Index: trunk/src/game/Player.cpp
===================================================================
--- trunk/src/game/Player.cpp (revision 189)
+++ trunk/src/game/Player.cpp (revision 190)
@@ -18661,6 +18661,4 @@
     SetPossessedTarget(target);
 
-    uint32 flags1 = target->GetUInt32Value(UNIT_FIELD_FLAGS);
-
     target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction());
     target->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
@@ -18669,6 +18667,4 @@
     SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
     SetUInt64Value(PLAYER_FARSIGHT, target->GetGUID());
-
-    uint32 flags2 = target->GetUInt32Value(UNIT_FIELD_FLAGS);
 
     if(target->GetTypeId() == TYPEID_UNIT)
