/*
 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef MANGOS_HOMEMOVEMENTGENERATOR_H
#define MANGOS_HOMEMOVEMENTGENERATOR_H

#include "MovementGenerator.h"
#include "DestinationHolder.h"
#include "Traveller.h"

class Creature;

template < class T >
class MANGOS_DLL_SPEC HomeMovementGenerator;

template <>
class MANGOS_DLL_SPEC HomeMovementGenerator<Creature>
: public MovementGeneratorMedium< Creature, HomeMovementGenerator<Creature> >
{
    public:

        HomeMovementGenerator() {}
        ~HomeMovementGenerator() {}

        void Initialize(Creature &);
        void Finalize(Creature &) {}
        void Reset(Creature &);
        bool Update(Creature &, const uint32 &);
        void modifyTravelTime(uint32 travel_time) { i_travel_timer = travel_time; }
        MovementGeneratorType GetMovementGeneratorType() { return HOME_MOTION_TYPE; }

        bool GetDestination(float& x, float& y, float& z) const { i_destinationHolder.GetDestination(x,y,z); return true; }
    private:
        void _setTargetLocation(Creature &);
        DestinationHolder< Traveller<Creature> > i_destinationHolder;

        uint32 i_travel_timer;
};
#endif
