Index: trunk/src/game/ThreatManager.cpp
===================================================================
--- trunk/src/game/ThreatManager.cpp (revision 102)
+++ trunk/src/game/ThreatManager.cpp (revision 198)
@@ -104,5 +104,5 @@
     if(isValid() && pMod >= 0)
     {
-        Unit* victim_owner = getTarget()->GetOwner();
+        Unit* victim_owner = getTarget()->GetCharmerOrOwner();
         if(victim_owner && victim_owner->isAlive())
             getSource()->addThreat(victim_owner, 0.0f);     // create a threat to the owner of a pet, if the pet attacks
