- Timestamp:
- 11/19/08 13:44:53 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/game/Player.cpp
r189 r190 18661 18661 SetPossessedTarget(target); 18662 18662 18663 uint32 flags1 = target->GetUInt32Value(UNIT_FIELD_FLAGS);18664 18665 18663 target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction()); 18666 18664 target->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); … … 18669 18667 SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); 18670 18668 SetUInt64Value(PLAYER_FARSIGHT, target->GetGUID()); 18671 18672 uint32 flags2 = target->GetUInt32Value(UNIT_FIELD_FLAGS);18673 18669 18674 18670 if(target->GetTypeId() == TYPEID_UNIT)