoped to accomplish this with a bit of subtlety, but I suppose direct confrontation was inevitable. Your future, Thrall, must not come to pass and so...you and your troublesome friends must die!',10420,1,0,'epoch SAY_ENTER3'),
+(-1560016,'Enough! I will erase your very existence!',10421,1,0,'epoch SAY_AGGRO1'),
+(-1560017,'You cannot fight fate!',10422,1,0,'epoch SAY_AGGRO2'),
+(-1560018,'You are...irrelevant.',10425,1,0,'epoch SAY_SLAY1'),
+(-1560019,'Thrall will remain a slave. Taretha will die. You have failed.',10426,1,0,'epoch SAY_SLAY2'),
+(-1560020,'Not so fast!',10423,1,0,'epoch SAY_BREATH1'),
+(-1560021,'Struggle as much as you like!',10424,1,0,'epoch SAY_BREATH2'),
+(-1560022,'No!...The master... will not... be pleased.',10427,1,0,'epoch SAY_DEATH');
Index: trunk/sql/updates/123_world.sql
===================================================================
--- trunk/sql/updates/123_world.sql (revision 115)
+++  (revision )
@@ -1,215 +1,0 @@
--- 
--- trinity_script_texts.sql Contains data for table `script_texts` mainly used in C++ parts.
--- valid entries for table are between -1000000 and -1999999
--- 
-
-TRUNCATE `script_texts`;
-
--- 
--- -1 000 000 First 100 entries are reserved for special use, do not add regular text here.
--- 
-
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1000000,'<TrinityScript Text Entry Missing!>',0,0,0,'DEFAULT_TEXT');
-
--- 
--- Normal text entries. Say/Yell/Whisper/Emote for any regular world object.
--- 
-
--- -1 000 100 GENERAL MAPS (not typical instance maps)
-
--- -1 033 000 SHADOWFANG KEEP
-
--- -1 034 000 STOCKADES
-
--- -1 036 000 DEADMINES
-
--- -1 043 000 WAILING CAVERNS
-
--- -1 047 000 RAZORFEN KRAUL
-
--- -1 048 000 BLACKFATHOM DEEPS
-
--- -1 070 000 ULDAMAN
-
--- -1 090 000 GNOMEREGAN
-
--- -1 109 000 SUNKEN TEMPLE
-
--- -1 129 000 RAZORFEN DOWNS
-
--- -1 189 000 SCARLET MONASTERY
-
--- -1 209 000 ZUL'FARRAK
-
--- -1 229 000 BLACKROCK SPIRE
-
--- -1 230 000 BLACKROCK DEPTHS
-
--- -1 249 000 ONYXIA'S LAIR
-
--- -1 269 000 OPENING OF THE DARK PORTAL (BLACK MORASS)
-
--- -1 289 000 SCHOLOMANCE
-
--- -1 309 000 ZUL'GURUB
-
--- -1 329 000 STRATHOLME
-
--- -1 349 000 MARAUDON
-
--- -1 389 000 RAGEFIRE CHASM
-
--- -1 409 000 MOLTEN CORE
-
--- -1 429 000 DIRE MAUL
-
--- -1 469 000 BLACKWING LAIR
-
--- -1 509 000 RUINS OF AHN'QIRAJ
-
--- -1 531 000 TEMPLE OF AHN'QIRAJ
-
--- -1 532 000 KARAZHAN
-
--- -1 533 000 NAXXRAMAS
-
--- -1 534 000 THE BATTLE OF MT. HYJAL
-
--- -1 540 000 SHATTERED HALLS
-
--- -1 542 000 BLOOD FURNACE
-
--- -1 543 000 HELLFIRE RAMPARTS
-
--- -1 544 000 MAGTHERIDON'S LAIR
-
--- -1 545 000 THE STEAMVAULT
-
--- -1 546 000 THE UNDERBOG
-
--- -1 547 000 THE SLAVE PENS
-
--- -1 548 000 SERPENTSHRINE CAVERN
-
--- -1 550 000 THE EYE
-
--- -1 552 000 THE ARCATRAZ
-
--- -1 553 000 THE BOTANICA
-
--- -1 554 000 THE MECHANAR
-
--- -1 555 000 SHADOW LABYRINTH
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1555000,'Infidels have invaded the sanctuary! Sniveling pests...You have yet to learn the true meaning of agony!',10473,1,0,'hellmaw SAY_INTRO'),
-(-1555001,'Pathetic mortals! You will pay dearly!',10475,1,0,'hellmaw SAY_AGGRO1'),
-(-1555002,'I will break you!',10476,1,0,'hellmaw SAY_AGGRO2'),
-(-1555003,'Finally! Something to relieve the tedium!',10477,1,0,'hellmaw SAY_AGGRO3'),
-(-1555004,'Aid me, you fools, before it\'s too late!',10474,1,0,'hellmaw SAY_HELP'),
-(-1555005,'Do you fear death?',10478,1,0,'hellmaw SAY_SLAY1'),
-(-1555006,'This is the part I enjoy most.',10479,1,0,'hellmaw SAY_SLAY2'),
-(-1555007,'Do not...grow...overconfident, mortal.',10480,1,0,'hellmaw SAY_DEATH'),
-
-(-1555008,'All flesh must burn.',10482,1,0,'blackhearth SAY_INTRO1'),
-(-1555009,'All creation must be unmade!',10483,1,0,'blackhearth SAY_INTRO2'),
-(-1555010,'Power will be yours!',10484,1,0,'blackhearth SAY_INTRO3'),
-(-1555011,'You\'ll be sorry!',10486,1,0,'blackhearth SAY_AGGRO1'),
-(-1555012,'Time for fun!',10487,1,0,'blackhearth SAY_AGGRO2'),
-(-1555013,'I see dead people!',10488,1,0,'blackhearth SAY_AGGRO3'),
-(-1555014,'No comin\' back for you!',10489,1,0,'blackhearth SAY_SLAY1'),
-(-1555015,'Nice try!',10490,1,0,'blackhearth SAY_SLAY2'),
-(-1555016,'Help us, hurry!',10485,1,0,'blackhearth SAY_HELP'),
-(-1555017,'This... no... good...',10491,1,0,'blackhearth SAY_DEATH'),
-
-(-1555018,'Be ready for Dark One\'s return.',10492,1,0,'blackhearth SAY2_INTRO1'),
-(-1555019,'So we have place in new universe.',10493,1,0,'blackhearth SAY2_INTRO2'),
-(-1555020,'Dark one promise!',10494,1,0,'blackhearth SAY2_INTRO3'),
-(-1555021,'You\'ll be sorry!',10496,1,0,'blackhearth SAY2_AGGRO1'),
-(-1555022,'Time to kill!',10497,1,0,'blackhearth SAY2_AGGRO2'),
-(-1555023,'You be dead people!',10498,1,0,'blackhearth SAY2_AGGRO3'),
-(-1555024,'Now you gone for good.',10499,1,0,'blackhearth SAY2_SLAY1'),
-(-1555025,'You failed, haha haha',10500,1,0,'blackhearth SAY2_SLAY2'),
-(-1555026,'Help us, hurry!',10495,1,0,'blackhearth SAY2_HELP'),
-(-1555027,'Arrgh, aah...ahhh',10501,1,0,'blackhearth SAY2_DEATH'),
-
-(-1555028,'Keep your minds focused for the days of reckoning are close at hand. Soon, the destroyer of worlds will return to make good on his promise. Soon the destruction of all that is will begin!',10522,1,0,'vorpil SAY_INTRO'),
-(-1555029,'I\'ll make an offering of your blood!',10524,1,0,'vorpil SAY_AGGRO1'),
-(-1555030,'You\'ll be a fine example, for the others.',10525,1,0,'vorpil SAY_AGGRO2'),
-(-1555031,'Good, a worthy sacrifice.',10526,1,0,'vorpil SAY_AGGRO3'),
-(-1555032,'Come to my aid, heed your master now!',10523,1,0,'vorpil SAY_HELP'),
-(-1555033,'I serve with pride.',10527,1,0,'vorpil SAY_SLAY1'),
-(-1555034,'Your death is for the greater cause!',10528,1,0,'vorpil SAY_SLAY2'),
-(-1555035,'I give my life... Gladly.',10529,1,0,'vorpil SAY_DEATH'),
-
-(-1555036,'draws energy from the air.',0,2,0,'murmur EMOTE_SONIC_BOOM');
-
--- -1 556 000 SETHEKK HALLS
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1556000,'I have pets..<squawk>..of my own!',10502,1,0,'syth SAY_SUMMON'),
-(-1556001,'Hrrmm.. Time to.. hrrm.. make my move.',10503,1,0,'syth SAY_AGGRO_1'),
-(-1556002,'Nice pets..hrm.. Yes! <squawking>',10504,1,0,'syth SAY_AGGRO_2'),
-(-1556003,'Nice pets have.. weapons. No so..<squawk>..nice.',10505,1,0,'syth SAY_AGGRO_3'),
-(-1556004,'Death.. meeting life is.. <squawking>',10506,1,0,'syth SAY_SLAY_1'),
-(-1556005,'Uhn.. Be free..<squawk>',10507,1,0,'syth SAY_SLAY_2'),
-(-1556006,'No more life..hrm. No more pain. <squawks weakly>',10508,1,0,'syth SAY_DEATH'),
-
-(-1556007,'<squawk>..Trinkets yes pretty Trinkets..<squawk>..power, great power.<squawk>..power in Trinkets..<squawk>',10557,1,0,'ikiss SAY_INTRO'),
-(-1556008,'You make war on Ikiss?..<squawk>',10554,1,0,'ikiss SAY_AGGRO_1'),
-(-1556009,'Ikiss cut you pretty..<squawk>..slice you. Yes!',10555,1,0,'ikiss SAY_AGGRO_2'),
-(-1556010,'No escape for..<squawk>..for you',10556,1,0,'ikiss SAY_AGGRO_3'),
-(-1556011,'You die..<squawk>..stay away from Trinkets',10558,1,0,'ikiss SAY_SLAY_1'),
-(-1556012,'<squawk>',10559,1,0,'ikiss SAY_SLAY_2'),
-(-1556013,'Ikiss will not..<squawk>..die',10560,1,0,'ikiss SAY_DEATH'),
-(-1556015,'begins to channel arcane energy...',0,3,0,'ikiss EMOTE_ARCANE_EXP');
-
--- -1 557 000 MANA TOMBS
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1557000,'What is this? You must forgive me, but I was not expecting company. As you can see, we are somewhat preoccupied right now. But no matter. As I am a gracious host, I will tend to you... personally.',10539,1,0,'shaffar SAY_INTRO'),
-(-1557001,'We have not yet been properly introduced.',10541,1,0,'shaffar SAY_AGGRO_1'),
-(-1557002,'An epic battle. How exciting!',10542,1,0,'shaffar SAY_AGGRO_2'),
-(-1557003,'I have longed for a good adventure.',10543,1,0,'shaffar SAY_AGGRO_3'),
-(-1557004,'It has been... entertaining.',10544,1,0,'shaffar SAY_SLAY_1'),
-(-1557005,'And now we part company.',10545,1,0,'shaffar SAY_SLAY_2'),
-(-1557006,'I have such fascinating things to show you.',10540,1,0,'shaffar SAY_SUMMON'),
-(-1557007,'I must bid you... farewell.',10546,1,0,'shaffar SAY_DEAD'),
-
-(-1557008,'I will feed on your soul.',10561,1,0,'pandemonius SAY_AGGRO_1'),
-(-1557009,'So... full of life!',10562,1,0,'pandemonius SAY_AGGRO_2'),
-(-1557010,'Do not... resist.',10563,1,0,'pandemonius SAY_AGGRO_3'),
-(-1557011,'Yes! I am... empowered!',10564,1,0,'pandemonius SAY_KILL_1'),
-(-1557012,'More... I must have more!',10565,1,0,'pandemonius SAY_KILL_2'),
-(-1557013,'To the void... once... more..',10566,1,0,'pandemonius SAY_DEATH'),
-(-1557014,'shifts into the void...',0,3,0,'pandemonius EMOTE_DARK_SHELL');
-
--- -1 558 000 AUCHENAI CRYPTS
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1558000,'You have defiled the resting place of our ancestors. For this offense, there can be but one punishment. It is fitting that you have come to a place of the dead... for you will soon be joining them.',10509,1,0,'maladaar SAY_INTRO'),
-(-1558001,'Rise my fallen brothers. Take form and fight!',10512,1,0,'maladaar SAY_SUMMON'),
-(-1558002,'You will pay with your life!',10513,1,0,'maladaar SAY_AGGRO_1'),
-(-1558003,'There\'s no turning back now!',10514,1,0,'maladaar SAY_AGGRO_2'),
-(-1558004,'Serve your penitence!',10515,1,0,'maladaar SAY_AGGRO_3'),
-(-1558005,'Let your mind be clouded.',10510,1,0,'maladaar SAY_ROAR'),
-(-1558006,'Stare into the darkness of your soul.',10511,1,0,'maladaar SAY_SOUL_CLEAVE'),
-(-1558007,'These walls will be your doom.',10516,1,0,'maladaar SAY_SLAY_1'),
-(-1558008,'<laugh> Now, you\'ll stay for eternity!',10517,1,0,'maladaar SAY_SLAY_2'),
-(-1558009,'This is... where.. I belong...',10518,1,0,'maladaar SAY_DEATH');
-
--- -1 560 000 ESCAPE FROM DURNHOLDE (OLD HILLSBRAD)
-
--- -1 564 000 BLACK TEMPLE
-
--- -1 565 000 GRUUL'S LAIR
-
--- -1 568 000 ZUL'AMAN
-
--- -1 580 000 SUNWELL PLATEAU
-
--- -1 585 000 MAGISTER'S TERRACE
-
-
--- 
--- Below just for beautiful view in table, run at own desire
--- 
-
--- ALTER TABLE `script_texts` ORDER BY `entry` desc;
Index: trunk/sql/trinityscript_script_texts.txt
===================================================================
--- trunk/sql/trinityscript_script_texts.txt (revision 115)
+++  (revision )
@@ -1,215 +1,0 @@
--- 
--- trinity_script_texts.sql Contains data for table `script_texts` mainly used in C++ parts.
--- valid entries for table are between -1000000 and -1999999
--- 
-
-TRUNCATE `script_texts`;
-
--- 
--- -1 000 000 First 100 entries are reserved for special use, do not add regular text here.
--- 
-
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1000000,'<TrinityScript Text Entry Missing!>',0,0,0,'DEFAULT_TEXT');
-
--- 
--- Normal text entries. Say/Yell/Whisper/Emote for any regular world object.
--- 
-
--- -1 000 100 GENERAL MAPS (not typical instance maps)
-
--- -1 033 000 SHADOWFANG KEEP
-
--- -1 034 000 STOCKADES
-
--- -1 036 000 DEADMINES
-
--- -1 043 000 WAILING CAVERNS
-
--- -1 047 000 RAZORFEN KRAUL
-
--- -1 048 000 BLACKFATHOM DEEPS
-
--- -1 070 000 ULDAMAN
-
--- -1 090 000 GNOMEREGAN
-
--- -1 109 000 SUNKEN TEMPLE
-
--- -1 129 000 RAZORFEN DOWNS
-
--- -1 189 000 SCARLET MONASTERY
-
--- -1 209 000 ZUL'FARRAK
-
--- -1 229 000 BLACKROCK SPIRE
-
--- -1 230 000 BLACKROCK DEPTHS
-
--- -1 249 000 ONYXIA'S LAIR
-
--- -1 269 000 OPENING OF THE DARK PORTAL (BLACK MORASS)
-
--- -1 289 000 SCHOLOMANCE
-
--- -1 309 000 ZUL'GURUB
-
--- -1 329 000 STRATHOLME
-
--- -1 349 000 MARAUDON
-
--- -1 389 000 RAGEFIRE CHASM
-
--- -1 409 000 MOLTEN CORE
-
--- -1 429 000 DIRE MAUL
-
--- -1 469 000 BLACKWING LAIR
-
--- -1 509 000 RUINS OF AHN'QIRAJ
-
--- -1 531 000 TEMPLE OF AHN'QIRAJ
-
--- -1 532 000 KARAZHAN
-
--- -1 533 000 NAXXRAMAS
-
--- -1 534 000 THE BATTLE OF MT. HYJAL
-
--- -1 540 000 SHATTERED HALLS
-
--- -1 542 000 BLOOD FURNACE
-
--- -1 543 000 HELLFIRE RAMPARTS
-
--- -1 544 000 MAGTHERIDON'S LAIR
-
--- -1 545 000 THE STEAMVAULT
-
--- -1 546 000 THE UNDERBOG
-
--- -1 547 000 THE SLAVE PENS
-
--- -1 548 000 SERPENTSHRINE CAVERN
-
--- -1 550 000 THE EYE
-
--- -1 552 000 THE ARCATRAZ
-
--- -1 553 000 THE BOTANICA
-
--- -1 554 000 THE MECHANAR
-
--- -1 555 000 SHADOW LABYRINTH
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1555000,'Infidels have invaded the sanctuary! Sniveling pests...You have yet to learn the true meaning of agony!',10473,1,0,'hellmaw SAY_INTRO'),
-(-1555001,'Pathetic mortals! You will pay dearly!',10475,1,0,'hellmaw SAY_AGGRO1'),
-(-1555002,'I will break you!',10476,1,0,'hellmaw SAY_AGGRO2'),
-(-1555003,'Finally! Something to relieve the tedium!',10477,1,0,'hellmaw SAY_AGGRO3'),
-(-1555004,'Aid me, you fools, before it\'s too late!',10474,1,0,'hellmaw SAY_HELP'),
-(-1555005,'Do you fear death?',10478,1,0,'hellmaw SAY_SLAY1'),
-(-1555006,'This is the part I enjoy most.',10479,1,0,'hellmaw SAY_SLAY2'),
-(-1555007,'Do not...grow...overconfident, mortal.',10480,1,0,'hellmaw SAY_DEATH'),
-
-(-1555008,'All flesh must burn.',10482,1,0,'blackhearth SAY_INTRO1'),
-(-1555009,'All creation must be unmade!',10483,1,0,'blackhearth SAY_INTRO2'),
-(-1555010,'Power will be yours!',10484,1,0,'blackhearth SAY_INTRO3'),
-(-1555011,'You\'ll be sorry!',10486,1,0,'blackhearth SAY_AGGRO1'),
-(-1555012,'Time for fun!',10487,1,0,'blackhearth SAY_AGGRO2'),
-(-1555013,'I see dead people!',10488,1,0,'blackhearth SAY_AGGRO3'),
-(-1555014,'No comin\' back for you!',10489,1,0,'blackhearth SAY_SLAY1'),
-(-1555015,'Nice try!',10490,1,0,'blackhearth SAY_SLAY2'),
-(-1555016,'Help us, hurry!',10485,1,0,'blackhearth SAY_HELP'),
-(-1555017,'This... no... good...',10491,1,0,'blackhearth SAY_DEATH'),
-
-(-1555018,'Be ready for Dark One\'s return.',10492,1,0,'blackhearth SAY2_INTRO1'),
-(-1555019,'So we have place in new universe.',10493,1,0,'blackhearth SAY2_INTRO2'),
-(-1555020,'Dark one promise!',10494,1,0,'blackhearth SAY2_INTRO3'),
-(-1555021,'You\'ll be sorry!',10496,1,0,'blackhearth SAY2_AGGRO1'),
-(-1555022,'Time to kill!',10497,1,0,'blackhearth SAY2_AGGRO2'),
-(-1555023,'You be dead people!',10498,1,0,'blackhearth SAY2_AGGRO3'),
-(-1555024,'Now you gone for good.',10499,1,0,'blackhearth SAY2_SLAY1'),
-(-1555025,'You failed, haha haha',10500,1,0,'blackhearth SAY2_SLAY2'),
-(-1555026,'Help us, hurry!',10495,1,0,'blackhearth SAY2_HELP'),
-(-1555027,'Arrgh, aah...ahhh',10501,1,0,'blackhearth SAY2_DEATH'),
-
-(-1555028,'Keep your minds focused for the days of reckoning are close at hand. Soon, the destroyer of worlds will return to make good on his promise. Soon the destruction of all that is will begin!',10522,1,0,'vorpil SAY_INTRO'),
-(-1555029,'I\'ll make an offering of your blood!',10524,1,0,'vorpil SAY_AGGRO1'),
-(-1555030,'You\'ll be a fine example, for the others.',10525,1,0,'vorpil SAY_AGGRO2'),
-(-1555031,'Good, a worthy sacrifice.',10526,1,0,'vorpil SAY_AGGRO3'),
-(-1555032,'Come to my aid, heed your master now!',10523,1,0,'vorpil SAY_HELP'),
-(-1555033,'I serve with pride.',10527,1,0,'vorpil SAY_SLAY1'),
-(-1555034,'Your death is for the greater cause!',10528,1,0,'vorpil SAY_SLAY2'),
-(-1555035,'I give my life... Gladly.',10529,1,0,'vorpil SAY_DEATH'),
-
-(-1555036,'draws energy from the air.',0,2,0,'murmur EMOTE_SONIC_BOOM');
-
--- -1 556 000 SETHEKK HALLS
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1556000,'I have pets..<squawk>..of my own!',10502,1,0,'syth SAY_SUMMON'),
-(-1556001,'Hrrmm.. Time to.. hrrm.. make my move.',10503,1,0,'syth SAY_AGGRO_1'),
-(-1556002,'Nice pets..hrm.. Yes! <squawking>',10504,1,0,'syth SAY_AGGRO_2'),
-(-1556003,'Nice pets have.. weapons. No so..<squawk>..nice.',10505,1,0,'syth SAY_AGGRO_3'),
-(-1556004,'Death.. meeting life is.. <squawking>',10506,1,0,'syth SAY_SLAY_1'),
-(-1556005,'Uhn.. Be free..<squawk>',10507,1,0,'syth SAY_SLAY_2'),
-(-1556006,'No more life..hrm. No more pain. <squawks weakly>',10508,1,0,'syth SAY_DEATH'),
-
-(-1556007,'<squawk>..Trinkets yes pretty Trinkets..<squawk>..power, great power.<squawk>..power in Trinkets..<squawk>',10557,1,0,'ikiss SAY_INTRO'),
-(-1556008,'You make war on Ikiss?..<squawk>',10554,1,0,'ikiss SAY_AGGRO_1'),
-(-1556009,'Ikiss cut you pretty..<squawk>..slice you. Yes!',10555,1,0,'ikiss SAY_AGGRO_2'),
-(-1556010,'No escape for..<squawk>..for you',10556,1,0,'ikiss SAY_AGGRO_3'),
-(-1556011,'You die..<squawk>..stay away from Trinkets',10558,1,0,'ikiss SAY_SLAY_1'),
-(-1556012,'<squawk>',10559,1,0,'ikiss SAY_SLAY_2'),
-(-1556013,'Ikiss will not..<squawk>..die',10560,1,0,'ikiss SAY_DEATH'),
-(-1556015,'begins to channel arcane energy...',0,3,0,'ikiss EMOTE_ARCANE_EXP');
-
--- -1 557 000 MANA TOMBS
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1557000,'What is this? You must forgive me, but I was not expecting company. As you can see, we are somewhat preoccupied right now. But no matter. As I am a gracious host, I will tend to you... personally.',10539,1,0,'shaffar SAY_INTRO'),
-(-1557001,'We have not yet been properly introduced.',10541,1,0,'shaffar SAY_AGGRO_1'),
-(-1557002,'An epic battle. How exciting!',10542,1,0,'shaffar SAY_AGGRO_2'),
-(-1557003,'I have longed for a good adventure.',10543,1,0,'shaffar SAY_AGGRO_3'),
-(-1557004,'It has been... entertaining.',10544,1,0,'shaffar SAY_SLAY_1'),
-(-1557005,'And now we part company.',10545,1,0,'shaffar SAY_SLAY_2'),
-(-1557006,'I have such fascinating things to show you.',10540,1,0,'shaffar SAY_SUMMON'),
-(-1557007,'I must bid you... farewell.',10546,1,0,'shaffar SAY_DEAD'),
-
-(-1557008,'I will feed on your soul.',10561,1,0,'pandemonius SAY_AGGRO_1'),
-(-1557009,'So... full of life!',10562,1,0,'pandemonius SAY_AGGRO_2'),
-(-1557010,'Do not... resist.',10563,1,0,'pandemonius SAY_AGGRO_3'),
-(-1557011,'Yes! I am... empowered!',10564,1,0,'pandemonius SAY_KILL_1'),
-(-1557012,'More... I must have more!',10565,1,0,'pandemonius SAY_KILL_2'),
-(-1557013,'To the void... once... more..',10566,1,0,'pandemonius SAY_DEATH'),
-(-1557014,'shifts into the void...',0,3,0,'pandemonius EMOTE_DARK_SHELL');
-
--- -1 558 000 AUCHENAI CRYPTS
-INSERT INTO `script_texts` (`entry`,`content_default`,`sound`,`type`,`language`,`comment`) VALUES
-(-1558000,'You have defiled the resting place of our ancestors. For this offense, there can be but one punishment. It is fitting that you have come to a place of the dead... for you will soon be joining them.',10509,1,0,'maladaar SAY_INTRO'),
-(-1558001,'Rise my fallen brothers. Take form and fight!',10512,1,0,'maladaar SAY_SUMMON'),
-(-1558002,'You will pay with your life!',10513,1,0,'maladaar SAY_AGGRO_1'),
-(-1558003,'There\'s no turning back now!',10514,1,0,'maladaar SAY_AGGRO_2'),
-(-1558004,'Serve your penitence!',10515,1,0,'maladaar SAY_AGGRO_3'),
-(-1558005,'Let your mind be clouded.',10510,1,0,'maladaar SAY_ROAR'),
-(-1558006,'Stare into the darkness of your soul.',10511,1,0,'maladaar SAY_SOUL_CLEAVE'),
-(-1558007,'These walls will be your doom.',10516,1,0,'maladaar SAY_SLAY_1'),
-(-1558008,'<laugh> Now, you\'ll stay for eternity!',10517,1,0,'maladaar SAY_SLAY_2'),
-(-1558009,'This is... where.. I belong...',10518,1,0,'maladaar SAY_DEATH');
-
--- -1 560 000 ESCAPE FROM DURNHOLDE (OLD HILLSBRAD)
-
--- -1 564 000 BLACK TEMPLE
-
--- -1 565 000 GRUUL'S LAIR
-
--- -1 568 000 ZUL'AMAN
-
--- -1 580 000 SUNWELL PLATEAU
-
--- -1 585 000 MAGISTER'S TERRACE
-
-
--- 
--- Below just for beautiful view in table, run at own desire
--- 
-
--- ALTER TABLE `script_texts` ORDER BY `entry` desc;
