Changeset 151
- Timestamp:
- 11/19/08 13:41:00 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/Unit.cpp
r149 r151 1000 1000 SpellCastTargets targets; 1001 1001 targets.setUnitTarget( Victim ); 1002 targets.setDestination( Victim->GetPositionX(), Victim->GetPositionY(), Victim->GetPositionZ(), false); 1002 1003 spell->m_CastItem = castItem; 1003 1004 spell->prepare(&targets, triggredByAura);