Index: /trunk/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
===================================================================
--- /trunk/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp (revision 90)
+++ /trunk/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp (revision 270)
@@ -302,5 +302,5 @@
     data << value;
 
-    ((InstanceMap*)map)->SendToPlayers(&data);
+    map->SendToPlayers(&data);
 
     // TODO: Uncomment and remove everything above this line only when the core patch for this is accepted
Index: /trunk/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp
===================================================================
--- /trunk/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp (revision 260)
+++ /trunk/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp (revision 270)
@@ -150,5 +150,5 @@
         data << value;
 
-        ((InstanceMap*)instance)->SendToPlayers(&data);
+        instance->SendToPlayers(&data);
     }
 
Index: /trunk/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp
===================================================================
--- /trunk/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp (revision 260)
+++ /trunk/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp (revision 270)
@@ -177,5 +177,5 @@
         WorldPacket data(SMSG_UPDATE_WORLD_STATE, 8);
         data << field << value;
-        ((InstanceMap*)instance)->SendToPlayers(&data);
+        instance->SendToPlayers(&data);
     }
 
Index: /trunk/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
===================================================================
--- /trunk/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp (revision 260)
+++ /trunk/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp (revision 270)
@@ -170,5 +170,5 @@
         data << uint32(weather) << (float)grade << uint8(0);
 
-        ((InstanceMap*)map)->SendToPlayers(&data);
+        map->SendToPlayers(&data);
     }
 
