- Timestamp:
- 11/22/08 00:36:26 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/bindings/scripts/scripts/npc/npcs_special.cpp
r279 r280 840 840 m_creature->InitCharmInfo(m_creature); 841 841 m_creature->GetCharmInfo()->InitEmptyActionBar(false); 842 } 842 843 m_creature->SetAggressive(false); 844 } 845 else 846 m_creature->SetAggressive(true); 843 847 } 844 848 … … 854 858 struct TRINITY_DLL_DECL npc_tonk_mineAI : public ScriptedAI 855 859 { 856 npc_tonk_mineAI(Creature *c) : ScriptedAI(c) {Reset();} 860 npc_tonk_mineAI(Creature *c) : ScriptedAI(c) 861 { 862 m_creature->SetAggressive(false); 863 Reset(); 864 } 857 865 858 866 uint32 ExplosionTimer;